#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_approved.png) \[SUBMISSION\] Phalanx Laser Tank

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- **CaptainToenail**
- ![CaptainToenail's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar11652.png?1696711803) Topic Author
- Wicked
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   3 years 2 weeks ago - 3 years 1 week ago [\#10797](#10797) by CaptainToenail  *[\[SUBMISSION\] Phalanx Laser Tank](https://www.realm667.com/forum/closed-submissions/1903-submission-phalanx-laser-tank#10797 "I always liked the zombie tank so I have made one for Strife.

Information:
Name: Phalanx Laser Tank
Difficulty: Hard
Connections: Strife iwad required
Summon: LaserTank
Melee: No
Distance: Projectile
Type: Human, Cybernetic, Mechanical
Brightmaps: Yes
Actor modification: None
ACS: None

Description:
The Phalanx Laser Tank is a small armoured vehicle, piloted by an Acolyte of
the Order. It is equipped with four heavy laser cannons and a top-mounted
mortar. If its armour is breached it will detonate in a fiery explosion.

Credits:
Code: Captain Toenail
GLDefs: GZDoom (lights.pk3), Captain Toenail (brightmaps)
Sounds: Strife, Freesound.org (ReadeOnly, alphatone, C3Sabertooth, IanM32)
Sprites: Strife, DN3D
Sprite Edit: Captain Toenail
Idea Base: Enjay's Zombie Tank")* was created by *CaptainToenail*

 I always liked the zombie tank so I have made one for Strife.

Information:
Name: Phalanx Laser Tank
Difficulty: Hard
Connections: Strife iwad required
Summon: LaserTank
Melee: No
Distance: Projectile
Type: Human, Cybernetic, Mechanical
Brightmaps: Yes
Actor modification: None
ACS: None

Description:
The Phalanx Laser Tank is a small armoured vehicle, piloted by an Acolyte of
the Order. It is equipped with four heavy laser cannons and a top-mounted
mortar. If its armour is breached it will detonate in a fiery explosion.

Credits:
Code: Captain Toenail
GLDefs: GZDoom (lights.pk3), Captain Toenail (brightmaps)
Sounds: Strife, Freesound.org (ReadeOnly, alphatone, C3Sabertooth, IanM32)
Sprites: Strife, DN3D
Sprite Edit: Captain Toenail
Idea Base: Enjay's Zombie Tank

- [ LASTA1.png ![LASTA1.png](https://www.realm667.com/forum/attachment/1536?download=1) ](https://www.realm667.com/forum/attachment/1536?download=1 "LASTA1.png") [ ](https://www.realm667.com/forum/attachment/1536?download=1 "LASTA1.png")

 Last edit: 3 years 1 week ago by CaptainToenail. Reason: Updated description for brightmaps and removed old file

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- **Gothic**
- ![Gothic's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar320.png?1619787674)
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   3 years 1 week ago - 3 years 1 week ago [\#10852](#10852) by Gothic  Replied by *Gothic* on topic *[\[SUBMISSION\] Phalanx Laser Tank](https://www.realm667.com/forum/closed-submissions/1903-submission-phalanx-laser-tank#10852 "I always liked the zombie tank so I have made one for Strife.

Information:
Name: Phalanx Laser Tank
Difficulty: Hard
Connections: Strife iwad required
Summon: LaserTank
Melee: No
Distance: Projectile
Type: Human, Cybernetic, Mechanical
Brightmaps: Yes
Actor modification: None
ACS: None

Description:
The Phalanx Laser Tank is a small armoured vehicle, piloted by an Acolyte of
the Order. It is equipped with four heavy laser cannons and a top-mounted
mortar. If its armour is breached it will detonate in a fiery explosion.

Credits:
Code: Captain Toenail
GLDefs: GZDoom (lights.pk3), Captain Toenail (brightmaps)
Sounds: Strife, Freesound.org (ReadeOnly, alphatone, C3Sabertooth, IanM32)
Sprites: Strife, DN3D
Sprite Edit: Captain Toenail
Idea Base: Enjay's Zombie Tank")*

 Really well made, I especially like the explosion when it dies.
I don't know if you intend this enemy to be used in OpenGL/truecolor render only, but in software mode certain parts of the sprites are full bright on dark sectors due to how the Strife palette works:
 [ ![[img](https://i.imgur.com/nweYdj7.png) ](https://i.imgur.com/nweYdj7.png "[img")

https://i.imgur.com/nweYdj7.png
 [ ![[img](https://i.imgur.com/tpTqw8s.png) ](https://i.imgur.com/tpTqw8s.png "[img")

https://i.imgur.com/tpTqw8s.png

 Last edit: 3 years 1 week ago by Gothic.

