#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_approved.png) \[SUBMISSION\] RoboCain (Robocop 2)

##

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   3 years 8 months ago [\#10098](#10098) by Gothic  Replied by *Gothic* on topic *[\[SUBMISSION\] RoboCain (Robocop 2)](https://www.realm667.com/forum/closed-submissions/1806-submission-robocain-robocop-2?start=20#10098 "Information:

Name: RoboCain
Difficulty: Very Hard
Summon: RoboCain
Melee: yes
Distance: Hitscan and projectile
Type: Cyborg
Brightmaps: NO

Credits:

============
Sounds: 

        SPARK SOUND FOR CAIN'S WELD ATTACK RIPPED FORM Mortal Kombat II
       
       HIT SOUND FOR CAIN'S BATTERING RAM RIPPED FROM VECOTORMAN2
       
       OTHER CAIN SOUNDS RIPPED STRAIGHT FORM ROBOCOP2
        
        Pain Sounds: kaapeli47
        
Connections: 

        DSBAREXP is used, skulltag grenade sprites and sounds are used and provided, Brutal Doom Explosion and fire sprites

Sprite:
        
        https://3dwarehouse.sketchup.com/model/u0a9fdab8-c973-4fa4-9d24-714861e61181/ROBOCOP-2-ROBOCAIN?hl=en

Sprite Edit: 

        skeletronMK666

Code:

        SkeletronMK666, IDGames/Zdoom wiki source code, Virtue(Grenade code)
 
        
Idea Base:

Robocain Villan form Robocop 2

Description: 

This Monstrocity of hydrolics and metal was made by the OCP
Corperation as an attempt to create the second robocop: robocop 2, otherwise known
as RoboCain! With the brain of a madman, and the tools of destruction, this beast has
an arsenal of weapons at his desposal and is highly dangrous!

///'Let's step outside cain.'- robocop

  

 

 ")*

> [ SkeletronMK666 wrote: ](https://www.realm667.com/forum/closed-submissions/1806-submission-robocain-robocop-2#10075)

>
>  So far i've hated witing on other people to get things done, because when i wait on others, it doesn't get done. i've waited for a week, and got no feedback, so i looked over the mosnter myself. thus far, there are sprite scaling issues, i've had to go over EACH frame to scale each render properly. it would look jittery and weird. i will updated the pk3, and when i get proper feedback and apply the other changes to the file, i will upload the final version.

Sorry for the lack of activity, but as said on a previous post, we are pretty busy with real life, and we have a very small amount of people working on the repo.
I'm afraid I don't have too many good things to say about this monster, the problem is mainly the sprites, it looks very amateur with poor texturing and shading. Making sprites from scratch and making them look good takes a lot of time and effort, but monsters like the [ Main Battle Tank](https://www.realm667.com/en/beastiary-mainmenu-136-69621/doom-style-mainmenu-105-73113/2392-main-battle-tank), [ Rocketman](https://www.realm667.com/en/beastiary-mainmenu-136-69621/doom-style-mainmenu-105-73113/2303-rocketman) and [ UAC bot](https://www.realm667.com/en/beastiary-mainmenu-136-69621/doom-style-mainmenu-105-73113/938-uac-bot) show that it can be done.

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8xODA2LXN1Ym1pc3Npb24tcm9ib2NhaW4tcm9ib2NvcC0yP3N0YXJ0PTIw&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **SkeletronMK666**
- ![SkeletronMK666's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar11376.png?1623282369) Topic Author
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   3 years 8 months ago [\#10099](#10099) by SkeletronMK666  Replied by *SkeletronMK666* on topic *[\[SUBMISSION\] RoboCain (Robocop 2)](https://www.realm667.com/forum/closed-submissions/1806-submission-robocain-robocop-2?start=20#10099 "Information:

Name: RoboCain
Difficulty: Very Hard
Summon: RoboCain
Melee: yes
Distance: Hitscan and projectile
Type: Cyborg
Brightmaps: NO

Credits:

============
Sounds: 

        SPARK SOUND FOR CAIN'S WELD ATTACK RIPPED FORM Mortal Kombat II
       
       HIT SOUND FOR CAIN'S BATTERING RAM RIPPED FROM VECOTORMAN2
       
       OTHER CAIN SOUNDS RIPPED STRAIGHT FORM ROBOCOP2
        
        Pain Sounds: kaapeli47
        
Connections: 

        DSBAREXP is used, skulltag grenade sprites and sounds are used and provided, Brutal Doom Explosion and fire sprites

