#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_rejected.png) Mauler

##

- **Craneo**
- ![Craneo's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar12375.png?1718652256) Topic Author
- Dark Imp
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   1 year 11 months ago [\#12318](#12318) by Craneo  *[Mauler](https://www.realm667.com/forum/closed-submissions/2127-mauler#12318 "Information:

Name: Mauler
Difficulty: Medium
Connections: none
Summon: GigaDemon
Melee: Yes
Distance: No
Type: Demon, Brute
Brightmaps: No
Actor modification: No
ACS: No

Credits:
Code: Craneo
Sounds: Kalisto Entertainment, Id Software
Sprites: Id Software, Hidfan, Dunkelschwann
Sprite Edit: Craneo
Idea Base: melee-only boss

Description:
A massive pinky demon with a lot of health, chases the player around trying to bite them, after
enough damage is dealt it will enter a spectral mode that negates pain, best used as an early game
boss and on an open arena.

https://drive.google.com/file/d/1FyNdobxsImfkZZ0hFjv76Gb-ZdgUhjZ7/view?usp=sharing")* was created by *Craneo*

 Information:
Name: Mauler
Difficulty: Medium
Connections: none
Summon: GigaDemon
Melee: Yes
Distance: No
Type: Demon, Brute
Brightmaps: No
Actor modification: No
ACS: No

Credits:
Code: Craneo
Sounds: Kalisto Entertainment, Id Software
Sprites: Id Software, Hidfan, Dunkelschwann
Sprite Edit: Craneo
Idea Base: melee-only boss

Description:
A massive pinky demon with a lot of health, chases the player around trying to bite them, after
enough damage is dealt it will enter a spectral mode that negates pain, best used as an early game
boss and on an open arena.

 [ ![[img](https://i.imgur.com/VJE8cqo.png) ](https://i.imgur.com/VJE8cqo.png "[img")

https://drive.google.com/file/d/1FyNdobxsImfkZZ0hFjv76Gb-ZdgUhjZ7/view?usp=sharing

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- **Ganbare-Lucifer**
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   1 year 11 months ago [\#12319](#12319) by Ganbare-Lucifer  Replied by *Ganbare-Lucifer* on topic *[Mauler](https://www.realm667.com/forum/closed-submissions/2127-mauler#12319 "Information:

Name: Mauler
Difficulty: Medium
Connections: none
Summon: GigaDemon
Melee: Yes
Distance: No
Type: Demon, Brute
Brightmaps: No
Actor modification: No
ACS: No

Credits:
Code: Craneo
Sounds: Kalisto Entertainment, Id Software
Sprites: Id Software, Hidfan, Dunkelschwann
Sprite Edit: Craneo
Idea Base: melee-only boss

Description:
A massive pinky demon with a lot of health, chases the player around trying to bite them, after
enough damage is dealt it will enter a spectral mode that negates pain, best used as an early game
boss and on an open arena.

https://drive.google.com/file/d/1FyNdobxsImfkZZ0hFjv76Gb-ZdgUhjZ7/view?usp=sharing")*

> [ Craneo wrote: ](https://www.realm667.com/forum/closed-submissions/2127-mauler#12318)

>
>  Information:
> Name: Mauler
> Difficulty: Medium
> Connections: none
> Summon: GigaDemon
> Melee: Yes
> Distance: No
> Type: Demon, Brute
> Brightmaps: No
> Actor modification: No
> ACS: No
>
> Credits:
> Code: Craneo
> Sounds: Kalisto Entertainment, Id Software
> Sprites: Id Software, Hidfan, Dunkelschwann
> Sprite Edit: Craneo
> Idea Base: melee-only boss
>
> Description:
> A massive pinky demon with a lot of health, chases the player around trying to bite them, after
> enough damage is dealt it will enter a spectral mode that negates pain, best used as an early game
> boss and on an open arena.
>
>  [ ![[img](https://i.imgur.com/VJE8cqo.png) ](https://i.imgur.com/VJE8cqo.png "[img")
>
>
>
> https://drive.google.com/file/d/1FyNdobxsImfkZZ0hFjv76Gb-ZdgUhjZ7/view?usp=sharing

Hahah! Craneo!

Glad to see you can finally access Realm667, bro!

The Mauler is also impressive!

