#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_approved.png) \[UPDATE\] Bad

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- **ozymandias81**
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- Pain Elemental
- ![Pain Elemental](https://www.realm667.com/media/kunena/ranks/rank_9_pain.png)

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   2 years 4 months ago - 2 years 4 months ago [\#11727](#11727) by ozymandias81  *[\[UPDATE\] Bad](https://www.realm667.com/forum/closed-submissions/2032-update-bad#11727 "After years being pretty inactive here, it is time to return with some updates here and there now that I am getting into zscript. This thread has been opened to update the creature Bad, which is...")* was created by *ozymandias81*

 After years being pretty inactive here, it is time to return with some updates here and there now that I am getting into zscript. This thread has been opened to update the creature Bad, which is pretty simple but it has now been converted to zscript, and also I have put brightmaps without the necessity to create GLDefs, since they use materials/brightmaps/auto folder.What's changed and improved so far: - I have crushed all graphics, saved 9kb from original sprites
- removed BRIGHT functions on lines regarding the monster attack so they doesn't override brightmaps
- used BRIGHT flag for BadShot and BadShotTrail instead to define them for each line
- converted the whole thing to pk3 folder
- split credits into proper CREDITS and INFO lumps
- Bad attack now has CMF\_CHECKTARGETDEAD so it doesn't shoot if the target is dead
- BadShotTrail is removed via FTF\_REMOVE once it dies
- included optional Category for UDBuilder and a line at the top to help modders were to put DoomEdNum now that's in zscript

There you go: ####  File Attachment:

 File Name: [ Bad.zip](https://www.realm667.com/forum/attachment/2116 "Bad.zip")
 File Size:9.18 KB

 Last edit: 2 years 4 months ago by ozymandias81. Reason: new zip file

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- **ozymandias81**
- ![ozymandias81's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar933.gif) Topic Author
- Pain Elemental
- ![Pain Elemental](https://www.realm667.com/media/kunena/ranks/rank_9_pain.png)

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   2 years 4 months ago [\#11740](#11740) by ozymandias81  Replied by *ozymandias81* on topic *[\[UPDATE\] Bad](https://www.realm667.com/forum/closed-submissions/2032-update-bad#11740 "After years being pretty inactive here, it is time to return with some updates here and there now that I am getting into zscript. This thread has been opened to update the creature Bad, which is...")*

 Put missing extension filenames for sprites, I think I am done with this.

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