Sprite:
        
        https://3dwarehouse.sketchup.com/model/u0a9fdab8-c973-4fa4-9d24-714861e61181/ROBOCOP-2-ROBOCAIN?hl=en

Sprite Edit: 

        skeletronMK666

Code:

        SkeletronMK666, IDGames/Zdoom wiki source code, Virtue(Grenade code)
 
        
Idea Base:

Robocain Villan form Robocop 2

Description: 

This Monstrocity of hydrolics and metal was made by the OCP
Corperation as an attempt to create the second robocop: robocop 2, otherwise known
as RoboCain! With the brain of a madman, and the tools of destruction, this beast has
an arsenal of weapons at his desposal and is highly dangrous!

///'Let's step outside cain.'- robocop

  

 

 ")*

 what if i where to use the 3d modle and re render him with better lighting and texturing?

to make him look more like this image:

https://static.wikia.nocookie.net/non-aliencreatures/images/8/8e/Robocain.jpg/revision/latest?cb=20180227012248

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   3 years 8 months ago [\#10101](#10101) by Gothic  Replied by *Gothic* on topic *[\[SUBMISSION\] RoboCain (Robocop 2)](https://www.realm667.com/forum/closed-submissions/1806-submission-robocain-robocop-2?start=20#10101 "Information:

Name: RoboCain
Difficulty: Very Hard
Summon: RoboCain
Melee: yes
Distance: Hitscan and projectile
Type: Cyborg
Brightmaps: NO

Credits:

============
Sounds: 

        SPARK SOUND FOR CAIN'S WELD ATTACK RIPPED FORM Mortal Kombat II
       
       HIT SOUND FOR CAIN'S BATTERING RAM RIPPED FROM VECOTORMAN2
       
       OTHER CAIN SOUNDS RIPPED STRAIGHT FORM ROBOCOP2
        
        Pain Sounds: kaapeli47
        
Connections: 

        DSBAREXP is used, skulltag grenade sprites and sounds are used and provided, Brutal Doom Explosion and fire sprites

Sprite:
        
        https://3dwarehouse.sketchup.com/model/u0a9fdab8-c973-4fa4-9d24-714861e61181/ROBOCOP-2-ROBOCAIN?hl=en

Sprite Edit: 

        skeletronMK666

Code:

        SkeletronMK666, IDGames/Zdoom wiki source code, Virtue(Grenade code)
 
        
Idea Base:

Robocain Villan form Robocop 2

Description: 

This Monstrocity of hydrolics and metal was made by the OCP
Corperation as an attempt to create the second robocop: robocop 2, otherwise known
as RoboCain! With the brain of a madman, and the tools of destruction, this beast has
an arsenal of weapons at his desposal and is highly dangrous!

///'Let's step outside cain.'- robocop

  

 

 ")*

 If you can make it, sure.

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8xODA2LXN1Ym1pc3Npb24tcm9ib2NhaW4tcm9ib2NvcC0yP3N0YXJ0PTIw&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **SkeletronMK666**
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   3 years 8 months ago [\#10105](#10105) by SkeletronMK666  Replied by *SkeletronMK666* on topic *[\[SUBMISSION\] RoboCain (Robocop 2)](https://www.realm667.com/forum/closed-submissions/1806-submission-robocain-robocop-2?start=20#10105 "Information:

Name: RoboCain
Difficulty: Very Hard
Summon: RoboCain
Melee: yes
Distance: Hitscan and projectile
Type: Cyborg
Brightmaps: NO

Credits:

============
Sounds: 

        SPARK SOUND FOR CAIN'S WELD ATTACK RIPPED FORM Mortal Kombat II
       
       HIT SOUND FOR CAIN'S BATTERING RAM RIPPED FROM VECOTORMAN2
       
       OTHER CAIN SOUNDS RIPPED STRAIGHT FORM ROBOCOP2
        
        Pain Sounds: kaapeli47
        
Connections: 

        DSBAREXP is used, skulltag grenade sprites and sounds are used and provided, Brutal Doom Explosion and fire sprites

Sprite:
        
        https://3dwarehouse.sketchup.com/model/u0a9fdab8-c973-4fa4-9d24-714861e61181/ROBOCOP-2-ROBOCAIN?hl=en

Sprite Edit: 

        skeletronMK666

Code:

        SkeletronMK666, IDGames/Zdoom wiki source code, Virtue(Grenade code)
 
        
Idea Base:

Robocain Villan form Robocop 2

Description: 

This Monstrocity of hydrolics and metal was made by the OCP
Corperation as an attempt to create the second robocop: robocop 2, otherwise known
as RoboCain! With the brain of a madman, and the tools of destruction, this beast has
an arsenal of weapons at his desposal and is highly dangrous!