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- **CaptainToenail**
- ![CaptainToenail's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar11652.png?1696711803) Topic Author
- Wicked
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   3 years 1 week ago [\#10853](#10853) by CaptainToenail  Replied by *CaptainToenail* on topic *[\[SUBMISSION\] Phalanx Laser Tank](https://www.realm667.com/forum/closed-submissions/1903-submission-phalanx-laser-tank#10853 "I always liked the zombie tank so I have made one for Strife.

Information:
Name: Phalanx Laser Tank
Difficulty: Hard
Connections: Strife iwad required
Summon: LaserTank
Melee: No
Distance: Projectile
Type: Human, Cybernetic, Mechanical
Brightmaps: Yes
Actor modification: None
ACS: None

Description:
The Phalanx Laser Tank is a small armoured vehicle, piloted by an Acolyte of
the Order. It is equipped with four heavy laser cannons and a top-mounted
mortar. If its armour is breached it will detonate in a fiery explosion.

Credits:
Code: Captain Toenail
GLDefs: GZDoom (lights.pk3), Captain Toenail (brightmaps)
Sounds: Strife, Freesound.org (ReadeOnly, alphatone, C3Sabertooth, IanM32)
Sprites: Strife, DN3D
Sprite Edit: Captain Toenail
Idea Base: Enjay's Zombie Tank")*

 I can't see your attachments but I know exactly what you mean Gothic. I'll see if I can get it working in software mode also without sacrificing the sprite quality too much.

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- **Gothic**
- ![Gothic's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar320.png?1619787674)
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   3 years 1 week ago [\#10858](#10858) by Gothic  Replied by *Gothic* on topic *[\[SUBMISSION\] Phalanx Laser Tank](https://www.realm667.com/forum/closed-submissions/1903-submission-phalanx-laser-tank#10858 "I always liked the zombie tank so I have made one for Strife.

Information:
Name: Phalanx Laser Tank
Difficulty: Hard
Connections: Strife iwad required
Summon: LaserTank
Melee: No
Distance: Projectile
Type: Human, Cybernetic, Mechanical
Brightmaps: Yes
Actor modification: None
ACS: None

Description:
The Phalanx Laser Tank is a small armoured vehicle, piloted by an Acolyte of
the Order. It is equipped with four heavy laser cannons and a top-mounted
mortar. If its armour is breached it will detonate in a fiery explosion.

Credits:
Code: Captain Toenail
GLDefs: GZDoom (lights.pk3), Captain Toenail (brightmaps)
Sounds: Strife, Freesound.org (ReadeOnly, alphatone, C3Sabertooth, IanM32)
Sprites: Strife, DN3D
Sprite Edit: Captain Toenail
Idea Base: Enjay's Zombie Tank")*

 Huh, weird, I can see them from my end, even logged out and on mobile. Can you see the links below them?

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- **CaptainToenail**
- ![CaptainToenail's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar11652.png?1696711803) Topic Author
- Wicked
- ![Wicked](https://www.realm667.com/media/kunena/ranks/rank_81_wicked.png)

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   3 years 1 week ago - 3 years 1 week ago [\#10863](#10863) by CaptainToenail  Replied by *CaptainToenail* on topic *[\[SUBMISSION\] Phalanx Laser Tank](https://www.realm667.com/forum/closed-submissions/1903-submission-phalanx-laser-tank#10863 "I always liked the zombie tank so I have made one for Strife.

Information:
Name: Phalanx Laser Tank
Difficulty: Hard
Connections: Strife iwad required
Summon: LaserTank
Melee: No
Distance: Projectile
Type: Human, Cybernetic, Mechanical
Brightmaps: Yes
Actor modification: None
ACS: None

Description:
The Phalanx Laser Tank is a small armoured vehicle, piloted by an Acolyte of
the Order. It is equipped with four heavy laser cannons and a top-mounted
mortar. If its armour is breached it will detonate in a fiery explosion.

Credits:
Code: Captain Toenail
GLDefs: GZDoom (lights.pk3), Captain Toenail (brightmaps)
Sounds: Strife, Freesound.org (ReadeOnly, alphatone, C3Sabertooth, IanM32)
Sprites: Strife, DN3D
Sprite Edit: Captain Toenail
Idea Base: Enjay's Zombie Tank")*

 My regular web browser wasn't loading them for some reason. I can see your screenshots with Edge.

Here is the updated version. The default sprites have been converted to Strife's palette and the rogue glowing pixels removed. I also used this as opportunity to make the headlights glow.

I have also retained the original sprites in a backup folder for anyone making a GZDoom exclusive mod.

