#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_approved.png) \[SUBMISSION\] Berserk PowerUps

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- **DeVloek**
- ![DeVloek's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar11145.png?1542216928) Topic Author
- Arachnotron
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   1 year 11 months ago [\#12210](#12210) by DeVloek  Replied by *DeVloek* on topic *[\[SUBMISSION\] Berserk Stimpack](https://www.realm667.com/forum/closed-submissions/2108-submission-berserk-powerups?start=10#12210 "Info

Name: Berserk PowerUps
Type: Berserk, Protection, Regeneration, Drain
Palette: Doom
Summon: BerserkMedipackRegen, BerserkStimpack, BerserkStimpackDrain, BerserkStimpackProtect, BerserkPotion, BerserkPotionRegen, BerserkPotionSmall, BerserkPotionSmallDrain, BerserkPotionSmallProtect
Use type: Instant
Duration: Varies
Brightmaps: No
Actor modification: No
ACS: No

Description:
Several variants of the Berserk pack, some of which grant additional powers. Each item comes as a pack and as a potion, so mappers can chose the style that fits best.
All items are compatible with each other and any item that uses PowerStrength (eg. the R667 Berserk Sphere), this means a timed berserk will not override infinite berserk, and the extra powers have their own timer.

* BerserkPotion: gives 100 health and lasts for the map (same as the original berserk item)
* BerserkStimpack, BerserkPotionSmall: gives 50 health and lasts for 30 seconds

* BerserkMedipackRegen, BerserkPotionRegen: gives 100 health and lasts for the map, also regenerates 5 health per second for 60 seconds
* BerserkStimpackDrain, BerserkPotionSmallDrain: gives 50 health and lasts for 30 seconds, also drains life equal to 25% of the damage dealt

* BerserkStimpackProtection, BerserkPotionSmallProtect: gives 50 health and lasts for 30 seconds, also reduces incoming damage by 50%

Credits
Code: DeVloek
Sprites: id Software, Dreadopp, Biskit222
Sprite Edit: DeVloek
Idea base: berserk stimpack sprite and potion sprites from the id vault, Medipack, SuperStim

Sprite Preview
  

Download

Update: Combined the packs and the potions into one file for convenience")*

 Alright, done. You may close the potions thread, thanks.

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- **Gothic**
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   1 year 11 months ago [\#12243](#12243) by Gothic  Replied by *Gothic* on topic *[\[SUBMISSION\] Berserk PowerUps](https://www.realm667.com/forum/closed-submissions/2108-submission-berserk-powerups?start=10#12243 "Info

Name: Berserk PowerUps
Type: Berserk, Protection, Regeneration, Drain
Palette: Doom
Summon: BerserkMedipackRegen, BerserkStimpack, BerserkStimpackDrain, BerserkStimpackProtect, BerserkPotion, BerserkPotionRegen, BerserkPotionSmall, BerserkPotionSmallDrain, BerserkPotionSmallProtect
Use type: Instant
Duration: Varies
Brightmaps: No
Actor modification: No
ACS: No

Description:
Several variants of the Berserk pack, some of which grant additional powers. Each item comes as a pack and as a potion, so mappers can chose the style that fits best.
All items are compatible with each other and any item that uses PowerStrength (eg. the R667 Berserk Sphere), this means a timed berserk will not override infinite berserk, and the extra powers have their own timer.

* BerserkPotion: gives 100 health and lasts for the map (same as the original berserk item)
* BerserkStimpack, BerserkPotionSmall: gives 50 health and lasts for 30 seconds

* BerserkMedipackRegen, BerserkPotionRegen: gives 100 health and lasts for the map, also regenerates 5 health per second for 60 seconds
* BerserkStimpackDrain, BerserkPotionSmallDrain: gives 50 health and lasts for 30 seconds, also drains life equal to 25% of the damage dealt

* BerserkStimpackProtection, BerserkPotionSmallProtect: gives 50 health and lasts for 30 seconds, also reduces incoming damage by 50%

Credits
Code: DeVloek
Sprites: id Software, Dreadopp, Biskit222
Sprite Edit: DeVloek
Idea base: berserk stimpack sprite and potion sprites from the id vault, Medipack, SuperStim

Sprite Preview
  

Download

Update: Combined the packs and the potions into one file for convenience")*

- The BerserkMedipackRegen heals 1 point per second and the effect lasts longer than 60 seconds. The BerserkPotionRegen works as intended.
- The Berserk\[Stimpack/PotionSmall\]Drain and Berserk\[Stimpack/PotionSmall\]Protect heal 100 points instead of 50.
- The regeneration/drain/shield effects don't reset their timers if you pick another before their icons start blinking.

