#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_rejected.png) Plasma Rocket Launcher

##

- **MagicWazard**
- ![MagicWazard's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar517.png)
- Moderator
- ![Moderator](https://www.realm667.com/media/kunena/ranks/rank_20_barrel.png)

 Less More- Posts: 808
-
-
-
-

   11 years 5 months ago [\#1444](#1444) by MagicWazard  Replied by *MagicWazard* on topic *[Plasma Rocketer](https://www.realm667.com/forum/closed-submissions/267-plasma-rocket-launcher?start=10#1444 "Information:

Name: Plasma Rocket Launcher
Class: 5th Class
Type: Projectile
Palette: Truecolor PNG
Summon: PlasmaRocketLauncher
Altfire: No
Powered Mode: No
Added States: No

Credits:
Submitted: NourPrince
Decorate: NourPrince (main code and alitlle bit modification to MagicWazard's decorate), MagicWazard (Upgrade)
Sounds: Quake's BFG 10K
Sprites: Doom by Id Software, Rise of the Triad by Apogee.
Sprite Edit: MagicWazard

Description:
The Rocket Launcher have been sucessfully popular and good weapon for people who doesn't have ammo cells, but because it's dmg took along time to kill monsters like Spider Mastermind and Cyberdemon, UAC decided to make a prototype project that is slower but 2x stronger than Rokcet Launcher, shoots plasma rockets and uses 15 cell power. The weapon is the Plasma Rocket Launcher, It's 2x stronger than Rocket Launcher. That could fix the problems when cells run out fast and when you need to destroy Cyberdemon as fast as you could.

Sprite:

Download Link:
https://drive.google.com/file/d/0B6KNGdGG49RUUVEzTHgtcmVOU0k/view?usp=sharing

Upgrade:
Mega Thanks to MagicWazard for this Upgrade of the sprites and the wad itself... i really apperciate it!, although as i learned about offsets which is really useful and compact way to animate, i modified it alittle bit.")*

 I'm not sure what you mean exactly by "perk", but what I was planning on was to just have it recoil like the rocket launcher (where it gets slightly larger as it recoils toward the player). I was also planning on tweaking a couple more things on both sprites, and adding a few more details, before calling them "done".

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8yNjctcGxhc21hLXJvY2tldC1sYXVuY2hlcj9zdGFydD0xMA==&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **NeuralStunner**
- ![NeuralStunner's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar67.jpg)
- Administrator
- ![Administrator](https://www.realm667.com/media/kunena/ranks/rank_20_barrel.png)

 Less More- Posts: 110
-
-
-

   11 years 5 months ago [\#1446](#1446) by NeuralStunner  Replied by *NeuralStunner* on topic *[Plasma Rocketer](https://www.realm667.com/forum/closed-submissions/267-plasma-rocket-launcher?start=10#1446 "Information:

Name: Plasma Rocket Launcher
Class: 5th Class
Type: Projectile
Palette: Truecolor PNG
Summon: PlasmaRocketLauncher
Altfire: No
Powered Mode: No
Added States: No

Credits:
Submitted: NourPrince
Decorate: NourPrince (main code and alitlle bit modification to MagicWazard's decorate), MagicWazard (Upgrade)
Sounds: Quake's BFG 10K
Sprites: Doom by Id Software, Rise of the Triad by Apogee.
Sprite Edit: MagicWazard

Description:
The Rocket Launcher have been sucessfully popular and good weapon for people who doesn't have ammo cells, but because it's dmg took along time to kill monsters like Spider Mastermind and Cyberdemon, UAC decided to make a prototype project that is slower but 2x stronger than Rokcet Launcher, shoots plasma rockets and uses 15 cell power. The weapon is the Plasma Rocket Launcher, It's 2x stronger than Rocket Launcher. That could fix the problems when cells run out fast and when you need to destroy Cyberdemon as fast as you could.

Sprite:

Download Link:
https://drive.google.com/file/d/0B6KNGdGG49RUUVEzTHgtcmVOU0k/view?usp=sharing

Upgrade:
Mega Thanks to MagicWazard for this Upgrade of the sprites and the wad itself... i really apperciate it!, although as i learned about offsets which is really useful and compact way to animate, i modified it alittle bit.")*

 Could also use a less awkward name. "Plasmazooka" has a ring to it.