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- **DeVloek**
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   1 year 11 months ago - 1 year 11 months ago [\#12322](#12322) by DeVloek  Replied by *DeVloek* on topic *[Mauler](https://www.realm667.com/forum/closed-submissions/2127-mauler#12322 "Information:

Name: Mauler
Difficulty: Medium
Connections: none
Summon: GigaDemon
Melee: Yes
Distance: No
Type: Demon, Brute
Brightmaps: No
Actor modification: No
ACS: No

Credits:
Code: Craneo
Sounds: Kalisto Entertainment, Id Software
Sprites: Id Software, Hidfan, Dunkelschwann
Sprite Edit: Craneo
Idea Base: melee-only boss

Description:
A massive pinky demon with a lot of health, chases the player around trying to bite them, after
enough damage is dealt it will enter a spectral mode that negates pain, best used as an early game
boss and on an open arena.

https://drive.google.com/file/d/1FyNdobxsImfkZZ0hFjv76Gb-ZdgUhjZ7/view?usp=sharing")*

 Hey Craneo, I just wanna point a typo in the credits. Her name is spelled Dunkelschwa***mm*** (it translates to "dark sponge" from German) ![;-)](https://www.realm667.com/media/kunena/emoticons/cacwnk.gif ";-)")
Also there's already a Mauler Demon in the repo, maybe rename this one to Giga Demon as the classname suggests?

 Last edit: 1 year 11 months ago by DeVloek.

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- **Ganbare-Lucifer**
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- BFG Commando
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   1 year 11 months ago [\#12323](#12323) by Ganbare-Lucifer  Replied by *Ganbare-Lucifer* on topic *[Mauler](https://www.realm667.com/forum/closed-submissions/2127-mauler#12323 "Information:

Name: Mauler
Difficulty: Medium
Connections: none
Summon: GigaDemon
Melee: Yes
Distance: No
Type: Demon, Brute
Brightmaps: No
Actor modification: No
ACS: No

Credits:
Code: Craneo
Sounds: Kalisto Entertainment, Id Software
Sprites: Id Software, Hidfan, Dunkelschwann
Sprite Edit: Craneo
Idea Base: melee-only boss

Description:
A massive pinky demon with a lot of health, chases the player around trying to bite them, after
enough damage is dealt it will enter a spectral mode that negates pain, best used as an early game
boss and on an open arena.

https://drive.google.com/file/d/1FyNdobxsImfkZZ0hFjv76Gb-ZdgUhjZ7/view?usp=sharing")*

> [ DeVloek wrote: ](https://www.realm667.com/forum/closed-submissions/2127-mauler#12322)

>
>  Hey Craneo, I just wanna point a typo in the credits. Her name is spelled Dunkelschwa***mm*** (it translates to "dark sponge" from German) ![;-)](https://www.realm667.com/media/kunena/emoticons/cacwnk.gif ";-)")
> Also there's already a Mauler Demon in the repo, maybe rename this one to Giga Demon as the classname suggests?

Why not Giga Mauler? Makes it more menacing.

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- **Gothic**
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   1 year 11 months ago [\#12324](#12324) by Gothic  Replied by *Gothic* on topic *[Mauler](https://www.realm667.com/forum/closed-submissions/2127-mauler#12324 "Information:

Name: Mauler
Difficulty: Medium
Connections: none
Summon: GigaDemon
Melee: Yes
Distance: No
Type: Demon, Brute
Brightmaps: No
Actor modification: No
ACS: No

Credits:
Code: Craneo
Sounds: Kalisto Entertainment, Id Software
Sprites: Id Software, Hidfan, Dunkelschwann
Sprite Edit: Craneo
Idea Base: melee-only boss

Description:
A massive pinky demon with a lot of health, chases the player around trying to bite them, after
enough damage is dealt it will enter a spectral mode that negates pain, best used as an early game
boss and on an open arena.

https://drive.google.com/file/d/1FyNdobxsImfkZZ0hFjv76Gb-ZdgUhjZ7/view?usp=sharing")*

 Giga Demon sounds good, that way it won't get confused with the Mauler Demon, or the Mauler weapon from Strife.
I have some gripes with its walking animations. - Instead of using the Cyberdemon's walk cycle, you should make the sounds fit the animations better.
- Is the Missile state meant to be a slower walking cycle? In that case, you should make it jump to it at the end of its normal walking cycle.
- Instead of using A\_Hoof, you should give it a custom walking sound:

Code:

See: GIGA A 2 { A_Chase; A_StartSound("giantstep",5,CHANF_OVERLAP); } GIGA ABB 2 A_Chase GIGA C 2 { A_Chase; A_StartSound("giantstep",5,CHANF_OVERLAP); } GIGA CDD 2 A_Chase TNT1 A 0 A_Jump(80,"SlowChase") Loop SlowChase: GIGA A 3 { A_Chase; A_StartSound("giantstep",5,CHANF_OVERLAP); } GIGA A 3 A_Chase GIGA B 3 A_Chase GIGA B 3 A_Chase GIGA C 3 { A_Chase; A_StartSound("giantstep",5,CHANF_OVERLAP); } GIGA C 3 A_Chase GIGA D 3 A_Chase GIGA D 3 A_Chase GIGA A 3 { A_Chase; A_StartSound("giantstep",5,CHANF_OVERLAP); } GIGA A 3 A_Chase GIGA B 3 A_Chase GIGA B 3 A_Chase GIGA C 3 { A_Chase; A_StartSound("giantstep",5,CHANF_OVERLAP); } GIGA C 3 A_Chase GIGA D 3 A_Chase GIGA D 3 A_Chase Goto See Pain: TNT1 A 0 A_JumpIfHealthLower(2500,"Phase2") GIGA H 2 A_Pain GIGA A 3 { A_Chase; A_StartSound("giantstep",5,CHANF_OVERLAP); } GIGA ABB 3 A_Wander GIGA C 3 { A_Chase; A_StartSound("giantstep",5,CHANF_OVERLAP); } GIGA CDD 3 A_Wander GIGA A 2 { A_Chase; A_StartSound("giantstep",5,CHANF_OVERLAP); } GIGA ABB 2 A_Wander GIGA C 2 { A_Chase; A_StartSound("giantstep",5,CHANF_OVERLAP); } GIGA CDD 2 A_Wander Goto See

During its attack state, is it supposed to strafe around you, or charge directly towards you? If you want the later, you should add A_FaceTarget before the recoil function: Code:

TNT1 A 0 { A_FaceTarget; A_Recoil(-20); }

If you want the invisibility animation to look more convincing, you should stop the demon for a moment while the "ghost" actor dissapears: Code:

 Phase2: TNT1 A 0 { A_ChangeFlag(NOPAIN,1); A_ChangeFlag(MISSILEEVENMORE,1); A_ChangeFlag(SHADOW,1); A_Stop; A_SpawnItemEx("GigaDemonDissipate"); } GIGA H 20 A_SetRenderStyle(0.2,Style_OptFuzzy) Goto See

Code:

ACTOR GigaDemonDissipate { +CLIENTSIDEONLY +NOINTERACTION States { Spawn: GIGA HHHHHHHHHH 2 A_FadeOut(0.1) Stop } }

I was using Quake 4 step noises while testing new sounds. If you like them, you can use them:

####  File Attachment:

 File Name: [ Q4Steps.zip](https://www.realm667.com/forum/attachment/2403 "Q4Steps.zip")
 File Size:33.59 KB

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- **Craneo**
- ![Craneo's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar12375.png?1718652256) Topic Author
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   1 year 11 months ago [\#12325](#12325) by Craneo  Replied by *Craneo* on topic *[Mauler](https://www.realm667.com/forum/closed-submissions/2127-mauler#12325 "Information:

Name: Mauler
Difficulty: Medium
Connections: none
Summon: GigaDemon
Melee: Yes
Distance: No
Type: Demon, Brute
Brightmaps: No
Actor modification: No
ACS: No

Credits:
Code: Craneo
Sounds: Kalisto Entertainment, Id Software
Sprites: Id Software, Hidfan, Dunkelschwann
Sprite Edit: Craneo
Idea Base: melee-only boss

Description:
A massive pinky demon with a lot of health, chases the player around trying to bite them, after
enough damage is dealt it will enter a spectral mode that negates pain, best used as an early game
boss and on an open arena.

https://drive.google.com/file/d/1FyNdobxsImfkZZ0hFjv76Gb-ZdgUhjZ7/view?usp=sharing")*

 I'll look into fixing the credits, changing the name and other stuff tomorrow, as for the missile state being slower, that's the opposite of what I wanted, I wanted the missile state to be a faster walk if anything, really should prolly do something else tbh like him charging towards the player.... again will look into it tomorrow probably

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- **CaptainToenail**
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   1 year 11 months ago [\#12333](#12333) by CaptainToenail  Replied by *CaptainToenail* on topic *[Mauler](https://www.realm667.com/forum/closed-submissions/2127-mauler#12333 "Information:

Name: Mauler
Difficulty: Medium
Connections: none
Summon: GigaDemon
Melee: Yes
Distance: No
Type: Demon, Brute
Brightmaps: No
Actor modification: No
ACS: No

