#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_approved.png) \[SUBMISSION\] RoboCain (Robocop 2)

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- **SkeletronMK666**
- ![SkeletronMK666's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar11376.png?1623282369) Topic Author
- Demon
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   3 years 7 months ago - 3 years 7 months ago [\#10200](#10200) by SkeletronMK666  Replied by *SkeletronMK666* on topic *[\[SUBMISSION\] RoboCain (Robocop 2)](https://www.realm667.com/forum/closed-submissions/1806-submission-robocain-robocop-2?start=60#10200 "Information:

Name: RoboCain
Difficulty: Very Hard
Summon: RoboCain
Melee: yes
Distance: Hitscan and projectile
Type: Cyborg
Brightmaps: NO

Credits:

============
Sounds: 

        SPARK SOUND FOR CAIN'S WELD ATTACK RIPPED FORM Mortal Kombat II
       
       HIT SOUND FOR CAIN'S BATTERING RAM RIPPED FROM VECOTORMAN2
       
       OTHER CAIN SOUNDS RIPPED STRAIGHT FORM ROBOCOP2
        
        Pain Sounds: kaapeli47
        
Connections: 

        DSBAREXP is used, skulltag grenade sprites and sounds are used and provided, Brutal Doom Explosion and fire sprites

Sprite:
        
        https://3dwarehouse.sketchup.com/model/u0a9fdab8-c973-4fa4-9d24-714861e61181/ROBOCOP-2-ROBOCAIN?hl=en

Sprite Edit: 

        skeletronMK666

Code:

        SkeletronMK666, IDGames/Zdoom wiki source code, Virtue(Grenade code)
 
        
Idea Base:

Robocain Villan form Robocop 2

Description: 

This Monstrocity of hydrolics and metal was made by the OCP
Corperation as an attempt to create the second robocop: robocop 2, otherwise known
as RoboCain! With the brain of a madman, and the tools of destruction, this beast has
an arsenal of weapons at his desposal and is highly dangrous!

///'Let's step outside cain.'- robocop

  

 

 ")*

 https://www.m*diafire.com/file/hml81ntn6kijf1b/CAIN2.0_V9.zip/file

made the changes.

[UPDATE]

 Last edit: 3 years 7 months ago by SkeletronMK666.

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- **Gothic**
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   3 years 7 months ago - 3 years 7 months ago [\#10242](#10242) by Gothic  Replied by *Gothic* on topic *[\[SUBMISSION\] RoboCain (Robocop 2)](https://www.realm667.com/forum/closed-submissions/1806-submission-robocain-robocop-2?start=60#10242 "Information:

Name: RoboCain
Difficulty: Very Hard
Summon: RoboCain
Melee: yes
Distance: Hitscan and projectile
Type: Cyborg
Brightmaps: NO

Credits:

============
Sounds: 

        SPARK SOUND FOR CAIN'S WELD ATTACK RIPPED FORM Mortal Kombat II
       
       HIT SOUND FOR CAIN'S BATTERING RAM RIPPED FROM VECOTORMAN2
       
       OTHER CAIN SOUNDS RIPPED STRAIGHT FORM ROBOCOP2
        
        Pain Sounds: kaapeli47
        
Connections: 

        DSBAREXP is used, skulltag grenade sprites and sounds are used and provided, Brutal Doom Explosion and fire sprites

Sprite:
        
        https://3dwarehouse.sketchup.com/model/u0a9fdab8-c973-4fa4-9d24-714861e61181/ROBOCOP-2-ROBOCAIN?hl=en

Sprite Edit: 

        skeletronMK666

Code:

        SkeletronMK666, IDGames/Zdoom wiki source code, Virtue(Grenade code)
 
        
Idea Base:

Robocain Villan form Robocop 2

Description: 

This Monstrocity of hydrolics and metal was made by the OCP
Corperation as an attempt to create the second robocop: robocop 2, otherwise known
as RoboCain! With the brain of a madman, and the tools of destruction, this beast has
an arsenal of weapons at his desposal and is highly dangrous!

///'Let's step outside cain.'- robocop

  

 

 ")*

 [ Added](https://www.realm667.com/en/beastiary-mainmenu-136-69621/other-style/2488-robocain)
I made some minor edits not worth reporting, like making it skulltag compatible and optimized PNGs.

 Last edit: 3 years 7 months ago by Gothic.

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