#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_approved.png) \[Update\] Infantry Rifle

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- **Joblez\_I**
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   7 months 2 weeks ago - 7 months 2 weeks ago [\#12876](#12876) by Joblez\_I  *[\[Update\] Infantry Rifle](https://www.realm667.com/forum/closed-submissions/2307-update-infantry-rifle#12876 "Hello everyone, this is an updated version of the Infantry Rifle I submitted a few years ago. It uses the same code but has new sprites using rips of a 3D model I made based on the real-life M1 Rifle.

Name: Infantry Rifle
Class: 3
Type: Hitscan
Palette: Doom
Summon: InfantryRifle
Ammo Type: Ammo30(Custom)

Description:

Worn from generations of continuous use, the Infantry Rifle is an iconic and reliable
service weapon. In practice, it's fairly accurate with decent stopping power,
effective in both close and relatively far ranges. The only major trade-off is the
rifle's limited clip capacity, which requires the weapon to be reloaded every eight rounds.

CREDITS:

Submitted: Joblez
Code: Joblez
Sounds: Joblez, Cauldron, Infinity Ward
Sprites: Tripwire, Joblez, Cardboard Marty, Fahran, Id Software
Sprite Edit: Joblez
Idea Base: M1 Garand from Call of Duty 2")* was created by *Joblez\_I*

 Hello everyone, this is an updated version of the Infantry Rifle I submitted a few years ago. It uses the same code but has new sprites using rips of a 3D model I made based on the real-life M1 Rifle.

Name: Infantry Rifle
Class: 3
Type: Hitscan
Palette: Doom
Summon: InfantryRifle
Ammo Type: Ammo30(Custom)

Description:

Worn from generations of continuous use, the Infantry Rifle is an iconic and reliable
service weapon. In practice, it's fairly accurate with decent stopping power,
effective in both close and relatively far ranges. The only major trade-off is the
rifle's limited clip capacity, which requires the weapon to be reloaded every eight rounds.

CREDITS:

Submitted: Joblez
Code: Joblez
Sounds: Joblez, Cauldron, Infinity Ward
Sprites: Tripwire, Joblez, Cardboard Marty, Fahran, Id Software
Sprite Edit: Joblez
Idea Base: M1 Garand from Call of Duty 2

 [ ![[img](https://i.imgur.com/zf8fgCS.png) ](https://i.imgur.com/zf8fgCS.png "[img")

[ Download Here.](https://drive.google.com/file/d/1z-nfLgK2cOgXCqDSp2koJgHyqkp6fPp8/view?usp=sharing)

 Last edit: 7 months 2 weeks ago by Joblez\_I. Reason: Edited photo to fit the Realm667 submission format.

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- **Gothic**
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   7 months 13 hours ago [\#12905](#12905) by Gothic  Replied by *Gothic* on topic *[\[Update\] Infantry Rifle](https://www.realm667.com/forum/closed-submissions/2307-update-infantry-rifle#12905 "Hello everyone, this is an updated version of the Infantry Rifle I submitted a few years ago. It uses the same code but has new sprites using rips of a 3D model I made based on the real-life M1 Rifle.

Name: Infantry Rifle
Class: 3
Type: Hitscan
Palette: Doom
Summon: InfantryRifle
Ammo Type: Ammo30(Custom)

Description:

Worn from generations of continuous use, the Infantry Rifle is an iconic and reliable
service weapon. In practice, it's fairly accurate with decent stopping power,
effective in both close and relatively far ranges. The only major trade-off is the
rifle's limited clip capacity, which requires the weapon to be reloaded every eight rounds.

CREDITS:

Submitted: Joblez
Code: Joblez
Sounds: Joblez, Cauldron, Infinity Ward
Sprites: Tripwire, Joblez, Cardboard Marty, Fahran, Id Software
Sprite Edit: Joblez
Idea Base: M1 Garand from Call of Duty 2")*

 Update pending

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