#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_approved.png) \[SUBMISSION\] RoboCain (Robocop 2)

##

- **Gunslahyer\_Pi**
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   3 years 8 months ago [\#10079](#10079) by Gunslahyer\_Pi  Replied by *Gunslahyer\_Pi* on topic *[\[SUBMISSION\] RoboCain (Robocop 2)](https://www.realm667.com/forum/closed-submissions/1806-submission-robocain-robocop-2?start=10#10079 "Information:

Name: RoboCain
Difficulty: Very Hard
Summon: RoboCain
Melee: yes
Distance: Hitscan and projectile
Type: Cyborg
Brightmaps: NO

Credits:

============
Sounds: 

        SPARK SOUND FOR CAIN'S WELD ATTACK RIPPED FORM Mortal Kombat II
       
       HIT SOUND FOR CAIN'S BATTERING RAM RIPPED FROM VECOTORMAN2
       
       OTHER CAIN SOUNDS RIPPED STRAIGHT FORM ROBOCOP2
        
        Pain Sounds: kaapeli47
        
Connections: 

        DSBAREXP is used, skulltag grenade sprites and sounds are used and provided, Brutal Doom Explosion and fire sprites

Sprite:
        
        https://3dwarehouse.sketchup.com/model/u0a9fdab8-c973-4fa4-9d24-714861e61181/ROBOCOP-2-ROBOCAIN?hl=en

Sprite Edit: 

        skeletronMK666

Code:

        SkeletronMK666, IDGames/Zdoom wiki source code, Virtue(Grenade code)
 
        
Idea Base:

Robocain Villan form Robocop 2

Description: 

This Monstrocity of hydrolics and metal was made by the OCP
Corperation as an attempt to create the second robocop: robocop 2, otherwise known
as RoboCain! With the brain of a madman, and the tools of destruction, this beast has
an arsenal of weapons at his desposal and is highly dangrous!

///'Let's step outside cain.'- robocop

  

 

 ")*

 I've had the pleasure of testing Mr Cain out today. He reminds me of a Chaingunner with a few extra attacks. Just like in the Sega or Snes versions. True to the origin source counterparts, So well done there.

Just tidy up his exo-skeleton with some darker texturing. Especially on his legs. I can definitely see the amount of work you've put into this. It's really amazing. He seems a little unfinished in presentation. But he gave me a challenging fight.

Good job bro.

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   3 years 8 months ago [\#10081](#10081) by Gunslahyer\_Pi  Replied by *Gunslahyer\_Pi* on topic *[\[SUBMISSION\] RoboCain (Robocop 2)](https://www.realm667.com/forum/closed-submissions/1806-submission-robocain-robocop-2?start=10#10081 "Information:

Name: RoboCain
Difficulty: Very Hard
Summon: RoboCain
Melee: yes
Distance: Hitscan and projectile
Type: Cyborg
Brightmaps: NO

Credits:

============
Sounds: 

        SPARK SOUND FOR CAIN'S WELD ATTACK RIPPED FORM Mortal Kombat II
       
       HIT SOUND FOR CAIN'S BATTERING RAM RIPPED FROM VECOTORMAN2
       
       OTHER CAIN SOUNDS RIPPED STRAIGHT FORM ROBOCOP2
        
        Pain Sounds: kaapeli47
        
Connections: 

        DSBAREXP is used, skulltag grenade sprites and sounds are used and provided, Brutal Doom Explosion and fire sprites

Sprite:
        
        https://3dwarehouse.sketchup.com/model/u0a9fdab8-c973-4fa4-9d24-714861e61181/ROBOCOP-2-ROBOCAIN?hl=en

Sprite Edit: 

        skeletronMK666

Code:

        SkeletronMK666, IDGames/Zdoom wiki source code, Virtue(Grenade code)
 
        
Idea Base:

Robocain Villan form Robocop 2

Description: 

This Monstrocity of hydrolics and metal was made by the OCP
Corperation as an attempt to create the second robocop: robocop 2, otherwise known
as RoboCain! With the brain of a madman, and the tools of destruction, this beast has
an arsenal of weapons at his desposal and is highly dangrous!

///'Let's step outside cain.'- robocop

  

 

 ")*

 Whilst it's not a great photo, his exo-frame looks a little unfinished. Add a little dark grey and navy in there like the Cainbot from Robocop Vs. Terminator Sega Genesis version. That'll give him more meat and character.

