#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_rejected.png) \[SUBMISSION\] Mindweaver

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- **CaptainToenail**
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- Wicked
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   1 year 11 months ago [\#12307](#12307) by CaptainToenail  Replied by *CaptainToenail* on topic *[\[SUBMISSION\] Mindweaver](https://www.realm667.com/forum/closed-submissions/2125-submission-mindweaver?start=10#12307 " 

This is the Mindweaver (the beta-Arachnotron) as it appears in Legacy Of Rust. LoR uses a DeHacked lump to replace the Arachnotron (for the most part) with this version, meaning that if you did not want to replace the original Arachnotron in your mod, you'd have a lot more work to do. I have done this work for you.

Included in this zip is a wad that includes both a ZSCRIPT and a DECORATE lump, a SNDINFO, MAPINFO, and a CREDITS lump, depending on your preference and your sourceport versions, one of these two versions should be simple enough to implement. The original LoR DeHacked works great for LoR, but may not be suitable for everyone due to the limitations of DeHacked. This should offer a lot more flexibility for mods. The DECORATE and ZSCRIPT lumps are written a bit differently from each other but achieve the same result, the reason for this being that certain functions compatible with Zscript are not always compatible with Decorate.

INFORMATION:
Mindweaver
Name: Mindweaver
Difficulty: Hard
Connection: Arachnotron / Spider Mastermind
Summon: Mindweaver
Melee: No
Distance: Projectile
Type: Demon
Brightmaps: No
GLDefs: No
ACS: No
Submitted: Cacodoomonic
Code: Cacodoomonic
Sounds: id Software
Brightmaps: No
Sprites: id Software, Machine Games, Nightdive
Sprite Edit: None
Idea Base: Spider Mastermind / Arachnotron (beta version) 

The Mindweaver is the scrapped beta-version of the Arachnotron that made its first official appearance in Legacy Of Rust.

 
 ")*

 That could work Gothic, I'll try it out

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- **DeVloek**
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- Arachnotron
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   1 year 11 months ago [\#12313](#12313) by DeVloek  Replied by *DeVloek* on topic *[\[SUBMISSION\] Mindweaver](https://www.realm667.com/forum/closed-submissions/2125-submission-mindweaver?start=10#12313 " 

This is the Mindweaver (the beta-Arachnotron) as it appears in Legacy Of Rust. LoR uses a DeHacked lump to replace the Arachnotron (for the most part) with this version, meaning that if you did not want to replace the original Arachnotron in your mod, you'd have a lot more work to do. I have done this work for you.

Included in this zip is a wad that includes both a ZSCRIPT and a DECORATE lump, a SNDINFO, MAPINFO, and a CREDITS lump, depending on your preference and your sourceport versions, one of these two versions should be simple enough to implement. The original LoR DeHacked works great for LoR, but may not be suitable for everyone due to the limitations of DeHacked. This should offer a lot more flexibility for mods. The DECORATE and ZSCRIPT lumps are written a bit differently from each other but achieve the same result, the reason for this being that certain functions compatible with Zscript are not always compatible with Decorate.

INFORMATION:
Mindweaver
Name: Mindweaver
Difficulty: Hard
Connection: Arachnotron / Spider Mastermind
Summon: Mindweaver
Melee: No
Distance: Projectile
Type: Demon
Brightmaps: No
GLDefs: No
ACS: No
Submitted: Cacodoomonic
Code: Cacodoomonic
Sounds: id Software
Brightmaps: No
Sprites: id Software, Machine Games, Nightdive
Sprite Edit: None
Idea Base: Spider Mastermind / Arachnotron (beta version) 

The Mindweaver is the scrapped beta-version of the Arachnotron that made its first official appearance in Legacy Of Rust.

 
 ")*

 <a data-bs-toggle="tooltip" href="/" title="CaptainToenail">@CaptainToenail</a> Regarding your ideas, I'm already working on the sprites for a hybrid between the Spidermastermind and the Arachnotron. Fortunately SunMadCat has already laid the groundwork, I found some downsized SMM sprites in their monster pack. Currently touching them up to get rid of the many artifacts that probably come from the resize process. Also gonna add missing rotations for some frames and then do some recoloring.

I haven't thought too much about the attacks yet, maybe I should combine your ideas and make it the "TeslaMind"?

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- **CaptainToenail**
- ![CaptainToenail's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar11652.png?1696711803)
- Wicked
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   1 year 11 months ago [\#12314](#12314) by CaptainToenail  Replied by *CaptainToenail* on topic *[\[SUBMISSION\] Mindweaver](https://www.realm667.com/forum/closed-submissions/2125-submission-mindweaver?start=10#12314 " 

This is the Mindweaver (the beta-Arachnotron) as it appears in Legacy Of Rust. LoR uses a DeHacked lump to replace the Arachnotron (for the most part) with this version, meaning that if you did not want to replace the original Arachnotron in your mod, you'd have a lot more work to do. I have done this work for you.

Included in this zip is a wad that includes both a ZSCRIPT and a DECORATE lump, a SNDINFO, MAPINFO, and a CREDITS lump, depending on your preference and your sourceport versions, one of these two versions should be simple enough to implement. The original LoR DeHacked works great for LoR, but may not be suitable for everyone due to the limitations of DeHacked. This should offer a lot more flexibility for mods. The DECORATE and ZSCRIPT lumps are written a bit differently from each other but achieve the same result, the reason for this being that certain functions compatible with Zscript are not always compatible with Decorate.

