#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_approved.png) The Super Grenade Launcher Submission.

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- **BFG Major Mike**
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   3 years 2 months ago - 2 years 10 months ago [\#10598](#10598) by BFG Major Mike  *[The Super Grenade Launcher Submission.](https://www.realm667.com/forum/closed-submissions/1871-the-super-grenade-launcher-submission#10598 "The Super Grenade Launcher

Name: Super Grenade Launcher
Class: 5
Type: Projectile
Palette: Doom
Summon: SuperGrenadeLauncher
Ammotype: RocketAmmo
AltFire: No

Credits

Code: BFGMajorMike
Sounds: Valve Software, FreeDoom, the KDIZD Grenade Launcher
Sprites: Killer-Frosty from Brutal Doom Insanity Nightmare
Sprite Re-Edit: BFGMajorMike

Description: In a rapid need for Rapid Fire Explosives, the UAC came up with a simple yet lethal and effective idea, the Super Grenade Launcher, no reload needed, relatively fast rate of fire, reliable, the same damage as the rocket launcher, Rocket Launcher can kill a Baron in 5 Shots, so can this in 5 shots, but faster")* was created by *BFG Major Mike*

 The Super Grenade Launcher
Name: Super Grenade Launcher
Class: 5
Type: Projectile
Palette: Doom
Summon: SuperGrenadeLauncher
Ammotype: RocketAmmo
AltFire: No

Credits

Code: BFGMajorMike
Sounds: Valve Software, FreeDoom, the KDIZD Grenade Launcher
Sprites: Killer-Frosty from Brutal Doom Insanity Nightmare
Sprite Re-Edit: BFGMajorMike

Description: In a rapid need for Rapid Fire Explosives, the UAC came up with a simple yet lethal and effective idea, the Super Grenade Launcher, no reload needed, relatively fast rate of fire, reliable, the same damage as the rocket launcher, Rocket Launcher can kill a Baron in 5 Shots, so can this in 5 shots, but faster

- [ SGLGA0.png ![SGLGA0.png](https://www.realm667.com/forum/attachment/1440?download=1) ](https://www.realm667.com/forum/attachment/1440?download=1 "SGLGA0.png") [ ](https://www.realm667.com/forum/attachment/1440?download=1 "SGLGA0.png")
- [ GLAUZ0.png ![GLAUZ0.png](https://www.realm667.com/forum/attachment/1441?download=1) ](https://www.realm667.com/forum/attachment/1441?download=1 "GLAUZ0.png") [ ](https://www.realm667.com/forum/attachment/1441?download=1 "GLAUZ0.png")
- [ ...deLauncher.zip ](https://www.realm667.com/forum/attachment/1618?download=1 "...deLauncher.zip") [ ](https://www.realm667.com/forum/attachment/1618?download=1 "...deLauncher.zip")

 Last edit: 2 years 10 months ago by BFG Major Mike.

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   3 years 2 months ago [\#10602](#10602) by Gothic  Replied by *Gothic* on topic *[The Super Grenade Launcher Submission.](https://www.realm667.com/forum/closed-submissions/1871-the-super-grenade-launcher-submission#10602 "The Super Grenade Launcher

Name: Super Grenade Launcher
Class: 5
Type: Projectile
Palette: Doom
Summon: SuperGrenadeLauncher
Ammotype: RocketAmmo
AltFire: No

Credits

Code: BFGMajorMike
Sounds: Valve Software, FreeDoom, the KDIZD Grenade Launcher
Sprites: Killer-Frosty from Brutal Doom Insanity Nightmare
Sprite Re-Edit: BFGMajorMike

Description: In a rapid need for Rapid Fire Explosives, the UAC came up with a simple yet lethal and effective idea, the Super Grenade Launcher, no reload needed, relatively fast rate of fire, reliable, the same damage as the rocket launcher, Rocket Launcher can kill a Baron in 5 Shots, so can this in 5 shots, but faster")*

 You need to use the folder structure properly, it needs to look like this:
 [ ![[img](https://i.imgur.com/pEqS6Kl.png) ](https://i.imgur.com/pEqS6Kl.png "[img")

[ More info here](https://zdoom.org/wiki/Using_ZIPs_as_WAD_replacement#How_to)

As for the submission itself, add the +WEAPON.NOAUTOAIM flag for grenade launchers, and if your projectile is not going to bounce, remove all bouncing flags and properties.