I really like this dude. Right in the childhood!

- [ ...1126125448.jpg ![IMG20221126125448.jpg](https://www.realm667.com/forum/attachment/1291?download=1) ](https://www.realm667.com/forum/attachment/1291?download=1 "...1126125448.jpg") [ ](https://www.realm667.com/forum/attachment/1291?download=1 "...1126125448.jpg")
- [ cain.png ![cain.png](https://www.realm667.com/forum/attachment/1292?download=1) ](https://www.realm667.com/forum/attachment/1292?download=1 "cain.png") [ ](https://www.realm667.com/forum/attachment/1292?download=1 "cain.png")

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   3 years 8 months ago [\#10083](#10083) by SkeletronMK666  Replied by *SkeletronMK666* on topic *[\[SUBMISSION\] RoboCain (Robocop 2)](https://www.realm667.com/forum/closed-submissions/1806-submission-robocain-robocop-2?start=10#10083 "Information:

Name: RoboCain
Difficulty: Very Hard
Summon: RoboCain
Melee: yes
Distance: Hitscan and projectile
Type: Cyborg
Brightmaps: NO

Credits:

============
Sounds: 

        SPARK SOUND FOR CAIN'S WELD ATTACK RIPPED FORM Mortal Kombat II
       
       HIT SOUND FOR CAIN'S BATTERING RAM RIPPED FROM VECOTORMAN2
       
       OTHER CAIN SOUNDS RIPPED STRAIGHT FORM ROBOCOP2
        
        Pain Sounds: kaapeli47
        
Connections: 

        DSBAREXP is used, skulltag grenade sprites and sounds are used and provided, Brutal Doom Explosion and fire sprites

Sprite:
        
        https://3dwarehouse.sketchup.com/model/u0a9fdab8-c973-4fa4-9d24-714861e61181/ROBOCOP-2-ROBOCAIN?hl=en

Sprite Edit: 

        skeletronMK666

Code:

        SkeletronMK666, IDGames/Zdoom wiki source code, Virtue(Grenade code)
 
        
Idea Base:

Robocain Villan form Robocop 2

Description: 

This Monstrocity of hydrolics and metal was made by the OCP
Corperation as an attempt to create the second robocop: robocop 2, otherwise known
as RoboCain! With the brain of a madman, and the tools of destruction, this beast has
an arsenal of weapons at his desposal and is highly dangrous!

///'Let's step outside cain.'- robocop

  

 

 ")*

 i can do that. maybe i'll do a color pallette recolorisation of him. i'll have to see. thank you for playtesting bro!

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   3 years 8 months ago - 3 years 8 months ago [\#10085](#10085) by SkeletronMK666  Replied by *SkeletronMK666* on topic *[\[SUBMISSION\] RoboCain (Robocop 2)](https://www.realm667.com/forum/closed-submissions/1806-submission-robocain-robocop-2?start=10#10085 "Information:

Name: RoboCain
Difficulty: Very Hard
Summon: RoboCain
Melee: yes
Distance: Hitscan and projectile
Type: Cyborg
Brightmaps: NO

Credits:

============
Sounds: 

        SPARK SOUND FOR CAIN'S WELD ATTACK RIPPED FORM Mortal Kombat II
       
       HIT SOUND FOR CAIN'S BATTERING RAM RIPPED FROM VECOTORMAN2
       
       OTHER CAIN SOUNDS RIPPED STRAIGHT FORM ROBOCOP2
        
        Pain Sounds: kaapeli47
        
Connections: 

        DSBAREXP is used, skulltag grenade sprites and sounds are used and provided, Brutal Doom Explosion and fire sprites

Sprite:
        
        https://3dwarehouse.sketchup.com/model/u0a9fdab8-c973-4fa4-9d24-714861e61181/ROBOCOP-2-ROBOCAIN?hl=en

Sprite Edit: 

        skeletronMK666

Code:

        SkeletronMK666, IDGames/Zdoom wiki source code, Virtue(Grenade code)
 
        
Idea Base:

Robocain Villan form Robocop 2

Description: 

This Monstrocity of hydrolics and metal was made by the OCP
Corperation as an attempt to create the second robocop: robocop 2, otherwise known
as RoboCain! With the brain of a madman, and the tools of destruction, this beast has
an arsenal of weapons at his desposal and is highly dangrous!