INFORMATION:
Mindweaver
Name: Mindweaver
Difficulty: Hard
Connection: Arachnotron / Spider Mastermind
Summon: Mindweaver
Melee: No
Distance: Projectile
Type: Demon
Brightmaps: No
GLDefs: No
ACS: No
Submitted: Cacodoomonic
Code: Cacodoomonic
Sounds: id Software
Brightmaps: No
Sprites: id Software, Machine Games, Nightdive
Sprite Edit: None
Idea Base: Spider Mastermind / Arachnotron (beta version) 

The Mindweaver is the scrapped beta-version of the Arachnotron that made its first official appearance in Legacy Of Rust.

 
 ")*

 That sounds interesting DeVloek.

The Spider Mastermind is so large, it really limits its usage in Doom maps. Amusingly, you can actually reduce its hitbox size 75% and it still fits the sprites. I'm not sure why iD Software made it so wide in the first place.

There is definitely a niche there for something of the same theme, but smaller. A halfway-point between the Arachnotron and the Mastermind.

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- **DeVloek**
- ![DeVloek's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar11145.png?1542216928)
- Arachnotron
- ![Arachnotron](https://www.realm667.com/media/kunena/ranks/rank_10_arachno.png)

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   1 year 11 months ago [\#12315](#12315) by DeVloek  Replied by *DeVloek* on topic *[\[SUBMISSION\] Mindweaver](https://www.realm667.com/forum/closed-submissions/2125-submission-mindweaver?start=10#12315 " 

This is the Mindweaver (the beta-Arachnotron) as it appears in Legacy Of Rust. LoR uses a DeHacked lump to replace the Arachnotron (for the most part) with this version, meaning that if you did not want to replace the original Arachnotron in your mod, you'd have a lot more work to do. I have done this work for you.

Included in this zip is a wad that includes both a ZSCRIPT and a DECORATE lump, a SNDINFO, MAPINFO, and a CREDITS lump, depending on your preference and your sourceport versions, one of these two versions should be simple enough to implement. The original LoR DeHacked works great for LoR, but may not be suitable for everyone due to the limitations of DeHacked. This should offer a lot more flexibility for mods. The DECORATE and ZSCRIPT lumps are written a bit differently from each other but achieve the same result, the reason for this being that certain functions compatible with Zscript are not always compatible with Decorate.

INFORMATION:
Mindweaver
Name: Mindweaver
Difficulty: Hard
Connection: Arachnotron / Spider Mastermind
Summon: Mindweaver
Melee: No
Distance: Projectile
Type: Demon
Brightmaps: No
GLDefs: No
ACS: No
Submitted: Cacodoomonic
Code: Cacodoomonic
Sounds: id Software
Brightmaps: No
Sprites: id Software, Machine Games, Nightdive
Sprite Edit: None
Idea Base: Spider Mastermind / Arachnotron (beta version) 

The Mindweaver is the scrapped beta-version of the Arachnotron that made its first official appearance in Legacy Of Rust.

 
 ")*

 yeah for my SMM magic upgrade I reduced the hitbox size too. I think it was just an oversight by id, maybe their first scans of the monster model were bigger than the final monster and they later forgot to adjust the hitbox, or they simply didn't care because the monster doesn't appear in tight rooms anyway.

Almost done with the sprites for the hybrid spider,
Here is a size comparision, I gave her pink eyes and removed those brain-cables which didn't look good on the downsized sprites
 [ ![Bild_2024-08-18_201011732.png](https://www.realm667.com/forum/attachment/2402) ](https://www.realm667.com/forum/attachment/2402 "..._201011732.png")

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- **Gothic**
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   1 year 11 months ago [\#12316](#12316) by Gothic  Replied by *Gothic* on topic *[\[SUBMISSION\] Mindweaver](https://www.realm667.com/forum/closed-submissions/2125-submission-mindweaver?start=10#12316 " 

This is the Mindweaver (the beta-Arachnotron) as it appears in Legacy Of Rust. LoR uses a DeHacked lump to replace the Arachnotron (for the most part) with this version, meaning that if you did not want to replace the original Arachnotron in your mod, you'd have a lot more work to do. I have done this work for you.

Included in this zip is a wad that includes both a ZSCRIPT and a DECORATE lump, a SNDINFO, MAPINFO, and a CREDITS lump, depending on your preference and your sourceport versions, one of these two versions should be simple enough to implement. The original LoR DeHacked works great for LoR, but may not be suitable for everyone due to the limitations of DeHacked. This should offer a lot more flexibility for mods. The DECORATE and ZSCRIPT lumps are written a bit differently from each other but achieve the same result, the reason for this being that certain functions compatible with Zscript are not always compatible with Decorate.

INFORMATION:
Mindweaver
Name: Mindweaver
Difficulty: Hard
Connection: Arachnotron / Spider Mastermind
Summon: Mindweaver
Melee: No
Distance: Projectile
Type: Demon
Brightmaps: No
GLDefs: No
ACS: No
Submitted: Cacodoomonic
Code: Cacodoomonic
Sounds: id Software
Brightmaps: No
Sprites: id Software, Machine Games, Nightdive
Sprite Edit: None
Idea Base: Spider Mastermind / Arachnotron (beta version) 

The Mindweaver is the scrapped beta-version of the Arachnotron that made its first official appearance in Legacy Of Rust.

 
 ")*

 I was about to keep this thread open in the Workshop, but Captain Toenail made a [ new thread here](https://www.realm667.com/kunena/beastiary/2126-update-chaingun-spider#12312), so I'm closing this.

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