#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_approved.png) \[SUBMISSION\] Soul Reaper

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- **Ganbare-Lucifer**
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   2 years 3 months ago - 2 years 3 months ago [\#11833](#11833) by Ganbare-Lucifer  *[\[SUBMISSION\] Soul Reaper](https://www.realm667.com/forum/closed-submissions/2050-submission-soul-reaper#11833 "Name: Soul Reaper

Difficulty: Medium
Connections: None
Summon: SoulReaper
Melee: Yes
Distance: Projectile
Type: Demon, Undead
GLDEFs: Yes
Brightmaps: Yes
ACS: No
Submitted: Ganbare-Lucifer

Soul Reaper Credits:
Code: esselfortium, Ganbare-Lucifer
Sounds: id Software, David Fienup, Austin Hindman, Neil Goldsmith, Reeko Smith
Sprites: id Software
Sprite Edit: Vader
Idea Base: Soul Reaper from KDiKDiZD

A bruiser-type undead demon with aggressively-homing fireballs, and grim ripping claws.

https://drive.google.com/file/d/1XgLS5dwsCI9HOl1UAlp19oKUrE8xRzcF/view?usp=drive_link")* was created by *Ganbare-Lucifer*

 Name: Soul Reaper
Difficulty: Medium
Connections: None
Summon: SoulReaper
Melee: Yes
Distance: Projectile
Type: Demon, Undead
GLDEFs: Yes
Brightmaps: Yes
ACS: No
Submitted: Ganbare-Lucifer

Soul Reaper Credits:
Code: esselfortium, Ganbare-Lucifer
Sounds: id Software, David Fienup, Austin Hindman, Neil Goldsmith, Reeko Smith
Sprites: id Software
Sprite Edit: Vader
Idea Base: Soul Reaper from KDiKDiZD

A bruiser-type undead demon with aggressively-homing fireballs, and grim ripping claws.

https://drive.google.com/file/d/1XgLS5dwsCI9HOl1UAlp19oKUrE8xRzcF/view?usp=drive_link

- [ SLRPF1.png ![SLRPF1.png](https://www.realm667.com/forum/attachment/2180?download=1) ](https://www.realm667.com/forum/attachment/2180?download=1 "SLRPF1.png") [ ](https://www.realm667.com/forum/attachment/2180?download=1 "SLRPF1.png")

 Last edit: 2 years 3 months ago by Ganbare-Lucifer.

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   2 years 3 months ago - 2 years 3 months ago [\#11865](#11865) by Gothic  Replied by *Gothic* on topic *[\[SUBMISSION\] Soul Reaper](https://www.realm667.com/forum/closed-submissions/2050-submission-soul-reaper#11865 "Name: Soul Reaper

Difficulty: Medium
Connections: None
Summon: SoulReaper
Melee: Yes
Distance: Projectile
Type: Demon, Undead
GLDEFs: Yes
Brightmaps: Yes
ACS: No
Submitted: Ganbare-Lucifer

Soul Reaper Credits:
Code: esselfortium, Ganbare-Lucifer
Sounds: id Software, David Fienup, Austin Hindman, Neil Goldsmith, Reeko Smith
Sprites: id Software
Sprite Edit: Vader
Idea Base: Soul Reaper from KDiKDiZD

A bruiser-type undead demon with aggressively-homing fireballs, and grim ripping claws.

https://drive.google.com/file/d/1XgLS5dwsCI9HOl1UAlp19oKUrE8xRzcF/view?usp=drive_link")*

 Use A_SpawnProjectile instead of the MissileType property because that shouldn't be used anymore, except with FastProjectiles. Code:

A_SpawnProjectile("SoulReaperBall",40)

There's no need to copy paste its chasing frames at the end of its attacks.
There are 2 sets of sprites for melee attacks, but it only uses one. If you want it to use both at random, do this: Code:

 Melee: TNT1 A 0 A_Jump(128,"Melee2") SLRP EF 6 A_FaceTarget SLRP G 10 A_CustomMeleeAttack(random(1,10)*6,"imp/melee") goto See Melee2: SLRP HI 6 A_FaceTarget SLRP J 10 A_CustomMeleeAttack(random(1,10)*6,"imp/melee") goto See

As for the GLDEFS, you can use the Soul Harvester ones.
Also, please credit the sounds properly. Soundsnap and Youtube aren't people.

 Last edit: 2 years 3 months ago by Gothic.

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- **Ganbare-Lucifer**
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   2 years 3 months ago [\#11875](#11875) by Ganbare-Lucifer  Replied by *Ganbare-Lucifer* on topic *[\[SUBMISSION\] Soul Reaper](https://www.realm667.com/forum/closed-submissions/2050-submission-soul-reaper#11875 "Name: Soul Reaper

Difficulty: Medium
Connections: None
Summon: SoulReaper
Melee: Yes
Distance: Projectile
Type: Demon, Undead
GLDEFs: Yes
Brightmaps: Yes
ACS: No
Submitted: Ganbare-Lucifer

Soul Reaper Credits:
Code: esselfortium, Ganbare-Lucifer
Sounds: id Software, David Fienup, Austin Hindman, Neil Goldsmith, Reeko Smith
Sprites: id Software
Sprite Edit: Vader
Idea Base: Soul Reaper from KDiKDiZD

A bruiser-type undead demon with aggressively-homing fireballs, and grim ripping claws.

