#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_approved.png) \[SUBMISSION\] RoboCain (Robocop 2)

##

- **SkeletronMK666**
- ![SkeletronMK666's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar11376.png?1623282369) Topic Author
- Demon
- ![Demon](https://www.realm667.com/media/kunena/ranks/rank_5_demon.png)

 Less More- Posts: 49
-
- [](https://www.moddb.com/members/skeletronmk666)
-

   3 years 8 months ago [\#10113](#10113) by SkeletronMK666  Replied by *SkeletronMK666* on topic *[\[SUBMISSION\] RoboCain (Robocop 2)](https://www.realm667.com/forum/closed-submissions/1806-submission-robocain-robocop-2?start=30#10113 "Information:

Name: RoboCain
Difficulty: Very Hard
Summon: RoboCain
Melee: yes
Distance: Hitscan and projectile
Type: Cyborg
Brightmaps: NO

Credits:

============
Sounds: 

        SPARK SOUND FOR CAIN'S WELD ATTACK RIPPED FORM Mortal Kombat II
       
       HIT SOUND FOR CAIN'S BATTERING RAM RIPPED FROM VECOTORMAN2
       
       OTHER CAIN SOUNDS RIPPED STRAIGHT FORM ROBOCOP2
        
        Pain Sounds: kaapeli47
        
Connections: 

        DSBAREXP is used, skulltag grenade sprites and sounds are used and provided, Brutal Doom Explosion and fire sprites

Sprite:
        
        https://3dwarehouse.sketchup.com/model/u0a9fdab8-c973-4fa4-9d24-714861e61181/ROBOCOP-2-ROBOCAIN?hl=en

Sprite Edit: 

        skeletronMK666

Code:

        SkeletronMK666, IDGames/Zdoom wiki source code, Virtue(Grenade code)
 
        
Idea Base:

Robocain Villan form Robocop 2

Description: 

This Monstrocity of hydrolics and metal was made by the OCP
Corperation as an attempt to create the second robocop: robocop 2, otherwise known
as RoboCain! With the brain of a madman, and the tools of destruction, this beast has
an arsenal of weapons at his desposal and is highly dangrous!

///'Let's step outside cain.'- robocop

  

 

 ")*

 lighting and rendering is key to making a model to sprite work.

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8xODA2LXN1Ym1pc3Npb24tcm9ib2NhaW4tcm9ib2NvcC0yP3N0YXJ0PTMw&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **SkeletronMK666**
- ![SkeletronMK666's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar11376.png?1623282369) Topic Author
- Demon
- ![Demon](https://www.realm667.com/media/kunena/ranks/rank_5_demon.png)

 Less More- Posts: 49
-
- [](https://www.moddb.com/members/skeletronmk666)
-

   3 years 8 months ago - 3 years 8 months ago [\#10115](#10115) by SkeletronMK666  Replied by *SkeletronMK666* on topic *[\[SUBMISSION\] RoboCain (Robocop 2)](https://www.realm667.com/forum/closed-submissions/1806-submission-robocain-robocop-2?start=30#10115 "Information:

Name: RoboCain
Difficulty: Very Hard
Summon: RoboCain
Melee: yes
Distance: Hitscan and projectile
Type: Cyborg
Brightmaps: NO

Credits:

============
Sounds: 

        SPARK SOUND FOR CAIN'S WELD ATTACK RIPPED FORM Mortal Kombat II
       
       HIT SOUND FOR CAIN'S BATTERING RAM RIPPED FROM VECOTORMAN2
       
       OTHER CAIN SOUNDS RIPPED STRAIGHT FORM ROBOCOP2
        
        Pain Sounds: kaapeli47
        
Connections: 

        DSBAREXP is used, skulltag grenade sprites and sounds are used and provided, Brutal Doom Explosion and fire sprites

Sprite:
        
        https://3dwarehouse.sketchup.com/model/u0a9fdab8-c973-4fa4-9d24-714861e61181/ROBOCOP-2-ROBOCAIN?hl=en

Sprite Edit: 

        skeletronMK666

Code:

        SkeletronMK666, IDGames/Zdoom wiki source code, Virtue(Grenade code)
 
        
Idea Base:

Robocain Villan form Robocop 2

Description: 

This Monstrocity of hydrolics and metal was made by the OCP
Corperation as an attempt to create the second robocop: robocop 2, otherwise known
as RoboCain! With the brain of a madman, and the tools of destruction, this beast has
an arsenal of weapons at his desposal and is highly dangrous!

