#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_rejected.png) Enhanced Cyberdemon

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- **Primeslayer**
- ![Primeslayer's Avatar](https://www.realm667.com/media/kunena/core/svg/person.svg) Topic Author
- Zombieman
- ![Zombieman](https://www.realm667.com/media/kunena/ranks/rank_2_zombie.png)

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   1 year 2 months ago - 1 year 2 months ago [\#12755](#12755) by Primeslayer  *[Enhanced Cyberdemon](https://www.realm667.com/forum/closed-submissions/2219-enhanced-cyberdemon#12755 "Name: Enhanced Cyberdemon

Difficulty: hard
Connections: Cyberdemon (Base)
Summon: Enhanced_Cyberdemon
Melee: Yes
Distance: Projectile
Type: Demon
Brightmaps: No
Actor modification: No
ACS: No

[object Object] Hello, I decided to make a semblance of my custom monster. I thought to make a zombi with a gun or a knight from Quake on the basis, but I decided to think and do a more complex job.
Improved cyberdemon based on sprites and sounds of bd and pb, d4v, d4t mods.
used decorate coding, I made him several moves.
Namely:
close attack
rocket series
rocket vashot
ray 2016
dash with damage
emotion of rage
also, I made him a specific death scene, if I may say so, or in my case write.")* was created by *Primeslayer*

 Name: Enhanced Cyberdemon
Difficulty: hard
Connections: Cyberdemon (Base)
Summon: Enhanced_Cyberdemon
Melee: Yes
Distance: Projectile
Type: Demon
Brightmaps: No
Actor modification: No
ACS: No

[object Object] Hello, I decided to make a semblance of my custom monster. I thought to make a zombi with a gun or a knight from Quake on the basis, but I decided to think and do a more complex job.
Improved cyberdemon based on sprites and sounds of bd and pb, d4v, d4t mods.
used decorate coding, I made him several moves.
Namely:
close attack
rocket series
rocket vashot
ray 2016
dash with damage
emotion of rage
also, I made him a specific death scene, if I may say so, or in my case write.

- [ ...demonpromo.png ![ec93demonpromo.png](https://www.realm667.com/forum/attachment/2634?download=1) ](https://www.realm667.com/forum/attachment/2634?download=1 "...demonpromo.png") [ ](https://www.realm667.com/forum/attachment/2634?download=1 "...demonpromo.png")
- [ ...cyberdemon.zip ](https://www.realm667.com/forum/attachment/2636?download=1 "...cyberdemon.zip") [ ](https://www.realm667.com/forum/attachment/2636?download=1 "...cyberdemon.zip")

 Last edit: 1 year 2 months ago by Primeslayer.

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- **BFG Major Mike**
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- BFG Commando
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   7 months 1 week ago [\#12881](#12881) by BFG Major Mike  Replied by *BFG Major Mike* on topic *[Enhanced Cyberdemon](https://www.realm667.com/forum/closed-submissions/2219-enhanced-cyberdemon#12881 "Name: Enhanced Cyberdemon

Difficulty: hard
Connections: Cyberdemon (Base)
Summon: Enhanced_Cyberdemon
Melee: Yes
Distance: Projectile
Type: Demon
Brightmaps: No
Actor modification: No
ACS: No

[object Object] Hello, I decided to make a semblance of my custom monster. I thought to make a zombi with a gun or a knight from Quake on the basis, but I decided to think and do a more complex job.
Improved cyberdemon based on sprites and sounds of bd and pb, d4v, d4t mods.
used decorate coding, I made him several moves.
Namely:
close attack
rocket series
rocket vashot
ray 2016
dash with damage
emotion of rage
also, I made him a specific death scene, if I may say so, or in my case write.")*

 It seems no one has responded to this, but I will! While I am no moderator, if I was, I would admit this, though maybe in another category of the repository, like an Enhanced Monsters section. While it's nothing insane, it's pretty good! I like the death animation, and it's a good change of pace for the monsters here. However, my only problem is that it's melee attack sends it lunging at you at speeds that make no sense for a Cyberdemon (And also it's kind of a pain in the ass).

Other wise, good job! 8/10.

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- **Gothic**
- ![Gothic's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar320.png?1619787674)
- Moderator
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   6 months 4 weeks ago - 6 months 4 weeks ago [\#12929](#12929) by Gothic  Replied by *Gothic* on topic *[Enhanced Cyberdemon](https://www.realm667.com/forum/closed-submissions/2219-enhanced-cyberdemon#12929 "Name: Enhanced Cyberdemon

Difficulty: hard
Connections: Cyberdemon (Base)
Summon: Enhanced_Cyberdemon
Melee: Yes
Distance: Projectile
Type: Demon
Brightmaps: No
Actor modification: No
ACS: No

[object Object] Hello, I decided to make a semblance of my custom monster. I thought to make a zombi with a gun or a knight from Quake on the basis, but I decided to think and do a more complex job.
Improved cyberdemon based on sprites and sounds of bd and pb, d4v, d4t mods.
used decorate coding, I made him several moves.
Namely:
close attack
rocket series
rocket vashot
ray 2016
dash with damage
emotion of rage
also, I made him a specific death scene, if I may say so, or in my case write.")*

 Please no more stuff ripped from Brutal Doom or Project Brutality

 Last edit: 6 months 4 weeks ago by Gothic.

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