#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_rejected.png) \[SUBMISSION\] Nightmare Fiend

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- **Ganbare-Lucifer**
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   1 year 11 months ago [\#12252](#12252) by Ganbare-Lucifer  *[\[SUBMISSION\] Nightmare Fiend](https://www.realm667.com/forum/closed-submissions/2123-submission-nightmare-fiend#12252 "Nightmare Fiend

Name: Nightmare Fiend
Difficulty: Easy
Connection: Blood Fiend
Summon: NightmareFiend
Melee: Yes
Distance: Projectile
Type: Demon
Brightmaps: Yes
GLDefs: No
ACS: No
Submitted: Ganbare-Lucifer
Code: Amuscaria, Dragonfly, Ganbare-Lucifer
Sounds: id Software, Raven Software, Midway
Brightmaps: Gothic
Sprites: id Software
Sprite Edit: Amuscaria, Eris Falling
Idea Base: Blood Fiend + Eviternity Nightmare Demon

Fearsome variant of the Blood Fiend where it runs faster and shoots more projectile ooze.

https://drive.google.com/file/d/1nqaGLnFe8NTvoaMYE7O21Gb5NvsicFyr/view?usp=drive_link")* was created by *Ganbare-Lucifer*

 Nightmare Fiend
Name: Nightmare Fiend
Difficulty: Easy
Connection: Blood Fiend
Summon: NightmareFiend
Melee: Yes
Distance: Projectile
Type: Demon
Brightmaps: Yes
GLDefs: No
ACS: No
Submitted: Ganbare-Lucifer
Code: Amuscaria, Dragonfly, Ganbare-Lucifer
Sounds: id Software, Raven Software, Midway
Brightmaps: Gothic
Sprites: id Software
Sprite Edit: Amuscaria, Eris Falling
Idea Base: Blood Fiend + Eviternity Nightmare Demon

Fearsome variant of the Blood Fiend where it runs faster and shoots more projectile ooze.

https://drive.google.com/file/d/1nqaGLnFe8NTvoaMYE7O21Gb5NvsicFyr/view?usp=drive_link
 [ ![NMFNF1.png](https://www.realm667.com/forum/attachment/2393) ](https://www.realm667.com/forum/attachment/2393 "NMFNF1.png")

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   1 year 11 months ago [\#12257](#12257) by DeVloek  Replied by *DeVloek* on topic *[\[SUBMISSION\] Nightmare Fiend](https://www.realm667.com/forum/closed-submissions/2123-submission-nightmare-fiend#12257 "Nightmare Fiend

Name: Nightmare Fiend
Difficulty: Easy
Connection: Blood Fiend
Summon: NightmareFiend
Melee: Yes
Distance: Projectile
Type: Demon
Brightmaps: Yes
GLDefs: No
ACS: No
Submitted: Ganbare-Lucifer
Code: Amuscaria, Dragonfly, Ganbare-Lucifer
Sounds: id Software, Raven Software, Midway
Brightmaps: Gothic
Sprites: id Software
Sprite Edit: Amuscaria, Eris Falling
Idea Base: Blood Fiend + Eviternity Nightmare Demon

Fearsome variant of the Blood Fiend where it runs faster and shoots more projectile ooze.

https://drive.google.com/file/d/1nqaGLnFe8NTvoaMYE7O21Gb5NvsicFyr/view?usp=drive_link")*

 Found two issues with this one. - The projectile spawn height is too low, the ooze doesn't come from the mouth but from the belly. Increase it to 32 and it should look right.
- Blood color is wrong. The death sprites have green blood pixels, but the blood spawning from hitscan attacks is red. If you don't want to edit the sprites to make the blood red, you can add **Bloodcolor "58ba6b"** to the default block. I got this rgb value from the green blood pixels of the death sprites, looks about right in-game

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- **Ganbare-Lucifer**
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   1 year 11 months ago [\#12265](#12265) by Ganbare-Lucifer  Replied by *Ganbare-Lucifer* on topic *[\[SUBMISSION\] Nightmare Fiend](https://www.realm667.com/forum/closed-submissions/2123-submission-nightmare-fiend#12265 "Nightmare Fiend

Name: Nightmare Fiend
Difficulty: Easy
Connection: Blood Fiend
Summon: NightmareFiend
Melee: Yes
Distance: Projectile
Type: Demon
Brightmaps: Yes
GLDefs: No
ACS: No
Submitted: Ganbare-Lucifer
Code: Amuscaria, Dragonfly, Ganbare-Lucifer
Sounds: id Software, Raven Software, Midway
Brightmaps: Gothic
Sprites: id Software
Sprite Edit: Amuscaria, Eris Falling
Idea Base: Blood Fiend + Eviternity Nightmare Demon

Fearsome variant of the Blood Fiend where it runs faster and shoots more projectile ooze.

https://drive.google.com/file/d/1nqaGLnFe8NTvoaMYE7O21Gb5NvsicFyr/view?usp=drive_link")*

> [ DeVloek wrote: ](https://www.realm667.com/forum/closed-submissions/2123-submission-nightmare-fiend#12257)

>
>  Found two issues with this one. - The projectile spawn height is too low, the ooze doesn't come from the mouth but from the belly. Increase it to 32 and it should look right.
> - Blood color is wrong. The death sprites have green blood pixels, but the blood spawning from hitscan attacks is red. If you don't want to edit the sprites to make the blood red, you can add **Bloodcolor "58ba6b"** to the default block. I got this rgb value from the green blood pixels of the death sprites, looks about right in-game

Updated.

