#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_approved.png) \[SUBMISSION\] and \[UPDATE\] Zombie Scientist pack

##

- **DeVloek**
- ![DeVloek's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar11145.png?1542216928) Topic Author
- Arachnotron
- ![Arachnotron](https://www.realm667.com/media/kunena/ranks/rank_10_arachno.png)

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   1 year 10 months ago - 1 year 10 months ago [\#12560](#12560) by DeVloek  *[\[SUBMISSION\] and \[UPDATE\] Zombie Scientist pack](https://www.realm667.com/forum/closed-submissions/2169-submission-and-update-zombie-scientist-pack#12560 "This is both an update of all the existing zombie/former scientists already in the repo, as well as a submission of 2 new ones.

I made this primarily to have them all in one single pk3, and to get rid of duplicate actors and assets.
I had Tsran's sprites of a freeze-rifle wielding scientist lying around so I decided to include him in the pack as well. Then I noticed a lack of ranged options for the female scientists so I made one with a pistol.

Here's an overview of the submission/update:

* new: ZombieScientistFreeze
* new: ZombieScientistPistol

* streamlined all classnames by weapon:
    - ZombieScientistAxe
    - ZombieScientistCleaver
    - ZombieScientistCrowbar
    - ZombieScientistHalon
    - ZombieScientistHammer
    - ZombieScientistKnife
    - ZombieScientistPlasma
    - ZombieScientistSyringe
    - ZombieScientistUzi
    - ZombieScientistWrench    

* ZombieScientistHalon overhauled, now also drops his FireExtinguisher which explodes when damaged
* replaced male and female voice sounds, streamlined all sound names

* adjusted sprite offsets, some minor edits to a few sprites
* removed unused and duplicate assets

* fixed incorrect obituaries and missing decals
* updated zscript, replaced deprecated functions

* adjusted all zombie stats to be more in line with each other

Info and Credits for the freeze rifle scientist:

Name: Zombie Scientist (Freeze Rifle)
Difficulty: Very Easy
Connections: None
Summon: ZombieScientistFreeze
Melee: No
Distance: Projectile
Type: Human, Undead
Brightmaps: Yes
Actor modification: No
ACS: No

Description:
A former scientist wielding an experimental freeze rifle.

Credits:
Code: DavidN, Enjay, Ghastly (ZScript conversion), DeVloek (Update)
GLDEFS: DeVloek
Sounds: id Software (adapted by Enjay), Bohemia Interactive (Update), Volition, TheDarkArchon
Sprites: id Software, Xim, scalliano, high councilor, tsran
Idea Base: Tsran's sprites of the guy

Info and Credits for the pistol scientist:

Name: Zombie Scientist (Pistol)
Difficulty: Very Easy
Connections: None
Summon: ZombieScientistPistol
Melee: No
Distance: Hitscan
Type: Human, Undead
Brightmaps: No
Actor modification: No
ACS: No

Description:
A former scientist wielding a pistol.

Credits:
Code: scalliano, Ghastly (ZScript conversion), DeVloek (Update)
GLDEFS: DeVloek
Sounds: DavidRaven, id Software, Bohemia Interactive (Update)
Sprites: id Software (Zombieman), the Skulltag Team (Illucia, Player II), DavidRaven (Female Zombie), Marty Kirra (Diaz)
Sprite Edit: scalliano, DeVloek
Idea Base: lack of female zombie scientists with ranged weapons

Download:")* was created by *DeVloek*

 This is both an update of all the existing zombie/former scientists already in the repo, as well as a submission of 2 new ones.
I made this primarily to have them all in one single pk3, and to get rid of duplicate actors and assets.
I had Tsran's sprites of a freeze-rifle wielding scientist lying around so I decided to include him in the pack as well. Then I noticed a lack of ranged options for the female scientists so I made one with a pistol.

