#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_rejected.png) \[SUBMISSION\] Powerup/Item: Space Rebreather

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- **Gunslahyer\_Pi**
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- BFG Commando
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   4 years 6 months ago - 4 years 6 months ago [\#9673](#9673) by Gunslahyer\_Pi  *[\[REMOVED\] Powerup/Item: Space Rebreather](https://www.realm667.com/forum/closed-submissions/1740-submission-powerup-item-space-rebreather#9673 "Item post removed

Reason: Item was coded and .pk3 file packed identically to similar item already in gallery.

Creator's notes: Though it was my first attempt, I've decided to rework the sprite and keep it exclusively for my megawad.")* was created by *Gunslahyer\_Pi*

 Item post removed

Reason: Item was coded and .pk3 file packed identically to similar item already in gallery.

Creator's notes: Though it was my first attempt, I've decided to rework the sprite and keep it exclusively for my megawad.

 Last edit: 4 years 6 months ago by Gunslahyer\_Pi. Reason: Deleted - No Longer available

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- **Gothic**
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   4 years 6 months ago [\#9679](#9679) by Gothic  Replied by *Gothic* on topic *[\[SUBMISSION\] Powerup/Item: Space Rebreather](https://www.realm667.com/forum/closed-submissions/1740-submission-powerup-item-space-rebreather#9679 "Item post removed

Reason: Item was coded and .pk3 file packed identically to similar item already in gallery.

Creator's notes: Though it was my first attempt, I've decided to rework the sprite and keep it exclusively for my megawad.")*

 I get that this powerup is meant to be used on a specific kind of map, but this could save you from any kind of damaging area with the extreme damage type, like lava, a deep hole meant to be insta-kill, or boundary lines, not just space, because there is no "outer space" damage type.
Basically, it ends giving the illusion that this thing works in outer space, like making a sector with the deep water effect and calling it "zero gravity" and using a radiation suit as you space suit.
I'm not saying it shouldn't get approved because of this, just that this looks more like a workaround powerup than a proper powerup, like the other [ Rebreather](https://www.realm667.com/index.php/en/item-store-mainmenu-169-61042/powerups-a-artifacts-mainmenu-170-4162/914-rebreather), which does its job accordingly.
That being said, I think this is a cool powerup, but it has a couple of problems - It doesn't show up in game because you're using markers in a pk3, instead of using a "sprites" folder. Use one for the sounds too, named "sounds"
- The sprites look very blurry, due to how you downscaled them. I edited the first frame if you're interested in using it:

 [ ![[img](https://i.imgur.com/HJjiJTO.png) ](https://i.imgur.com/HJjiJTO.png "[img")

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- **Gunslahyer\_Pi**
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- BFG Commando
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   4 years 6 months ago [\#9686](#9686) by Gunslahyer\_Pi  Replied by *Gunslahyer\_Pi* on topic *[\[SUBMISSION\] Powerup/Item: Space Rebreather](https://www.realm667.com/forum/closed-submissions/1740-submission-powerup-item-space-rebreather#9686 "Item post removed

Reason: Item was coded and .pk3 file packed identically to similar item already in gallery.

Creator's notes: Though it was my first attempt, I've decided to rework the sprite and keep it exclusively for my megawad.")*

 I understand your broad definition and point, however making every item do the exact same thing without authenticity is monotonous and quite frankly boring.

A radiation suit serves for lava, slime etc etc. A rebreather listed in the gallery is suitable for water yes, but let's face it, it would look ridiculous in a space themed map or episode.

As for format of the .pk3. I copied the guidelines and adhered to them also using the water rebreather Decorate as a template to code my own item.

Thank you for your honest feedback but I honestly think you were grasping at invisible straws.

Item removed.

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