#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_approved.png) \[SUBMISSION\] Wither

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- **DeVloek**
- ![DeVloek's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar11145.png?1542216928) Topic Author
- Arachnotron
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   1 year 11 months ago - 1 year 10 months ago [\#12414](#12414) by DeVloek  *[\[SUBMISSION\] Wither](https://www.realm667.com/forum/closed-submissions/2143-submission-wither#12414 "Information:

Name: Wither
Difficulty: very easy
Connections: none
Summon: Wither
Melee: yes
Distance: projectile
Type: Demon, Undead
Brightmaps: no
Actor modification: no
ACS: no

Description:
Some Imps stay in Hell for so long, they become weaker and slower as their flesh withers away.
But when the time comes, they will be sent to the frontlines to serve as cannon fodder.

Credits:
Code: DeVloek
Sounds: id Software
Sprites: Burgish, id Software
Sprite Edit: DeVloek
Idea base: random idea after seeing Burgish's original sprites

Sprite:
 

Download Link:")* was created by *DeVloek*

 **Information:**
Name: Wither
Difficulty: very easy
Connections: none
Summon: Wither
Melee: yes
Distance: projectile
Type: Demon, Undead
Brightmaps: no
Actor modification: no
ACS: no

Description:
Some Imps stay in Hell for so long, they become weaker and slower as their flesh withers away.
But when the time comes, they will be sent to the frontlines to serve as cannon fodder.

**Credits:**
Code: DeVloek
Sounds: id Software
Sprites: Burgish, id Software
Sprite Edit: DeVloek
Idea base: random idea after seeing Burgish's original sprites

Sprite:
 [ ![WITHC1.png](https://www.realm667.com/forum/attachment/2469) ](https://www.realm667.com/forum/attachment/2469 "WITHC1.png")

Download Link:
[ https://drive.google.com/file/d/12UIiVj0zl6kRfsOtPrn89OgcyIEqP-q6/view?usp=sharing](https://drive.google.com/file/d/12UIiVj0zl6kRfsOtPrn89OgcyIEqP-q6/view?usp=sharing)

 Last edit: 1 year 10 months ago by DeVloek. Reason: updated sprite preview

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- **Gothic**
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   1 year 10 months ago [\#12490](#12490) by Gothic  Replied by *Gothic* on topic *[\[SUBMISSION\] Wither](https://www.realm667.com/forum/closed-submissions/2143-submission-wither#12490 "Information:

Name: Wither
Difficulty: very easy
Connections: none
Summon: Wither
Melee: yes
Distance: projectile
Type: Demon, Undead
Brightmaps: no
Actor modification: no
ACS: no

Description:
Some Imps stay in Hell for so long, they become weaker and slower as their flesh withers away.
But when the time comes, they will be sent to the frontlines to serve as cannon fodder.

Credits:
Code: DeVloek
Sounds: id Software
Sprites: Burgish, id Software
Sprite Edit: DeVloek
Idea base: random idea after seeing Burgish's original sprites

Sprite:
 

Download Link:")*

 Honestly, something about the head looks goofy, like it's too big and not skeleton-y enough.
Other than that, nice job.

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- **DeVloek**
- ![DeVloek's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar11145.png?1542216928) Topic Author
- Arachnotron
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   1 year 10 months ago [\#12491](#12491) by DeVloek  Replied by *DeVloek* on topic *[\[SUBMISSION\] Wither](https://www.realm667.com/forum/closed-submissions/2143-submission-wither#12491 "Information:

Name: Wither
Difficulty: very easy
Connections: none
Summon: Wither
Melee: yes
Distance: projectile
Type: Demon, Undead
Brightmaps: no
Actor modification: no
ACS: no

Description:
Some Imps stay in Hell for so long, they become weaker and slower as their flesh withers away.
But when the time comes, they will be sent to the frontlines to serve as cannon fodder.

Credits:
Code: DeVloek
Sounds: id Software
Sprites: Burgish, id Software
Sprite Edit: DeVloek
Idea base: random idea after seeing Burgish's original sprites

Sprite:
 

Download Link:")*

 I agree, although it doesn't bother me that much. But I'll try to edit the head to look a bit more withered.

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- **DeVloek**
- ![DeVloek's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar11145.png?1542216928) Topic Author
- Arachnotron
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   1 year 10 months ago [\#12512](#12512) by DeVloek  Replied by *DeVloek* on topic *[\[SUBMISSION\] Wither](https://www.realm667.com/forum/closed-submissions/2143-submission-wither#12512 "Information:

Name: Wither
Difficulty: very easy
Connections: none
Summon: Wither
Melee: yes
Distance: projectile
Type: Demon, Undead
Brightmaps: no
Actor modification: no
ACS: no

Description:
Some Imps stay in Hell for so long, they become weaker and slower as their flesh withers away.
But when the time comes, they will be sent to the frontlines to serve as cannon fodder.

Credits:
Code: DeVloek
Sounds: id Software
Sprites: Burgish, id Software
Sprite Edit: DeVloek
Idea base: random idea after seeing Burgish's original sprites

Sprite:
 

Download Link:")*

 Update - reduced size of the head
- replaced debris actors with textured particles to increase performance when used en-masse
- reduced speed to 6

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- **Gothic**
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   1 year 10 months ago [\#12516](#12516) by Gothic  Replied by *Gothic* on topic *[\[SUBMISSION\] Wither](https://www.realm667.com/forum/closed-submissions/2143-submission-wither#12516 "Information:

Name: Wither
Difficulty: very easy
Connections: none
Summon: Wither
Melee: yes
Distance: projectile
Type: Demon, Undead
Brightmaps: no
Actor modification: no
ACS: no

Description:
Some Imps stay in Hell for so long, they become weaker and slower as their flesh withers away.
But when the time comes, they will be sent to the frontlines to serve as cannon fodder.

Credits:
Code: DeVloek
Sounds: id Software
Sprites: Burgish, id Software
Sprite Edit: DeVloek
Idea base: random idea after seeing Burgish's original sprites

Sprite:
 

Download Link:")*

 [ Added](https://www.realm667.com/index.php?option=com_content&view=article&id=2727)

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