///'Let's step outside cain.'- robocop

  

 

 ")*

 OK, so i got his walking, Melee, and Firing frames, along with frame where he laughs at you at random

idle frames for the robo screen on his face where form the arcade game.  [ ![SCREENSHOT1.png](https://www.realm667.com/forum/attachment/1306) ](https://www.realm667.com/forum/attachment/1306 "SCREENSHOT1.png")

 [ ![IDLED1B.png](https://www.realm667.com/forum/attachment/1307) ](https://www.realm667.com/forum/attachment/1307 "IDLED1B.png")

 [ ![IDLEE1B.png](https://www.realm667.com/forum/attachment/1309) ](https://www.realm667.com/forum/attachment/1309 "IDLEE1B.png")

 [ ![IDLEF1B.png](https://www.realm667.com/forum/attachment/1308) ](https://www.realm667.com/forum/attachment/1308 "IDLEF1B.png")

 [ ![IDLEG1B.png](https://www.realm667.com/forum/attachment/1310) ](https://www.realm667.com/forum/attachment/1310 "IDLEG1B.png")

 [ ![IDLEH1B.png](https://www.realm667.com/forum/attachment/1311) ](https://www.realm667.com/forum/attachment/1311 "IDLEH1B.png")

 Last edit: 3 years 8 months ago by SkeletronMK666.

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8xODA2LXN1Ym1pc3Npb24tcm9ib2NhaW4tcm9ib2NvcC0yP3N0YXJ0PTMw&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **SkeletronMK666**
- ![SkeletronMK666's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar11376.png?1623282369) Topic Author
- Demon
- ![Demon](https://www.realm667.com/media/kunena/ranks/rank_5_demon.png)

 Less More- Posts: 49
-
- [](https://www.moddb.com/members/skeletronmk666)
-

   3 years 8 months ago [\#10116](#10116) by SkeletronMK666  Replied by *SkeletronMK666* on topic *[\[SUBMISSION\] RoboCain (Robocop 2)](https://www.realm667.com/forum/closed-submissions/1806-submission-robocain-robocop-2?start=30#10116 "Information:

Name: RoboCain
Difficulty: Very Hard
Summon: RoboCain
Melee: yes
Distance: Hitscan and projectile
Type: Cyborg
Brightmaps: NO

Credits:

============
Sounds: 

        SPARK SOUND FOR CAIN'S WELD ATTACK RIPPED FORM Mortal Kombat II
       
       HIT SOUND FOR CAIN'S BATTERING RAM RIPPED FROM VECOTORMAN2
       
       OTHER CAIN SOUNDS RIPPED STRAIGHT FORM ROBOCOP2
        
        Pain Sounds: kaapeli47
        
Connections: 

        DSBAREXP is used, skulltag grenade sprites and sounds are used and provided, Brutal Doom Explosion and fire sprites

Sprite:
        
        https://3dwarehouse.sketchup.com/model/u0a9fdab8-c973-4fa4-9d24-714861e61181/ROBOCOP-2-ROBOCAIN?hl=en

Sprite Edit: 

        skeletronMK666

Code:

        SkeletronMK666, IDGames/Zdoom wiki source code, Virtue(Grenade code)
 
        
Idea Base:

Robocain Villan form Robocop 2

Description: 

This Monstrocity of hydrolics and metal was made by the OCP
Corperation as an attempt to create the second robocop: robocop 2, otherwise known
as RoboCain! With the brain of a madman, and the tools of destruction, this beast has
an arsenal of weapons at his desposal and is highly dangrous!

///'Let's step outside cain.'- robocop

  

 

 ")*

 iv'e hugly improved his walk cycle animation too. looks more fluid and has more frames like 5 frames of walking animation.