Here's an overview of the submission/update: - new: ZombieScientistFreeze
- new: ZombieScientistPistol
- streamlined all classnames by weapon:
     - ZombieScientistAxe
     - ZombieScientistCleaver
     - ZombieScientistCrowbar
     - ZombieScientistHalon
     - ZombieScientistHammer
     - ZombieScientistKnife
     - ZombieScientistPlasma
     - ZombieScientistSyringe
     - ZombieScientistUzi
     - ZombieScientistWrench
- ZombieScientistHalon overhauled, now also drops his FireExtinguisher which explodes when damaged
- replaced male and female voice sounds, streamlined all sound names
- adjusted sprite offsets, some minor edits to a few sprites
- removed unused and duplicate assets
- fixed incorrect obituaries and missing decals
- updated zscript, replaced deprecated functions
- adjusted all zombie stats to be more in line with each other

**Info and Credits for the freeze rifle scientist:**
 [ ![SZFRA1.png](https://www.realm667.com/forum/attachment/2493) ](https://www.realm667.com/forum/attachment/2493 "SZFRA1.png")

Name: Zombie Scientist (Freeze Rifle)
Difficulty: Very Easy
Connections: None
Summon: ZombieScientistFreeze
Melee: No
Distance: Projectile
Type: Human, Undead
Brightmaps: Yes
Actor modification: No
ACS: No

Description:
A former scientist wielding an experimental freeze rifle.

Credits:
Code: DavidN, Enjay, Ghastly (ZScript conversion), DeVloek (Update)
GLDEFS: DeVloek
Sounds: id Software (adapted by Enjay), Bohemia Interactive (Update), Volition, TheDarkArchon
Sprites: id Software, Xim, scalliano, high councilor, tsran
Idea Base: Tsran's sprites of the guy

**Info and Credits for the pistol scientist:**
 [ ![FSZPA1.png](https://www.realm667.com/forum/attachment/2492) ](https://www.realm667.com/forum/attachment/2492 "FSZPA1.png")

Name: Zombie Scientist (Pistol)
Difficulty: Very Easy
Connections: None
Summon: ZombieScientistPistol
Melee: No
Distance: Hitscan
Type: Human, Undead
Brightmaps: No
Actor modification: No
ACS: No

Description:
A former scientist wielding a pistol.

Credits:
Code: scalliano, Ghastly (ZScript conversion), DeVloek (Update)
GLDEFS: DeVloek
Sounds: DavidRaven, id Software, Bohemia Interactive (Update)
Sprites: id Software (Zombieman), the Skulltag Team (Illucia, Player II), DavidRaven (Female Zombie), Marty Kirra (Diaz)
Sprite Edit: scalliano, DeVloek
Idea Base: lack of female zombie scientists with ranged weapons

**Download:**
[ https://drive.google.com/file/d/1rcStIAicXOmqfNsJdI44Y7AMWrzIe0dU/view?usp=sharing](https://drive.google.com/file/d/1rcStIAicXOmqfNsJdI44Y7AMWrzIe0dU/view?usp=sharing)

 Last edit: 1 year 10 months ago by DeVloek. Reason: forgot to credit Volition, TheDarkArchon for the freeze rifle sounds

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- **DeVloek**
- ![DeVloek's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar11145.png?1542216928) Topic Author
- Arachnotron
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   1 year 10 months ago [\#12564](#12564) by DeVloek  Replied by *DeVloek* on topic *[\[SUBMISSION\] and \[UPDATE\] Zombie Scientist pack](https://www.realm667.com/forum/closed-submissions/2169-submission-and-update-zombie-scientist-pack#12564 "This is both an update of all the existing zombie/former scientists already in the repo, as well as a submission of 2 new ones.

I made this primarily to have them all in one single pk3, and to get rid of duplicate actors and assets.
I had Tsran's sprites of a freeze-rifle wielding scientist lying around so I decided to include him in the pack as well. Then I noticed a lack of ranged options for the female scientists so I made one with a pistol.

Here's an overview of the submission/update:

* new: ZombieScientistFreeze
* new: ZombieScientistPistol

* streamlined all classnames by weapon:
    - ZombieScientistAxe
    - ZombieScientistCleaver
    - ZombieScientistCrowbar
    - ZombieScientistHalon
    - ZombieScientistHammer
    - ZombieScientistKnife
    - ZombieScientistPlasma
    - ZombieScientistSyringe
    - ZombieScientistUzi
    - ZombieScientistWrench    

* ZombieScientistHalon overhauled, now also drops his FireExtinguisher which explodes when damaged
* replaced male and female voice sounds, streamlined all sound names

* adjusted sprite offsets, some minor edits to a few sprites
* removed unused and duplicate assets

* fixed incorrect obituaries and missing decals
* updated zscript, replaced deprecated functions

* adjusted all zombie stats to be more in line with each other

Info and Credits for the freeze rifle scientist:

Name: Zombie Scientist (Freeze Rifle)
Difficulty: Very Easy
Connections: None
Summon: ZombieScientistFreeze
Melee: No
Distance: Projectile
Type: Human, Undead
Brightmaps: Yes
Actor modification: No
ACS: No

Description:
A former scientist wielding an experimental freeze rifle.

