#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_approved.png) Console Doom Corpses

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- **Gothic**
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   3 years 3 months ago - 3 years 2 months ago [\#10491](#10491) by Gothic  *[Console Doom Corpses](https://www.realm667.com/forum/closed-submissions/1860-console-doom-corpses#10491 "Name: Console Doom Corpses

Connection: No
Palette: Doom
Summon: ConsoleCorpse(1-2)
Ambient Sound: No
De-/Activatable: No
Destroyable: No
Special Effects: No
Brightmaps: No
Actor modification: No
ACS: No

Submitted: Gothic
Code: Gothic
Sprites: id Software (Doom Jaguar)
Sprite Edit: Gothic

Description:
The corpses from the console versions of Doom edited as props.")* was created by *Gothic*

 [ ![[img](https://i.imgur.com/EWoWDUR.png) ](https://i.imgur.com/EWoWDUR.png "[img")

Name: Console Doom Corpses
Connection: No
Palette: Doom
Summon: ConsoleCorpse(1-2)
Ambient Sound: No
De-/Activatable: No
Destroyable: No
Special Effects: No
Brightmaps: No
Actor modification: No
ACS: No

Submitted: Gothic
Code: Gothic
Sprites: id Software (Doom Jaguar)
Sprite Edit: Gothic

Description:
The corpses from the console versions of Doom edited as props.

 Last edit: 3 years 2 months ago by Gothic. Reason: Update June 9th: Reworked sprite

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- **Gunslahyer\_Pi**
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   3 years 3 months ago [\#10498](#10498) by Gunslahyer\_Pi  Replied by *Gunslahyer\_Pi* on topic *[Console Doom Corpses](https://www.realm667.com/forum/closed-submissions/1860-console-doom-corpses#10498 "Name: Console Doom Corpses

Connection: No
Palette: Doom
Summon: ConsoleCorpse(1-2)
Ambient Sound: No
De-/Activatable: No
Destroyable: No
Special Effects: No
Brightmaps: No
Actor modification: No
ACS: No

Submitted: Gothic
Code: Gothic
Sprites: id Software (Doom Jaguar)
Sprite Edit: Gothic

Description:
The corpses from the console versions of Doom edited as props.")*

 These are excellent. Thank you!

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- **Gothic**
- ![Gothic's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar320.png?1619787674) Topic Author
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   3 years 2 months ago [\#10612](#10612) by Gothic  Replied by *Gothic* on topic *[Console Doom Corpses](https://www.realm667.com/forum/closed-submissions/1860-console-doom-corpses#10612 "Name: Console Doom Corpses

Connection: No
Palette: Doom
Summon: ConsoleCorpse(1-2)
Ambient Sound: No
De-/Activatable: No
Destroyable: No
Special Effects: No
Brightmaps: No
Actor modification: No
ACS: No

Submitted: Gothic
Code: Gothic
Sprites: id Software (Doom Jaguar)
Sprite Edit: Gothic

Description:
The corpses from the console versions of Doom edited as props.")*

 UPDATE
Retouched the tied corpse so it looks better

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- **Gothic**
- ![Gothic's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar320.png?1619787674) Topic Author
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   3 years 3 weeks ago [\#10723](#10723) by Gothic  Replied by *Gothic* on topic *[Console Doom Corpses](https://www.realm667.com/forum/closed-submissions/1860-console-doom-corpses#10723 "Name: Console Doom Corpses

Connection: No
Palette: Doom
Summon: ConsoleCorpse(1-2)
Ambient Sound: No
De-/Activatable: No
Destroyable: No
Special Effects: No
Brightmaps: No
Actor modification: No
ACS: No

Submitted: Gothic
Code: Gothic
Sprites: id Software (Doom Jaguar)
Sprite Edit: Gothic

Description:
The corpses from the console versions of Doom edited as props.")*

 So far no complains or suggestions, and people like this, so to speed things up, I'm gonna upload this myself
https://www.realm667.com/en/repository-18489/prop-stop-mainmenu-163-64831/gore-a-corpses-mainmenu-167-96249/2536-console-doom-corpses

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