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8yNjctcGxhc21hLXJvY2tldC1sYXVuY2hlcj9zdGFydD0xMA==&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **NourPrince**
- ![NourPrince's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar1675.jpg) Topic Author
- Chaingunner
- ![Chaingunner](https://www.realm667.com/media/kunena/ranks/rank_6_chaingunner.png)

 Less More- Posts: 63
-
-

   11 years 5 months ago [\#1448](#1448) by NourPrince  Replied by *NourPrince* on topic *[Plasma Rocketer](https://www.realm667.com/forum/closed-submissions/267-plasma-rocket-launcher?start=10#1448 "Information:

Name: Plasma Rocket Launcher
Class: 5th Class
Type: Projectile
Palette: Truecolor PNG
Summon: PlasmaRocketLauncher
Altfire: No
Powered Mode: No
Added States: No

Credits:
Submitted: NourPrince
Decorate: NourPrince (main code and alitlle bit modification to MagicWazard's decorate), MagicWazard (Upgrade)
Sounds: Quake's BFG 10K
Sprites: Doom by Id Software, Rise of the Triad by Apogee.
Sprite Edit: MagicWazard

Description:
The Rocket Launcher have been sucessfully popular and good weapon for people who doesn't have ammo cells, but because it's dmg took along time to kill monsters like Spider Mastermind and Cyberdemon, UAC decided to make a prototype project that is slower but 2x stronger than Rokcet Launcher, shoots plasma rockets and uses 15 cell power. The weapon is the Plasma Rocket Launcher, It's 2x stronger than Rocket Launcher. That could fix the problems when cells run out fast and when you need to destroy Cyberdemon as fast as you could.

Sprite:

Download Link:
https://drive.google.com/file/d/0B6KNGdGG49RUUVEzTHgtcmVOU0k/view?usp=sharing

Upgrade:
Mega Thanks to MagicWazard for this Upgrade of the sprites and the wad itself... i really apperciate it!, although as i learned about offsets which is really useful and compact way to animate, i modified it alittle bit.")*

 MagicWazard's answer:
Well, Perk is a short name for Perkistian or something like that that he made smooth animations for doom. But heh, I would like to see those sprites

NeuralStunner's Answer:
Lol, Plasmazooka? Look I know that the name "Plasma Rocketer" is awkward, so does UAC Plasmatic Rifle -_-

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8yNjctcGxhc21hLXJvY2tldC1sYXVuY2hlcj9zdGFydD0xMA==&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **MagicWazard**
- ![MagicWazard's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar517.png)
- Moderator
- ![Moderator](https://www.realm667.com/media/kunena/ranks/rank_20_barrel.png)

 Less More- Posts: 808
-
-
-
-

   11 years 5 months ago [\#1449](#1449) by MagicWazard  Replied by *MagicWazard* on topic *[Plasma Rocketer](https://www.realm667.com/forum/closed-submissions/267-plasma-rocket-launcher?start=10#1449 "Information:

Name: Plasma Rocket Launcher
Class: 5th Class
Type: Projectile
Palette: Truecolor PNG
Summon: PlasmaRocketLauncher
Altfire: No
Powered Mode: No
Added States: No

Credits:
Submitted: NourPrince
Decorate: NourPrince (main code and alitlle bit modification to MagicWazard's decorate), MagicWazard (Upgrade)
Sounds: Quake's BFG 10K
Sprites: Doom by Id Software, Rise of the Triad by Apogee.
Sprite Edit: MagicWazard

Description:
The Rocket Launcher have been sucessfully popular and good weapon for people who doesn't have ammo cells, but because it's dmg took along time to kill monsters like Spider Mastermind and Cyberdemon, UAC decided to make a prototype project that is slower but 2x stronger than Rokcet Launcher, shoots plasma rockets and uses 15 cell power. The weapon is the Plasma Rocket Launcher, It's 2x stronger than Rocket Launcher. That could fix the problems when cells run out fast and when you need to destroy Cyberdemon as fast as you could.

