#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_rejected.png) \[SUBMISSION\] S-96 (Strife Rifle)

##

- **WimpyDoomguy**
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   3 years 1 week ago - 3 years 1 week ago [\#10819](#10819) by WimpyDoomguy  *[\[SUBMISSION\] S-96 (Strife Rifle)](https://www.realm667.com/forum/closed-submissions/1909-submission-s-96-strife-rifle#10819 "Information:

Name: S-96
Class: 4
Type: Hitscan
Palette: Truecolour,Doom,Strife
Summon: StrifeRifle
Ammo Type: Clip
Altfire: Yes, it's a charged shot that fires a LOT of shrapnel. Horrible with single target but great in groups. Uses 40 bullets.
Powered Mode: None
Brightmaps: None
Actor modification: None
ACS: None

Credits:
Code: YourAverageMoron
Sounds: Ghastly_Dragon's Strife Pistol, Youtube
Sprites: Strife
Sprite Edit: YourAverageMoron
Idea Base: I want other games to be compatible with Doom.

Description:
It's a heavily modified Strife rifle. It has a much faster firing rate, and has the same damage as the Chaingun per shot. It has a equip/dequip animation and sound, which might be a little bit weird for some people. There's an optional roll knockback option for those who want powerful recoil. I tried to learn from my previous frick-ups so I followed everybody's feedback.

This is submitted on behalf of YourAverageMoron, as he's busy with school.

Sprites:

New version (with altfire)")* was created by *WimpyDoomguy*

 Information:
Name: S-96
Class: 4
Type: Hitscan
Palette: Truecolour,Doom,Strife
Summon: StrifeRifle
Ammo Type: Clip
Altfire: Yes, it's a charged shot that fires a LOT of shrapnel. Horrible with single target but great in groups. Uses 40 bullets.
Powered Mode: None
Brightmaps: None
Actor modification: None
ACS: None

Credits:
Code: YourAverageMoron
Sounds: Ghastly_Dragon's Strife Pistol, Youtube
Sprites: Strife
Sprite Edit: YourAverageMoron
Idea Base: I want other games to be compatible with Doom.

Description:
It's a heavily modified Strife rifle. It has a much faster firing rate, and has the same damage as the Chaingun per shot. It has a equip/dequip animation and sound, which might be a little bit weird for some people. There's an optional roll knockback option for those who want powerful recoil. I tried to learn from my previous frick-ups so I followed everybody's feedback.

This is submitted on behalf of YourAverageMoron, as he's busy with school.

Sprites:
 [ ![MCHGA0.png](https://www.realm667.com/forum/attachment/1555) ](https://www.realm667.com/forum/attachment/1555 "MCHGA0.png")

 [ ![MCHGG0.png](https://www.realm667.com/forum/attachment/1554) ](https://www.realm667.com/forum/attachment/1554 "MCHGG0.png")

####  File Attachment:

 File Name: [ StrifeRifle.zip](https://www.realm667.com/forum/attachment/1556 "StrifeRifle.zip")
 File Size:92.4 KB

New version (with altfire)

####  File Attachment:

 File Name: [ ShrapnelShot.zip](https://www.realm667.com/forum/attachment/1557 "ShrapnelShot.zip")
 File Size:103.02 KB

 Last edit: 3 years 1 week ago by WimpyDoomguy.

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   3 years 1 week ago [\#10820](#10820) by Margaret Thatcher  Replied by *Margaret Thatcher* on topic *[\[SUBMISSION\] S-96 (Strife Rifle)](https://www.realm667.com/forum/closed-submissions/1909-submission-s-96-strife-rifle#10820 "Information:

Name: S-96
Class: 4
Type: Hitscan
Palette: Truecolour,Doom,Strife
Summon: StrifeRifle
Ammo Type: Clip
Altfire: Yes, it's a charged shot that fires a LOT of shrapnel. Horrible with single target but great in groups. Uses 40 bullets.
Powered Mode: None
Brightmaps: None
Actor modification: None
ACS: None

Credits:
Code: YourAverageMoron
Sounds: Ghastly_Dragon's Strife Pistol, Youtube
Sprites: Strife
Sprite Edit: YourAverageMoron
Idea Base: I want other games to be compatible with Doom.