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8xODA2LXN1Ym1pc3Npb24tcm9ib2NhaW4tcm9ib2NvcC0yP3N0YXJ0PTMw&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **SkeletronMK666**
- ![SkeletronMK666's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar11376.png?1623282369) Topic Author
- Demon
- ![Demon](https://www.realm667.com/media/kunena/ranks/rank_5_demon.png)

 Less More- Posts: 49
-
- [](https://www.moddb.com/members/skeletronmk666)
-

   3 years 8 months ago [\#10117](#10117) by SkeletronMK666  Replied by *SkeletronMK666* on topic *[\[SUBMISSION\] RoboCain (Robocop 2)](https://www.realm667.com/forum/closed-submissions/1806-submission-robocain-robocop-2?start=30#10117 "Information:

Name: RoboCain
Difficulty: Very Hard
Summon: RoboCain
Melee: yes
Distance: Hitscan and projectile
Type: Cyborg
Brightmaps: NO

Credits:

============
Sounds: 

        SPARK SOUND FOR CAIN'S WELD ATTACK RIPPED FORM Mortal Kombat II
       
       HIT SOUND FOR CAIN'S BATTERING RAM RIPPED FROM VECOTORMAN2
       
       OTHER CAIN SOUNDS RIPPED STRAIGHT FORM ROBOCOP2
        
        Pain Sounds: kaapeli47
        
Connections: 

        DSBAREXP is used, skulltag grenade sprites and sounds are used and provided, Brutal Doom Explosion and fire sprites

Sprite:
        
        https://3dwarehouse.sketchup.com/model/u0a9fdab8-c973-4fa4-9d24-714861e61181/ROBOCOP-2-ROBOCAIN?hl=en

Sprite Edit: 

        skeletronMK666

Code:

        SkeletronMK666, IDGames/Zdoom wiki source code, Virtue(Grenade code)
 
        
Idea Base:

Robocain Villan form Robocop 2

Description: 

This Monstrocity of hydrolics and metal was made by the OCP
Corperation as an attempt to create the second robocop: robocop 2, otherwise known
as RoboCain! With the brain of a madman, and the tools of destruction, this beast has
an arsenal of weapons at his desposal and is highly dangrous!

///'Let's step outside cain.'- robocop

  

 

 ")*

####  File Attachment:

 File Name: [ CAIN2.0Preview.zip](https://www.realm667.com/forum/attachment/1312 "CAIN2.0Preview.zip")
 File Size:1.88 MB

i have a small preview for quality assurance. i will show you guys what i have so far, it will be finished within the week probably. it's alot to work with. still need other things, such as:pain, death, grenade, weld- states.

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8xODA2LXN1Ym1pc3Npb24tcm9ib2NhaW4tcm9ib2NvcC0yP3N0YXJ0PTMw&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **SkeletronMK666**
- ![SkeletronMK666's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar11376.png?1623282369) Topic Author
- Demon
- ![Demon](https://www.realm667.com/media/kunena/ranks/rank_5_demon.png)

 Less More- Posts: 49
-
- [](https://www.moddb.com/members/skeletronmk666)
-

   3 years 8 months ago - 3 years 8 months ago [\#10118](#10118) by SkeletronMK666  Replied by *SkeletronMK666* on topic *[\[SUBMISSION\] RoboCain (Robocop 2)](https://www.realm667.com/forum/closed-submissions/1806-submission-robocain-robocop-2?start=30#10118 "Information:

Name: RoboCain
Difficulty: Very Hard
Summon: RoboCain
Melee: yes
Distance: Hitscan and projectile
Type: Cyborg
Brightmaps: NO

Credits:

============
Sounds: 

        SPARK SOUND FOR CAIN'S WELD ATTACK RIPPED FORM Mortal Kombat II
       
       HIT SOUND FOR CAIN'S BATTERING RAM RIPPED FROM VECOTORMAN2
       
       OTHER CAIN SOUNDS RIPPED STRAIGHT FORM ROBOCOP2
        
        Pain Sounds: kaapeli47
        
Connections: 

        DSBAREXP is used, skulltag grenade sprites and sounds are used and provided, Brutal Doom Explosion and fire sprites

Sprite:
        
        https://3dwarehouse.sketchup.com/model/u0a9fdab8-c973-4fa4-9d24-714861e61181/ROBOCOP-2-ROBOCAIN?hl=en

Sprite Edit: 

        skeletronMK666

Code:

        SkeletronMK666, IDGames/Zdoom wiki source code, Virtue(Grenade code)
 
        
Idea Base:

Robocain Villan form Robocop 2

Description: 

This Monstrocity of hydrolics and metal was made by the OCP
Corperation as an attempt to create the second robocop: robocop 2, otherwise known
as RoboCain! With the brain of a madman, and the tools of destruction, this beast has
an arsenal of weapons at his desposal and is highly dangrous!

///'Let's step outside cain.'- robocop

  

 

 ")*

 this is the Fist 2.0 revision. take a look at him and playtest. see if he's good enough, what he needs... you know, besides nuke...