Credits:
Code: DavidN, Enjay, Ghastly (ZScript conversion), DeVloek (Update)
GLDEFS: DeVloek
Sounds: id Software (adapted by Enjay), Bohemia Interactive (Update), Volition, TheDarkArchon
Sprites: id Software, Xim, scalliano, high councilor, tsran
Idea Base: Tsran's sprites of the guy

Info and Credits for the pistol scientist:

Name: Zombie Scientist (Pistol)
Difficulty: Very Easy
Connections: None
Summon: ZombieScientistPistol
Melee: No
Distance: Hitscan
Type: Human, Undead
Brightmaps: No
Actor modification: No
ACS: No

Description:
A former scientist wielding a pistol.

Credits:
Code: scalliano, Ghastly (ZScript conversion), DeVloek (Update)
GLDEFS: DeVloek
Sounds: DavidRaven, id Software, Bohemia Interactive (Update)
Sprites: id Software (Zombieman), the Skulltag Team (Illucia, Player II), DavidRaven (Female Zombie), Marty Kirra (Diaz)
Sprite Edit: scalliano, DeVloek
Idea Base: lack of female zombie scientists with ranged weapons

Download:")*

 small update:
- added editor keys and doomednums
- set painchance to 200 for all zombiescientists

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8yMTY5LXN1Ym1pc3Npb24tYW5kLXVwZGF0ZS16b21iaWUtc2NpZW50aXN0LXBhY2s=&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **DeVloek**
- ![DeVloek's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar11145.png?1542216928) Topic Author
- Arachnotron
- ![Arachnotron](https://www.realm667.com/media/kunena/ranks/rank_10_arachno.png)

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   1 year 10 months ago [\#12566](#12566) by DeVloek  Replied by *DeVloek* on topic *[\[SUBMISSION\] and \[UPDATE\] Zombie Scientist pack](https://www.realm667.com/forum/closed-submissions/2169-submission-and-update-zombie-scientist-pack#12566 "This is both an update of all the existing zombie/former scientists already in the repo, as well as a submission of 2 new ones.

I made this primarily to have them all in one single pk3, and to get rid of duplicate actors and assets.
I had Tsran's sprites of a freeze-rifle wielding scientist lying around so I decided to include him in the pack as well. Then I noticed a lack of ranged options for the female scientists so I made one with a pistol.

Here's an overview of the submission/update:

* new: ZombieScientistFreeze
* new: ZombieScientistPistol

* streamlined all classnames by weapon:
    - ZombieScientistAxe
    - ZombieScientistCleaver
    - ZombieScientistCrowbar
    - ZombieScientistHalon
    - ZombieScientistHammer
    - ZombieScientistKnife
    - ZombieScientistPlasma
    - ZombieScientistSyringe
    - ZombieScientistUzi
    - ZombieScientistWrench    

* ZombieScientistHalon overhauled, now also drops his FireExtinguisher which explodes when damaged
* replaced male and female voice sounds, streamlined all sound names

* adjusted sprite offsets, some minor edits to a few sprites
* removed unused and duplicate assets

* fixed incorrect obituaries and missing decals
* updated zscript, replaced deprecated functions

* adjusted all zombie stats to be more in line with each other

Info and Credits for the freeze rifle scientist:

Name: Zombie Scientist (Freeze Rifle)
Difficulty: Very Easy
Connections: None
Summon: ZombieScientistFreeze
Melee: No
Distance: Projectile
Type: Human, Undead
Brightmaps: Yes
Actor modification: No
ACS: No

Description:
A former scientist wielding an experimental freeze rifle.