///'Let's step outside cain.'- robocop

  

 

 ")*

 OK, so i pallet swapped the robocain to make him look a bit more like the spriet in the ROBCOP VS TERMIANTOR game.... didn't work out too well. looks kinda neat but it just looks terrible overal compared to the original

but i'll let you deciede  [ ![color remap.png](https://www.realm667.com/forum/attachment/1294) ](https://www.realm667.com/forum/attachment/1294 "color remap.png")

 Last edit: 3 years 8 months ago by SkeletronMK666.

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   3 years 8 months ago [\#10088](#10088) by Gunslahyer\_Pi  Replied by *Gunslahyer\_Pi* on topic *[\[SUBMISSION\] RoboCain (Robocop 2)](https://www.realm667.com/forum/closed-submissions/1806-submission-robocain-robocop-2?start=10#10088 "Information:

Name: RoboCain
Difficulty: Very Hard
Summon: RoboCain
Melee: yes
Distance: Hitscan and projectile
Type: Cyborg
Brightmaps: NO

Credits:

============
Sounds: 

        SPARK SOUND FOR CAIN'S WELD ATTACK RIPPED FORM Mortal Kombat II
       
       HIT SOUND FOR CAIN'S BATTERING RAM RIPPED FROM VECOTORMAN2
       
       OTHER CAIN SOUNDS RIPPED STRAIGHT FORM ROBOCOP2
        
        Pain Sounds: kaapeli47
        
Connections: 

        DSBAREXP is used, skulltag grenade sprites and sounds are used and provided, Brutal Doom Explosion and fire sprites

Sprite:
        
        https://3dwarehouse.sketchup.com/model/u0a9fdab8-c973-4fa4-9d24-714861e61181/ROBOCOP-2-ROBOCAIN?hl=en

Sprite Edit: 

        skeletronMK666

Code:

        SkeletronMK666, IDGames/Zdoom wiki source code, Virtue(Grenade code)
 
        
Idea Base:

Robocain Villan form Robocop 2

Description: 

This Monstrocity of hydrolics and metal was made by the OCP
Corperation as an attempt to create the second robocop: robocop 2, otherwise known
as RoboCain! With the brain of a madman, and the tools of destruction, this beast has
an arsenal of weapons at his desposal and is highly dangrous!

///'Let's step outside cain.'- robocop

  

 

 ")*

 Yeah I think you're right there. It's tons bright. Could you make it really dark?

That might fix it.

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- **SkeletronMK666**
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   3 years 8 months ago [\#10089](#10089) by SkeletronMK666  Replied by *SkeletronMK666* on topic *[\[SUBMISSION\] RoboCain (Robocop 2)](https://www.realm667.com/forum/closed-submissions/1806-submission-robocain-robocop-2?start=10#10089 "Information:

Name: RoboCain
Difficulty: Very Hard
Summon: RoboCain
Melee: yes
Distance: Hitscan and projectile
Type: Cyborg
Brightmaps: NO

Credits:

============
Sounds: 

        SPARK SOUND FOR CAIN'S WELD ATTACK RIPPED FORM Mortal Kombat II
       
       HIT SOUND FOR CAIN'S BATTERING RAM RIPPED FROM VECOTORMAN2
       
       OTHER CAIN SOUNDS RIPPED STRAIGHT FORM ROBOCOP2
        
        Pain Sounds: kaapeli47
        
Connections: 

        DSBAREXP is used, skulltag grenade sprites and sounds are used and provided, Brutal Doom Explosion and fire sprites

Sprite:
        
        https://3dwarehouse.sketchup.com/model/u0a9fdab8-c973-4fa4-9d24-714861e61181/ROBOCOP-2-ROBOCAIN?hl=en

Sprite Edit: 

        skeletronMK666

Code:

        SkeletronMK666, IDGames/Zdoom wiki source code, Virtue(Grenade code)
 
        
Idea Base:

Robocain Villan form Robocop 2

Description: 

This Monstrocity of hydrolics and metal was made by the OCP
Corperation as an attempt to create the second robocop: robocop 2, otherwise known
as RoboCain! With the brain of a madman, and the tools of destruction, this beast has
an arsenal of weapons at his desposal and is highly dangrous!

///'Let's step outside cain.'- robocop

  

 

 ")*

 OK, i used Color Remap to darken the Hydrolics and other brighter bits.

