#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_approved.png) \[SUBMISSION\] Draugr

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- **Ganbare-Lucifer**
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   2 years 4 days ago [\#12151](#12151) by Ganbare-Lucifer  *[\[SUBMISSION\] Draugr](https://www.realm667.com/forum/closed-submissions/2103-submission-draugr#12151 "Name: Draugr

Difficulty: Hard
Connections: Revenant
Summon: Draugr
Melee: Yes
Distance: Projectile
Type: Demon, Undead
Brightmaps: No
Actor modification: No
ACS: No
Submitted: Ganbare-Lucifer
Decorate: Amuscaria
Sounds: id Software
Sound Edits: Amuscaria
Sprites: id Software
Sprite Edits: Amuscaria

https://drive.google.com/file/d/1Enk51ItViLBhu4OrfbiWq_XljMpDWbJH/view?usp=drive_link")* was created by *Ganbare-Lucifer*

 Name: Draugr
Difficulty: Hard
Connections: Revenant
Summon: Draugr
Melee: Yes
Distance: Projectile
Type: Demon, Undead
Brightmaps: No
Actor modification: No
ACS: No
Submitted: Ganbare-Lucifer
Decorate: Amuscaria
Sounds: id Software
Sound Edits: Amuscaria
Sprites: id Software
Sprite Edits: Amuscaria

https://drive.google.com/file/d/1Enk51ItViLBhu4OrfbiWq_XljMpDWbJH/view?usp=drive_link
 [ ![DRAUA1.png](https://www.realm667.com/forum/attachment/2351) ](https://www.realm667.com/forum/attachment/2351 "DRAUA1.png")

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   1 year 11 months ago [\#12231](#12231) by DeVloek  Replied by *DeVloek* on topic *[\[SUBMISSION\] Draugr](https://www.realm667.com/forum/closed-submissions/2103-submission-draugr#12231 "Name: Draugr

Difficulty: Hard
Connections: Revenant
Summon: Draugr
Melee: Yes
Distance: Projectile
Type: Demon, Undead
Brightmaps: No
Actor modification: No
ACS: No
Submitted: Ganbare-Lucifer
Decorate: Amuscaria
Sounds: id Software
Sound Edits: Amuscaria
Sprites: id Software
Sprite Edits: Amuscaria

https://drive.google.com/file/d/1Enk51ItViLBhu4OrfbiWq_XljMpDWbJH/view?usp=drive_link")*

 This monster has one big issue for me, and that's the draugr/shot sound. It plays way too often during the rail attack and it's way too loud. Since it's a stereo sound it sounds like it's coming from all around the player and not from the monster. You could convert the sound to mono and/or use some flags to make it sound more natural.
btw A_PlaySoundEx is deprecated, A_StartSound should be used instead (unless you wanna keep some backwards compatibility ofc, but the new action has way more options to tweak the sound)

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- **Gothic**
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   1 year 11 months ago [\#12369](#12369) by Gothic  Replied by *Gothic* on topic *[\[SUBMISSION\] Draugr](https://www.realm667.com/forum/closed-submissions/2103-submission-draugr#12369 "Name: Draugr

Difficulty: Hard
Connections: Revenant
Summon: Draugr
Melee: Yes
Distance: Projectile
Type: Demon, Undead
Brightmaps: No
Actor modification: No
ACS: No
Submitted: Ganbare-Lucifer
Decorate: Amuscaria
Sounds: id Software
Sound Edits: Amuscaria
Sprites: id Software
Sprite Edits: Amuscaria

https://drive.google.com/file/d/1Enk51ItViLBhu4OrfbiWq_XljMpDWbJH/view?usp=drive_link")*

 I found an interesting projectile in one of the older Demon Eclipse versions, and I though it would fit nicely with this monster. Let me know what you think:

####  File Attachment:

 File Name: [ Draugr edited.zip](https://www.realm667.com/forum/attachment/2423 "Draugr edited.zip")
 File Size:482.95 KB

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- **Ganbare-Lucifer**
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   1 year 11 months ago [\#12370](#12370) by Ganbare-Lucifer  Replied by *Ganbare-Lucifer* on topic *[\[SUBMISSION\] Draugr](https://www.realm667.com/forum/closed-submissions/2103-submission-draugr#12370 "Name: Draugr

Difficulty: Hard
Connections: Revenant
Summon: Draugr
Melee: Yes
Distance: Projectile
Type: Demon, Undead
Brightmaps: No
Actor modification: No
ACS: No
Submitted: Ganbare-Lucifer
Decorate: Amuscaria
Sounds: id Software
Sound Edits: Amuscaria
Sprites: id Software
Sprite Edits: Amuscaria

https://drive.google.com/file/d/1Enk51ItViLBhu4OrfbiWq_XljMpDWbJH/view?usp=drive_link")*

> [ Gothic wrote: ](https://www.realm667.com/forum/closed-submissions/2103-submission-draugr#12369)

>
>  I found an interesting projectile in one of the older Demon Eclipse versions, and I though it would fit nicely with this monster. Let me know what you think:
> ####  File Attachment:

>
>  File Name: [ Draugr edited.zip](https://www.realm667.com/forum/attachment/2423 "Draugr edited.zip")
>  File Size:482.95 KB

It's actually very cool! Never thought the Draugr had this projectile!

Go ahead and put it in!

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   1 year 11 months ago [\#12373](#12373) by Gothic  Replied by *Gothic* on topic *[\[SUBMISSION\] Draugr](https://www.realm667.com/forum/closed-submissions/2103-submission-draugr#12373 "Name: Draugr

Difficulty: Hard
Connections: Revenant
Summon: Draugr
Melee: Yes
Distance: Projectile
Type: Demon, Undead
Brightmaps: No
Actor modification: No
ACS: No
Submitted: Ganbare-Lucifer
Decorate: Amuscaria
Sounds: id Software
Sound Edits: Amuscaria
Sprites: id Software
Sprite Edits: Amuscaria

https://drive.google.com/file/d/1Enk51ItViLBhu4OrfbiWq_XljMpDWbJH/view?usp=drive_link")*

 [ Added](https://www.realm667.com/index.php?option=com_content&view=article&id=2714)

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