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   3 years 2 months ago [\#10604](#10604) by BFG Major Mike  Replied by *BFG Major Mike* on topic *[The Super Grenade Launcher Submission.](https://www.realm667.com/forum/closed-submissions/1871-the-super-grenade-launcher-submission#10604 "The Super Grenade Launcher

Name: Super Grenade Launcher
Class: 5
Type: Projectile
Palette: Doom
Summon: SuperGrenadeLauncher
Ammotype: RocketAmmo
AltFire: No

Credits

Code: BFGMajorMike
Sounds: Valve Software, FreeDoom, the KDIZD Grenade Launcher
Sprites: Killer-Frosty from Brutal Doom Insanity Nightmare
Sprite Re-Edit: BFGMajorMike

Description: In a rapid need for Rapid Fire Explosives, the UAC came up with a simple yet lethal and effective idea, the Super Grenade Launcher, no reload needed, relatively fast rate of fire, reliable, the same damage as the rocket launcher, Rocket Launcher can kill a Baron in 5 Shots, so can this in 5 shots, but faster")*

 There's no image, can you give a description? also I'll fix the flags and properties

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   3 years 2 months ago [\#10605](#10605) by Gothic  Replied by *Gothic* on topic *[The Super Grenade Launcher Submission.](https://www.realm667.com/forum/closed-submissions/1871-the-super-grenade-launcher-submission#10605 "The Super Grenade Launcher

Name: Super Grenade Launcher
Class: 5
Type: Projectile
Palette: Doom
Summon: SuperGrenadeLauncher
Ammotype: RocketAmmo
AltFire: No

Credits

Code: BFGMajorMike
Sounds: Valve Software, FreeDoom, the KDIZD Grenade Launcher
Sprites: Killer-Frosty from Brutal Doom Insanity Nightmare
Sprite Re-Edit: BFGMajorMike

Description: In a rapid need for Rapid Fire Explosives, the UAC came up with a simple yet lethal and effective idea, the Super Grenade Launcher, no reload needed, relatively fast rate of fire, reliable, the same damage as the rocket launcher, Rocket Launcher can kill a Baron in 5 Shots, so can this in 5 shots, but faster")*

 I can see the image just fine in my PC, as well as on mobile. Are you blocking Imgur or something?

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- **BFG Major Mike**
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   3 years 2 months ago [\#10606](#10606) by BFG Major Mike  Replied by *BFG Major Mike* on topic *[The Super Grenade Launcher Submission.](https://www.realm667.com/forum/closed-submissions/1871-the-super-grenade-launcher-submission#10606 "The Super Grenade Launcher

Name: Super Grenade Launcher
Class: 5
Type: Projectile
Palette: Doom
Summon: SuperGrenadeLauncher
Ammotype: RocketAmmo
AltFire: No

Credits

Code: BFGMajorMike
Sounds: Valve Software, FreeDoom, the KDIZD Grenade Launcher
Sprites: Killer-Frosty from Brutal Doom Insanity Nightmare
Sprite Re-Edit: BFGMajorMike

Description: In a rapid need for Rapid Fire Explosives, the UAC came up with a simple yet lethal and effective idea, the Super Grenade Launcher, no reload needed, relatively fast rate of fire, reliable, the same damage as the rocket launcher, Rocket Launcher can kill a Baron in 5 Shots, so can this in 5 shots, but faster")*

 No, let me try my ad blocker

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- **BFG Major Mike**
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   3 years 2 months ago [\#10607](#10607) by BFG Major Mike  Replied by *BFG Major Mike* on topic *[The Super Grenade Launcher Submission.](https://www.realm667.com/forum/closed-submissions/1871-the-super-grenade-launcher-submission#10607 "The Super Grenade Launcher

Name: Super Grenade Launcher
Class: 5
Type: Projectile
Palette: Doom
Summon: SuperGrenadeLauncher
Ammotype: RocketAmmo
AltFire: No

Credits

Code: BFGMajorMike
Sounds: Valve Software, FreeDoom, the KDIZD Grenade Launcher
Sprites: Killer-Frosty from Brutal Doom Insanity Nightmare
Sprite Re-Edit: BFGMajorMike

Description: In a rapid need for Rapid Fire Explosives, the UAC came up with a simple yet lethal and effective idea, the Super Grenade Launcher, no reload needed, relatively fast rate of fire, reliable, the same damage as the rocket launcher, Rocket Launcher can kill a Baron in 5 Shots, so can this in 5 shots, but faster")*

 nothing, it's just blocked, Is the image linked correctly or something?