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- **DeVloek**
- ![DeVloek's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar11145.png?1542216928) Topic Author
- Arachnotron
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   1 year 11 months ago [\#12245](#12245) by DeVloek  Replied by *DeVloek* on topic *[\[SUBMISSION\] Berserk PowerUps](https://www.realm667.com/forum/closed-submissions/2108-submission-berserk-powerups?start=10#12245 "Info

Name: Berserk PowerUps
Type: Berserk, Protection, Regeneration, Drain
Palette: Doom
Summon: BerserkMedipackRegen, BerserkStimpack, BerserkStimpackDrain, BerserkStimpackProtect, BerserkPotion, BerserkPotionRegen, BerserkPotionSmall, BerserkPotionSmallDrain, BerserkPotionSmallProtect
Use type: Instant
Duration: Varies
Brightmaps: No
Actor modification: No
ACS: No

Description:
Several variants of the Berserk pack, some of which grant additional powers. Each item comes as a pack and as a potion, so mappers can chose the style that fits best.
All items are compatible with each other and any item that uses PowerStrength (eg. the R667 Berserk Sphere), this means a timed berserk will not override infinite berserk, and the extra powers have their own timer.

* BerserkPotion: gives 100 health and lasts for the map (same as the original berserk item)
* BerserkStimpack, BerserkPotionSmall: gives 50 health and lasts for 30 seconds

* BerserkMedipackRegen, BerserkPotionRegen: gives 100 health and lasts for the map, also regenerates 5 health per second for 60 seconds
* BerserkStimpackDrain, BerserkPotionSmallDrain: gives 50 health and lasts for 30 seconds, also drains life equal to 25% of the damage dealt

* BerserkStimpackProtection, BerserkPotionSmallProtect: gives 50 health and lasts for 30 seconds, also reduces incoming damage by 50%

Credits
Code: DeVloek
Sprites: id Software, Dreadopp, Biskit222
Sprite Edit: DeVloek
Idea base: berserk stimpack sprite and potion sprites from the id vault, Medipack, SuperStim

Sprite Preview
  

Download

Update: Combined the packs and the potions into one file for convenience")*

> The BerserkMedipackRegen heals 1 point per second and the effect lasts longer than 60 seconds. The BerserkPotionRegen works as intended.

just a small oversight from a previous version that didnt have timed regen yet, fixed> The Berserk\[Stimpack/PotionSmall\]Drain and Berserk\[Stimpack/PotionSmall\]Protect heal 100 points instead of 50.

another oversight from an earlier version that had no inheritance between items, fixed.> The regeneration/drain/shield effects don't reset their timers if you pick another before their icons start blinking.

this I need to investigate, in my tests everything seemed to work fine but I only tested with very short durations of like 5 seconds to save time, guess the icons were always blinking so i never noticed this issue. Won't be able to look into it until sometime tomorrow though. Thanks for the bug reports!

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- **Gothic**
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   1 year 11 months ago [\#12247](#12247) by Gothic  Replied by *Gothic* on topic *[\[SUBMISSION\] Berserk PowerUps](https://www.realm667.com/forum/closed-submissions/2108-submission-berserk-powerups?start=10#12247 "Info

Name: Berserk PowerUps
Type: Berserk, Protection, Regeneration, Drain
Palette: Doom
Summon: BerserkMedipackRegen, BerserkStimpack, BerserkStimpackDrain, BerserkStimpackProtect, BerserkPotion, BerserkPotionRegen, BerserkPotionSmall, BerserkPotionSmallDrain, BerserkPotionSmallProtect
Use type: Instant
Duration: Varies
Brightmaps: No
Actor modification: No
ACS: No

Description:
Several variants of the Berserk pack, some of which grant additional powers. Each item comes as a pack and as a potion, so mappers can chose the style that fits best.
All items are compatible with each other and any item that uses PowerStrength (eg. the R667 Berserk Sphere), this means a timed berserk will not override infinite berserk, and the extra powers have their own timer.

* BerserkPotion: gives 100 health and lasts for the map (same as the original berserk item)
* BerserkStimpack, BerserkPotionSmall: gives 50 health and lasts for 30 seconds

* BerserkMedipackRegen, BerserkPotionRegen: gives 100 health and lasts for the map, also regenerates 5 health per second for 60 seconds
* BerserkStimpackDrain, BerserkPotionSmallDrain: gives 50 health and lasts for 30 seconds, also drains life equal to 25% of the damage dealt

* BerserkStimpackProtection, BerserkPotionSmallProtect: gives 50 health and lasts for 30 seconds, also reduces incoming damage by 50%

Credits
Code: DeVloek
Sprites: id Software, Dreadopp, Biskit222
Sprite Edit: DeVloek
Idea base: berserk stimpack sprite and potion sprites from the id vault, Medipack, SuperStim

Sprite Preview
  

Download

Update: Combined the packs and the potions into one file for convenience")*

 I forgot to mention, there are various instances of Berserk being spelled "[ Berzerk](https://en.wikipedia.org/wiki/Berzerk_(video_game))" in the pickup messages. You should fix that too.