- [ ...xLaserTank.zip ](https://www.realm667.com/forum/attachment/1567?download=1 "...xLaserTank.zip") [ ](https://www.realm667.com/forum/attachment/1567?download=1 "...xLaserTank.zip")

 Last edit: 3 years 1 week ago by CaptainToenail. Reason: Forgot the brightmaps for glmode - updated

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- **Gothic**
- ![Gothic's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar320.png?1619787674)
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   3 years 4 days ago [\#10871](#10871) by Gothic  Replied by *Gothic* on topic *[\[SUBMISSION\] Phalanx Laser Tank](https://www.realm667.com/forum/closed-submissions/1903-submission-phalanx-laser-tank#10871 "I always liked the zombie tank so I have made one for Strife.

Information:
Name: Phalanx Laser Tank
Difficulty: Hard
Connections: Strife iwad required
Summon: LaserTank
Melee: No
Distance: Projectile
Type: Human, Cybernetic, Mechanical
Brightmaps: Yes
Actor modification: None
ACS: None

Description:
The Phalanx Laser Tank is a small armoured vehicle, piloted by an Acolyte of
the Order. It is equipped with four heavy laser cannons and a top-mounted
mortar. If its armour is breached it will detonate in a fiery explosion.

Credits:
Code: Captain Toenail
GLDefs: GZDoom (lights.pk3), Captain Toenail (brightmaps)
Sounds: Strife, Freesound.org (ReadeOnly, alphatone, C3Sabertooth, IanM32)
Sprites: Strife, DN3D
Sprite Edit: Captain Toenail
Idea Base: Enjay's Zombie Tank")*

 I edited the truecolor sprites to patch the glowing pixels with the paletted ones, so in can look good on hardware and software renders, can those be used instead of having 2 separate sprite sets?

####  Attachment not found

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- **CaptainToenail**
- ![CaptainToenail's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar11652.png?1696711803) Topic Author
- Wicked
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   3 years 4 days ago [\#10872](#10872) by CaptainToenail  Replied by *CaptainToenail* on topic *[\[SUBMISSION\] Phalanx Laser Tank](https://www.realm667.com/forum/closed-submissions/1903-submission-phalanx-laser-tank#10872 "I always liked the zombie tank so I have made one for Strife.

Information:
Name: Phalanx Laser Tank
Difficulty: Hard
Connections: Strife iwad required
Summon: LaserTank
Melee: No
Distance: Projectile
Type: Human, Cybernetic, Mechanical
Brightmaps: Yes
Actor modification: None
ACS: None

Description:
The Phalanx Laser Tank is a small armoured vehicle, piloted by an Acolyte of
the Order. It is equipped with four heavy laser cannons and a top-mounted
mortar. If its armour is breached it will detonate in a fiery explosion.

Credits:
Code: Captain Toenail
GLDefs: GZDoom (lights.pk3), Captain Toenail (brightmaps)
Sounds: Strife, Freesound.org (ReadeOnly, alphatone, C3Sabertooth, IanM32)
Sprites: Strife, DN3D
Sprite Edit: Captain Toenail
Idea Base: Enjay's Zombie Tank")*

 Even better! Yes definitely use that one.

How did you manage to dictate what pixels glow in software mode without converting it to the Strife palette?

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- **Gothic**
- ![Gothic's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar320.png?1619787674)
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   3 years 4 days ago [\#10875](#10875) by Gothic  Replied by *Gothic* on topic *[\[SUBMISSION\] Phalanx Laser Tank](https://www.realm667.com/forum/closed-submissions/1903-submission-phalanx-laser-tank#10875 "I always liked the zombie tank so I have made one for Strife.

Information:
Name: Phalanx Laser Tank
Difficulty: Hard
Connections: Strife iwad required
Summon: LaserTank
Melee: No
Distance: Projectile
Type: Human, Cybernetic, Mechanical
Brightmaps: Yes
Actor modification: None
ACS: None

Description:
The Phalanx Laser Tank is a small armoured vehicle, piloted by an Acolyte of
the Order. It is equipped with four heavy laser cannons and a top-mounted
mortar. If its armour is breached it will detonate in a fiery explosion.

Credits:
Code: Captain Toenail
GLDefs: GZDoom (lights.pk3), Captain Toenail (brightmaps)
Sounds: Strife, Freesound.org (ReadeOnly, alphatone, C3Sabertooth, IanM32)
Sprites: Strife, DN3D
Sprite Edit: Captain Toenail
Idea Base: Enjay's Zombie Tank")*

 I actually had to convert them, then translate the problematic colors to something I could identify later:
 [ ![[img](https://i.imgur.com/Ggt4Rge.png) ](https://i.imgur.com/Ggt4Rge.png "[img")

https://imgur.com/Ggt4Rge
The colors in the last row glow in the dark.
Then I had to do some copy paste in Paint.net with the original sprites and your edits.
Now it looks good in software, and great in hardware render. Truecolor users will have to deal with the lights turned off, though.
Anyway, [ added](https://www.realm667.com/en/repository-18489/beastiary-mainmenu-136-69621/strife-style-mainmenu-173-3492/2552-phalanx-laser-tank)

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