#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_approved.png) \[Update\] Explosive Super Shotgun

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- **Salahmander**
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- Wicked
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   1 year 10 months ago [\#12501](#12501) by Salahmander  *[\[Update\] Explosive Super Shotgun](https://www.realm667.com/forum/closed-submissions/2151-update-explosive-super-shotgun#12501 "Extremely minor change, all it soley does is has A_Explode at the start of the explosion instead of the next frame as it bugged me. Also made the explosion radius slightly bigger. ")* was created by *Salahmander*

 Extremely minor change, all it soley does is has A_Explode at the start of the explosion instead of the next frame as it bugged me. Also made the explosion radius slightly bigger. ####  File Attachment:

 File Name: [ ExplosiveS...shot.zip](https://www.realm667.com/forum/attachment/2465 "ExplosiveSupershot.zip")
 File Size:131.28 KB

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- **Gothic**
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   1 year 10 months ago [\#12505](#12505) by Gothic  Replied by *Gothic* on topic *[\[Update\] Explosive Super Shotgun](https://www.realm667.com/forum/closed-submissions/2151-update-explosive-super-shotgun#12505 "Extremely minor change, all it soley does is has A_Explode at the start of the explosion instead of the next frame as it bugged me. Also made the explosion radius slightly bigger. ")*

 [ Updated](https://www.realm667.com/index.php?option=com_content&view=article&id=2321)
When updating an entry in wad format, please make sure to repackage it as a pk3

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