Credits:
Code: DavidN, Enjay, Ghastly (ZScript conversion), DeVloek (Update)
GLDEFS: DeVloek
Sounds: id Software (adapted by Enjay), Bohemia Interactive (Update), Volition, TheDarkArchon
Sprites: id Software, Xim, scalliano, high councilor, tsran
Idea Base: Tsran's sprites of the guy

Info and Credits for the pistol scientist:

Name: Zombie Scientist (Pistol)
Difficulty: Very Easy
Connections: None
Summon: ZombieScientistPistol
Melee: No
Distance: Hitscan
Type: Human, Undead
Brightmaps: No
Actor modification: No
ACS: No

Description:
A former scientist wielding a pistol.

Credits:
Code: scalliano, Ghastly (ZScript conversion), DeVloek (Update)
GLDEFS: DeVloek
Sounds: DavidRaven, id Software, Bohemia Interactive (Update)
Sprites: id Software (Zombieman), the Skulltag Team (Illucia, Player II), DavidRaven (Female Zombie), Marty Kirra (Diaz)
Sprite Edit: scalliano, DeVloek
Idea Base: lack of female zombie scientists with ranged weapons

Download:")*

 Just FYI, I'm working on another zombie scientist who uses grenades as the weapon of choice, please put any review process on hold for now, thanks.

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8yMTY5LXN1Ym1pc3Npb24tYW5kLXVwZGF0ZS16b21iaWUtc2NpZW50aXN0LXBhY2s=&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **DeVloek**
- ![DeVloek's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar11145.png?1542216928) Topic Author
- Arachnotron
- ![Arachnotron](https://www.realm667.com/media/kunena/ranks/rank_10_arachno.png)

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   1 year 10 months ago [\#12574](#12574) by DeVloek  Replied by *DeVloek* on topic *[\[SUBMISSION\] and \[UPDATE\] Zombie Scientist pack](https://www.realm667.com/forum/closed-submissions/2169-submission-and-update-zombie-scientist-pack#12574 "This is both an update of all the existing zombie/former scientists already in the repo, as well as a submission of 2 new ones.

I made this primarily to have them all in one single pk3, and to get rid of duplicate actors and assets.
I had Tsran's sprites of a freeze-rifle wielding scientist lying around so I decided to include him in the pack as well. Then I noticed a lack of ranged options for the female scientists so I made one with a pistol.

Here's an overview of the submission/update:

* new: ZombieScientistFreeze
* new: ZombieScientistPistol

* streamlined all classnames by weapon:
    - ZombieScientistAxe
    - ZombieScientistCleaver
    - ZombieScientistCrowbar
    - ZombieScientistHalon
    - ZombieScientistHammer
    - ZombieScientistKnife
    - ZombieScientistPlasma
    - ZombieScientistSyringe
    - ZombieScientistUzi
    - ZombieScientistWrench    

* ZombieScientistHalon overhauled, now also drops his FireExtinguisher which explodes when damaged
* replaced male and female voice sounds, streamlined all sound names

* adjusted sprite offsets, some minor edits to a few sprites
* removed unused and duplicate assets

* fixed incorrect obituaries and missing decals
* updated zscript, replaced deprecated functions

* adjusted all zombie stats to be more in line with each other

Info and Credits for the freeze rifle scientist:

Name: Zombie Scientist (Freeze Rifle)
Difficulty: Very Easy
Connections: None
Summon: ZombieScientistFreeze
Melee: No
Distance: Projectile
Type: Human, Undead
Brightmaps: Yes
Actor modification: No
ACS: No

Description:
A former scientist wielding an experimental freeze rifle.

Credits:
Code: DavidN, Enjay, Ghastly (ZScript conversion), DeVloek (Update)
GLDEFS: DeVloek
Sounds: id Software (adapted by Enjay), Bohemia Interactive (Update), Volition, TheDarkArchon
Sprites: id Software, Xim, scalliano, high councilor, tsran
Idea Base: Tsran's sprites of the guy

Info and Credits for the pistol scientist:

Name: Zombie Scientist (Pistol)
Difficulty: Very Easy
Connections: None
Summon: ZombieScientistPistol
Melee: No
Distance: Hitscan
Type: Human, Undead
Brightmaps: No
Actor modification: No
ACS: No

Description:
A former scientist wielding a pistol.