 Last edit: 3 years 8 months ago by SkeletronMK666. Reason: failed to upload the file, bad weather. YIKES!

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8xODA2LXN1Ym1pc3Npb24tcm9ib2NhaW4tcm9ib2NvcC0yP3N0YXJ0PTMw&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **SkeletronMK666**
- ![SkeletronMK666's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar11376.png?1623282369) Topic Author
- Demon
- ![Demon](https://www.realm667.com/media/kunena/ranks/rank_5_demon.png)

 Less More- Posts: 49
-
- [](https://www.moddb.com/members/skeletronmk666)
-

   3 years 8 months ago [\#10119](#10119) by SkeletronMK666  Replied by *SkeletronMK666* on topic *[\[SUBMISSION\] RoboCain (Robocop 2)](https://www.realm667.com/forum/closed-submissions/1806-submission-robocain-robocop-2?start=30#10119 "Information:

Name: RoboCain
Difficulty: Very Hard
Summon: RoboCain
Melee: yes
Distance: Hitscan and projectile
Type: Cyborg
Brightmaps: NO

Credits:

============
Sounds: 

        SPARK SOUND FOR CAIN'S WELD ATTACK RIPPED FORM Mortal Kombat II
       
       HIT SOUND FOR CAIN'S BATTERING RAM RIPPED FROM VECOTORMAN2
       
       OTHER CAIN SOUNDS RIPPED STRAIGHT FORM ROBOCOP2
        
        Pain Sounds: kaapeli47
        
Connections: 

        DSBAREXP is used, skulltag grenade sprites and sounds are used and provided, Brutal Doom Explosion and fire sprites

Sprite:
        
        https://3dwarehouse.sketchup.com/model/u0a9fdab8-c973-4fa4-9d24-714861e61181/ROBOCOP-2-ROBOCAIN?hl=en

Sprite Edit: 

        skeletronMK666

Code:

        SkeletronMK666, IDGames/Zdoom wiki source code, Virtue(Grenade code)
 
        
Idea Base:

Robocain Villan form Robocop 2

Description: 

This Monstrocity of hydrolics and metal was made by the OCP
Corperation as an attempt to create the second robocop: robocop 2, otherwise known
as RoboCain! With the brain of a madman, and the tools of destruction, this beast has
an arsenal of weapons at his desposal and is highly dangrous!

///'Let's step outside cain.'- robocop

  

 

 ")*

 https://www.m*diafire.com/file/zwircakxu2e3ti0/CAIN2.0V1.zip/file

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8xODA2LXN1Ym1pc3Npb24tcm9ib2NhaW4tcm9ib2NvcC0yP3N0YXJ0PTMw&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **Gunslahyer\_Pi**
- ![Gunslahyer_Pi's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar11830.png?1640056844)
- BFG Commando
- ![BFG Commando](https://www.realm667.com/media/kunena/ranks/rank_8_bfgcommando.png)

 Less More- Posts: 172
-
-
-
-

   3 years 8 months ago [\#10120](#10120) by Gunslahyer\_Pi  Replied by *Gunslahyer\_Pi* on topic *[\[SUBMISSION\] RoboCain (Robocop 2)](https://www.realm667.com/forum/closed-submissions/1806-submission-robocain-robocop-2?start=30#10120 "Information:

Name: RoboCain
Difficulty: Very Hard
Summon: RoboCain
Melee: yes
Distance: Hitscan and projectile
Type: Cyborg
Brightmaps: NO

Credits:

============
Sounds: 

        SPARK SOUND FOR CAIN'S WELD ATTACK RIPPED FORM Mortal Kombat II
       
       HIT SOUND FOR CAIN'S BATTERING RAM RIPPED FROM VECOTORMAN2
       
       OTHER CAIN SOUNDS RIPPED STRAIGHT FORM ROBOCOP2
        
        Pain Sounds: kaapeli47
        
Connections: 

        DSBAREXP is used, skulltag grenade sprites and sounds are used and provided, Brutal Doom Explosion and fire sprites

Sprite:
        
        https://3dwarehouse.sketchup.com/model/u0a9fdab8-c973-4fa4-9d24-714861e61181/ROBOCOP-2-ROBOCAIN?hl=en

Sprite Edit: 

        skeletronMK666

Code:

        SkeletronMK666, IDGames/Zdoom wiki source code, Virtue(Grenade code)
 
        
Idea Base:

Robocain Villan form Robocop 2

Description: 

This Monstrocity of hydrolics and metal was made by the OCP
Corperation as an attempt to create the second robocop: robocop 2, otherwise known
as RoboCain! With the brain of a madman, and the tools of destruction, this beast has
an arsenal of weapons at his desposal and is highly dangrous!

