#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_rejected.png) Unmaykr

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- **PhoenixCyanFire**
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   2 years 5 months ago [\#11544](#11544) by PhoenixCyanFire  *[Unmaykr](https://www.realm667.com/forum/closed-submissions/2007-unmaykr#11544 "Unmaykr. Not good at descriptions but basically, this is the Unmaykr from doom 64 but with sprites that fit the classic doom style.

credits go to Zrrion The Insect for the sprites (was given permission to use)

I spent like 12 hours working on this, this is my first submission to the site, I hope its satisfactory")* was created by *PhoenixCyanFire*

 Unmaykr. Not good at descriptions but basically, this is the Unmaykr from doom 64 but with sprites that fit the classic doom style.

credits go to Zrrion The Insect for the sprites (was given permission to use)

I spent like 12 hours working on this, this is my first submission to the site, I hope its satisfactory

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- **mattbratt11**
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   2 years 5 months ago - 2 years 5 months ago [\#11545](#11545) by mattbratt11  Replied by *mattbratt11* on topic *[Unmackr](https://www.realm667.com/forum/closed-submissions/2007-unmaykr#11545 "Unmaykr. Not good at descriptions but basically, this is the Unmaykr from doom 64 but with sprites that fit the classic doom style.

credits go to Zrrion The Insect for the sprites (was given permission to use)

I spent like 12 hours working on this, this is my first submission to the site, I hope its satisfactory")*

 Where's the link?

 Last edit: 2 years 5 months ago by mattbratt11. Reason: Where's the Link?

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- **Gunslahyer\_Pi**
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   2 years 5 months ago [\#11546](#11546) by Gunslahyer\_Pi  Replied by *Gunslahyer\_Pi* on topic *[Unmaykr](https://www.realm667.com/forum/closed-submissions/2007-unmaykr#11546 "Unmaykr. Not good at descriptions but basically, this is the Unmaykr from doom 64 but with sprites that fit the classic doom style.

credits go to Zrrion The Insect for the sprites (was given permission to use)

I spent like 12 hours working on this, this is my first submission to the site, I hope its satisfactory")*

 Make sure to add the thumbnail, download link to the file and add [Submission] to your topic header.

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- **PhoenixCyanFire**
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- Wraith
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   2 years 5 months ago [\#11549](#11549) by PhoenixCyanFire  Replied by *PhoenixCyanFire* on topic *[\[SUBMISSION\] Unmaykr](https://www.realm667.com/forum/closed-submissions/2007-unmaykr#11549 "Unmaykr. Not good at descriptions but basically, this is the Unmaykr from doom 64 but with sprites that fit the classic doom style.

credits go to Zrrion The Insect for the sprites (was given permission to use)

I spent like 12 hours working on this, this is my first submission to the site, I hope its satisfactory")*

 Sorry im still very new to Realm667. I thought that uploading it as an attachment would allow people to download it, but it seems not. here is a thumbnail for ithttps://cdn.discordapp.com/attachments/714914005914746880/1209197122591658015/Entryway_-_DOOM_2__Hell_on_Earth_2024-02-19_12-55-22.mp4?ex=65e60b93

####  File Attachment:

 File Name: [ Unmaykr.zip](https://www.realm667.com/forum/attachment/1965 "Unmaykr.zip")
 File Size:207.72 KB

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- **PhoenixCyanFire**
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- Wraith
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   2 years 5 months ago [\#11550](#11550) by PhoenixCyanFire  Replied by *PhoenixCyanFire* on topic *[\[SUBMISSION\] Unmaykr](https://www.realm667.com/forum/closed-submissions/2007-unmaykr#11550 "Unmaykr. Not good at descriptions but basically, this is the Unmaykr from doom 64 but with sprites that fit the classic doom style.

credits go to Zrrion The Insect for the sprites (was given permission to use)

I spent like 12 hours working on this, this is my first submission to the site, I hope its satisfactory")*

 In case you dont want to see the video i posted of the weapon

here is a actual picture for thumbnail

 [ ![UNMKA0.png](https://www.realm667.com/forum/attachment/1966) ](https://www.realm667.com/forum/attachment/1966 "UNMKA0.png")

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- **PhoenixCyanFire**
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- Wraith
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   2 years 5 months ago [\#11552](#11552) by PhoenixCyanFire  Replied by *PhoenixCyanFire* on topic *[\[SUBMISSION/UPDATE\] Unmaykr](https://www.realm667.com/forum/closed-submissions/2007-unmaykr#11552 "Unmaykr. Not good at descriptions but basically, this is the Unmaykr from doom 64 but with sprites that fit the classic doom style.

credits go to Zrrion The Insect for the sprites (was given permission to use)

I spent like 12 hours working on this, this is my first submission to the site, I hope its satisfactory")*

 Updated the mod here with some new features, and organized its layout.

