#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_approved.png) Hotchkiss HMG

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- **BFG Major Mike**
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- BFG Commando
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   2 years 4 months ago - 2 years 4 months ago [\#11682](#11682) by BFG Major Mike  *[Hotchkiss HMG](https://www.realm667.com/forum/closed-submissions/2023-hotchkiss-hmg#11682 "Info:

Name: Hotchkiss M1914
Class: 4
Type: Hitscan
Palette: DooM
Summon: HotchkissHMG
Ammo Type: Clip
Altfire: No
Powered Mode: No
Brightmaps: No
Actor Modification: No
ACS: No

Credits:
Submitted: BFGMajorMike
Code: BFGMajorMike
Sounds: Winchester Yellowboy, (Page 6 of the Doom Armory), Ubisoft's Call of Juarez
Sprites: BFGMajorMike
Idea Base: The Project im doing, the Doughboys in WWI (God bless the USMC)

Description:

One combatant may have arrived late, but not too late to be able to change the outcome of the war. Unexpectedly, it seems that this unit is actually excited about entering the conflict. And that unit is you. Thanks to the ingenious Hotchkiss et Cie company, you can now wield this beaut, but instead of clips, you use a box for sustained fire, high damage but chews up ammo fast. And while your allies are in retreat, hell has just arrived")* was created by *BFG Major Mike*

 Info:

Name: Hotchkiss M1914
Class: 4
Type: Hitscan
Palette: DooM
Summon: HotchkissHMG
Ammo Type: Clip
Altfire: No
Powered Mode: No
Brightmaps: No
Actor Modification: No
ACS: No

Credits:
Submitted: BFGMajorMike
Code: BFGMajorMike
Sounds: Winchester Yellowboy, (Page 6 of the Doom Armory), Ubisoft's Call of Juarez
Sprites: BFGMajorMike
Idea Base: The Project im doing, the Doughboys in WWI (God bless the USMC)

Description:

One combatant may have arrived late, but not too late to be able to change the outcome of the war. Unexpectedly, it seems that this unit is actually excited about entering the conflict. And that unit is you. Thanks to the ingenious Hotchkiss et Cie company, you can now wield this beaut, but instead of clips, you use a box for sustained fire, high damage but chews up ammo fast. And while your allies are in retreat, hell has just arrived

- [ HTKSA0.png ![HTKSA0.png](https://www.realm667.com/forum/attachment/2054?download=1) ](https://www.realm667.com/forum/attachment/2054?download=1 "HTKSA0.png") [ ](https://www.realm667.com/forum/attachment/2054?download=1 "HTKSA0.png")
- [ HTKGP0.png ![HTKGP0.png](https://www.realm667.com/forum/attachment/2055?download=1) ](https://www.realm667.com/forum/attachment/2055?download=1 "HTKGP0.png") [ ](https://www.realm667.com/forum/attachment/2055?download=1 "HTKGP0.png")
- [ HotchkissHMG.zip ](https://www.realm667.com/forum/attachment/2129?download=1 "HotchkissHMG.zip") [ ](https://www.realm667.com/forum/attachment/2129?download=1 "HotchkissHMG.zip")

 Last edit: 2 years 4 months ago by BFG Major Mike.

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- **Gothic**
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   2 years 4 months ago [\#11751](#11751) by Gothic  Replied by *Gothic* on topic *[Hotchkiss HMG](https://www.realm667.com/forum/closed-submissions/2023-hotchkiss-hmg#11751 "Info:

Name: Hotchkiss M1914
Class: 4
Type: Hitscan
Palette: DooM
Summon: HotchkissHMG
Ammo Type: Clip
Altfire: No
Powered Mode: No
Brightmaps: No
Actor Modification: No
ACS: No

Credits:
Submitted: BFGMajorMike
Code: BFGMajorMike
Sounds: Winchester Yellowboy, (Page 6 of the Doom Armory), Ubisoft's Call of Juarez
Sprites: BFGMajorMike
Idea Base: The Project im doing, the Doughboys in WWI (God bless the USMC)