///'Let's step outside cain.'- robocop

  

 

 ")*

 Outstanding! He looks awesome!

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8xODA2LXN1Ym1pc3Npb24tcm9ib2NhaW4tcm9ib2NvcC0yP3N0YXJ0PTMw&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **SkeletronMK666**
- ![SkeletronMK666's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar11376.png?1623282369) Topic Author
- Demon
- ![Demon](https://www.realm667.com/media/kunena/ranks/rank_5_demon.png)

 Less More- Posts: 49
-
- [](https://www.moddb.com/members/skeletronmk666)
-

   3 years 8 months ago - 3 years 8 months ago [\#10123](#10123) by SkeletronMK666  Replied by *SkeletronMK666* on topic *[\[SUBMISSION\] RoboCain (Robocop 2)](https://www.realm667.com/forum/closed-submissions/1806-submission-robocain-robocop-2?start=30#10123 "Information:

Name: RoboCain
Difficulty: Very Hard
Summon: RoboCain
Melee: yes
Distance: Hitscan and projectile
Type: Cyborg
Brightmaps: NO

Credits:

============
Sounds: 

        SPARK SOUND FOR CAIN'S WELD ATTACK RIPPED FORM Mortal Kombat II
       
       HIT SOUND FOR CAIN'S BATTERING RAM RIPPED FROM VECOTORMAN2
       
       OTHER CAIN SOUNDS RIPPED STRAIGHT FORM ROBOCOP2
        
        Pain Sounds: kaapeli47
        
Connections: 

        DSBAREXP is used, skulltag grenade sprites and sounds are used and provided, Brutal Doom Explosion and fire sprites

Sprite:
        
        https://3dwarehouse.sketchup.com/model/u0a9fdab8-c973-4fa4-9d24-714861e61181/ROBOCOP-2-ROBOCAIN?hl=en

Sprite Edit: 

        skeletronMK666

Code:

        SkeletronMK666, IDGames/Zdoom wiki source code, Virtue(Grenade code)
 
        
Idea Base:

Robocain Villan form Robocop 2

Description: 

This Monstrocity of hydrolics and metal was made by the OCP
Corperation as an attempt to create the second robocop: robocop 2, otherwise known
as RoboCain! With the brain of a madman, and the tools of destruction, this beast has
an arsenal of weapons at his desposal and is highly dangrous!

///'Let's step outside cain.'- robocop

  

 

 ")*

 **\[UPDATE\]**

https://www.m*diafire.com/file/zm1k6mn28uec06x/CAIN2.0v2.zip/file

OK so, i've been playtesting with someone

changelog-
-able to melee more often
-laugh state is jumped too randomly when inflicted pain
-laugh state jumps to tri grenade attack
-chaingun is twice as fast now does 3,5 damage
- finally, he has a movment speed of 15
-missle has a higher chance of firing a grenade
-has NO chance of going to laugh state when firing form Missle state.

 Last edit: 3 years 8 months ago by SkeletronMK666.

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8xODA2LXN1Ym1pc3Npb24tcm9ib2NhaW4tcm9ib2NvcC0yP3N0YXJ0PTMw&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **SkeletronMK666**
- ![SkeletronMK666's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar11376.png?1623282369) Topic Author
- Demon
- ![Demon](https://www.realm667.com/media/kunena/ranks/rank_5_demon.png)

 Less More- Posts: 49
-
- [](https://www.moddb.com/members/skeletronmk666)
-

   3 years 8 months ago [\#10125](#10125) by SkeletronMK666  Replied by *SkeletronMK666* on topic *[\[SUBMISSION\] RoboCain (Robocop 2)](https://www.realm667.com/forum/closed-submissions/1806-submission-robocain-robocop-2?start=30#10125 "Information:

Name: RoboCain
Difficulty: Very Hard
Summon: RoboCain
Melee: yes
Distance: Hitscan and projectile
Type: Cyborg
Brightmaps: NO

Credits:

============
Sounds: 

        SPARK SOUND FOR CAIN'S WELD ATTACK RIPPED FORM Mortal Kombat II
       
       HIT SOUND FOR CAIN'S BATTERING RAM RIPPED FROM VECOTORMAN2
       
       OTHER CAIN SOUNDS RIPPED STRAIGHT FORM ROBOCOP2
        
        Pain Sounds: kaapeli47
        
Connections: 

