#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_approved.png) \[SUBMISSION\] 'Warpscourge' Experimental Plasma Rifle

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- **9Rifleman**
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   2 years 4 months ago - 2 years 4 months ago [\#11773](#11773) by 9Rifleman  *[\[SUBMISSION\] 'Warpscourge' Experimental Plasma Rifle](https://www.realm667.com/forum/closed-submissions/2041-submission-warpscourge-experimental-plasma-rifle#11773 "Information:

Name: 'Warpscourge' Experimental Plasma Rifle
Class: 6++
Type: Projectile
Palette: Doom / Hexen mix
Summon: WarpScourge
Ammo Type: Cell
Altfire: Homing projectile
Powered Mode: No
Brightmaps: No
Actor modification: No
ACS: No

Credits:

Code: Rifleman
Sounds: Doom / Hexen mostly + "Energy Burst" by SilverIllusionist
Sprites: Doom / Hexen / Hacx
Sprite Edit: Rifleman
Idea Base: Random idea

Description:

A mystical artifact was found during one of UAC's expeditions. While seemingly broken
and non-functional, a bored scientist tried to hook it up to Plasma Rifle energy
source and thus WarpScourge Rifle was born. It amplifies the power of a regular
Plasma by drawing upon the life energies of the nearby beings,
but it also seems to have retained some if its former abilities...

Download:

Sprites:")* was created by *9Rifleman*

 **Information:**

Name: 'Warpscourge' Experimental Plasma Rifle
Class: 6++
Type: Projectile
Palette: Doom / Hexen mix
Summon: WarpScourge
Ammo Type: Cell
Altfire: Homing projectile
Powered Mode: No
Brightmaps: No
Actor modification: No
ACS: No

**Credits:**

Code: Rifleman
Sounds: Doom / Hexen mostly + "Energy Burst" by SilverIllusionist
Sprites: Doom / Hexen / Hacx
Sprite Edit: Rifleman
Idea Base: Random idea

**Description:**

A mystical artifact was found during one of UAC's expeditions. While seemingly broken
and non-functional, a bored scientist tried to hook it up to Plasma Rifle energy
source and thus WarpScourge Rifle was born. It amplifies the power of a regular
Plasma by drawing upon the life energies of the nearby beings,
but it also seems to have retained some if its former abilities...

**Download:**####  File Attachment:

 File Name: [ WarpScourge.zip](https://www.realm667.com/forum/attachment/2160 "WarpScourge.zip")
 File Size:98.64 KB

**Sprites:**

 [ ![[img](https://i.imgur.com/MmDvTty.png) ](https://i.imgur.com/MmDvTty.png "[img")

 [ ![[img](https://i.imgur.com/qnpM751.png) ](https://i.imgur.com/qnpM751.png "[img")

 Last edit: 2 years 4 months ago by 9Rifleman.

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   2 years 4 months ago - 2 years 4 months ago [\#11774](#11774) by Gothic  Replied by *Gothic* on topic *[\[SUBMISSION\] 'Warpscourge' Experimental Plasma Rifle](https://www.realm667.com/forum/closed-submissions/2041-submission-warpscourge-experimental-plasma-rifle#11774 "Information:

Name: 'Warpscourge' Experimental Plasma Rifle
Class: 6++
Type: Projectile
Palette: Doom / Hexen mix
Summon: WarpScourge
Ammo Type: Cell
Altfire: Homing projectile
Powered Mode: No
Brightmaps: No
Actor modification: No
ACS: No

Credits:

Code: Rifleman
Sounds: Doom / Hexen mostly + "Energy Burst" by SilverIllusionist
Sprites: Doom / Hexen / Hacx
Sprite Edit: Rifleman
Idea Base: Random idea

Description:

A mystical artifact was found during one of UAC's expeditions. While seemingly broken
and non-functional, a bored scientist tried to hook it up to Plasma Rifle energy
source and thus WarpScourge Rifle was born. It amplifies the power of a regular
Plasma by drawing upon the life energies of the nearby beings,
but it also seems to have retained some if its former abilities...

Download:

Sprites:")*

 If you get interrupted while firing (by running out of ammo, or dying), the light stays attached to you:
 [ ![[img](https://i.imgur.com/1TMlorB.png) ](https://i.imgur.com/1TMlorB.png "[img")

This happens with both normal and alt fire.

 Last edit: 2 years 4 months ago by Gothic.

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- **9Rifleman**
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   2 years 4 months ago - 2 years 4 months ago [\#11778](#11778) by 9Rifleman  Replied by *9Rifleman* on topic *[\[SUBMISSION\] 'Warpscourge' Experimental Plasma Rifle](https://www.realm667.com/forum/closed-submissions/2041-submission-warpscourge-experimental-plasma-rifle#11778 "Information:

Name: 'Warpscourge' Experimental Plasma Rifle
Class: 6++
Type: Projectile
Palette: Doom / Hexen mix
Summon: WarpScourge
Ammo Type: Cell
Altfire: Homing projectile
Powered Mode: No
Brightmaps: No
Actor modification: No
ACS: No

Credits:

Code: Rifleman
Sounds: Doom / Hexen mostly + "Energy Burst" by SilverIllusionist
Sprites: Doom / Hexen / Hacx
Sprite Edit: Rifleman
Idea Base: Random idea

Description:

A mystical artifact was found during one of UAC's expeditions. While seemingly broken
and non-functional, a bored scientist tried to hook it up to Plasma Rifle energy
source and thus WarpScourge Rifle was born. It amplifies the power of a regular
Plasma by drawing upon the life energies of the nearby beings,
but it also seems to have retained some if its former abilities...