///'Let's step outside cain.'- robocop

  

 

 ")*

 [ ![sample1.png](https://www.realm667.com/forum/attachment/1302) ](https://www.realm667.com/forum/attachment/1302 "sample1.png")

i've just messed with alot of lighting and texturing. i've come out with this. it's alot darker i used a light with negitive values on the model. if this sprite looks good enough i'll remake him eventually

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   3 years 8 months ago [\#10106](#10106) by Kan3  Replied by *Kan3* on topic *[\[SUBMISSION\] RoboCain (Robocop 2)](https://www.realm667.com/forum/closed-submissions/1806-submission-robocain-robocop-2?start=20#10106 "Information:

Name: RoboCain
Difficulty: Very Hard
Summon: RoboCain
Melee: yes
Distance: Hitscan and projectile
Type: Cyborg
Brightmaps: NO

Credits:

============
Sounds: 

        SPARK SOUND FOR CAIN'S WELD ATTACK RIPPED FORM Mortal Kombat II
       
       HIT SOUND FOR CAIN'S BATTERING RAM RIPPED FROM VECOTORMAN2
       
       OTHER CAIN SOUNDS RIPPED STRAIGHT FORM ROBOCOP2
        
        Pain Sounds: kaapeli47
        
Connections: 

        DSBAREXP is used, skulltag grenade sprites and sounds are used and provided, Brutal Doom Explosion and fire sprites

Sprite:
        
        https://3dwarehouse.sketchup.com/model/u0a9fdab8-c973-4fa4-9d24-714861e61181/ROBOCOP-2-ROBOCAIN?hl=en

Sprite Edit: 

        skeletronMK666

Code:

        SkeletronMK666, IDGames/Zdoom wiki source code, Virtue(Grenade code)
 
        
Idea Base:

Robocain Villan form Robocop 2

Description: 

This Monstrocity of hydrolics and metal was made by the OCP
Corperation as an attempt to create the second robocop: robocop 2, otherwise known
as RoboCain! With the brain of a madman, and the tools of destruction, this beast has
an arsenal of weapons at his desposal and is highly dangrous!

///'Let's step outside cain.'- robocop

  

 

 ")*

 Wow, for me now it looks great

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8xODA2LXN1Ym1pc3Npb24tcm9ib2NhaW4tcm9ib2NvcC0yP3N0YXJ0PTIw&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

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   3 years 8 months ago [\#10107](#10107) by Gothic  Replied by *Gothic* on topic *[\[SUBMISSION\] RoboCain (Robocop 2)](https://www.realm667.com/forum/closed-submissions/1806-submission-robocain-robocop-2?start=20#10107 "Information:

Name: RoboCain
Difficulty: Very Hard
Summon: RoboCain
Melee: yes
Distance: Hitscan and projectile
Type: Cyborg
Brightmaps: NO

Credits:

============
Sounds: 

        SPARK SOUND FOR CAIN'S WELD ATTACK RIPPED FORM Mortal Kombat II
       
       HIT SOUND FOR CAIN'S BATTERING RAM RIPPED FROM VECOTORMAN2
       
       OTHER CAIN SOUNDS RIPPED STRAIGHT FORM ROBOCOP2
        
        Pain Sounds: kaapeli47
        
Connections: 

        DSBAREXP is used, skulltag grenade sprites and sounds are used and provided, Brutal Doom Explosion and fire sprites

Sprite:
        
        https://3dwarehouse.sketchup.com/model/u0a9fdab8-c973-4fa4-9d24-714861e61181/ROBOCOP-2-ROBOCAIN?hl=en

Sprite Edit: 

        skeletronMK666

Code:

        SkeletronMK666, IDGames/Zdoom wiki source code, Virtue(Grenade code)
 
        
Idea Base:

Robocain Villan form Robocop 2

Description: 

This Monstrocity of hydrolics and metal was made by the OCP
Corperation as an attempt to create the second robocop: robocop 2, otherwise known
as RoboCain! With the brain of a madman, and the tools of destruction, this beast has
an arsenal of weapons at his desposal and is highly dangrous!

///'Let's step outside cain.'- robocop

  

 

 ")*

 It's definitely a step on the right direction.