        DSBAREXP is used, skulltag grenade sprites and sounds are used and provided, Brutal Doom Explosion and fire sprites

Sprite:
        
        https://3dwarehouse.sketchup.com/model/u0a9fdab8-c973-4fa4-9d24-714861e61181/ROBOCOP-2-ROBOCAIN?hl=en

Sprite Edit: 

        skeletronMK666

Code:

        SkeletronMK666, IDGames/Zdoom wiki source code, Virtue(Grenade code)
 
        
Idea Base:

Robocain Villan form Robocop 2

Description: 

This Monstrocity of hydrolics and metal was made by the OCP
Corperation as an attempt to create the second robocop: robocop 2, otherwise known
as RoboCain! With the brain of a madman, and the tools of destruction, this beast has
an arsenal of weapons at his desposal and is highly dangrous!

///'Let's step outside cain.'- robocop

  

 

 ")*

 i would like to bump the thread. it's been 2 days, i've updated my monster can you guys look at it? geez staff is not around much. and thank you btw.

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8xODA2LXN1Ym1pc3Npb24tcm9ib2NhaW4tcm9ib2NvcC0yP3N0YXJ0PTMw&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **Gothic**
- ![Gothic's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar320.png?1619787674)
- Moderator
- ![Moderator](https://www.realm667.com/media/kunena/ranks/rank_20_barrel.png)

 Less More- Posts: 1329
-
-
-

   3 years 8 months ago [\#10130](#10130) by Gothic  Replied by *Gothic* on topic *[\[SUBMISSION\] RoboCain (Robocop 2)](https://www.realm667.com/forum/closed-submissions/1806-submission-robocain-robocop-2?start=30#10130 "Information:

Name: RoboCain
Difficulty: Very Hard
Summon: RoboCain
Melee: yes
Distance: Hitscan and projectile
Type: Cyborg
Brightmaps: NO

Credits:

============
Sounds: 

        SPARK SOUND FOR CAIN'S WELD ATTACK RIPPED FORM Mortal Kombat II
       
       HIT SOUND FOR CAIN'S BATTERING RAM RIPPED FROM VECOTORMAN2
       
       OTHER CAIN SOUNDS RIPPED STRAIGHT FORM ROBOCOP2
        
        Pain Sounds: kaapeli47
        
Connections: 

        DSBAREXP is used, skulltag grenade sprites and sounds are used and provided, Brutal Doom Explosion and fire sprites

Sprite:
        
        https://3dwarehouse.sketchup.com/model/u0a9fdab8-c973-4fa4-9d24-714861e61181/ROBOCOP-2-ROBOCAIN?hl=en

Sprite Edit: 

        skeletronMK666

Code:

        SkeletronMK666, IDGames/Zdoom wiki source code, Virtue(Grenade code)
 
        
Idea Base:

Robocain Villan form Robocop 2

Description: 

This Monstrocity of hydrolics and metal was made by the OCP
Corperation as an attempt to create the second robocop: robocop 2, otherwise known
as RoboCain! With the brain of a madman, and the tools of destruction, this beast has
an arsenal of weapons at his desposal and is highly dangrous!

///'Let's step outside cain.'- robocop

  

 

 ")*

 In my opinion, a melee attack seems redundant, why would I want to get close to a monster with a powerful chaingun and a grenade launcher, and also is more prone to use those attacks thanks to the MISSILEMORE flag. Plus the melee attack isn't as powerful and you can avoid it easily to slow it down, similar to the Revenant.
Speaking of the grenade launcher, the spawn offsets are too low, they should spawn from a high altitude, so they have more range, like this: Code:

A_CustomMissile("UACGrenade",64,12)

The laugh animation looks cool, but it also slows down the monster, and it's more vulnerable to attack.
I also assume this is still a WIP, because the dying animation looks incomplete.
There's also these errors at the start:
 [ ![[img](https://i.imgur.com/hoxzcE7.png) ](https://i.imgur.com/hoxzcE7.png "[img")

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8xODA2LXN1Ym1pc3Npb24tcm9ib2NhaW4tcm9ib2NvcC0yP3N0YXJ0PTMw&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

[Powered by](https://www.realm667.com/forum/credits) [Kunena Forum](https://www.kunena.org)