- [ ROBOCAIN\_V2.zip ](https://www.realm667.com/forum/attachment/1297?download=1 "ROBOCAIN_V2.zip") [ ](https://www.realm667.com/forum/attachment/1297?download=1 "ROBOCAIN_V2.zip")

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   3 years 8 months ago [\#10090](#10090) by SkeletronMK666  Replied by *SkeletronMK666* on topic *[\[SUBMISSION\] RoboCain (Robocop 2)](https://www.realm667.com/forum/closed-submissions/1806-submission-robocain-robocop-2?start=10#10090 "Information:

Name: RoboCain
Difficulty: Very Hard
Summon: RoboCain
Melee: yes
Distance: Hitscan and projectile
Type: Cyborg
Brightmaps: NO

Credits:

============
Sounds: 

        SPARK SOUND FOR CAIN'S WELD ATTACK RIPPED FORM Mortal Kombat II
       
       HIT SOUND FOR CAIN'S BATTERING RAM RIPPED FROM VECOTORMAN2
       
       OTHER CAIN SOUNDS RIPPED STRAIGHT FORM ROBOCOP2
        
        Pain Sounds: kaapeli47
        
Connections: 

        DSBAREXP is used, skulltag grenade sprites and sounds are used and provided, Brutal Doom Explosion and fire sprites

Sprite:
        
        https://3dwarehouse.sketchup.com/model/u0a9fdab8-c973-4fa4-9d24-714861e61181/ROBOCOP-2-ROBOCAIN?hl=en

Sprite Edit: 

        skeletronMK666

Code:

        SkeletronMK666, IDGames/Zdoom wiki source code, Virtue(Grenade code)
 
        
Idea Base:

Robocain Villan form Robocop 2

Description: 

This Monstrocity of hydrolics and metal was made by the OCP
Corperation as an attempt to create the second robocop: robocop 2, otherwise known
as RoboCain! With the brain of a madman, and the tools of destruction, this beast has
an arsenal of weapons at his desposal and is highly dangrous!

///'Let's step outside cain.'- robocop

  

 

 ")*

 [ ![darken.png](https://www.realm667.com/forum/attachment/1298) ](https://www.realm667.com/forum/attachment/1298 "darken.png")

screenshot

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   3 years 8 months ago [\#10092](#10092) by SkeletronMK666  Replied by *SkeletronMK666* on topic *[\[SUBMISSION\] RoboCain (Robocop 2)](https://www.realm667.com/forum/closed-submissions/1806-submission-robocain-robocop-2?start=10#10092 "Information:

Name: RoboCain
Difficulty: Very Hard
Summon: RoboCain
Melee: yes
Distance: Hitscan and projectile
Type: Cyborg
Brightmaps: NO

Credits:

============
Sounds: 

        SPARK SOUND FOR CAIN'S WELD ATTACK RIPPED FORM Mortal Kombat II
       
       HIT SOUND FOR CAIN'S BATTERING RAM RIPPED FROM VECOTORMAN2
       
       OTHER CAIN SOUNDS RIPPED STRAIGHT FORM ROBOCOP2
        
        Pain Sounds: kaapeli47
        
Connections: 

        DSBAREXP is used, skulltag grenade sprites and sounds are used and provided, Brutal Doom Explosion and fire sprites

Sprite:
        
        https://3dwarehouse.sketchup.com/model/u0a9fdab8-c973-4fa4-9d24-714861e61181/ROBOCOP-2-ROBOCAIN?hl=en

Sprite Edit: 

        skeletronMK666

Code:

        SkeletronMK666, IDGames/Zdoom wiki source code, Virtue(Grenade code)
 
        
Idea Base:

Robocain Villan form Robocop 2

Description: 

This Monstrocity of hydrolics and metal was made by the OCP
Corperation as an attempt to create the second robocop: robocop 2, otherwise known
as RoboCain! With the brain of a madman, and the tools of destruction, this beast has
an arsenal of weapons at his desposal and is highly dangrous!

