#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_rejected.png) \[SUBMISSION\] Black Rifle

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- **randyharry2009**
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   1 year 9 months ago - 1 year 9 months ago [\#12609](#12609) by randyharry2009  *[\[SUBMISSION\] Black Rifle](https://www.realm667.com/forum/closed-submissions/2184-submission-black-rifle#12609 "rejected

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 ")* was created by *randyharry2009*

 rejected

Download: ####  File Attachment:

 File Name: [ BlackRiflev9.zip](https://www.realm667.com/forum/attachment/2529 "BlackRiflev9.zip")
 File Size:561.42 KB

 [ ![ARG1A0.png](https://www.realm667.com/forum/attachment/2508) ](https://www.realm667.com/forum/attachment/2508 "ARG1A0.png")

 [ ![ARP1A03.png](https://www.realm667.com/forum/attachment/2514) ](https://www.realm667.com/forum/attachment/2514 "ARP1A03.png")

 Last edit: 1 year 9 months ago by randyharry2009.

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- **DeVloek**
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   1 year 9 months ago [\#12612](#12612) by DeVloek  Replied by *DeVloek* on topic *[\[SUBMISSION\] Black Rifle](https://www.realm667.com/forum/closed-submissions/2184-submission-black-rifle#12612 "rejected

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 ")*

 Several issues with this weapon: - it fires 3 bullets per shot which is odd for an assault rifle that doesn't fire shotgun pellets
- you can continue firing after running out of ammo
- truncation error in A\_FireBullets, the damage argument requires an integer but you passed a float
- the pickup sprite could look more like the hud sprite, the color and shape seem a bit off

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   1 year 9 months ago - 1 year 9 months ago [\#12618](#12618) by DeVloek  Replied by *DeVloek* on topic *[\[SUBMISSION\] Black Rifle](https://www.realm667.com/forum/closed-submissions/2184-submission-black-rifle#12618 "rejected

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 ")*

 the currently uploaded zip just contains an empty folder, no pk3 file.
the pickup sprite looks much better than before, nice work.

 Last edit: 1 year 9 months ago by DeVloek.

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   1 year 9 months ago - 1 year 9 months ago [\#12619](#12619) by DeVloek  Replied by *DeVloek* on topic *[\[SUBMISSION\] Black Rifle](https://www.realm667.com/forum/closed-submissions/2184-submission-black-rifle#12619 "rejected

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 ")*

 Now the weapon fires 4 bullets per shot, making it extremely overpowered.
It still can fire indefinitely, even when out of ammo.

edit: this gun kills a Cyberdemon within 3 seconds, dealing up to ~200 damage per shot. I'd suggest reducing the bullet count per shot from 4 to 1, and the damage per bullet from 18 to 6, which brings it more in line with the vanilla chaingun. If you want to keep it overpowered, it should have its own ammotype.

 Last edit: 1 year 9 months ago by DeVloek.

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   1 year 9 months ago [\#12636](#12636) by Gothic  Replied by *Gothic* on topic *[\[SUBMISSION\] Black Rifle](https://www.realm667.com/forum/closed-submissions/2184-submission-black-rifle#12636 "rejected

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 ")*

 Please leave a reply letting us know that you updated the file. Don't worry if you think you're spamming the forum with continuous posts, as long as it is relevant to the submission, and not just to talk or bump your thread.
The credits mention WildWeasel as a coder, was this taken from one of his mods? If so please link to it to check if he allows sharing his work.

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   1 year 9 months ago [\#12647](#12647) by Gothic  Replied by *Gothic* on topic *[\[SUBMISSION\] Black Rifle](https://www.realm667.com/forum/closed-submissions/2184-submission-black-rifle#12647 "rejected

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 ")*

 ...ok

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