#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_approved.png) \[SUBMISSION\] HoloDoomguy

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- **DeVloek**
- ![DeVloek's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar11145.png?1542216928) Topic Author
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   1 year 11 months ago [\#12461](#12461) by DeVloek  Replied by *DeVloek* on topic *[\[SUBMISSION\] HoloDoomguy](https://www.realm667.com/forum/closed-submissions/2131-submission-holodoomguy?start=20#12461 "Info

Name: HoloDoomguy
Type: Decoy
Palette: Doom
Summon: HoloDoomguy
Use type: Inventory
Duration: Toggle / 60 seconds
Brightmaps: No
Actor modification: No
ACS: No

Description:
A portable gadget that deploys a hologram of Doomguy when used.
- All nearby monsters forget their current target and attack the hologram instead
- Hologram cannot be destroyed, all attacks go right through it
- Can be turned on and off anytime, turning it off stops the timer
- Monsters may still switch targets if they are attacked (allows infighting and retaliation against the player)
- Can perform rude one-liners and obscene hand gestures to provoke monsters repeatedly
- See holodoomguy.txt to configure range, duration and provoking intervals

Credits
Code: DeVloek, Gothic, Player701
GLDefs: DeVloek
Sounds: 3D Realms, ZeroXDiamond
Sprites: id Software, 3D Realms, Mark Quinn, Kinsie
Sprite Edit: DeVloek
Idea base: HoloDuke​​​​​​​

Sprite Preview
  

Download

One thing regarding the doomguy sprites. They are based on an unarmed doomguy from a mod called "Third Person". The author credited Skulltag, but it's not from there afaik. So if anyone knows who actually created the melee marine sprite set, please let me know so I can add them to the credits.
The "obscene hand gesture" poses were inspired by a spritesheet of a doomguy doing an uppercut that I got off Deviantart, which actually gave me the idea for the gesture ;-) The author probably used the same sprites as a base, but they didn't give credit either... 
added Mark Quinn to the credits

btw I had much fun making this, if you try this out you'll probably understand why :lol: ")*

 Of course <a data-bs-toggle="tooltip" href="/" title="Gothic">@Gothic</a>, that looks much better ![:-)](https://www.realm667.com/media/kunena/emoticons/cacsmi.gif ":-)")

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- **Gothic**
- ![Gothic's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar320.png?1619787674)
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   1 year 11 months ago [\#12465](#12465) by Gothic  Replied by *Gothic* on topic *[\[SUBMISSION\] HoloDoomguy](https://www.realm667.com/forum/closed-submissions/2131-submission-holodoomguy?start=20#12465 "Info

Name: HoloDoomguy
Type: Decoy
Palette: Doom
Summon: HoloDoomguy
Use type: Inventory
Duration: Toggle / 60 seconds
Brightmaps: No
Actor modification: No
ACS: No

Description:
A portable gadget that deploys a hologram of Doomguy when used.
- All nearby monsters forget their current target and attack the hologram instead
- Hologram cannot be destroyed, all attacks go right through it
- Can be turned on and off anytime, turning it off stops the timer
- Monsters may still switch targets if they are attacked (allows infighting and retaliation against the player)
- Can perform rude one-liners and obscene hand gestures to provoke monsters repeatedly
- See holodoomguy.txt to configure range, duration and provoking intervals

Credits
Code: DeVloek, Gothic, Player701
GLDefs: DeVloek
Sounds: 3D Realms, ZeroXDiamond
Sprites: id Software, 3D Realms, Mark Quinn, Kinsie
Sprite Edit: DeVloek
Idea base: HoloDuke​​​​​​​

Sprite Preview
  

Download

One thing regarding the doomguy sprites. They are based on an unarmed doomguy from a mod called "Third Person". The author credited Skulltag, but it's not from there afaik. So if anyone knows who actually created the melee marine sprite set, please let me know so I can add them to the credits.
The "obscene hand gesture" poses were inspired by a spritesheet of a doomguy doing an uppercut that I got off Deviantart, which actually gave me the idea for the gesture ;-) The author probably used the same sprites as a base, but they didn't give credit either... 
added Mark Quinn to the credits

btw I had much fun making this, if you try this out you'll probably understand why :lol: ")*

 [ Added](https://www.realm667.com/index.php?option=com_content&view=article&id=2723)

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