///'Let's step outside cain.'- robocop

  

 

 ")*

 i have V3, i messed with the color re pallet tool some more, fixed some fire states. looking better! ####  File Attachment:

 File Name: [ ROBOCAIN\_V3.zip](https://www.realm667.com/forum/attachment/1300 "ROBOCAIN_V3.zip")
 File Size:772.08 KB

 [ ![cain preview 2.png](https://www.realm667.com/forum/attachment/1299) ](https://www.realm667.com/forum/attachment/1299 "... preview 2.png")

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   3 years 8 months ago [\#10094](#10094) by Gunslahyer\_Pi  Replied by *Gunslahyer\_Pi* on topic *[\[SUBMISSION\] RoboCain (Robocop 2)](https://www.realm667.com/forum/closed-submissions/1806-submission-robocain-robocop-2?start=10#10094 "Information:

Name: RoboCain
Difficulty: Very Hard
Summon: RoboCain
Melee: yes
Distance: Hitscan and projectile
Type: Cyborg
Brightmaps: NO

Credits:

============
Sounds: 

        SPARK SOUND FOR CAIN'S WELD ATTACK RIPPED FORM Mortal Kombat II
       
       HIT SOUND FOR CAIN'S BATTERING RAM RIPPED FROM VECOTORMAN2
       
       OTHER CAIN SOUNDS RIPPED STRAIGHT FORM ROBOCOP2
        
        Pain Sounds: kaapeli47
        
Connections: 

        DSBAREXP is used, skulltag grenade sprites and sounds are used and provided, Brutal Doom Explosion and fire sprites

Sprite:
        
        https://3dwarehouse.sketchup.com/model/u0a9fdab8-c973-4fa4-9d24-714861e61181/ROBOCOP-2-ROBOCAIN?hl=en

Sprite Edit: 

        skeletronMK666

Code:

        SkeletronMK666, IDGames/Zdoom wiki source code, Virtue(Grenade code)
 
        
Idea Base:

Robocain Villan form Robocop 2

Description: 

This Monstrocity of hydrolics and metal was made by the OCP
Corperation as an attempt to create the second robocop: robocop 2, otherwise known
as RoboCain! With the brain of a madman, and the tools of destruction, this beast has
an arsenal of weapons at his desposal and is highly dangrous!

///'Let's step outside cain.'- robocop

  

 

 ")*

 That's looking really good. Uhm, dumb suggestion, I love the blue, I love the grey, black and white.

It looks great as it is now, add a little more grey to his legs.

Got a recent Download linky?

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8xODA2LXN1Ym1pc3Npb24tcm9ib2NhaW4tcm9ib2NvcC0yP3N0YXJ0PTEw&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **SkeletronMK666**
- ![SkeletronMK666's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar11376.png?1623282369) Topic Author
- Demon
- ![Demon](https://www.realm667.com/media/kunena/ranks/rank_5_demon.png)

 Less More- Posts: 49
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- [](https://www.moddb.com/members/skeletronmk666)
-

   3 years 8 months ago [\#10097](#10097) by SkeletronMK666  Replied by *SkeletronMK666* on topic *[\[SUBMISSION\] RoboCain (Robocop 2)](https://www.realm667.com/forum/closed-submissions/1806-submission-robocain-robocop-2?start=10#10097 "Information:

Name: RoboCain
Difficulty: Very Hard
Summon: RoboCain
Melee: yes
Distance: Hitscan and projectile
Type: Cyborg
Brightmaps: NO

Credits:

============
Sounds: 

        SPARK SOUND FOR CAIN'S WELD ATTACK RIPPED FORM Mortal Kombat II
       
       HIT SOUND FOR CAIN'S BATTERING RAM RIPPED FROM VECOTORMAN2
       
       OTHER CAIN SOUNDS RIPPED STRAIGHT FORM ROBOCOP2
        
        Pain Sounds: kaapeli47
        
Connections: 

        DSBAREXP is used, skulltag grenade sprites and sounds are used and provided, Brutal Doom Explosion and fire sprites

Sprite:
        
        https://3dwarehouse.sketchup.com/model/u0a9fdab8-c973-4fa4-9d24-714861e61181/ROBOCOP-2-ROBOCAIN?hl=en

Sprite Edit: 

        skeletronMK666

Code:

        SkeletronMK666, IDGames/Zdoom wiki source code, Virtue(Grenade code)
 
        
Idea Base:

Robocain Villan form Robocop 2

Description: 

This Monstrocity of hydrolics and metal was made by the OCP
Corperation as an attempt to create the second robocop: robocop 2, otherwise known
as RoboCain! With the brain of a madman, and the tools of destruction, this beast has
an arsenal of weapons at his desposal and is highly dangrous!

///'Let's step outside cain.'- robocop

  

 

 ")*

 download link is in the previous message

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8xODA2LXN1Ym1pc3Npb24tcm9ib2NhaW4tcm9ib2NvcC0yP3N0YXJ0PTEw&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

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