#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_approved.png) UAC Smg

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- **Icws666oadw**
- ![Icws666oadw's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar11843.jpg?1781761168) Topic Author
- Dark Imp
- ![Dark Imp](https://www.realm667.com/media/kunena/ranks/rank_41_darkimp.png)

 Less More- Posts: 11
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   3 years 1 week ago - 3 years 1 week ago [\#10808](#10808) by Icws666oadw  *[UAC Smg](https://www.realm667.com/forum/closed-submissions/1907-uac-smg#10808 "Name: UAC Smg

Class: 4
Type: Hitscan
Palette: Doom
Summon: SidewaySmg
Ammo Type: Clip
Altfire: No
Powered Mode: No
Brightmaps: No
Actor modification: No
ACS: No

Credits:
Code: DoomDev667
Sounds: Id Software
Sprites: Dr. Cosmobyte
Sprite Edit: DoomDev667
Idea Base: A fast, and Souped up SMG.

Description:
A rlly fast smg to clear out rooms in seconds.")* was created by *Icws666oadw*

 Name: UAC Smg
Class: 4
Type: Hitscan
Palette: Doom
Summon: SidewaySmg
Ammo Type: Clip
Altfire: No
Powered Mode: No
Brightmaps: No
Actor modification: No
ACS: No

Credits:
Code: DoomDev667
Sounds: Id Software
Sprites: Dr. Cosmobyte
Sprite Edit: DoomDev667
Idea Base: A fast, and Souped up SMG.

Description:
A rlly fast smg to clear out rooms in seconds.  [ ![thumb.png](https://www.realm667.com/forum/attachment/1549) ](https://www.realm667.com/forum/attachment/1549 "thumb.png")

####  File Attachment:

 File Name: [ SideSmg.zip](https://www.realm667.com/forum/attachment/1550 "SideSmg.zip")
 File Size:39.11 KB

 Last edit: 3 years 1 week ago by Icws666oadw.

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- **BFG Major Mike**
- ![BFG Major Mike's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar12159.jpg?1767167089)
- BFG Commando
- ![BFG Commando](https://www.realm667.com/media/kunena/ranks/rank_8_bfgcommando.png)

 Less More- Posts: 163
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   3 years 1 week ago [\#10809](#10809) by BFG Major Mike  Replied by *BFG Major Mike* on topic *[UAC Smg](https://www.realm667.com/forum/closed-submissions/1907-uac-smg#10809 "Name: UAC Smg

Class: 4
Type: Hitscan
Palette: Doom
Summon: SidewaySmg
Ammo Type: Clip
Altfire: No
Powered Mode: No
Brightmaps: No
Actor modification: No
ACS: No

Credits:
Code: DoomDev667
Sounds: Id Software
Sprites: Dr. Cosmobyte
Sprite Edit: DoomDev667
Idea Base: A fast, and Souped up SMG.

Description:
A rlly fast smg to clear out rooms in seconds.")*

 Now THIS is epic

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8xOTA3LXVhYy1zbWc=&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **BFG Major Mike**
- ![BFG Major Mike's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar12159.jpg?1767167089)
- BFG Commando
- ![BFG Commando](https://www.realm667.com/media/kunena/ranks/rank_8_bfgcommando.png)

 Less More- Posts: 163
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   3 years 1 week ago [\#10810](#10810) by BFG Major Mike  Replied by *BFG Major Mike* on topic *[UAC Smg](https://www.realm667.com/forum/closed-submissions/1907-uac-smg#10810 "Name: UAC Smg

Class: 4
Type: Hitscan
Palette: Doom
Summon: SidewaySmg
Ammo Type: Clip
Altfire: No
Powered Mode: No
Brightmaps: No
Actor modification: No
ACS: No

Credits:
Code: DoomDev667
Sounds: Id Software
Sprites: Dr. Cosmobyte
Sprite Edit: DoomDev667
Idea Base: A fast, and Souped up SMG.

Description:
A rlly fast smg to clear out rooms in seconds.")*

 So I tested it out, I, fucking, LOVE IT, now, hear me out, what if you made dual wield sprites

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- **Gunslahyer\_Pi**
- ![Gunslahyer_Pi's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar11830.png?1640056844)
- BFG Commando
- ![BFG Commando](https://www.realm667.com/media/kunena/ranks/rank_8_bfgcommando.png)

 Less More- Posts: 172
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   3 years 1 week ago - 3 years 1 week ago [\#10811](#10811) by Gunslahyer\_Pi  Replied by *Gunslahyer\_Pi* on topic *[UAC Smg](https://www.realm667.com/forum/closed-submissions/1907-uac-smg#10811 "Name: UAC Smg

Class: 4
Type: Hitscan
Palette: Doom
Summon: SidewaySmg
Ammo Type: Clip
Altfire: No
Powered Mode: No
Brightmaps: No
Actor modification: No
ACS: No

Credits:
Code: DoomDev667
Sounds: Id Software
Sprites: Dr. Cosmobyte
Sprite Edit: DoomDev667
Idea Base: A fast, and Souped up SMG.

Description:
A rlly fast smg to clear out rooms in seconds.")*

 This one gives me Sten machine gun vibes. I'll test it soon.

Update: Tested it. If you want your bullet spread set to what it is, I'd suggest using A_Quake with high values to really shake the crap out of the screen. This will look less awkward having a gun that operates in a vanilla fashion.

Good sprite work, average gun fire sound but solid effort overall. Will make a nice addition to the gallery.

 Last edit: 3 years 1 week ago by Gunslahyer\_Pi. Reason: Because I said so.

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- **Gothic**
- ![Gothic's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar320.png?1619787674)
- Moderator
- ![Moderator](https://www.realm667.com/media/kunena/ranks/rank_20_barrel.png)

 Less More- Posts: 1329
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   2 years 11 months ago [\#10956](#10956) by Gothic  Replied by *Gothic* on topic *[UAC Smg](https://www.realm667.com/forum/closed-submissions/1907-uac-smg#10956 "Name: UAC Smg

Class: 4
Type: Hitscan
Palette: Doom
Summon: SidewaySmg
Ammo Type: Clip
Altfire: No
Powered Mode: No
Brightmaps: No
Actor modification: No
ACS: No

Credits:
Code: DoomDev667
Sounds: Id Software
Sprites: Dr. Cosmobyte
Sprite Edit: DoomDev667
Idea Base: A fast, and Souped up SMG.

Description:
A rlly fast smg to clear out rooms in seconds.")*

 [ Added](https://www.realm667.com/en/repository-18489/armory-mainmenu-157-97317/doom-style-mainmenu-158-94349/2559-sideway-smg)

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