Credits:
Code: Craneo
Sounds: Kalisto Entertainment, Id Software
Sprites: Id Software, Hidfan, Dunkelschwann
Sprite Edit: Craneo
Idea Base: melee-only boss

Description:
A massive pinky demon with a lot of health, chases the player around trying to bite them, after
enough damage is dealt it will enter a spectral mode that negates pain, best used as an early game
boss and on an open arena.

https://drive.google.com/file/d/1FyNdobxsImfkZZ0hFjv76Gb-ZdgUhjZ7/view?usp=sharing")*

 A pinky this big feels like a T-Rex!

Maybe you could play that up with the Jurassic Park scene foot stomps and roar.

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- **DeVloek**
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   1 year 11 months ago [\#12336](#12336) by DeVloek  Replied by *DeVloek* on topic *[Mauler](https://www.realm667.com/forum/closed-submissions/2127-mauler#12336 "Information:

Name: Mauler
Difficulty: Medium
Connections: none
Summon: GigaDemon
Melee: Yes
Distance: No
Type: Demon, Brute
Brightmaps: No
Actor modification: No
ACS: No

Credits:
Code: Craneo
Sounds: Kalisto Entertainment, Id Software
Sprites: Id Software, Hidfan, Dunkelschwann
Sprite Edit: Craneo
Idea Base: melee-only boss

Description:
A massive pinky demon with a lot of health, chases the player around trying to bite them, after
enough damage is dealt it will enter a spectral mode that negates pain, best used as an early game
boss and on an open arena.

https://drive.google.com/file/d/1FyNdobxsImfkZZ0hFjv76Gb-ZdgUhjZ7/view?usp=sharing")*

 I like this little fella ![:-}](https://www.realm667.com/media/kunena/emoticons/cacohahlo.png ":-}") The upscaled pinky sprite works really well.> I wanted the missile state to be a faster walk if anything, really should prolly do something else tbh like him charging towards the player

Yea, a long distance charge towards the player would make him more fun to fight imo. The short distance charge attack already works well but if he is too far away from the player he's just a big ol' bullet sponge and a bit too easy to outmaneuver. But I guess that also depends on the map and whatever obstacles are present.

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- **Craneo**
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   1 year 11 months ago [\#12348](#12348) by Craneo  Replied by *Craneo* on topic *[Mauler](https://www.realm667.com/forum/closed-submissions/2127-mauler#12348 "Information:

Name: Mauler
Difficulty: Medium
Connections: none
Summon: GigaDemon
Melee: Yes
Distance: No
Type: Demon, Brute
Brightmaps: No
Actor modification: No
ACS: No

Credits:
Code: Craneo
Sounds: Kalisto Entertainment, Id Software
Sprites: Id Software, Hidfan, Dunkelschwann
Sprite Edit: Craneo
Idea Base: melee-only boss

Description:
A massive pinky demon with a lot of health, chases the player around trying to bite them, after
enough damage is dealt it will enter a spectral mode that negates pain, best used as an early game
boss and on an open arena.

https://drive.google.com/file/d/1FyNdobxsImfkZZ0hFjv76Gb-ZdgUhjZ7/view?usp=sharing")*

 I'm sorry but at the moment I'm kinda sick and demotivated right now uh... I'll look into fixing this wheneveR I am feeling better ![:/](https://www.realm667.com/irritated.gif ":/")

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- **DeVloek**
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   1 year 11 months ago [\#12351](#12351) by DeVloek  Replied by *DeVloek* on topic *[Mauler](https://www.realm667.com/forum/closed-submissions/2127-mauler#12351 "Information:

Name: Mauler
Difficulty: Medium
Connections: none
Summon: GigaDemon
Melee: Yes
Distance: No
Type: Demon, Brute
Brightmaps: No
Actor modification: No
ACS: No

Credits:
Code: Craneo
Sounds: Kalisto Entertainment, Id Software
Sprites: Id Software, Hidfan, Dunkelschwann
Sprite Edit: Craneo
Idea Base: melee-only boss

Description:
A massive pinky demon with a lot of health, chases the player around trying to bite them, after
enough damage is dealt it will enter a spectral mode that negates pain, best used as an early game
boss and on an open arena.

https://drive.google.com/file/d/1FyNdobxsImfkZZ0hFjv76Gb-ZdgUhjZ7/view?usp=sharing")*

 no worries, take your time. Get well soon!

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