https://drive.google.com/file/d/1XgLS5dwsCI9HOl1UAlp19oKUrE8xRzcF/view?usp=drive_link")*

> [ Gothic wrote: ](https://www.realm667.com/forum/closed-submissions/2050-submission-soul-reaper#11865)

>
>  Use A\_SpawnProjectile instead of the MissileType property because that shouldn't be used anymore, except with FastProjectiles. Code:
>
> A_SpawnProjectile("SoulReaperBall",40)
>
>
>
> There's no need to copy paste its chasing frames at the end of its attacks.
> There are 2 sets of sprites for melee attacks, but it only uses one. If you want it to use both at random, do this: Code:
>
>  Melee: TNT1 A 0 A_Jump(128,"Melee2") SLRP EF 6 A_FaceTarget SLRP G 10 A_CustomMeleeAttack(random(1,10)*6,"imp/melee") goto See Melee2: SLRP HI 6 A_FaceTarget SLRP J 10 A_CustomMeleeAttack(random(1,10)*6,"imp/melee") goto See
>
>
>
> As for the GLDEFS, you can use the Soul Harvester ones.
> Also, please credit the sounds properly. Soundsnap and Youtube aren't people.

Updated, also added Brightmaps

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- **Gothic**
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   2 years 3 months ago [\#11878](#11878) by Gothic  Replied by *Gothic* on topic *[\[SUBMISSION\] Soul Reaper](https://www.realm667.com/forum/closed-submissions/2050-submission-soul-reaper#11878 "Name: Soul Reaper

Difficulty: Medium
Connections: None
Summon: SoulReaper
Melee: Yes
Distance: Projectile
Type: Demon, Undead
GLDEFs: Yes
Brightmaps: Yes
ACS: No
Submitted: Ganbare-Lucifer

Soul Reaper Credits:
Code: esselfortium, Ganbare-Lucifer
Sounds: id Software, David Fienup, Austin Hindman, Neil Goldsmith, Reeko Smith
Sprites: id Software
Sprite Edit: Vader
Idea Base: Soul Reaper from KDiKDiZD

A bruiser-type undead demon with aggressively-homing fireballs, and grim ripping claws.

https://drive.google.com/file/d/1XgLS5dwsCI9HOl1UAlp19oKUrE8xRzcF/view?usp=drive_link")*

 The brightmaps don't work because you forgot to assign them in the GLDEFS Code:

BrightMap Sprite SLRPK1 { Map "Brightmaps/BMSLRPK1.png" DisableFullBright }

Also the brightmap for SLRPO4 is wrong.

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- **Ganbare-Lucifer**
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   2 years 3 months ago [\#11879](#11879) by Ganbare-Lucifer  Replied by *Ganbare-Lucifer* on topic *[\[SUBMISSION\] Soul Reaper](https://www.realm667.com/forum/closed-submissions/2050-submission-soul-reaper#11879 "Name: Soul Reaper

Difficulty: Medium
Connections: None
Summon: SoulReaper
Melee: Yes
Distance: Projectile
Type: Demon, Undead
GLDEFs: Yes
Brightmaps: Yes
ACS: No
Submitted: Ganbare-Lucifer

Soul Reaper Credits:
Code: esselfortium, Ganbare-Lucifer
Sounds: id Software, David Fienup, Austin Hindman, Neil Goldsmith, Reeko Smith
Sprites: id Software
Sprite Edit: Vader
Idea Base: Soul Reaper from KDiKDiZD

A bruiser-type undead demon with aggressively-homing fireballs, and grim ripping claws.

https://drive.google.com/file/d/1XgLS5dwsCI9HOl1UAlp19oKUrE8xRzcF/view?usp=drive_link")*

> [ Gothic wrote: ](https://www.realm667.com/forum/closed-submissions/2050-submission-soul-reaper#11878)

>
>  The brightmaps don't work because you forgot to assign them in the GLDEFS Code:
>
> BrightMap Sprite SLRPK1 { Map "Brightmaps/BMSLRPK1.png" DisableFullBright }
>
>
>
> Also the brightmap for SLRPO4 is wrong.

Added and fixed

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- **Gothic**
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   2 years 3 months ago [\#11881](#11881) by Gothic  Replied by *Gothic* on topic *[\[SUBMISSION\] Soul Reaper](https://www.realm667.com/forum/closed-submissions/2050-submission-soul-reaper#11881 "Name: Soul Reaper

Difficulty: Medium
Connections: None
Summon: SoulReaper
Melee: Yes
Distance: Projectile
Type: Demon, Undead
GLDEFs: Yes
Brightmaps: Yes
ACS: No
Submitted: Ganbare-Lucifer

Soul Reaper Credits:
Code: esselfortium, Ganbare-Lucifer
Sounds: id Software, David Fienup, Austin Hindman, Neil Goldsmith, Reeko Smith
Sprites: id Software
Sprite Edit: Vader
Idea Base: Soul Reaper from KDiKDiZD

A bruiser-type undead demon with aggressively-homing fireballs, and grim ripping claws.

https://drive.google.com/file/d/1XgLS5dwsCI9HOl1UAlp19oKUrE8xRzcF/view?usp=drive_link")*

 [ Added](https://www.realm667.com/en/repository-18489/beastiary-mainmenu-136-69621/doom-style-mainmenu-105-73113/2636-soul-reaper)

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