Description:

One combatant may have arrived late, but not too late to be able to change the outcome of the war. Unexpectedly, it seems that this unit is actually excited about entering the conflict. And that unit is you. Thanks to the ingenious Hotchkiss et Cie company, you can now wield this beaut, but instead of clips, you use a box for sustained fire, high damage but chews up ammo fast. And while your allies are in retreat, hell has just arrived")*

 Use the pk3 format, that goes for all of your future submissions too.
The description says it chews ammo fast, but it's not faster than the vanilla chaingun, and deals more damage per bullet. I'd say make it use 3 clips per shot instead of one, to balance things out.
The hud sprites jump too high while firing:
 [ ![[img](https://i.imgur.com/6FENEUJ.png) ](https://i.imgur.com/6FENEUJ.png "[img")

There's a slight delay between the firing function and when the sound plays, the functions should be more close to each other: Code:

Fire: HTKF A 1 A_Firebullets(9, 4, 1, 20) HTKF B 1 A_Playsound("weapons/Hotchkiss") HTKF C 1 A_Recoil(2) HTKF D 1 A_QuakeEx(1,1,1,15,0,128,"",QF_SCALEDOWN) HTKF C 0 A_Refire Goto Ready

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- **BFG Major Mike**
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- BFG Commando
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   2 years 4 months ago [\#11752](#11752) by BFG Major Mike  Replied by *BFG Major Mike* on topic *[Hotchkiss HMG](https://www.realm667.com/forum/closed-submissions/2023-hotchkiss-hmg#11752 "Info:

Name: Hotchkiss M1914
Class: 4
Type: Hitscan
Palette: DooM
Summon: HotchkissHMG
Ammo Type: Clip
Altfire: No
Powered Mode: No
Brightmaps: No
Actor Modification: No
ACS: No

Credits:
Submitted: BFGMajorMike
Code: BFGMajorMike
Sounds: Winchester Yellowboy, (Page 6 of the Doom Armory), Ubisoft's Call of Juarez
Sprites: BFGMajorMike
Idea Base: The Project im doing, the Doughboys in WWI (God bless the USMC)

Description:

One combatant may have arrived late, but not too late to be able to change the outcome of the war. Unexpectedly, it seems that this unit is actually excited about entering the conflict. And that unit is you. Thanks to the ingenious Hotchkiss et Cie company, you can now wield this beaut, but instead of clips, you use a box for sustained fire, high damage but chews up ammo fast. And while your allies are in retreat, hell has just arrived")*

 Fixed

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- **Gothic**
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   2 years 4 months ago [\#11753](#11753) by Gothic  Replied by *Gothic* on topic *[Hotchkiss HMG](https://www.realm667.com/forum/closed-submissions/2023-hotchkiss-hmg#11753 "Info:

Name: Hotchkiss M1914
Class: 4
Type: Hitscan
Palette: DooM
Summon: HotchkissHMG
Ammo Type: Clip
Altfire: No
Powered Mode: No
Brightmaps: No
Actor Modification: No
ACS: No

Credits:
Submitted: BFGMajorMike
Code: BFGMajorMike
Sounds: Winchester Yellowboy, (Page 6 of the Doom Armory), Ubisoft's Call of Juarez
Sprites: BFGMajorMike
Idea Base: The Project im doing, the Doughboys in WWI (God bless the USMC)

Description:

One combatant may have arrived late, but not too late to be able to change the outcome of the war. Unexpectedly, it seems that this unit is actually excited about entering the conflict. And that unit is you. Thanks to the ingenious Hotchkiss et Cie company, you can now wield this beaut, but instead of clips, you use a box for sustained fire, high damage but chews up ammo fast. And while your allies are in retreat, hell has just arrived")*

 [ Added](https://www.realm667.com/en/repository-18489/armory-mainmenu-157-97317/doom-style-mainmenu-158-94349/2626-hotchkiss-m1914)

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