#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_approved.png) \[UPDATE\] SingleActionRevolver

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- **elSebas54**
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   4 years 6 months ago - 4 years 6 months ago [\#9669](#9669) by elSebas54  *[\[UPDATE\] SingleActionRevolver](https://www.realm667.com/forum/closed-submissions/1739-update-singleactionrevolver#9669 "Update:

* Changed file format to .pk3
* Changed sound files to .ogg

* Revamped sounds, replaced reloading sounds and recreated some, all with a bit higher rate.
* Added a nicer out of ammo animation

* Changed the mag counter's sprite
* Tweaked the Fire and reload animations

* Just noticed the "SingleActionRevoler" typo

Information:
Name: SingleActionRevolver
Class: 3
Type: Hitscan
Palette: Custom
Summon: ColtSA
Ammo Type: Clip
Altfire: Yes
Powered Mode: No
Btightmaps: No
Actor Modification: No
ACS: No

Credits:
Code: elSebas54
GLDefs: none
Sounds: Magmacow and some yt videos, edited by elSebas54
Sprites: batandy
Sprite Edit: elSebas54
Idea Base: ThunderHawk from High Noon Drifter and realistic weapon handling.

Description:
A single action revolver that reloads, uses 2 clip ammo per round, and requires you cock back the hammer with Altfire. You can also fan it by holding Fire while spaming Altfire, I recommend binding altfire to alt for fanning speed and comfort.

Sprites:

Download Link:
")* was created by *elSebas54*

 **Update:**- Changed file format to .pk3
- Changed sound files to .ogg
- Revamped sounds, replaced reloading sounds and recreated some, all with a bit higher rate.
- Added a nicer out of ammo animation
- Changed the mag counter's sprite
- Tweaked the Fire and reload animations
- Just noticed the *"SingleAction**Revoler**"* typo

**Information:**
**Name:** SingleActionRevolver
**Class:** 3
**Type:** Hitscan
**Palette:** Custom
**Summon:** ColtSA
**Ammo Type:** Clip
**Altfire:** Yes
**Powered Mode:** No
**Btightmaps:** No
**Actor Modification:** No
**ACS:** No

**Credits:**
**Code:** *elSebas54*
**GLDefs:** *none*
**Sounds:** Magmacow *and some yt videos, edited by elSebas54*
**Sprites:** *batandy*
**Sprite Edit:** *elSebas54*
**Idea Base:** *ThunderHawk from High Noon Drifter and realistic weapon handling.*

**Description:**
*A single action revolver that reloads, uses 2 clip ammo per round, and requires you cock back the hammer with Altfire. You can also fan it by holding Fire while spaming Altfire, I recommend binding altfire to alt for fanning speed and comfort.*

**Sprites:**
 [ ![COLTA0.png](https://www.realm667.com/forum/attachment/1180) ](https://www.realm667.com/forum/attachment/1180 "COLTA0.png")

 [ ![COLTF0.png](https://www.realm667.com/forum/attachment/1181) ](https://www.realm667.com/forum/attachment/1181 "COLTF0.png")

 [ ![COLPA0.png](https://www.realm667.com/forum/attachment/1182) ](https://www.realm667.com/forum/attachment/1182 "COLPA0.png")

**Download Link:
[ https://drive.google.com/file/d/11dSr092i8JICOVA71bEIQnYKoxkl85ry/view?usp=sharing](https://drive.google.com/file/d/11dSr092i8JICOVA71bEIQnYKoxkl85ry/view?usp=sharing)**

 Last edit: 4 years 6 months ago by elSebas54. Reason: Update

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   4 years 6 months ago [\#9670](#9670) by Gunslahyer\_Pi  Replied by *Gunslahyer\_Pi* on topic *[\[SUBMISSION\] SingleActionRevolver](https://www.realm667.com/forum/closed-submissions/1739-update-singleactionrevolver#9670 "Update:

* Changed file format to .pk3
* Changed sound files to .ogg

* Revamped sounds, replaced reloading sounds and recreated some, all with a bit higher rate.
* Added a nicer out of ammo animation

* Changed the mag counter's sprite
* Tweaked the Fire and reload animations

* Just noticed the "SingleActionRevoler" typo

Information:
Name: SingleActionRevolver
Class: 3
Type: Hitscan
Palette: Custom
Summon: ColtSA
Ammo Type: Clip
Altfire: Yes
Powered Mode: No
Btightmaps: No
Actor Modification: No
ACS: No

Credits:
Code: elSebas54
GLDefs: none
Sounds: Magmacow and some yt videos, edited by elSebas54
Sprites: batandy
Sprite Edit: elSebas54
Idea Base: ThunderHawk from High Noon Drifter and realistic weapon handling.

Description:
A single action revolver that reloads, uses 2 clip ammo per round, and requires you cock back the hammer with Altfire. You can also fan it by holding Fire while spaming Altfire, I recommend binding altfire to alt for fanning speed and comfort.