Description:
It's a heavily modified Strife rifle. It has a much faster firing rate, and has the same damage as the Chaingun per shot. It has a equip/dequip animation and sound, which might be a little bit weird for some people. There's an optional roll knockback option for those who want powerful recoil. I tried to learn from my previous frick-ups so I followed everybody's feedback.

This is submitted on behalf of YourAverageMoron, as he's busy with school.

Sprites:

New version (with altfire)")*

 It's a good sprite edit, but it's also a bit bland. Where's the unique qualities? Does it have explosive rounds? Armor piercing? Burst fire?

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   3 years 1 week ago [\#10821](#10821) by WimpyDoomguy  Replied by *WimpyDoomguy* on topic *[\[SUBMISSION\] S-96 (Strife Rifle)](https://www.realm667.com/forum/closed-submissions/1909-submission-s-96-strife-rifle#10821 "Information:

Name: S-96
Class: 4
Type: Hitscan
Palette: Truecolour,Doom,Strife
Summon: StrifeRifle
Ammo Type: Clip
Altfire: Yes, it's a charged shot that fires a LOT of shrapnel. Horrible with single target but great in groups. Uses 40 bullets.
Powered Mode: None
Brightmaps: None
Actor modification: None
ACS: None

Credits:
Code: YourAverageMoron
Sounds: Ghastly_Dragon's Strife Pistol, Youtube
Sprites: Strife
Sprite Edit: YourAverageMoron
Idea Base: I want other games to be compatible with Doom.

Description:
It's a heavily modified Strife rifle. It has a much faster firing rate, and has the same damage as the Chaingun per shot. It has a equip/dequip animation and sound, which might be a little bit weird for some people. There's an optional roll knockback option for those who want powerful recoil. I tried to learn from my previous frick-ups so I followed everybody's feedback.

This is submitted on behalf of YourAverageMoron, as he's busy with school.

Sprites:

New version (with altfire)")*

 ah god dammit
i thought people didn't like burst fire because of the feedback I got on the Ranger Assault Rifle
I can make an altfire that switches between burst and auto?

WAIT NO GENIUS IDEA
when the bullet lands, it fires debris in all directions, maybe for extra damage while you sting the monsters with your pump gun
debris would obviously deal a lot less damage

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   3 years 1 week ago [\#10822](#10822) by Margaret Thatcher  Replied by *Margaret Thatcher* on topic *[\[SUBMISSION\] S-96 (Strife Rifle)](https://www.realm667.com/forum/closed-submissions/1909-submission-s-96-strife-rifle#10822 "Information:

Name: S-96
Class: 4
Type: Hitscan
Palette: Truecolour,Doom,Strife
Summon: StrifeRifle
Ammo Type: Clip
Altfire: Yes, it's a charged shot that fires a LOT of shrapnel. Horrible with single target but great in groups. Uses 40 bullets.
Powered Mode: None
Brightmaps: None
Actor modification: None
ACS: None

Credits:
Code: YourAverageMoron
Sounds: Ghastly_Dragon's Strife Pistol, Youtube
Sprites: Strife
Sprite Edit: YourAverageMoron
Idea Base: I want other games to be compatible with Doom.

Description:
It's a heavily modified Strife rifle. It has a much faster firing rate, and has the same damage as the Chaingun per shot. It has a equip/dequip animation and sound, which might be a little bit weird for some people. There's an optional roll knockback option for those who want powerful recoil. I tried to learn from my previous frick-ups so I followed everybody's feedback.

This is submitted on behalf of YourAverageMoron, as he's busy with school.

Sprites:

New version (with altfire)")*

 Different description: The S-96, or "Shrapnel Shot", uses bullets designed to split apart on contact with solid objects, piercing armor and scattering painful debris. Regular fire spreads around to deal with crowds, while alternate fire allows for a quick, accurate 3-round burst that sends meatier foes reeling.

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   3 years 1 week ago [\#10823](#10823) by WimpyDoomguy  Replied by *WimpyDoomguy* on topic *[\[SUBMISSION\] S-96 (Strife Rifle)](https://www.realm667.com/forum/closed-submissions/1909-submission-s-96-strife-rifle#10823 "Information:

Name: S-96
Class: 4
Type: Hitscan
Palette: Truecolour,Doom,Strife
Summon: StrifeRifle
Ammo Type: Clip
Altfire: Yes, it's a charged shot that fires a LOT of shrapnel. Horrible with single target but great in groups. Uses 40 bullets.
Powered Mode: None
Brightmaps: None
Actor modification: None
ACS: None

Credits:
Code: YourAverageMoron
Sounds: Ghastly_Dragon's Strife Pistol, Youtube
Sprites: Strife
Sprite Edit: YourAverageMoron
Idea Base: I want other games to be compatible with Doom.