Sprite:

Download Link:
https://drive.google.com/file/d/0B6KNGdGG49RUUVEzTHgtcmVOU0k/view?usp=sharing

Upgrade:
Mega Thanks to MagicWazard for this Upgrade of the sprites and the wad itself... i really apperciate it!, although as i learned about offsets which is really useful and compact way to animate, i modified it alittle bit.")*

 Sorry, but I have to side with NeuralStunner on this one--the name is a bit awkward (probably because "rocketer" isn't a real word; neither a verb, adjective, nor adverb). I don't have a real good suggestion at the moment, but I do think "Plasmazooka" is kind of cute. Otherwise you'd probably just want to call it "plasma rocket" or something equivalent ("plasma missile", "plasma torpedo", etc.).

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8yNjctcGxhc21hLXJvY2tldC1sYXVuY2hlcj9zdGFydD0xMA==&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **NourPrince**
- ![NourPrince's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar1675.jpg) Topic Author
- Chaingunner
- ![Chaingunner](https://www.realm667.com/media/kunena/ranks/rank_6_chaingunner.png)

 Less More- Posts: 63
-
-

   11 years 5 months ago [\#1451](#1451) by NourPrince  Replied by *NourPrince* on topic *[Plasma Rocket Launcher](https://www.realm667.com/forum/closed-submissions/267-plasma-rocket-launcher?start=10#1451 "Information:

Name: Plasma Rocket Launcher
Class: 5th Class
Type: Projectile
Palette: Truecolor PNG
Summon: PlasmaRocketLauncher
Altfire: No
Powered Mode: No
Added States: No

Credits:
Submitted: NourPrince
Decorate: NourPrince (main code and alitlle bit modification to MagicWazard's decorate), MagicWazard (Upgrade)
Sounds: Quake's BFG 10K
Sprites: Doom by Id Software, Rise of the Triad by Apogee.
Sprite Edit: MagicWazard

Description:
The Rocket Launcher have been sucessfully popular and good weapon for people who doesn't have ammo cells, but because it's dmg took along time to kill monsters like Spider Mastermind and Cyberdemon, UAC decided to make a prototype project that is slower but 2x stronger than Rokcet Launcher, shoots plasma rockets and uses 15 cell power. The weapon is the Plasma Rocket Launcher, It's 2x stronger than Rocket Launcher. That could fix the problems when cells run out fast and when you need to destroy Cyberdemon as fast as you could.

Sprite:

Download Link:
https://drive.google.com/file/d/0B6KNGdGG49RUUVEzTHgtcmVOU0k/view?usp=sharing

Upgrade:
Mega Thanks to MagicWazard for this Upgrade of the sprites and the wad itself... i really apperciate it!, although as i learned about offsets which is really useful and compact way to animate, i modified it alittle bit.")*

 There, Changed the name.

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8yNjctcGxhc21hLXJvY2tldC1sYXVuY2hlcj9zdGFydD0xMA==&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **flyingdeath**
- ![flyingdeath's Avatar](https://www.realm667.com/media/kunena/core/svg/person.svg)
- Shotgunner
- ![Shotgunner](https://www.realm667.com/media/kunena/ranks/rank_3_shotgunner.png)

 Less More- Posts: 3
-
-

   11 years 5 months ago [\#1452](#1452) by flyingdeath  Replied by *flyingdeath* on topic *[Plasma Rocket Launcher](https://www.realm667.com/forum/closed-submissions/267-plasma-rocket-launcher?start=10#1452 "Information:

Name: Plasma Rocket Launcher
Class: 5th Class
Type: Projectile
Palette: Truecolor PNG
Summon: PlasmaRocketLauncher
Altfire: No
Powered Mode: No
Added States: No

Credits:
Submitted: NourPrince
Decorate: NourPrince (main code and alitlle bit modification to MagicWazard's decorate), MagicWazard (Upgrade)
Sounds: Quake's BFG 10K
Sprites: Doom by Id Software, Rise of the Triad by Apogee.
Sprite Edit: MagicWazard

Description:
The Rocket Launcher have been sucessfully popular and good weapon for people who doesn't have ammo cells, but because it's dmg took along time to kill monsters like Spider Mastermind and Cyberdemon, UAC decided to make a prototype project that is slower but 2x stronger than Rokcet Launcher, shoots plasma rockets and uses 15 cell power. The weapon is the Plasma Rocket Launcher, It's 2x stronger than Rocket Launcher. That could fix the problems when cells run out fast and when you need to destroy Cyberdemon as fast as you could.