Sprites:

Download Link:
")*

 I love this! Looks great! One question though. Where do you find the Doom hands to make this? This weapon will be a great addition to the Armory list.

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8xNzM5LXVwZGF0ZS1zaW5nbGVhY3Rpb25yZXZvbHZlcg==&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **elSebas54**
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   4 years 6 months ago [\#9672](#9672) by elSebas54  Replied by *elSebas54* on topic *[\[SUBMISSION\] SingleActionRevolver](https://www.realm667.com/forum/closed-submissions/1739-update-singleactionrevolver#9672 "Update:

* Changed file format to .pk3
* Changed sound files to .ogg

* Revamped sounds, replaced reloading sounds and recreated some, all with a bit higher rate.
* Added a nicer out of ammo animation

* Changed the mag counter's sprite
* Tweaked the Fire and reload animations

* Just noticed the "SingleActionRevoler" typo

Information:
Name: SingleActionRevolver
Class: 3
Type: Hitscan
Palette: Custom
Summon: ColtSA
Ammo Type: Clip
Altfire: Yes
Powered Mode: No
Btightmaps: No
Actor Modification: No
ACS: No

Credits:
Code: elSebas54
GLDefs: none
Sounds: Magmacow and some yt videos, edited by elSebas54
Sprites: batandy
Sprite Edit: elSebas54
Idea Base: ThunderHawk from High Noon Drifter and realistic weapon handling.

Description:
A single action revolver that reloads, uses 2 clip ammo per round, and requires you cock back the hammer with Altfire. You can also fan it by holding Fire while spaming Altfire, I recommend binding altfire to alt for fanning speed and comfort.

Sprites:

Download Link:
")*

 Didn't do that, I just ripped the revolver sprites from the first Doom: The Golden Souls and blued it.

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   4 years 6 months ago [\#9675](#9675) by TyrannotitanFan  Replied by *TyrannotitanFan* on topic *[\[SUBMISSION\] SingleActionRevolver](https://www.realm667.com/forum/closed-submissions/1739-update-singleactionrevolver#9675 "Update:

* Changed file format to .pk3
* Changed sound files to .ogg

* Revamped sounds, replaced reloading sounds and recreated some, all with a bit higher rate.
* Added a nicer out of ammo animation

* Changed the mag counter's sprite
* Tweaked the Fire and reload animations

* Just noticed the "SingleActionRevoler" typo

Information:
Name: SingleActionRevolver
Class: 3
Type: Hitscan
Palette: Custom
Summon: ColtSA
Ammo Type: Clip
Altfire: Yes
Powered Mode: No
Btightmaps: No
Actor Modification: No
ACS: No

Credits:
Code: elSebas54
GLDefs: none
Sounds: Magmacow and some yt videos, edited by elSebas54
Sprites: batandy
Sprite Edit: elSebas54
Idea Base: ThunderHawk from High Noon Drifter and realistic weapon handling.

Description:
A single action revolver that reloads, uses 2 clip ammo per round, and requires you cock back the hammer with Altfire. You can also fan it by holding Fire while spaming Altfire, I recommend binding altfire to alt for fanning speed and comfort.

Sprites:

Download Link:
")*

 it looks great, but:
1. it should be .pk3 because that format is supported on this site
2. you could use the Navarro/Magmacow/anyone elso sounds and those sounds should be .mp3 or something

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8xNzM5LXVwZGF0ZS1zaW5nbGVhY3Rpb25yZXZvbHZlcg==&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

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   4 years 6 months ago [\#9678](#9678) by Gothic  Replied by *Gothic* on topic *[\[UPDATE\] SingleActionRevolver](https://www.realm667.com/forum/closed-submissions/1739-update-singleactionrevolver#9678 "Update:

* Changed file format to .pk3
* Changed sound files to .ogg

* Revamped sounds, replaced reloading sounds and recreated some, all with a bit higher rate.
* Added a nicer out of ammo animation

* Changed the mag counter's sprite
* Tweaked the Fire and reload animations

* Just noticed the "SingleActionRevoler" typo

Information:
Name: SingleActionRevolver
Class: 3
Type: Hitscan
Palette: Custom
Summon: ColtSA
Ammo Type: Clip
Altfire: Yes
Powered Mode: No
Btightmaps: No
Actor Modification: No
ACS: No

Credits:
Code: elSebas54
GLDefs: none
Sounds: Magmacow and some yt videos, edited by elSebas54
Sprites: batandy
Sprite Edit: elSebas54
Idea Base: ThunderHawk from High Noon Drifter and realistic weapon handling.

Description:
A single action revolver that reloads, uses 2 clip ammo per round, and requires you cock back the hammer with Altfire. You can also fan it by holding Fire while spaming Altfire, I recommend binding altfire to alt for fanning speed and comfort.

Sprites:

Download Link:
")*

 [ Added](https://www.realm667.com/index.php/en/armory-mainmenu-157-97317/doom-style-mainmenu-158-94349/2454-single-action-revolver)

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