#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_approved.png) \[UPDATE\] Super Demon

##

- **Xim**
- ![Xim's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar11498.jpg?1718773843) Topic Author
- Demon
- ![Demon](https://www.realm667.com/media/kunena/ranks/rank_5_demon.png)

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   4 years 7 months ago - 4 years 7 months ago [\#9636](#9636) by Xim  *[\[UPDATE\] Super Demon](https://www.realm667.com/forum/closed-submissions/1734-update-super-demon#9636 "What's new

-New attacking sprites by Craneo
-Secondary attack, throws multiple projectiles in a spread
-Updated credits
-File is now in PK3
-Updates to code while still being compatible with Zandronum

Information:
Name: Super Demon
Difficulty: Hard
Connection: None
Summon: SuperDemon
Melee: No
Distance: Projectile
Type: Demon

Credits:
Submitted: Xim
Code: Xim
GLDefs: Xim
Sounds: iD software, 3D Realms
Sprites: iD software
Sprite edit: Molten Ice, Xim (main edit), David G, Craneo (attacking frames)
Idea base: Cyberdemon, Baron Of Hell

Description:
A cyberdemon before being enhanced with cybernetics.
They are weaker than their cybernetic counterparts, their power is in-between that of a cyberdemon and a baron of hell.

Sprite:
https://imgur.com/YCTLuOq")* was created by *Xim*

 **What's new**
-New attacking sprites by Craneo
-Secondary attack, throws multiple projectiles in a spread
-Updated credits
-File is now in PK3
-Updates to code while still being compatible with Zandronum

**Information:**
Name: Super Demon
Difficulty: Hard
Connection: None
Summon: SuperDemon
Melee: No
Distance: Projectile
Type: Demon

**Credits:**
Submitted: Xim
Code: Xim
GLDefs: Xim
Sounds: iD software, 3D Realms
Sprites: iD software
Sprite edit: Molten Ice, Xim (main edit), David G, Craneo (attacking frames)
Idea base: Cyberdemon, Baron Of Hell

**Description:**
A cyberdemon before being enhanced with cybernetics.
They are weaker than their cybernetic counterparts, their power is in-between that of a cyberdemon and a baron of hell.

**Sprite:**
https://imgur.com/YCTLuOq

- [ SuperDemon.zip ](https://www.realm667.com/forum/attachment/1176?download=1 "SuperDemon.zip") [ ](https://www.realm667.com/forum/attachment/1176?download=1 "SuperDemon.zip")

 Last edit: 4 years 7 months ago by Xim. Reason: updated pk3 with info and credits text files

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- **inkoalawetrust**
- ![inkoalawetrust's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar11669.jpg?1718890853)
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   4 years 7 months ago [\#9641](#9641) by inkoalawetrust  Replied by *inkoalawetrust* on topic *[\[UPDATE\] Super Demon](https://www.realm667.com/forum/closed-submissions/1734-update-super-demon#9641 "What's new

-New attacking sprites by Craneo
-Secondary attack, throws multiple projectiles in a spread
-Updated credits
-File is now in PK3
-Updates to code while still being compatible with Zandronum

Information:
Name: Super Demon
Difficulty: Hard
Connection: None
Summon: SuperDemon
Melee: No
Distance: Projectile
Type: Demon

Credits:
Submitted: Xim
Code: Xim
GLDefs: Xim
Sounds: iD software, 3D Realms
Sprites: iD software
Sprite edit: Molten Ice, Xim (main edit), David G, Craneo (attacking frames)
Idea base: Cyberdemon, Baron Of Hell

Description:
A cyberdemon before being enhanced with cybernetics.
They are weaker than their cybernetic counterparts, their power is in-between that of a cyberdemon and a baron of hell.

Sprite:
https://imgur.com/YCTLuOq")*

 The actor should use [ editor keys](https://zdoom.org/wiki/Editor_keys) so it will appear on the Monster category instead of the generic user-defined one.

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8xNzM0LXVwZGF0ZS1zdXBlci1kZW1vbg==&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **Xim**
- ![Xim's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar11498.jpg?1718773843) Topic Author
- Demon
- ![Demon](https://www.realm667.com/media/kunena/ranks/rank_5_demon.png)

 Less More- Posts: 34
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   4 years 7 months ago [\#9642](#9642) by Xim  Replied by *Xim* on topic *[\[UPDATE\] Super Demon](https://www.realm667.com/forum/closed-submissions/1734-update-super-demon#9642 "What's new

-New attacking sprites by Craneo
-Secondary attack, throws multiple projectiles in a spread
-Updated credits
-File is now in PK3
-Updates to code while still being compatible with Zandronum

Information:
Name: Super Demon
Difficulty: Hard
Connection: None
Summon: SuperDemon
Melee: No
Distance: Projectile
Type: Demon

Credits:
Submitted: Xim
Code: Xim
GLDefs: Xim
Sounds: iD software, 3D Realms
Sprites: iD software
Sprite edit: Molten Ice, Xim (main edit), David G, Craneo (attacking frames)
Idea base: Cyberdemon, Baron Of Hell

Description:
A cyberdemon before being enhanced with cybernetics.
They are weaker than their cybernetic counterparts, their power is in-between that of a cyberdemon and a baron of hell.