Sprite:

Download Link:
https://drive.google.com/file/d/0B6KNGdGG49RUUVEzTHgtcmVOU0k/view?usp=sharing

Upgrade:
Mega Thanks to MagicWazard for this Upgrade of the sprites and the wad itself... i really apperciate it!, although as i learned about offsets which is really useful and compact way to animate, i modified it alittle bit.")*

 I don't mean to be annoying, but I think just "plazooker" would be an even better name.

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8yNjctcGxhc21hLXJvY2tldC1sYXVuY2hlcj9zdGFydD0xMA==&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **flyingdeath**
- ![flyingdeath's Avatar](https://www.realm667.com/media/kunena/core/svg/person.svg)
- Shotgunner
- ![Shotgunner](https://www.realm667.com/media/kunena/ranks/rank_3_shotgunner.png)

 Less More- Posts: 3
-
-

   11 years 5 months ago [\#1453](#1453) by flyingdeath  Replied by *flyingdeath* on topic *[Plasma Rocket Launcher](https://www.realm667.com/forum/closed-submissions/267-plasma-rocket-launcher?start=10#1453 "Information:

Name: Plasma Rocket Launcher
Class: 5th Class
Type: Projectile
Palette: Truecolor PNG
Summon: PlasmaRocketLauncher
Altfire: No
Powered Mode: No
Added States: No

Credits:
Submitted: NourPrince
Decorate: NourPrince (main code and alitlle bit modification to MagicWazard's decorate), MagicWazard (Upgrade)
Sounds: Quake's BFG 10K
Sprites: Doom by Id Software, Rise of the Triad by Apogee.
Sprite Edit: MagicWazard

Description:
The Rocket Launcher have been sucessfully popular and good weapon for people who doesn't have ammo cells, but because it's dmg took along time to kill monsters like Spider Mastermind and Cyberdemon, UAC decided to make a prototype project that is slower but 2x stronger than Rokcet Launcher, shoots plasma rockets and uses 15 cell power. The weapon is the Plasma Rocket Launcher, It's 2x stronger than Rocket Launcher. That could fix the problems when cells run out fast and when you need to destroy Cyberdemon as fast as you could.

Sprite:

Download Link:
https://drive.google.com/file/d/0B6KNGdGG49RUUVEzTHgtcmVOU0k/view?usp=sharing

Upgrade:
Mega Thanks to MagicWazard for this Upgrade of the sprites and the wad itself... i really apperciate it!, although as i learned about offsets which is really useful and compact way to animate, i modified it alittle bit.")*

 err I mean plazooka. Sorry for double post.

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8yNjctcGxhc21hLXJvY2tldC1sYXVuY2hlcj9zdGFydD0xMA==&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **MagicWazard**
- ![MagicWazard's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar517.png)
- Moderator
- ![Moderator](https://www.realm667.com/media/kunena/ranks/rank_20_barrel.png)

 Less More- Posts: 808
-
-
-
-

   11 years 5 months ago [\#1454](#1454) by MagicWazard  Replied by *MagicWazard* on topic *[Plasma Rocket Launcher](https://www.realm667.com/forum/closed-submissions/267-plasma-rocket-launcher?start=10#1454 "Information:

Name: Plasma Rocket Launcher
Class: 5th Class
Type: Projectile
Palette: Truecolor PNG
Summon: PlasmaRocketLauncher
Altfire: No
Powered Mode: No
Added States: No

Credits:
Submitted: NourPrince
Decorate: NourPrince (main code and alitlle bit modification to MagicWazard's decorate), MagicWazard (Upgrade)
Sounds: Quake's BFG 10K
Sprites: Doom by Id Software, Rise of the Triad by Apogee.
Sprite Edit: MagicWazard

Description:
The Rocket Launcher have been sucessfully popular and good weapon for people who doesn't have ammo cells, but because it's dmg took along time to kill monsters like Spider Mastermind and Cyberdemon, UAC decided to make a prototype project that is slower but 2x stronger than Rokcet Launcher, shoots plasma rockets and uses 15 cell power. The weapon is the Plasma Rocket Launcher, It's 2x stronger than Rocket Launcher. That could fix the problems when cells run out fast and when you need to destroy Cyberdemon as fast as you could.