Credits:
Code: scalliano, Ghastly (ZScript conversion), DeVloek (Update)
GLDEFS: DeVloek
Sounds: DavidRaven, id Software, Bohemia Interactive (Update)
Sprites: id Software (Zombieman), the Skulltag Team (Illucia, Player II), DavidRaven (Female Zombie), Marty Kirra (Diaz)
Sprite Edit: scalliano, DeVloek
Idea Base: lack of female zombie scientists with ranged weapons

Download:")*

 Update: - more sprite edits and offset adjustments
- added new grenade throwing zombie

 [ ![FSZGE1.png](https://www.realm667.com/forum/attachment/2498) ](https://www.realm667.com/forum/attachment/2498 "FSZGE1.png")

**Info:**
Name: Zombie Scientist (Grenade)
Difficulty: Very Easy
Connections: None
Summon: ZombieScientistGrenade
Melee: No
Distance: Projectile
Type: Human, Undead
Brightmaps: No
Actor modification: No
ACS: No

Description:
A former scientist armed with frag grenades.

**Credits:**
Code: scalliano, Ghastly (ZScript conversion), DeVloek (Update)
Sounds: id Software, Bohemia Interactive (Update)
Sprites: id Software (Zombieman), the Skulltag Team (Illucia, Player II), DavidRaven, Mike12 (Revy Skin), Kronos (Doom 2.5)
Sprite Edit: scalliano, DeVloek
Idea Base: lack of female zombie scientists with ranged weapons

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8yMTY5LXN1Ym1pc3Npb24tYW5kLXVwZGF0ZS16b21iaWUtc2NpZW50aXN0LXBhY2s=&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **DeVloek**
- ![DeVloek's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar11145.png?1542216928) Topic Author
- Arachnotron
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   1 year 10 months ago [\#12593](#12593) by DeVloek  Replied by *DeVloek* on topic *[\[SUBMISSION\] and \[UPDATE\] Zombie Scientist pack](https://www.realm667.com/forum/closed-submissions/2169-submission-and-update-zombie-scientist-pack#12593 "This is both an update of all the existing zombie/former scientists already in the repo, as well as a submission of 2 new ones.

I made this primarily to have them all in one single pk3, and to get rid of duplicate actors and assets.
I had Tsran's sprites of a freeze-rifle wielding scientist lying around so I decided to include him in the pack as well. Then I noticed a lack of ranged options for the female scientists so I made one with a pistol.

Here's an overview of the submission/update:

* new: ZombieScientistFreeze
* new: ZombieScientistPistol

* streamlined all classnames by weapon:
    - ZombieScientistAxe
    - ZombieScientistCleaver
    - ZombieScientistCrowbar
    - ZombieScientistHalon
    - ZombieScientistHammer
    - ZombieScientistKnife
    - ZombieScientistPlasma
    - ZombieScientistSyringe
    - ZombieScientistUzi
    - ZombieScientistWrench    

* ZombieScientistHalon overhauled, now also drops his FireExtinguisher which explodes when damaged
* replaced male and female voice sounds, streamlined all sound names

* adjusted sprite offsets, some minor edits to a few sprites
* removed unused and duplicate assets

* fixed incorrect obituaries and missing decals
* updated zscript, replaced deprecated functions

* adjusted all zombie stats to be more in line with each other

Info and Credits for the freeze rifle scientist:

Name: Zombie Scientist (Freeze Rifle)
Difficulty: Very Easy
Connections: None
Summon: ZombieScientistFreeze
Melee: No
Distance: Projectile
Type: Human, Undead
Brightmaps: Yes
Actor modification: No
ACS: No

Description:
A former scientist wielding an experimental freeze rifle.

Credits:
Code: DavidN, Enjay, Ghastly (ZScript conversion), DeVloek (Update)
GLDEFS: DeVloek
Sounds: id Software (adapted by Enjay), Bohemia Interactive (Update), Volition, TheDarkArchon
Sprites: id Software, Xim, scalliano, high councilor, tsran
Idea Base: Tsran's sprites of the guy

Info and Credits for the pistol scientist:

Name: Zombie Scientist (Pistol)
Difficulty: Very Easy
Connections: None
Summon: ZombieScientistPistol
Melee: No
Distance: Hitscan
Type: Human, Undead
Brightmaps: No
Actor modification: No
ACS: No

Description:
A former scientist wielding a pistol.

