#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_approved.png) \[SUBMISSION\] Beholder

##

- **Margaret Thatcher**
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   3 years 3 weeks ago - 3 years 3 weeks ago [\#10708](#10708) by Margaret Thatcher  *[\[SUBMISSION\] Beholder](https://www.realm667.com/forum/closed-submissions/1893-submission-beholder#10708 "Name: Beholder

Summon: Beholder
Melee: Yes
Distance: Disintegration/Petrification Rays (functionally a fast projectile)
Type: Demon, Magical
Brightmaps: No
Actor modification: No
ACS: No

Code: PGE (with help from Werlynakadera)
Sounds: Nintendo (A Link To The Past), Blizzard Entertainment (Starcraft)
Sprites: Raven Software (Shadowcaster), Id Software (Doom/Doom II), Rogue Software (Strife) Team17 (Alien Breed 3D), NMN (Bug)
Sprite Edit: Dolphman
Idea Base: D&D Beholder

Description: Everyone's favorite racist balloon monster! Shoots disintegration
and petrification rays (Disintegration is fast and does good damage, while
petrification is faster at the cost of less damage), but also bites you when you
get too close.

Meant for Heretic/Hexen maps, but works fine in Doom. Thanks to my friend Dolphman for the sprites!")* was created by *Margaret Thatcher*

 Name: Beholder
Summon: Beholder
Melee: Yes
Distance: Disintegration/Petrification Rays (functionally a fast projectile)
Type: Demon, Magical
Brightmaps: No
Actor modification: No
ACS: No

Code: PGE (with help from Werlynakadera)
Sounds: Nintendo (A Link To The Past), Blizzard Entertainment (Starcraft)
Sprites: Raven Software (Shadowcaster), Id Software (Doom/Doom II), Rogue Software (Strife) Team17 (Alien Breed 3D), NMN (Bug)
Sprite Edit: Dolphman
Idea Base: D&amp;D Beholder

Description: Everyone's favorite racist balloon monster! Shoots disintegration
and petrification rays (Disintegration is fast and does good damage, while
petrification is faster at the cost of less damage), but also bites you when you
get too close.

Meant for Heretic/Hexen maps, but works fine in Doom. Thanks to my friend Dolphman for the sprites!

 [ ![BHLDA1.png](https://www.realm667.com/forum/attachment/1502) ](https://www.realm667.com/forum/attachment/1502 "BHLDA1.png")

####  File Attachment:

 File Name: [ Beholder.zip](https://www.realm667.com/forum/attachment/1509 "Beholder.zip")
 File Size:481.67 KB

 Last edit: 3 years 3 weeks ago by Margaret Thatcher.

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- **CaptainToenail**
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   3 years 3 weeks ago [\#10712](#10712) by CaptainToenail  Replied by *CaptainToenail* on topic *[\[SUBMISSION\] Beholder](https://www.realm667.com/forum/closed-submissions/1893-submission-beholder#10712 "Name: Beholder

Summon: Beholder
Melee: Yes
Distance: Disintegration/Petrification Rays (functionally a fast projectile)
Type: Demon, Magical
Brightmaps: No
Actor modification: No
ACS: No

Code: PGE (with help from Werlynakadera)
Sounds: Nintendo (A Link To The Past), Blizzard Entertainment (Starcraft)
Sprites: Raven Software (Shadowcaster), Id Software (Doom/Doom II), Rogue Software (Strife) Team17 (Alien Breed 3D), NMN (Bug)
Sprite Edit: Dolphman
Idea Base: D&D Beholder

Description: Everyone's favorite racist balloon monster! Shoots disintegration
and petrification rays (Disintegration is fast and does good damage, while
petrification is faster at the cost of less damage), but also bites you when you
get too close.

Meant for Heretic/Hexen maps, but works fine in Doom. Thanks to my friend Dolphman for the sprites!")*

 I think something went wrong there is a missing frame error and the sprites have no offsets.

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- **Margaret Thatcher**
- ![Margaret Thatcher's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar11850.png?1667635972) Topic Author
- Cacodemon
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   3 years 3 weeks ago - 3 years 3 weeks ago [\#10713](#10713) by Margaret Thatcher  Replied by *Margaret Thatcher* on topic *[\[SUBMISSION\] Beholder](https://www.realm667.com/forum/closed-submissions/1893-submission-beholder#10713 "Name: Beholder

Summon: Beholder
Melee: Yes
Distance: Disintegration/Petrification Rays (functionally a fast projectile)
Type: Demon, Magical
Brightmaps: No
Actor modification: No
ACS: No

Code: PGE (with help from Werlynakadera)
Sounds: Nintendo (A Link To The Past), Blizzard Entertainment (Starcraft)
Sprites: Raven Software (Shadowcaster), Id Software (Doom/Doom II), Rogue Software (Strife) Team17 (Alien Breed 3D), NMN (Bug)
Sprite Edit: Dolphman
Idea Base: D&D Beholder

Description: Everyone's favorite racist balloon monster! Shoots disintegration
and petrification rays (Disintegration is fast and does good damage, while
petrification is faster at the cost of less damage), but also bites you when you
get too close.