Download:

Sprites:")*

 Lights should no longer remain attached now.

EDIT: Added particle effects and made the primary fire a bit weaker to start with.

 Last edit: 2 years 4 months ago by 9Rifleman.

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   2 years 4 months ago [\#11791](#11791) by Gothic  Replied by *Gothic* on topic *[\[SUBMISSION\] 'Warpscourge' Experimental Plasma Rifle](https://www.realm667.com/forum/closed-submissions/2041-submission-warpscourge-experimental-plasma-rifle#11791 "Information:

Name: 'Warpscourge' Experimental Plasma Rifle
Class: 6++
Type: Projectile
Palette: Doom / Hexen mix
Summon: WarpScourge
Ammo Type: Cell
Altfire: Homing projectile
Powered Mode: No
Brightmaps: No
Actor modification: No
ACS: No

Credits:

Code: Rifleman
Sounds: Doom / Hexen mostly + "Energy Burst" by SilverIllusionist
Sprites: Doom / Hexen / Hacx
Sprite Edit: Rifleman
Idea Base: Random idea

Description:

A mystical artifact was found during one of UAC's expeditions. While seemingly broken
and non-functional, a bored scientist tried to hook it up to Plasma Rifle energy
source and thus WarpScourge Rifle was born. It amplifies the power of a regular
Plasma by drawing upon the life energies of the nearby beings,
but it also seems to have retained some if its former abilities...

Download:

Sprites:")*

 The altfire should have a firing sound.

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8yMDQxLXN1Ym1pc3Npb24td2FycHNjb3VyZ2UtZXhwZXJpbWVudGFsLXBsYXNtYS1yaWZsZQ==&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **9Rifleman**
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- Chaingunner
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   2 years 4 months ago [\#11797](#11797) by 9Rifleman  Replied by *9Rifleman* on topic *[\[SUBMISSION\] 'Warpscourge' Experimental Plasma Rifle](https://www.realm667.com/forum/closed-submissions/2041-submission-warpscourge-experimental-plasma-rifle#11797 "Information:

Name: 'Warpscourge' Experimental Plasma Rifle
Class: 6++
Type: Projectile
Palette: Doom / Hexen mix
Summon: WarpScourge
Ammo Type: Cell
Altfire: Homing projectile
Powered Mode: No
Brightmaps: No
Actor modification: No
ACS: No

Credits:

Code: Rifleman
Sounds: Doom / Hexen mostly + "Energy Burst" by SilverIllusionist
Sprites: Doom / Hexen / Hacx
Sprite Edit: Rifleman
Idea Base: Random idea

Description:

A mystical artifact was found during one of UAC's expeditions. While seemingly broken
and non-functional, a bored scientist tried to hook it up to Plasma Rifle energy
source and thus WarpScourge Rifle was born. It amplifies the power of a regular
Plasma by drawing upon the life energies of the nearby beings,
but it also seems to have retained some if its former abilities...

Download:

Sprites:")*

 Added. I also improved the muzzle flashes a bit.

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8yMDQxLXN1Ym1pc3Npb24td2FycHNjb3VyZ2UtZXhwZXJpbWVudGFsLXBsYXNtYS1yaWZsZQ==&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

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   2 years 4 months ago [\#11799](#11799) by Gothic  Replied by *Gothic* on topic *[\[SUBMISSION\] 'Warpscourge' Experimental Plasma Rifle](https://www.realm667.com/forum/closed-submissions/2041-submission-warpscourge-experimental-plasma-rifle#11799 "Information:

Name: 'Warpscourge' Experimental Plasma Rifle
Class: 6++
Type: Projectile
Palette: Doom / Hexen mix
Summon: WarpScourge
Ammo Type: Cell
Altfire: Homing projectile
Powered Mode: No
Brightmaps: No
Actor modification: No
ACS: No

Credits:

Code: Rifleman
Sounds: Doom / Hexen mostly + "Energy Burst" by SilverIllusionist
Sprites: Doom / Hexen / Hacx
Sprite Edit: Rifleman
Idea Base: Random idea

Description:

A mystical artifact was found during one of UAC's expeditions. While seemingly broken
and non-functional, a bored scientist tried to hook it up to Plasma Rifle energy
source and thus WarpScourge Rifle was born. It amplifies the power of a regular
Plasma by drawing upon the life energies of the nearby beings,
but it also seems to have retained some if its former abilities...

Download:

Sprites:")*

 [ Added](https://www.realm667.com/en/repository-18489/armory-mainmenu-157-97317/doom-style-mainmenu-158-94349/2632-warpscourge)

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