Description:
It's a heavily modified Strife rifle. It has a much faster firing rate, and has the same damage as the Chaingun per shot. It has a equip/dequip animation and sound, which might be a little bit weird for some people. There's an optional roll knockback option for those who want powerful recoil. I tried to learn from my previous frick-ups so I followed everybody's feedback.

This is submitted on behalf of YourAverageMoron, as he's busy with school.

Sprites:

New version (with altfire)")*

 aLRIGHT, I'LL GET yOURaVERAGEmORON TO WORK ON IT NOW. tHANK YOU.

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   3 years 1 week ago [\#10824](#10824) by WimpyDoomguy  Replied by *WimpyDoomguy* on topic *[\[SUBMISSION\] S-96 (Strife Rifle)](https://www.realm667.com/forum/closed-submissions/1909-submission-s-96-strife-rifle#10824 "Information:

Name: S-96
Class: 4
Type: Hitscan
Palette: Truecolour,Doom,Strife
Summon: StrifeRifle
Ammo Type: Clip
Altfire: Yes, it's a charged shot that fires a LOT of shrapnel. Horrible with single target but great in groups. Uses 40 bullets.
Powered Mode: None
Brightmaps: None
Actor modification: None
ACS: None

Credits:
Code: YourAverageMoron
Sounds: Ghastly_Dragon's Strife Pistol, Youtube
Sprites: Strife
Sprite Edit: YourAverageMoron
Idea Base: I want other games to be compatible with Doom.

Description:
It's a heavily modified Strife rifle. It has a much faster firing rate, and has the same damage as the Chaingun per shot. It has a equip/dequip animation and sound, which might be a little bit weird for some people. There's an optional roll knockback option for those who want powerful recoil. I tried to learn from my previous frick-ups so I followed everybody's feedback.

This is submitted on behalf of YourAverageMoron, as he's busy with school.

Sprites:

New version (with altfire)")*

 Made an altfire that fires a LOT of shrapnel.

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8xOTA5LXN1Ym1pc3Npb24tcy05Ni1zdHJpZmUtcmlmbGU/c3RhcnQ9MA==&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

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   2 years 11 months ago [\#10955](#10955) by Gothic  Replied by *Gothic* on topic *[\[SUBMISSION\] S-96 (Strife Rifle)](https://www.realm667.com/forum/closed-submissions/1909-submission-s-96-strife-rifle#10955 "Information:

Name: S-96
Class: 4
Type: Hitscan
Palette: Truecolour,Doom,Strife
Summon: StrifeRifle
Ammo Type: Clip
Altfire: Yes, it's a charged shot that fires a LOT of shrapnel. Horrible with single target but great in groups. Uses 40 bullets.
Powered Mode: None
Brightmaps: None
Actor modification: None
ACS: None

Credits:
Code: YourAverageMoron
Sounds: Ghastly_Dragon's Strife Pistol, Youtube
Sprites: Strife
Sprite Edit: YourAverageMoron
Idea Base: I want other games to be compatible with Doom.

Description:
It's a heavily modified Strife rifle. It has a much faster firing rate, and has the same damage as the Chaingun per shot. It has a equip/dequip animation and sound, which might be a little bit weird for some people. There's an optional roll knockback option for those who want powerful recoil. I tried to learn from my previous frick-ups so I followed everybody's feedback.

This is submitted on behalf of YourAverageMoron, as he's busy with school.

Sprites:

New version (with altfire)")*

 The altfire is pretty overpowered, it fires both bullets and fast projectiles at the same time and you can basically kill a Cyberdemon with 80 or less bullets. You should just make it fire shrapnel shots and use 80 bullets instead of 40.
The DebrisBullet should inherit from [ FastProjectile](https://zdoom.org/wiki/Classes:FastProjectile) to avoid aiming issues.

Also this might just be me, but I'm not into the Strife sprites too much, some Strife weapons look like plastic.