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8yMTA4LXN1Ym1pc3Npb24tYmVyc2Vyay1wb3dlcnVwcz9zdGFydD0xMA==&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **DeVloek**
- ![DeVloek's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar11145.png?1542216928) Topic Author
- Arachnotron
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   1 year 11 months ago [\#12253](#12253) by DeVloek  Replied by *DeVloek* on topic *[\[SUBMISSION\] Berserk PowerUps](https://www.realm667.com/forum/closed-submissions/2108-submission-berserk-powerups?start=10#12253 "Info

Name: Berserk PowerUps
Type: Berserk, Protection, Regeneration, Drain
Palette: Doom
Summon: BerserkMedipackRegen, BerserkStimpack, BerserkStimpackDrain, BerserkStimpackProtect, BerserkPotion, BerserkPotionRegen, BerserkPotionSmall, BerserkPotionSmallDrain, BerserkPotionSmallProtect
Use type: Instant
Duration: Varies
Brightmaps: No
Actor modification: No
ACS: No

Description:
Several variants of the Berserk pack, some of which grant additional powers. Each item comes as a pack and as a potion, so mappers can chose the style that fits best.
All items are compatible with each other and any item that uses PowerStrength (eg. the R667 Berserk Sphere), this means a timed berserk will not override infinite berserk, and the extra powers have their own timer.

* BerserkPotion: gives 100 health and lasts for the map (same as the original berserk item)
* BerserkStimpack, BerserkPotionSmall: gives 50 health and lasts for 30 seconds

* BerserkMedipackRegen, BerserkPotionRegen: gives 100 health and lasts for the map, also regenerates 5 health per second for 60 seconds
* BerserkStimpackDrain, BerserkPotionSmallDrain: gives 50 health and lasts for 30 seconds, also drains life equal to 25% of the damage dealt

* BerserkStimpackProtection, BerserkPotionSmallProtect: gives 50 health and lasts for 30 seconds, also reduces incoming damage by 50%

Credits
Code: DeVloek
Sprites: id Software, Dreadopp, Biskit222
Sprite Edit: DeVloek
Idea base: berserk stimpack sprite and potion sprites from the id vault, Medipack, SuperStim

Sprite Preview
  

Download

Update: Combined the packs and the potions into one file for convenience")*

> I forgot to mention, there are various instances of Berserk being spelled "[ Berzerk](https://en.wikipedia.org/wiki/Berzerk_(video_game)) " in the pickup messages. You should fix that too.

Fixed, actually all items had this typo ![':-J](https://www.realm667.com/media/kunena/emoticons/cacrol.gif "':-J")

I also fixed the secondary powers not refreshing correctly, they were just missing the ALWAYSPICKUP flag.

Since that was an easy fix I took the time to overhaul all the sprites, there were quite a few inconsistencies between them. The power HUD sprites should look a bit better now too.

Last but not least, I added a new pack/potion which grants faster run speed as a secondary power. I swear that's the last addition! ![O:-)](https://www.realm667.com/media/kunena/emoticons/cachlo.gif "O:-)")
 [ ![VBPAE0.png](https://www.realm667.com/forum/attachment/2394) ](https://www.realm667.com/forum/attachment/2394 "VBPAE0.png")

 [ ![VBPOU0.png](https://www.realm667.com/forum/attachment/2395) ](https://www.realm667.com/forum/attachment/2395 "VBPOU0.png")

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   1 year 11 months ago [\#12272](#12272) by Gothic  Replied by *Gothic* on topic *[\[SUBMISSION\] Berserk PowerUps](https://www.realm667.com/forum/closed-submissions/2108-submission-berserk-powerups?start=10#12272 "Info

Name: Berserk PowerUps
Type: Berserk, Protection, Regeneration, Drain
Palette: Doom
Summon: BerserkMedipackRegen, BerserkStimpack, BerserkStimpackDrain, BerserkStimpackProtect, BerserkPotion, BerserkPotionRegen, BerserkPotionSmall, BerserkPotionSmallDrain, BerserkPotionSmallProtect
Use type: Instant
Duration: Varies
Brightmaps: No
Actor modification: No
ACS: No

Description:
Several variants of the Berserk pack, some of which grant additional powers. Each item comes as a pack and as a potion, so mappers can chose the style that fits best.
All items are compatible with each other and any item that uses PowerStrength (eg. the R667 Berserk Sphere), this means a timed berserk will not override infinite berserk, and the extra powers have their own timer.

* BerserkPotion: gives 100 health and lasts for the map (same as the original berserk item)
* BerserkStimpack, BerserkPotionSmall: gives 50 health and lasts for 30 seconds

* BerserkMedipackRegen, BerserkPotionRegen: gives 100 health and lasts for the map, also regenerates 5 health per second for 60 seconds
* BerserkStimpackDrain, BerserkPotionSmallDrain: gives 50 health and lasts for 30 seconds, also drains life equal to 25% of the damage dealt

* BerserkStimpackProtection, BerserkPotionSmallProtect: gives 50 health and lasts for 30 seconds, also reduces incoming damage by 50%

Credits
Code: DeVloek
Sprites: id Software, Dreadopp, Biskit222
Sprite Edit: DeVloek
Idea base: berserk stimpack sprite and potion sprites from the id vault, Medipack, SuperStim

Sprite Preview
  

Download

Update: Combined the packs and the potions into one file for convenience")*

 [ Added](https://www.realm667.com/index.php?option=com_content&view=article&id=2707)

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