#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_approved.png) \[SUBMISSION\] PANCOR Jackhammer

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- **LossForWords**
- ![LossForWords's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar12192.png?1714782788) Topic Author
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   2 years 2 months ago - 2 years 1 month ago [\#11997](#11997) by LossForWords  *[\[SUBMISSION\] PANCOR Jackhammer](https://www.realm667.com/forum/closed-submissions/2076-submission-pancor-jackhammer#11997 "Name: PANCOR Jackhammer

Class: 3
Type: Hitscan
Palette: Doom
Summon: Jackhammer
Ammo Type: Shell (Reserve), PANCORLoaded (Magazine)
Altfire: No
Powered Mode: No
Brightmaps: No
Actor modification: No
ACS: No

THE prototype bullpup-revolver-shotgun, somehow brought to life through dark magic and pure charm.
Holds 10 shots, but has a high recoil and a relatively slow reload speed.
Not disassemble-half-the-gun slow, but reloading-a-10-rounder-drum-below-your-armpit slow.

Credits in file.

   

 ")* was created by *LossForWords*

 Name: PANCOR Jackhammer
Class: 3
Type: Hitscan
Palette: Doom
Summon: Jackhammer
Ammo Type: Shell (Reserve), PANCORLoaded (Magazine)
Altfire: No
Powered Mode: No
Brightmaps: No
Actor modification: No
ACS: No

THE prototype bullpup-revolver-shotgun, somehow brought to life through dark magic and pure charm.
Holds 10 shots, but has a high recoil and a relatively slow reload speed.
Not disassemble-half-the-gun slow, but reloading-a-10-rounder-drum-below-your-armpit slow.

Credits in file.

 [ ![JACCA0.png](https://www.realm667.com/forum/attachment/2295) ](https://www.realm667.com/forum/attachment/2295 "JACCA0.png")

 [ ![JACKA0.png](https://www.realm667.com/forum/attachment/2273) ](https://www.realm667.com/forum/attachment/2273 "JACKA0.png")

####  File Attachment:

 File Name: [ Jackhammer.zip](https://www.realm667.com/forum/attachment/2294 "Jackhammer.zip")
 File Size:118.86 KB

 Last edit: 2 years 1 month ago by LossForWords.

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- **Gothic**
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   2 years 1 month ago [\#12050](#12050) by Gothic  Replied by *Gothic* on topic *[\[SUBMISSION\] PANCOR Jackhammer](https://www.realm667.com/forum/closed-submissions/2076-submission-pancor-jackhammer#12050 "Name: PANCOR Jackhammer

Class: 3
Type: Hitscan
Palette: Doom
Summon: Jackhammer
Ammo Type: Shell (Reserve), PANCORLoaded (Magazine)
Altfire: No
Powered Mode: No
Brightmaps: No
Actor modification: No
ACS: No

THE prototype bullpup-revolver-shotgun, somehow brought to life through dark magic and pure charm.
Holds 10 shots, but has a high recoil and a relatively slow reload speed.
Not disassemble-half-the-gun slow, but reloading-a-10-rounder-drum-below-your-armpit slow.

Credits in file.

   

 ")*

 Replace all NULL frames with TNT1
I suggest reducing the damage to 7 per shot.
I'd say this weapon is beefy enough to not scale down its pickup sprite.
You should add Decal "Bulletchip" so it leaves marks on the walls.

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   2 years 1 month ago [\#12058](#12058) by Gothic  Replied by *Gothic* on topic *[\[SUBMISSION\] PANCOR Jackhammer](https://www.realm667.com/forum/closed-submissions/2076-submission-pancor-jackhammer#12058 "Name: PANCOR Jackhammer

Class: 3
Type: Hitscan
Palette: Doom
Summon: Jackhammer
Ammo Type: Shell (Reserve), PANCORLoaded (Magazine)
Altfire: No
Powered Mode: No
Brightmaps: No
Actor modification: No
ACS: No

THE prototype bullpup-revolver-shotgun, somehow brought to life through dark magic and pure charm.
Holds 10 shots, but has a high recoil and a relatively slow reload speed.
Not disassemble-half-the-gun slow, but reloading-a-10-rounder-drum-below-your-armpit slow.

Credits in file.

   

 ")*

 Added

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