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   2 years 10 months ago [\#10980](#10980) by Gunslahyer\_Pi  Replied by *Gunslahyer\_Pi* on topic *[\[SUBMISSION\] S-96 (Strife Rifle)](https://www.realm667.com/forum/closed-submissions/1909-submission-s-96-strife-rifle#10980 "Information:

Name: S-96
Class: 4
Type: Hitscan
Palette: Truecolour,Doom,Strife
Summon: StrifeRifle
Ammo Type: Clip
Altfire: Yes, it's a charged shot that fires a LOT of shrapnel. Horrible with single target but great in groups. Uses 40 bullets.
Powered Mode: None
Brightmaps: None
Actor modification: None
ACS: None

Credits:
Code: YourAverageMoron
Sounds: Ghastly_Dragon's Strife Pistol, Youtube
Sprites: Strife
Sprite Edit: YourAverageMoron
Idea Base: I want other games to be compatible with Doom.

Description:
It's a heavily modified Strife rifle. It has a much faster firing rate, and has the same damage as the Chaingun per shot. It has a equip/dequip animation and sound, which might be a little bit weird for some people. There's an optional roll knockback option for those who want powerful recoil. I tried to learn from my previous frick-ups so I followed everybody's feedback.

This is submitted on behalf of YourAverageMoron, as he's busy with school.

Sprites:

New version (with altfire)")*

 Tested.

I have to agree. Whilst the gun is pleasing and the primary fire is crunchy. Alt fire is a bit too beefy. Try adding a crapload of recoil to the alt fire. There has to be a trade off if you choose to have that much damage.

Remember, weapons must have a standard balance prerequisite to qualify here. After that, it's up to the community to mod it how they see fit.

It's a great gun. Alter the alt fire properties and this will be a great addition.

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   2 years 5 months ago [\#11560](#11560) by Gothic  Replied by *Gothic* on topic *[\[SUBMISSION\] S-96 (Strife Rifle)](https://www.realm667.com/forum/closed-submissions/1909-submission-s-96-strife-rifle#11560 "Information:

Name: S-96
Class: 4
Type: Hitscan
Palette: Truecolour,Doom,Strife
Summon: StrifeRifle
Ammo Type: Clip
Altfire: Yes, it's a charged shot that fires a LOT of shrapnel. Horrible with single target but great in groups. Uses 40 bullets.
Powered Mode: None
Brightmaps: None
Actor modification: None
ACS: None

Credits:
Code: YourAverageMoron
Sounds: Ghastly_Dragon's Strife Pistol, Youtube
Sprites: Strife
Sprite Edit: YourAverageMoron
Idea Base: I want other games to be compatible with Doom.

Description:
It's a heavily modified Strife rifle. It has a much faster firing rate, and has the same damage as the Chaingun per shot. It has a equip/dequip animation and sound, which might be a little bit weird for some people. There's an optional roll knockback option for those who want powerful recoil. I tried to learn from my previous frick-ups so I followed everybody's feedback.

This is submitted on behalf of YourAverageMoron, as he's busy with school.

Sprites:

New version (with altfire)")*

 Any update on this?

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   2 years 5 months ago [\#11598](#11598) by Gunslahyer\_Pi  Replied by *Gunslahyer\_Pi* on topic *[\[SUBMISSION\] S-96 (Strife Rifle)](https://www.realm667.com/forum/closed-submissions/1909-submission-s-96-strife-rifle#11598 "Information:

Name: S-96
Class: 4
Type: Hitscan
Palette: Truecolour,Doom,Strife
Summon: StrifeRifle
Ammo Type: Clip
Altfire: Yes, it's a charged shot that fires a LOT of shrapnel. Horrible with single target but great in groups. Uses 40 bullets.
Powered Mode: None
Brightmaps: None
Actor modification: None
ACS: None

Credits:
Code: YourAverageMoron
Sounds: Ghastly_Dragon's Strife Pistol, Youtube
Sprites: Strife
Sprite Edit: YourAverageMoron
Idea Base: I want other games to be compatible with Doom.

Description:
It's a heavily modified Strife rifle. It has a much faster firing rate, and has the same damage as the Chaingun per shot. It has a equip/dequip animation and sound, which might be a little bit weird for some people. There's an optional roll knockback option for those who want powerful recoil. I tried to learn from my previous frick-ups so I followed everybody's feedback.

This is submitted on behalf of YourAverageMoron, as he's busy with school.

Sprites:

New version (with altfire)")*

 I would be happy to take this one over;

With the author's permission of course.

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