#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_approved.png) \[UPDATE\] Checkpoint Disk

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- **Matacrat**
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   3 years 11 months ago [\#9903](#9903) by Matacrat  *[\[UPDATE\] Checkpoint Disk](https://www.realm667.com/forum/closed-submissions/1772-update-checkpoint-disk#9903 "[UPDATE] Changes:

+ Realm 667 Typos Fixed
+ Preview picture now properly maintains aspect ratio
+ Fixed 2 Fountain Spawners appearing when 2 Disks are touched at the same time.
+ Checkpoints no longer crashes Zandronum at all.
+ Fixed Z-Cancelling still partially working when disabled
+ Fixed sp_checkpoint_warp applying to the world when a player disconnects
+ Fixed "Waiting to Warp..." being off centered with CVAR sp_ZCancel disabled
+ Fixed Inventory.PickupMessage not pointing to it's respective Language string
+ Save Disk Now occupies 32035 as it's Reserved TID and Ednum
+ Randomized Float Bobbing

Mostly fixes. Like that mispelled survival in Checkpoint Disk's description. It's been driving me nuts.

Information: [UPDATE]
Name: Checkpoint Disk / Save Disk
Type: Checkpoint / Powerup
Palette: Doom
Summon: sp_SaveDisk
Use type: Instant
Duration: 1 to 3 Seconds.
Brightmaps: No
Actor modification: No
ACS: Yes

Credits:
Submitted: Matacrat
Code: Matacrat (and a bit of Korshun)
GLDefs: Matacrat
Sounds: EarthBound's Healing Sound and Tomb Raider's Secret Sound
Sprites: Save Disk Graphic (STDISK) from Id Software
Sprite Edit: None
Idea Base: Exl's Save Disk System and BioHazard's Checkpoint system

Description: Please [UPDATE]
When touched, the game will save and the player will respawn in that location when they die.
Additionally, it resurrects all players in survival. (Zandronum-Compatible)

Sprite: [UPDATE]

Download Link: [UPDATE]
https://github.com/Matacrat/Checkpoints/releases/download/1.2/Checkpoints_v667.pk3")* was created by *Matacrat*

 [UPDATE] Changes:

+ Realm 667 Typos Fixed
+ Preview picture now properly maintains aspect ratio
+ Fixed 2 Fountain Spawners appearing when 2 Disks are touched at the same time.
+ Checkpoints no longer crashes Zandronum at all.
+ Fixed Z-Cancelling still partially working when disabled
+ Fixed sp_checkpoint_warp applying to the world when a player disconnects
+ Fixed "Waiting to Warp..." being off centered with CVAR sp_ZCancel disabled
+ Fixed Inventory.PickupMessage not pointing to it's respective Language string
+ Save Disk Now occupies 32035 as it's Reserved TID and Ednum
+ Randomized Float Bobbing

Mostly fixes. Like that mispelled survival in Checkpoint Disk's description. It's been driving me nuts.

Information: [UPDATE]
Name: Checkpoint Disk / Save Disk
Type: Checkpoint / Powerup
Palette: Doom
Summon: sp_SaveDisk
Use type: Instant
Duration: 1 to 3 Seconds.
Brightmaps: No
Actor modification: No
ACS: Yes

Credits:
Submitted: Matacrat
Code: Matacrat (and a bit of Korshun)
GLDefs: Matacrat
Sounds: EarthBound's Healing Sound and Tomb Raider's Secret Sound
Sprites: Save Disk Graphic (STDISK) from Id Software
Sprite Edit: None
Idea Base: Exl's Save Disk System and BioHazard's Checkpoint system

Description: Please [UPDATE]
When touched, the game will save and the player will respawn in that location when they die.
Additionally, it resurrects all players in survival. (Zandronum-Compatible)

Sprite: [UPDATE]
 [ ![[img](https://i.imgur.com/3DbpL59.png) ](https://i.imgur.com/3DbpL59.png "[img")

Download Link: [UPDATE]
https://github.com/Matacrat/Checkpoints/releases/download/1.2/Checkpoints_v667.pk3

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8xNzcyLXVwZGF0ZS1jaGVja3BvaW50LWRpc2s=&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **Gothic**
- ![Gothic's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar320.png?1619787674)
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   3 years 11 months ago [\#9904](#9904) by Gothic  Replied by *Gothic* on topic *[\[UPDATE\] Checkpoint Disk](https://www.realm667.com/forum/closed-submissions/1772-update-checkpoint-disk#9904 "[UPDATE] Changes:

+ Realm 667 Typos Fixed
+ Preview picture now properly maintains aspect ratio
+ Fixed 2 Fountain Spawners appearing when 2 Disks are touched at the same time.
+ Checkpoints no longer crashes Zandronum at all.
+ Fixed Z-Cancelling still partially working when disabled
+ Fixed sp_checkpoint_warp applying to the world when a player disconnects
+ Fixed "Waiting to Warp..." being off centered with CVAR sp_ZCancel disabled
+ Fixed Inventory.PickupMessage not pointing to it's respective Language string
+ Save Disk Now occupies 32035 as it's Reserved TID and Ednum
+ Randomized Float Bobbing

Mostly fixes. Like that mispelled survival in Checkpoint Disk's description. It's been driving me nuts.

Information: [UPDATE]
Name: Checkpoint Disk / Save Disk
Type: Checkpoint / Powerup
Palette: Doom
Summon: sp_SaveDisk
Use type: Instant
Duration: 1 to 3 Seconds.
Brightmaps: No
Actor modification: No
ACS: Yes

Credits:
Submitted: Matacrat
Code: Matacrat (and a bit of Korshun)
GLDefs: Matacrat
Sounds: EarthBound's Healing Sound and Tomb Raider's Secret Sound
Sprites: Save Disk Graphic (STDISK) from Id Software
Sprite Edit: None
Idea Base: Exl's Save Disk System and BioHazard's Checkpoint system

Description: Please [UPDATE]
When touched, the game will save and the player will respawn in that location when they die.
Additionally, it resurrects all players in survival. (Zandronum-Compatible)

Sprite: [UPDATE]

Download Link: [UPDATE]
https://github.com/Matacrat/Checkpoints/releases/download/1.2/Checkpoints_v667.pk3")*

 Updated

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8xNzcyLXVwZGF0ZS1jaGVja3BvaW50LWRpc2s=&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

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