Meant for Heretic/Hexen maps, but works fine in Doom. Thanks to my friend Dolphman for the sprites!")*

 Sorry, SLADE had trouble deleting a file and now it's refusing to read PNGs.

EDIT: Should be fixed now.

 Last edit: 3 years 3 weeks ago by Margaret Thatcher.

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- **CaptainToenail**
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   3 years 3 weeks ago - 3 years 3 weeks ago [\#10738](#10738) by CaptainToenail  Replied by *CaptainToenail* on topic *[\[SUBMISSION\] Beholder](https://www.realm667.com/forum/closed-submissions/1893-submission-beholder#10738 "Name: Beholder

Summon: Beholder
Melee: Yes
Distance: Disintegration/Petrification Rays (functionally a fast projectile)
Type: Demon, Magical
Brightmaps: No
Actor modification: No
ACS: No

Code: PGE (with help from Werlynakadera)
Sounds: Nintendo (A Link To The Past), Blizzard Entertainment (Starcraft)
Sprites: Raven Software (Shadowcaster), Id Software (Doom/Doom II), Rogue Software (Strife) Team17 (Alien Breed 3D), NMN (Bug)
Sprite Edit: Dolphman
Idea Base: D&D Beholder

Description: Everyone's favorite racist balloon monster! Shoots disintegration
and petrification rays (Disintegration is fast and does good damage, while
petrification is faster at the cost of less damage), but also bites you when you
get too close.

Meant for Heretic/Hexen maps, but works fine in Doom. Thanks to my friend Dolphman for the sprites!")*

 Seems like a cool monster to me, I like it. It gets my vote.

My only suggestion would be to make the attack sequence and projectile fullbright.

 Last edit: 3 years 3 weeks ago by CaptainToenail.

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   3 years 3 weeks ago [\#10744](#10744) by BFG Major Mike  Replied by *BFG Major Mike* on topic *[\[SUBMISSION\] Beholder](https://www.realm667.com/forum/closed-submissions/1893-submission-beholder#10744 "Name: Beholder

Summon: Beholder
Melee: Yes
Distance: Disintegration/Petrification Rays (functionally a fast projectile)
Type: Demon, Magical
Brightmaps: No
Actor modification: No
ACS: No

Code: PGE (with help from Werlynakadera)
Sounds: Nintendo (A Link To The Past), Blizzard Entertainment (Starcraft)
Sprites: Raven Software (Shadowcaster), Id Software (Doom/Doom II), Rogue Software (Strife) Team17 (Alien Breed 3D), NMN (Bug)
Sprite Edit: Dolphman
Idea Base: D&D Beholder

Description: Everyone's favorite racist balloon monster! Shoots disintegration
and petrification rays (Disintegration is fast and does good damage, while
petrification is faster at the cost of less damage), but also bites you when you
get too close.

Meant for Heretic/Hexen maps, but works fine in Doom. Thanks to my friend Dolphman for the sprites!")*

 Wait why is it racist

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- **Margaret Thatcher**
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- Cacodemon
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   3 years 3 weeks ago [\#10745](#10745) by Margaret Thatcher  Replied by *Margaret Thatcher* on topic *[\[SUBMISSION\] Beholder](https://www.realm667.com/forum/closed-submissions/1893-submission-beholder#10745 "Name: Beholder

Summon: Beholder
Melee: Yes
Distance: Disintegration/Petrification Rays (functionally a fast projectile)
Type: Demon, Magical
Brightmaps: No
Actor modification: No
ACS: No

Code: PGE (with help from Werlynakadera)
Sounds: Nintendo (A Link To The Past), Blizzard Entertainment (Starcraft)
Sprites: Raven Software (Shadowcaster), Id Software (Doom/Doom II), Rogue Software (Strife) Team17 (Alien Breed 3D), NMN (Bug)
Sprite Edit: Dolphman
Idea Base: D&D Beholder

Description: Everyone's favorite racist balloon monster! Shoots disintegration
and petrification rays (Disintegration is fast and does good damage, while
petrification is faster at the cost of less damage), but also bites you when you
get too close.

Meant for Heretic/Hexen maps, but works fine in Doom. Thanks to my friend Dolphman for the sprites!")*

 Quote from the Wikipedia page "Beholder (Dungeons &amp; Dragons)".

"Beholders are extremely xenophobic. They will sometimes take members of other, non-beholder races as slaves; however, they will engage in a violent intra-species war with others of their kind who differ even slightly in appearance. This intense hatred of other beholders is not universal; the most prominent exceptions are Hive Mothers, who use their powers of mind control to form hives with other beholders and beholder-kin. Beholder communities in the Underdark often, when provoked, wage war on any and all nearby settlements, finding the most resistance from the drow and illithids. "

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   3 years 3 weeks ago [\#10750](#10750) by BFG Major Mike  Replied by *BFG Major Mike* on topic *[\[SUBMISSION\] Beholder](https://www.realm667.com/forum/closed-submissions/1893-submission-beholder#10750 "Name: Beholder

Summon: Beholder
Melee: Yes
Distance: Disintegration/Petrification Rays (functionally a fast projectile)
Type: Demon, Magical
Brightmaps: No
Actor modification: No
ACS: No

Code: PGE (with help from Werlynakadera)
Sounds: Nintendo (A Link To The Past), Blizzard Entertainment (Starcraft)
Sprites: Raven Software (Shadowcaster), Id Software (Doom/Doom II), Rogue Software (Strife) Team17 (Alien Breed 3D), NMN (Bug)
Sprite Edit: Dolphman
Idea Base: D&D Beholder

Description: Everyone's favorite racist balloon monster! Shoots disintegration
and petrification rays (Disintegration is fast and does good damage, while
petrification is faster at the cost of less damage), but also bites you when you
get too close.