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   1 year 11 months ago [\#12301](#12301) by Gothic  Replied by *Gothic* on topic *[\[SUBMISSION\] Nightmare Fiend](https://www.realm667.com/forum/closed-submissions/2123-submission-nightmare-fiend#12301 "Nightmare Fiend

Name: Nightmare Fiend
Difficulty: Easy
Connection: Blood Fiend
Summon: NightmareFiend
Melee: Yes
Distance: Projectile
Type: Demon
Brightmaps: Yes
GLDefs: No
ACS: No
Submitted: Ganbare-Lucifer
Code: Amuscaria, Dragonfly, Ganbare-Lucifer
Sounds: id Software, Raven Software, Midway
Brightmaps: Gothic
Sprites: id Software
Sprite Edit: Amuscaria, Eris Falling
Idea Base: Blood Fiend + Eviternity Nightmare Demon

Fearsome variant of the Blood Fiend where it runs faster and shoots more projectile ooze.

https://drive.google.com/file/d/1nqaGLnFe8NTvoaMYE7O21Gb5NvsicFyr/view?usp=drive_link")*

 It's not playing any sound.
Also, may I suggest making the projectiles poisonous?

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- **Ganbare-Lucifer**
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   1 year 11 months ago [\#12306](#12306) by Ganbare-Lucifer  Replied by *Ganbare-Lucifer* on topic *[\[SUBMISSION\] Nightmare Fiend](https://www.realm667.com/forum/closed-submissions/2123-submission-nightmare-fiend#12306 "Nightmare Fiend

Name: Nightmare Fiend
Difficulty: Easy
Connection: Blood Fiend
Summon: NightmareFiend
Melee: Yes
Distance: Projectile
Type: Demon
Brightmaps: Yes
GLDefs: No
ACS: No
Submitted: Ganbare-Lucifer
Code: Amuscaria, Dragonfly, Ganbare-Lucifer
Sounds: id Software, Raven Software, Midway
Brightmaps: Gothic
Sprites: id Software
Sprite Edit: Amuscaria, Eris Falling
Idea Base: Blood Fiend + Eviternity Nightmare Demon

Fearsome variant of the Blood Fiend where it runs faster and shoots more projectile ooze.

https://drive.google.com/file/d/1nqaGLnFe8NTvoaMYE7O21Gb5NvsicFyr/view?usp=drive_link")*

> [ Gothic wrote: ](https://www.realm667.com/forum/closed-submissions/2123-submission-nightmare-fiend#12301)

>
>  It's not playing any sound.
> Also, may I suggest making the projectiles poisonous?

Updated

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   1 year 11 months ago [\#12379](#12379) by Gothic  Replied by *Gothic* on topic *[\[SUBMISSION\] Nightmare Fiend](https://www.realm667.com/forum/closed-submissions/2123-submission-nightmare-fiend#12379 "Nightmare Fiend

Name: Nightmare Fiend
Difficulty: Easy
Connection: Blood Fiend
Summon: NightmareFiend
Melee: Yes
Distance: Projectile
Type: Demon
Brightmaps: Yes
GLDefs: No
ACS: No
Submitted: Ganbare-Lucifer
Code: Amuscaria, Dragonfly, Ganbare-Lucifer
Sounds: id Software, Raven Software, Midway
Brightmaps: Gothic
Sprites: id Software
Sprite Edit: Amuscaria, Eris Falling
Idea Base: Blood Fiend + Eviternity Nightmare Demon

Fearsome variant of the Blood Fiend where it runs faster and shoots more projectile ooze.

https://drive.google.com/file/d/1nqaGLnFe8NTvoaMYE7O21Gb5NvsicFyr/view?usp=drive_link")*

 The Eviternity text file specifies the prohibition to redistribute modified content from it Code:

Please do not redistribute the material in any form other than its original presentation, with this credits file intact and unedited. If you remix, transform, or build upon the material, you may not distribute the modified material.

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8yMTIzLXN1Ym1pc3Npb24tbmlnaHRtYXJlLWZpZW5k&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **Ganbare-Lucifer**
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   1 year 11 months ago - 1 year 11 months ago [\#12382](#12382) by Ganbare-Lucifer  Replied by *Ganbare-Lucifer* on topic *[\[SUBMISSION\] Nightmare Fiend](https://www.realm667.com/forum/closed-submissions/2123-submission-nightmare-fiend#12382 "Nightmare Fiend

Name: Nightmare Fiend
Difficulty: Easy
Connection: Blood Fiend
Summon: NightmareFiend
Melee: Yes
Distance: Projectile
Type: Demon
Brightmaps: Yes
GLDefs: No
ACS: No
Submitted: Ganbare-Lucifer
Code: Amuscaria, Dragonfly, Ganbare-Lucifer
Sounds: id Software, Raven Software, Midway
Brightmaps: Gothic
Sprites: id Software
Sprite Edit: Amuscaria, Eris Falling
Idea Base: Blood Fiend + Eviternity Nightmare Demon

Fearsome variant of the Blood Fiend where it runs faster and shoots more projectile ooze.

https://drive.google.com/file/d/1nqaGLnFe8NTvoaMYE7O21Gb5NvsicFyr/view?usp=drive_link")*

> [ Gothic wrote: ](https://www.realm667.com/forum/closed-submissions/2123-submission-nightmare-fiend#12379)

>
>  The Eviternity text file specifies the prohibition to redistribute modified content from it
> Code:
>
> Please do not redistribute the material in any form other than its original presentation, with this credits file intact and unedited. If you remix, transform, or build upon the material, you may not distribute the modified material.

Oh, never saw this readme.

Guess this submission it's done for.

 Last edit: 1 year 11 months ago by Ganbare-Lucifer.

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