Sprite:
https://imgur.com/YCTLuOq")*

 Okay, there ya go.

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- **inkoalawetrust**
- ![inkoalawetrust's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar11669.jpg?1718890853)
- Moderator
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   4 years 7 months ago [\#9643](#9643) by inkoalawetrust  Replied by *inkoalawetrust* on topic *[\[UPDATE\] Super Demon](https://www.realm667.com/forum/closed-submissions/1734-update-super-demon#9643 "What's new

-New attacking sprites by Craneo
-Secondary attack, throws multiple projectiles in a spread
-Updated credits
-File is now in PK3
-Updates to code while still being compatible with Zandronum

Information:
Name: Super Demon
Difficulty: Hard
Connection: None
Summon: SuperDemon
Melee: No
Distance: Projectile
Type: Demon

Credits:
Submitted: Xim
Code: Xim
GLDefs: Xim
Sounds: iD software, 3D Realms
Sprites: iD software
Sprite edit: Molten Ice, Xim (main edit), David G, Craneo (attacking frames)
Idea base: Cyberdemon, Baron Of Hell

Description:
A cyberdemon before being enhanced with cybernetics.
They are weaker than their cybernetic counterparts, their power is in-between that of a cyberdemon and a baron of hell.

Sprite:
https://imgur.com/YCTLuOq")*

 Oh shit, forgot to mention that you should also add an INFO.txt file in the archive with the submission information and description. And a CREDITS.txt file with the credits.

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8xNzM0LXVwZGF0ZS1zdXBlci1kZW1vbg==&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **Xim**
- ![Xim's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar11498.jpg?1718773843) Topic Author
- Demon
- ![Demon](https://www.realm667.com/media/kunena/ranks/rank_5_demon.png)

 Less More- Posts: 34
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   4 years 7 months ago [\#9644](#9644) by Xim  Replied by *Xim* on topic *[\[UPDATE\] Super Demon](https://www.realm667.com/forum/closed-submissions/1734-update-super-demon#9644 "What's new

-New attacking sprites by Craneo
-Secondary attack, throws multiple projectiles in a spread
-Updated credits
-File is now in PK3
-Updates to code while still being compatible with Zandronum

Information:
Name: Super Demon
Difficulty: Hard
Connection: None
Summon: SuperDemon
Melee: No
Distance: Projectile
Type: Demon

Credits:
Submitted: Xim
Code: Xim
GLDefs: Xim
Sounds: iD software, 3D Realms
Sprites: iD software
Sprite edit: Molten Ice, Xim (main edit), David G, Craneo (attacking frames)
Idea base: Cyberdemon, Baron Of Hell

Description:
A cyberdemon before being enhanced with cybernetics.
They are weaker than their cybernetic counterparts, their power is in-between that of a cyberdemon and a baron of hell.

Sprite:
https://imgur.com/YCTLuOq")*

 Haha, I felt like I forgot something. Okie dokie, hopefully we're good to go now.

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8xNzM0LXVwZGF0ZS1zdXBlci1kZW1vbg==&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **inkoalawetrust**
- ![inkoalawetrust's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar11669.jpg?1718890853)
- Moderator
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   4 years 7 months ago [\#9646](#9646) by inkoalawetrust  Replied by *inkoalawetrust* on topic *[\[UPDATE\] Super Demon](https://www.realm667.com/forum/closed-submissions/1734-update-super-demon#9646 "What's new

-New attacking sprites by Craneo
-Secondary attack, throws multiple projectiles in a spread
-Updated credits
-File is now in PK3
-Updates to code while still being compatible with Zandronum

Information:
Name: Super Demon
Difficulty: Hard
Connection: None
Summon: SuperDemon
Melee: No
Distance: Projectile
Type: Demon

Credits:
Submitted: Xim
Code: Xim
GLDefs: Xim
Sounds: iD software, 3D Realms
Sprites: iD software
Sprite edit: Molten Ice, Xim (main edit), David G, Craneo (attacking frames)
Idea base: Cyberdemon, Baron Of Hell

Description:
A cyberdemon before being enhanced with cybernetics.
They are weaker than their cybernetic counterparts, their power is in-between that of a cyberdemon and a baron of hell.

Sprite:
https://imgur.com/YCTLuOq")*

 [ Updated](https://www.realm667.com/index.php/en/beastiary-mainmenu-136-69621/doom-style-mainmenu-105-73113/711-super-demon), but I had to remove the middle frame on the new thumbnail, so it doesn't appear distorted on the repository. Thumbnails must 250x140 in size.

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