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8xODA2LXN1Ym1pc3Npb24tcm9ib2NhaW4tcm9ib2NvcC0yP3N0YXJ0PTIw&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

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   3 years 8 months ago [\#10109](#10109) by Gunslahyer\_Pi  Replied by *Gunslahyer\_Pi* on topic *[\[SUBMISSION\] RoboCain (Robocop 2)](https://www.realm667.com/forum/closed-submissions/1806-submission-robocain-robocop-2?start=20#10109 "Information:

Name: RoboCain
Difficulty: Very Hard
Summon: RoboCain
Melee: yes
Distance: Hitscan and projectile
Type: Cyborg
Brightmaps: NO

Credits:

============
Sounds: 

        SPARK SOUND FOR CAIN'S WELD ATTACK RIPPED FORM Mortal Kombat II
       
       HIT SOUND FOR CAIN'S BATTERING RAM RIPPED FROM VECOTORMAN2
       
       OTHER CAIN SOUNDS RIPPED STRAIGHT FORM ROBOCOP2
        
        Pain Sounds: kaapeli47
        
Connections: 

        DSBAREXP is used, skulltag grenade sprites and sounds are used and provided, Brutal Doom Explosion and fire sprites

Sprite:
        
        https://3dwarehouse.sketchup.com/model/u0a9fdab8-c973-4fa4-9d24-714861e61181/ROBOCOP-2-ROBOCAIN?hl=en

Sprite Edit: 

        skeletronMK666

Code:

        SkeletronMK666, IDGames/Zdoom wiki source code, Virtue(Grenade code)
 
        
Idea Base:

Robocain Villan form Robocop 2

Description: 

This Monstrocity of hydrolics and metal was made by the OCP
Corperation as an attempt to create the second robocop: robocop 2, otherwise known
as RoboCain! With the brain of a madman, and the tools of destruction, this beast has
an arsenal of weapons at his desposal and is highly dangrous!

///'Let's step outside cain.'- robocop

  

 

 ")*

 Wow! That looks really good now!

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8xODA2LXN1Ym1pc3Npb24tcm9ib2NhaW4tcm9ib2NvcC0yP3N0YXJ0PTIw&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **SkeletronMK666**
- ![SkeletronMK666's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar11376.png?1623282369) Topic Author
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   3 years 8 months ago [\#10110](#10110) by SkeletronMK666  Replied by *SkeletronMK666* on topic *[\[SUBMISSION\] RoboCain (Robocop 2)](https://www.realm667.com/forum/closed-submissions/1806-submission-robocain-robocop-2?start=20#10110 "Information:

Name: RoboCain
Difficulty: Very Hard
Summon: RoboCain
Melee: yes
Distance: Hitscan and projectile
Type: Cyborg
Brightmaps: NO

Credits:

============
Sounds: 

        SPARK SOUND FOR CAIN'S WELD ATTACK RIPPED FORM Mortal Kombat II
       
       HIT SOUND FOR CAIN'S BATTERING RAM RIPPED FROM VECOTORMAN2
       
       OTHER CAIN SOUNDS RIPPED STRAIGHT FORM ROBOCOP2
        
        Pain Sounds: kaapeli47
        
Connections: 

        DSBAREXP is used, skulltag grenade sprites and sounds are used and provided, Brutal Doom Explosion and fire sprites

Sprite:
        
        https://3dwarehouse.sketchup.com/model/u0a9fdab8-c973-4fa4-9d24-714861e61181/ROBOCOP-2-ROBOCAIN?hl=en

Sprite Edit: 

        skeletronMK666

Code:

        SkeletronMK666, IDGames/Zdoom wiki source code, Virtue(Grenade code)
 
        
Idea Base:

Robocain Villan form Robocop 2

Description: 

This Monstrocity of hydrolics and metal was made by the OCP
Corperation as an attempt to create the second robocop: robocop 2, otherwise known
as RoboCain! With the brain of a madman, and the tools of destruction, this beast has
an arsenal of weapons at his desposal and is highly dangrous!