Meant for Heretic/Hexen maps, but works fine in Doom. Thanks to my friend Dolphman for the sprites!")*

 Lmfao if Twitter sees this the entire Site is gonna be taken down

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   3 years 3 weeks ago [\#10757](#10757) by Gothic  Replied by *Gothic* on topic *[\[SUBMISSION\] Beholder](https://www.realm667.com/forum/closed-submissions/1893-submission-beholder#10757 "Name: Beholder

Summon: Beholder
Melee: Yes
Distance: Disintegration/Petrification Rays (functionally a fast projectile)
Type: Demon, Magical
Brightmaps: No
Actor modification: No
ACS: No

Code: PGE (with help from Werlynakadera)
Sounds: Nintendo (A Link To The Past), Blizzard Entertainment (Starcraft)
Sprites: Raven Software (Shadowcaster), Id Software (Doom/Doom II), Rogue Software (Strife) Team17 (Alien Breed 3D), NMN (Bug)
Sprite Edit: Dolphman
Idea Base: D&D Beholder

Description: Everyone's favorite racist balloon monster! Shoots disintegration
and petrification rays (Disintegration is fast and does good damage, while
petrification is faster at the cost of less damage), but also bites you when you
get too close.

Meant for Heretic/Hexen maps, but works fine in Doom. Thanks to my friend Dolphman for the sprites!")*

 I have little to no knowledge about D&amp;D, I though Beholders shot laser from its eyes or something.
If it's meant to be used in Heretic/Hexen, then the projectiles should be PNG instead of Doom palleted, and instead of using translations, have different graphics for both projectiles.

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- **Margaret Thatcher**
- ![Margaret Thatcher's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar11850.png?1667635972) Topic Author
- Cacodemon
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   3 years 3 weeks ago [\#10762](#10762) by Margaret Thatcher  Replied by *Margaret Thatcher* on topic *[\[SUBMISSION\] Beholder](https://www.realm667.com/forum/closed-submissions/1893-submission-beholder#10762 "Name: Beholder

Summon: Beholder
Melee: Yes
Distance: Disintegration/Petrification Rays (functionally a fast projectile)
Type: Demon, Magical
Brightmaps: No
Actor modification: No
ACS: No

Code: PGE (with help from Werlynakadera)
Sounds: Nintendo (A Link To The Past), Blizzard Entertainment (Starcraft)
Sprites: Raven Software (Shadowcaster), Id Software (Doom/Doom II), Rogue Software (Strife) Team17 (Alien Breed 3D), NMN (Bug)
Sprite Edit: Dolphman
Idea Base: D&D Beholder

Description: Everyone's favorite racist balloon monster! Shoots disintegration
and petrification rays (Disintegration is fast and does good damage, while
petrification is faster at the cost of less damage), but also bites you when you
get too close.

Meant for Heretic/Hexen maps, but works fine in Doom. Thanks to my friend Dolphman for the sprites!")*

 Oh, good catch. Will do later.

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- **Margaret Thatcher**
- ![Margaret Thatcher's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar11850.png?1667635972) Topic Author
- Cacodemon
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   3 years 3 weeks ago [\#10766](#10766) by Margaret Thatcher  Replied by *Margaret Thatcher* on topic *[\[SUBMISSION\] Beholder](https://www.realm667.com/forum/closed-submissions/1893-submission-beholder#10766 "Name: Beholder

Summon: Beholder
Melee: Yes
Distance: Disintegration/Petrification Rays (functionally a fast projectile)
Type: Demon, Magical
Brightmaps: No
Actor modification: No
ACS: No

Code: PGE (with help from Werlynakadera)
Sounds: Nintendo (A Link To The Past), Blizzard Entertainment (Starcraft)
Sprites: Raven Software (Shadowcaster), Id Software (Doom/Doom II), Rogue Software (Strife) Team17 (Alien Breed 3D), NMN (Bug)
Sprite Edit: Dolphman
Idea Base: D&D Beholder

Description: Everyone's favorite racist balloon monster! Shoots disintegration
and petrification rays (Disintegration is fast and does good damage, while
petrification is faster at the cost of less damage), but also bites you when you
get too close.

Meant for Heretic/Hexen maps, but works fine in Doom. Thanks to my friend Dolphman for the sprites!")*

 Done. ####  File Attachment:

 File Name: [ Beholder.zip](https://www.realm667.com/forum/attachment/1528 "Beholder.zip")
 File Size:483.03 KB

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