#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_approved.png) \[UPDATE\] Checkpoint Disk

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- **Matacrat**
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   3 years 10 months ago - 3 years 10 months ago [\#9940](#9940) by Matacrat  *[\[UPDATE\] Checkpoint Disk](https://www.realm667.com/forum/closed-submissions/1780-update-checkpoint-disk#9940 "[UPDATE] Changes:

+ Checkpoints now supports LZDoom and ZDoom (Removed redundant source port checks.)

Information:
Name: Checkpoint Disk / Save Disk
Type: Checkpoint / Powerup
Palette: Doom
Summon: sp_SaveDisk
Use type: Instant
Duration: 1 to 3 Seconds.
Brightmaps: No
Actor modification: No
ACS: Yes

Credits:
Submitted: Matacrat
Code: Matacrat (and a bit of Korshun)
GLDefs: Matacrat
Sounds: EarthBound's Healing Sound and Tomb Raider's Secret Sound
Sprites: Save Disk Graphic (STDISK) from Id Software
Sprite Edit: None
Idea Base: Exl's Save Disk System and BioHazard's Checkpoint System

Description:
When touched, the game will save and the player will respawn in that location when they die.
Additionally, it resurrects all players in survival. (Zandronum-Compatible)

Download Link: [UPDATE]")* was created by *Matacrat*

 [UPDATE] Changes:
+ Checkpoints now supports LZDoom and ZDoom (Removed redundant source port checks.)

Information:
Name: Checkpoint Disk / Save Disk
Type: Checkpoint / Powerup
Palette: Doom
Summon: sp_SaveDisk
Use type: Instant
Duration: 1 to 3 Seconds.
Brightmaps: No
Actor modification: No
ACS: Yes

Credits:
Submitted: Matacrat
Code: Matacrat (and a bit of Korshun)
GLDefs: Matacrat
Sounds: EarthBound's Healing Sound and Tomb Raider's Secret Sound
Sprites: Save Disk Graphic (STDISK) from Id Software
Sprite Edit: None
Idea Base: Exl's Save Disk System and BioHazard's Checkpoint System

Description:
When touched, the game will save and the player will respawn in that location when they die.
Additionally, it resurrects all players in survival. (Zandronum-Compatible)

Download Link: [UPDATE]

####  File Attachment:

 File Name: [ Checkpoints.zip](https://www.realm667.com/forum/attachment/1242 "Checkpoints.zip")
 File Size:25.92 KB

 Last edit: 3 years 10 months ago by Matacrat. Reason: Links fail to appear, swapping to attachments.

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- **Gothic**
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   3 years 10 months ago [\#9941](#9941) by Gothic  Replied by *Gothic* on topic *[\[UPDATE\] Checkpoint Disk](https://www.realm667.com/forum/closed-submissions/1780-update-checkpoint-disk#9941 "[UPDATE] Changes:

+ Checkpoints now supports LZDoom and ZDoom (Removed redundant source port checks.)

Information:
Name: Checkpoint Disk / Save Disk
Type: Checkpoint / Powerup
Palette: Doom
Summon: sp_SaveDisk
Use type: Instant
Duration: 1 to 3 Seconds.
Brightmaps: No
Actor modification: No
ACS: Yes

Credits:
Submitted: Matacrat
Code: Matacrat (and a bit of Korshun)
GLDefs: Matacrat
Sounds: EarthBound's Healing Sound and Tomb Raider's Secret Sound
Sprites: Save Disk Graphic (STDISK) from Id Software
Sprite Edit: None
Idea Base: Exl's Save Disk System and BioHazard's Checkpoint System

Description:
When touched, the game will save and the player will respawn in that location when they die.
Additionally, it resurrects all players in survival. (Zandronum-Compatible)

Download Link: [UPDATE]")*

 Updated

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