///'Let's step outside cain.'- robocop

  

 

 ")*

 the 2.0 version will have a SHAO KAHN like laugh taunt, giving you leaway for you to attack him...

here:

 [ ![IDLEB1B.png](https://www.realm667.com/forum/attachment/1304) ](https://www.realm667.com/forum/attachment/1304 "IDLEB1B.png")

 [ ![IDLEH1B.png](https://www.realm667.com/forum/attachment/1305) ](https://www.realm667.com/forum/attachment/1305 "IDLEH1B.png")

 [ ![IDLEA8A.png](https://www.realm667.com/forum/attachment/1303) ](https://www.realm667.com/forum/attachment/1303 "IDLEA8A.png")

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- **SkeletronMK666**
- ![SkeletronMK666's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar11376.png?1623282369) Topic Author
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   3 years 8 months ago [\#10111](#10111) by SkeletronMK666  Replied by *SkeletronMK666* on topic *[\[SUBMISSION\] RoboCain (Robocop 2)](https://www.realm667.com/forum/closed-submissions/1806-submission-robocain-robocop-2?start=20#10111 "Information:

Name: RoboCain
Difficulty: Very Hard
Summon: RoboCain
Melee: yes
Distance: Hitscan and projectile
Type: Cyborg
Brightmaps: NO

Credits:

============
Sounds: 

        SPARK SOUND FOR CAIN'S WELD ATTACK RIPPED FORM Mortal Kombat II
       
       HIT SOUND FOR CAIN'S BATTERING RAM RIPPED FROM VECOTORMAN2
       
       OTHER CAIN SOUNDS RIPPED STRAIGHT FORM ROBOCOP2
        
        Pain Sounds: kaapeli47
        
Connections: 

        DSBAREXP is used, skulltag grenade sprites and sounds are used and provided, Brutal Doom Explosion and fire sprites

Sprite:
        
        https://3dwarehouse.sketchup.com/model/u0a9fdab8-c973-4fa4-9d24-714861e61181/ROBOCOP-2-ROBOCAIN?hl=en

Sprite Edit: 

        skeletronMK666

Code:

        SkeletronMK666, IDGames/Zdoom wiki source code, Virtue(Grenade code)
 
        
Idea Base:

Robocain Villan form Robocop 2

Description: 

This Monstrocity of hydrolics and metal was made by the OCP
Corperation as an attempt to create the second robocop: robocop 2, otherwise known
as RoboCain! With the brain of a madman, and the tools of destruction, this beast has
an arsenal of weapons at his desposal and is highly dangrous!

///'Let's step outside cain.'- robocop

  

 

 ")*

 really improved the lighting, also i got the robocain screen form the robocop 2 arcade game. works perfect!

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8xODA2LXN1Ym1pc3Npb24tcm9ib2NhaW4tcm9ib2NvcC0yP3N0YXJ0PTIw&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **Gunslahyer\_Pi**
- ![Gunslahyer_Pi's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar11830.png?1640056844)
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   3 years 8 months ago [\#10112](#10112) by Gunslahyer\_Pi  Replied by *Gunslahyer\_Pi* on topic *[\[SUBMISSION\] RoboCain (Robocop 2)](https://www.realm667.com/forum/closed-submissions/1806-submission-robocain-robocop-2?start=20#10112 "Information:

Name: RoboCain
Difficulty: Very Hard
Summon: RoboCain
Melee: yes
Distance: Hitscan and projectile
Type: Cyborg
Brightmaps: NO

Credits:

============
Sounds: 

        SPARK SOUND FOR CAIN'S WELD ATTACK RIPPED FORM Mortal Kombat II
       
       HIT SOUND FOR CAIN'S BATTERING RAM RIPPED FROM VECOTORMAN2
       
       OTHER CAIN SOUNDS RIPPED STRAIGHT FORM ROBOCOP2
        
        Pain Sounds: kaapeli47
        
Connections: 

        DSBAREXP is used, skulltag grenade sprites and sounds are used and provided, Brutal Doom Explosion and fire sprites

Sprite:
        
        https://3dwarehouse.sketchup.com/model/u0a9fdab8-c973-4fa4-9d24-714861e61181/ROBOCOP-2-ROBOCAIN?hl=en

Sprite Edit: 

        skeletronMK666

Code:

        SkeletronMK666, IDGames/Zdoom wiki source code, Virtue(Grenade code)
 
        
Idea Base:

Robocain Villan form Robocop 2

Description: 

This Monstrocity of hydrolics and metal was made by the OCP
Corperation as an attempt to create the second robocop: robocop 2, otherwise known
as RoboCain! With the brain of a madman, and the tools of destruction, this beast has
an arsenal of weapons at his desposal and is highly dangrous!

///'Let's step outside cain.'- robocop

  

 

 ")*

 Wait...! Is this him now??? Omg. He looks totally lethal and awesome! True to the original! That's incredible! Awesome work dude!

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8xODA2LXN1Ym1pc3Npb24tcm9ib2NhaW4tcm9ib2NvcC0yP3N0YXJ0PTIw&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

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