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- **BFG Major Mike**
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   3 years 2 months ago [\#10608](#10608) by BFG Major Mike  Replied by *BFG Major Mike* on topic *[The Super Grenade Launcher Submission.](https://www.realm667.com/forum/closed-submissions/1871-the-super-grenade-launcher-submission#10608 "The Super Grenade Launcher

Name: Super Grenade Launcher
Class: 5
Type: Projectile
Palette: Doom
Summon: SuperGrenadeLauncher
Ammotype: RocketAmmo
AltFire: No

Credits

Code: BFGMajorMike
Sounds: Valve Software, FreeDoom, the KDIZD Grenade Launcher
Sprites: Killer-Frosty from Brutal Doom Insanity Nightmare
Sprite Re-Edit: BFGMajorMike

Description: In a rapid need for Rapid Fire Explosives, the UAC came up with a simple yet lethal and effective idea, the Super Grenade Launcher, no reload needed, relatively fast rate of fire, reliable, the same damage as the rocket launcher, Rocket Launcher can kill a Baron in 5 Shots, so can this in 5 shots, but faster")*

 I see it now, my laptop was the problem, I'll get it fixed

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   2 years 11 months ago [\#10960](#10960) by Gothic  Replied by *Gothic* on topic *[The Super Grenade Launcher Submission.](https://www.realm667.com/forum/closed-submissions/1871-the-super-grenade-launcher-submission#10960 "The Super Grenade Launcher

Name: Super Grenade Launcher
Class: 5
Type: Projectile
Palette: Doom
Summon: SuperGrenadeLauncher
Ammotype: RocketAmmo
AltFire: No

Credits

Code: BFGMajorMike
Sounds: Valve Software, FreeDoom, the KDIZD Grenade Launcher
Sprites: Killer-Frosty from Brutal Doom Insanity Nightmare
Sprite Re-Edit: BFGMajorMike

Description: In a rapid need for Rapid Fire Explosives, the UAC came up with a simple yet lethal and effective idea, the Super Grenade Launcher, no reload needed, relatively fast rate of fire, reliable, the same damage as the rocket launcher, Rocket Launcher can kill a Baron in 5 Shots, so can this in 5 shots, but faster")*

 The issues I pointed haven't been addressed yet.

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   2 years 10 months ago [\#10967](#10967) by BFG Major Mike  Replied by *BFG Major Mike* on topic *[The Super Grenade Launcher Submission.](https://www.realm667.com/forum/closed-submissions/1871-the-super-grenade-launcher-submission#10967 "The Super Grenade Launcher

Name: Super Grenade Launcher
Class: 5
Type: Projectile
Palette: Doom
Summon: SuperGrenadeLauncher
Ammotype: RocketAmmo
AltFire: No

Credits

Code: BFGMajorMike
Sounds: Valve Software, FreeDoom, the KDIZD Grenade Launcher
Sprites: Killer-Frosty from Brutal Doom Insanity Nightmare
Sprite Re-Edit: BFGMajorMike

Description: In a rapid need for Rapid Fire Explosives, the UAC came up with a simple yet lethal and effective idea, the Super Grenade Launcher, no reload needed, relatively fast rate of fire, reliable, the same damage as the rocket launcher, Rocket Launcher can kill a Baron in 5 Shots, so can this in 5 shots, but faster")*

 Now they have

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   2 years 8 months ago [\#11236](#11236) by Gothic  Replied by *Gothic* on topic *[The Super Grenade Launcher Submission.](https://www.realm667.com/forum/closed-submissions/1871-the-super-grenade-launcher-submission#11236 "The Super Grenade Launcher

Name: Super Grenade Launcher
Class: 5
Type: Projectile
Palette: Doom
Summon: SuperGrenadeLauncher
Ammotype: RocketAmmo
AltFire: No

Credits

Code: BFGMajorMike
Sounds: Valve Software, FreeDoom, the KDIZD Grenade Launcher
Sprites: Killer-Frosty from Brutal Doom Insanity Nightmare
Sprite Re-Edit: BFGMajorMike

Description: In a rapid need for Rapid Fire Explosives, the UAC came up with a simple yet lethal and effective idea, the Super Grenade Launcher, no reload needed, relatively fast rate of fire, reliable, the same damage as the rocket launcher, Rocket Launcher can kill a Baron in 5 Shots, so can this in 5 shots, but faster")*

 [ Added](https://www.realm667.com/en/repository-18489/armory-mainmenu-157-97317/doom-style-mainmenu-158-94349/2588-super-grenade-launcher)

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