Credits:
Code: scalliano, Ghastly (ZScript conversion), DeVloek (Update)
GLDEFS: DeVloek
Sounds: DavidRaven, id Software, Bohemia Interactive (Update)
Sprites: id Software (Zombieman), the Skulltag Team (Illucia, Player II), DavidRaven (Female Zombie), Marty Kirra (Diaz)
Sprite Edit: scalliano, DeVloek
Idea Base: lack of female zombie scientists with ranged weapons

Download:")*

 small update, fixed an invisible frame with the cleaver zombie

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8yMTY5LXN1Ym1pc3Npb24tYW5kLXVwZGF0ZS16b21iaWUtc2NpZW50aXN0LXBhY2s=&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **Gothic**
- ![Gothic's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar320.png?1619787674)
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   1 year 9 months ago [\#12665](#12665) by Gothic  Replied by *Gothic* on topic *[\[SUBMISSION\] and \[UPDATE\] Zombie Scientist pack](https://www.realm667.com/forum/closed-submissions/2169-submission-and-update-zombie-scientist-pack#12665 "This is both an update of all the existing zombie/former scientists already in the repo, as well as a submission of 2 new ones.

I made this primarily to have them all in one single pk3, and to get rid of duplicate actors and assets.
I had Tsran's sprites of a freeze-rifle wielding scientist lying around so I decided to include him in the pack as well. Then I noticed a lack of ranged options for the female scientists so I made one with a pistol.

Here's an overview of the submission/update:

* new: ZombieScientistFreeze
* new: ZombieScientistPistol

* streamlined all classnames by weapon:
    - ZombieScientistAxe
    - ZombieScientistCleaver
    - ZombieScientistCrowbar
    - ZombieScientistHalon
    - ZombieScientistHammer
    - ZombieScientistKnife
    - ZombieScientistPlasma
    - ZombieScientistSyringe
    - ZombieScientistUzi
    - ZombieScientistWrench    

* ZombieScientistHalon overhauled, now also drops his FireExtinguisher which explodes when damaged
* replaced male and female voice sounds, streamlined all sound names

* adjusted sprite offsets, some minor edits to a few sprites
* removed unused and duplicate assets

* fixed incorrect obituaries and missing decals
* updated zscript, replaced deprecated functions

* adjusted all zombie stats to be more in line with each other

Info and Credits for the freeze rifle scientist:

Name: Zombie Scientist (Freeze Rifle)
Difficulty: Very Easy
Connections: None
Summon: ZombieScientistFreeze
Melee: No
Distance: Projectile
Type: Human, Undead
Brightmaps: Yes
Actor modification: No
ACS: No

Description:
A former scientist wielding an experimental freeze rifle.

Credits:
Code: DavidN, Enjay, Ghastly (ZScript conversion), DeVloek (Update)
GLDEFS: DeVloek
Sounds: id Software (adapted by Enjay), Bohemia Interactive (Update), Volition, TheDarkArchon
Sprites: id Software, Xim, scalliano, high councilor, tsran
Idea Base: Tsran's sprites of the guy

Info and Credits for the pistol scientist:

Name: Zombie Scientist (Pistol)
Difficulty: Very Easy
Connections: None
Summon: ZombieScientistPistol
Melee: No
Distance: Hitscan
Type: Human, Undead
Brightmaps: No
Actor modification: No
ACS: No

Description:
A former scientist wielding a pistol.

Credits:
Code: scalliano, Ghastly (ZScript conversion), DeVloek (Update)
GLDEFS: DeVloek
Sounds: DavidRaven, id Software, Bohemia Interactive (Update)
Sprites: id Software (Zombieman), the Skulltag Team (Illucia, Player II), DavidRaven (Female Zombie), Marty Kirra (Diaz)
Sprite Edit: scalliano, DeVloek
Idea Base: lack of female zombie scientists with ranged weapons

Download:")*

 [ Updated](https://www.realm667.com/index.php?option=com_content&view=article&id=2732)

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