#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/map.png) \[SUBMISSION\] Checkpoint Disk

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- **Matacrat**
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   3 years 11 months ago - 3 years 11 months ago [\#9895](#9895) by Matacrat  *[\[SUBMISSION\] Checkpoint Disk](https://www.realm667.com/forum/closed-submissions/1769-submission-checkpoint-disk#9895 "Information:

Name:                        Checkpoint Disk
Type:                          Checkpoint / Powerup
Palette:                       Doom
Summon:                    sp_SaveDisk
Use type:                    Instant
Duration:                    1.5 to 3 Seconds.
Brightmaps:                No
Actor modification:      No
ACS:                           Yes

Credits:
Code:                          Matacrat (and a bit of Korshun)
GLDefs:                      Matacrat
Sounds:                      EarthBound's Healing Sound and Tomb Raider's Secret Sound
Sprites:                       Save Disk Graphic (STDISK) from Id Software
Sprite Edit:                  None
Idea Base:                  Exl's Save Disk System and BioHazard's Checkpoint system.

Description:
When a Save Disk is touched, the game will save and the player will respawn in that location when they die.
Additionally, it resurrects all players in surival. (Zandronum-Compatible)

Sprite:

Download Link:

 ")* was created by *Matacrat*

 Information:
Name: Checkpoint Disk
Type: Checkpoint / Powerup
Palette: Doom
Summon: sp_SaveDisk
Use type: Instant
Duration: 1.5 to 3 Seconds.
Brightmaps: No
Actor modification: No
ACS: Yes

Credits:
Code: Matacrat (and a bit of Korshun)
GLDefs: Matacrat
Sounds: EarthBound's Healing Sound and Tomb Raider's Secret Sound
Sprites: Save Disk Graphic (STDISK) from Id Software
Sprite Edit: None
Idea Base: Exl's Save Disk System and BioHazard's Checkpoint system.

Description:
When a Save Disk is touched, the game will save and the player will respawn in that location when they die.
Additionally, it resurrects all players in surival. (Zandronum-Compatible)

Sprite:
 [ ![[img](https://i.imgur.com/pqzhX7J.png) ](https://i.imgur.com/pqzhX7J.png "[img")

 [ ![[img](https://i.imgur.com/WEr7C3R.png) ](https://i.imgur.com/WEr7C3R.png "[img")

Download Link:
[ https://github.com/Matacrat/Checkpoints/releases/download/v1.1/Checkpoints\_v667.pk3](https://github.com/Matacrat/Checkpoints/releases/download/v1.1/Checkpoints_v667.pk3)

 Last edit: 3 years 11 months ago by Matacrat. Reason: inkoalawetrust's advice

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- **inkoalawetrust**
- ![inkoalawetrust's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar11669.jpg?1718890853)
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   3 years 11 months ago - 3 years 11 months ago [\#9896](#9896) by inkoalawetrust  Replied by *inkoalawetrust* on topic *[\[SUBMISSION\] Save Disk](https://www.realm667.com/forum/closed-submissions/1769-submission-checkpoint-disk#9896 "Information:

Name:                        Checkpoint Disk
Type:                          Checkpoint / Powerup
Palette:                       Doom
Summon:                    sp_SaveDisk
Use type:                    Instant
Duration:                    1.5 to 3 Seconds.
Brightmaps:                No
Actor modification:      No
ACS:                           Yes

Credits:
Code:                          Matacrat (and a bit of Korshun)
GLDefs:                      Matacrat
Sounds:                      EarthBound's Healing Sound and Tomb Raider's Secret Sound
Sprites:                       Save Disk Graphic (STDISK) from Id Software
Sprite Edit:                  None
Idea Base:                  Exl's Save Disk System and BioHazard's Checkpoint system.

Description:
When a Save Disk is touched, the game will save and the player will respawn in that location when they die.
Additionally, it resurrects all players in surival. (Zandronum-Compatible)

Sprite:

Download Link:

 ")*

 Seems good to me, the only thing I'd probably change is the title of the resource to `Save Disk (Checkpoint)`, to make it more immediately obvious to people looking at the Item Store section that this is a checkpoint system. But if you don't want to do that, you can just say it here and I'll just go ahead and upload it to the repository.

 Last edit: 3 years 11 months ago by inkoalawetrust.

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8xNzY5LXN1Ym1pc3Npb24tY2hlY2twb2ludC1kaXNr&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **Matacrat**
- ![Matacrat's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar11910.png?1661623181) Topic Author
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   3 years 11 months ago - 3 years 11 months ago [\#9898](#9898) by Matacrat  Replied by *Matacrat* on topic *[\[SUBMISSION\] Save Disk](https://www.realm667.com/forum/closed-submissions/1769-submission-checkpoint-disk#9898 "Information:

Name:                        Checkpoint Disk
Type:                          Checkpoint / Powerup
Palette:                       Doom
Summon:                    sp_SaveDisk
Use type:                    Instant
Duration:                    1.5 to 3 Seconds.
Brightmaps:                No
Actor modification:      No
ACS:                           Yes

Credits:
Code:                          Matacrat (and a bit of Korshun)
GLDefs:                      Matacrat
Sounds:                      EarthBound's Healing Sound and Tomb Raider's Secret Sound
Sprites:                       Save Disk Graphic (STDISK) from Id Software
Sprite Edit:                  None
Idea Base:                  Exl's Save Disk System and BioHazard's Checkpoint system.

Description:
When a Save Disk is touched, the game will save and the player will respawn in that location when they die.
Additionally, it resurrects all players in surival. (Zandronum-Compatible)

Sprite:

Download Link:

 ")*

 I see no problems with that. Changed!

 Last edit: 3 years 11 months ago by Matacrat.

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- **inkoalawetrust**
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   3 years 11 months ago [\#9900](#9900) by inkoalawetrust  Replied by *inkoalawetrust* on topic *[\[SUBMISSION\] Checkpoint Disk](https://www.realm667.com/forum/closed-submissions/1769-submission-checkpoint-disk#9900 "Information:

Name:                        Checkpoint Disk
Type:                          Checkpoint / Powerup
Palette:                       Doom
Summon:                    sp_SaveDisk
Use type:                    Instant
Duration:                    1.5 to 3 Seconds.
Brightmaps:                No
Actor modification:      No
ACS:                           Yes

Credits:
Code:                          Matacrat (and a bit of Korshun)
GLDefs:                      Matacrat
Sounds:                      EarthBound's Healing Sound and Tomb Raider's Secret Sound
Sprites:                       Save Disk Graphic (STDISK) from Id Software
Sprite Edit:                  None
Idea Base:                  Exl's Save Disk System and BioHazard's Checkpoint system.

Description:
When a Save Disk is touched, the game will save and the player will respawn in that location when they die.
Additionally, it resurrects all players in surival. (Zandronum-Compatible)

Sprite:

Download Link:

 ")*

 [ Added](https://www.realm667.com/en/item-store-mainmenu-169-61042/powerups-a-artifacts-mainmenu-170-4162/2466-checkpoint-disk)

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