####  File Attachment:

 File Name: [ Unmaykr.zip](https://www.realm667.com/forum/attachment/1967 "Unmaykr.zip")
 File Size:605.55 KB

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- **Gothic**
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   2 years 5 months ago [\#11557](#11557) by Gothic  Replied by *Gothic* on topic *[Unmaykr](https://www.realm667.com/forum/closed-submissions/2007-unmaykr#11557 "Unmaykr. Not good at descriptions but basically, this is the Unmaykr from doom 64 but with sprites that fit the classic doom style.

credits go to Zrrion The Insect for the sprites (was given permission to use)

I spent like 12 hours working on this, this is my first submission to the site, I hope its satisfactory")*

 Please follow the [ submission template](https://www.realm667.com/en/kunena/armory/5-sticky-read-this-armory-submission-rules-sticky) in your threads and don't forget the info and credits lump inside the file.
There is a defined script for "AmmoFactor" that doesn't seem to do anything, and a "cvarcheck" that's not closed properly. There are also actors for HUD icons that don't appear on screen.
Was this ripped from another mod? If so, please link to it. Otherwise you should get rid of all the unused code to not clutter your submission.
Sounds need to be converted to ogg.

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- **PhoenixCyanFire**
- ![PhoenixCyanFire's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar12212.png?1708365223) Topic Author
- Wraith
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   2 years 5 months ago [\#11569](#11569) by PhoenixCyanFire  Replied by *PhoenixCyanFire* on topic *[Unmaykr](https://www.realm667.com/forum/closed-submissions/2007-unmaykr#11569 "Unmaykr. Not good at descriptions but basically, this is the Unmaykr from doom 64 but with sprites that fit the classic doom style.

credits go to Zrrion The Insect for the sprites (was given permission to use)

I spent like 12 hours working on this, this is my first submission to the site, I hope its satisfactory")*

 Some of it was ripped from another mod (with permission) and it was given credit. I will try to fix this though. thank you.

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- **PhoenixCyanFire**
- ![PhoenixCyanFire's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar12212.png?1708365223) Topic Author
- Wraith
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   2 years 5 months ago [\#11570](#11570) by PhoenixCyanFire  Replied by *PhoenixCyanFire* on topic *[Unmaykr](https://www.realm667.com/forum/closed-submissions/2007-unmaykr#11570 "Unmaykr. Not good at descriptions but basically, this is the Unmaykr from doom 64 but with sprites that fit the classic doom style.

credits go to Zrrion The Insect for the sprites (was given permission to use)

I spent like 12 hours working on this, this is my first submission to the site, I hope its satisfactory")*

 I thought FLAC sounds were fine?

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- **PhoenixCyanFire**
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- Wraith
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   2 years 5 months ago [\#11571](#11571) by PhoenixCyanFire  Replied by *PhoenixCyanFire* on topic *[Unmaykr](https://www.realm667.com/forum/closed-submissions/2007-unmaykr#11571 "Unmaykr. Not good at descriptions but basically, this is the Unmaykr from doom 64 but with sprites that fit the classic doom style.

credits go to Zrrion The Insect for the sprites (was given permission to use)

I spent like 12 hours working on this, this is my first submission to the site, I hope its satisfactory")*

 HUD stuff was made by my friend ThatOneGuy on Discord. Its going to be included in a future update to the mod, But not at the current time. If you wish for me to remove the files I can remove those files. They just exist as placeholders for now until I can get HUD textures made to place the Key Icons in.

As for AmmoFactor, It was supposed to be an ACS that enabled the Pickup sprites to rotate but I wasn't a fan of that so I removed it. ACS has been removed now, Will send a updated version with the specified changes soon

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