Sprite:

Download Link:
https://drive.google.com/file/d/0B6KNGdGG49RUUVEzTHgtcmVOU0k/view?usp=sharing

Upgrade:
Mega Thanks to MagicWazard for this Upgrade of the sprites and the wad itself... i really apperciate it!, although as i learned about offsets which is really useful and compact way to animate, i modified it alittle bit.")*

 Got a full sprite set finished, if you would like to use it. The pickup sprite in particular has been modified, and there's now flash overlays so the end of the barrel lights up independently from the rest of the weapon.

 [ ![[img](https://farm9.staticflickr.com/8574/16421933919_9a1c392d4b_o.png) ](https://farm9.staticflickr.com/8574/16421933919_9a1c392d4b_o.png "[img")

Since the number of frames is different than before, and it now has muzzle flash overlays, I made a modified version of your original WAD with a sample of how the animations could play out.

https://www.dropbox.com/s/2k2ui3cgwijxatu/plasmarocket.wad?dl=0

Credits for these sprites should include Apogee (Rise of the Triad; I borrowed part of one of their missile launchers), and credit for the sprite edit should include Dolphman (who did the sprite rip from the game).

As for determining credit for the included sound effects, I believe they are both by id Software. The firing sound appears to be from Quake 3, and I think the (unused) reload sound is from Doom 3. Somebody correct me if I'm wrong...

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8yNjctcGxhc21hLXJvY2tldC1sYXVuY2hlcj9zdGFydD0xMA==&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **NeuralStunner**
- ![NeuralStunner's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar67.jpg)
- Administrator
- ![Administrator](https://www.realm667.com/media/kunena/ranks/rank_20_barrel.png)

 Less More- Posts: 110
-
-
-

   11 years 5 months ago [\#1457](#1457) by NeuralStunner  Replied by *NeuralStunner* on topic *[Plasma Rocket Launcher](https://www.realm667.com/forum/closed-submissions/267-plasma-rocket-launcher?start=10#1457 "Information:

Name: Plasma Rocket Launcher
Class: 5th Class
Type: Projectile
Palette: Truecolor PNG
Summon: PlasmaRocketLauncher
Altfire: No
Powered Mode: No
Added States: No

Credits:
Submitted: NourPrince
Decorate: NourPrince (main code and alitlle bit modification to MagicWazard's decorate), MagicWazard (Upgrade)
Sounds: Quake's BFG 10K
Sprites: Doom by Id Software, Rise of the Triad by Apogee.
Sprite Edit: MagicWazard

Description:
The Rocket Launcher have been sucessfully popular and good weapon for people who doesn't have ammo cells, but because it's dmg took along time to kill monsters like Spider Mastermind and Cyberdemon, UAC decided to make a prototype project that is slower but 2x stronger than Rokcet Launcher, shoots plasma rockets and uses 15 cell power. The weapon is the Plasma Rocket Launcher, It's 2x stronger than Rocket Launcher. That could fix the problems when cells run out fast and when you need to destroy Cyberdemon as fast as you could.

Sprite:

Download Link:
https://drive.google.com/file/d/0B6KNGdGG49RUUVEzTHgtcmVOU0k/view?usp=sharing

Upgrade:
Mega Thanks to MagicWazard for this Upgrade of the sprites and the wad itself... i really apperciate it!, although as i learned about offsets which is really useful and compact way to animate, i modified it alittle bit.")*

 The new plasma flash is awesome, but makes the red body look even more strange. Perhaps the gun should be blue-themed instead.

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8yNjctcGxhc21hLXJvY2tldC1sYXVuY2hlcj9zdGFydD0xMA==&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **MagicWazard**
- ![MagicWazard's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar517.png)
- Moderator
- ![Moderator](https://www.realm667.com/media/kunena/ranks/rank_20_barrel.png)

 Less More- Posts: 808
-
-
-
-

   11 years 5 months ago [\#1458](#1458) by MagicWazard  Replied by *MagicWazard* on topic *[Plasma Rocket Launcher](https://www.realm667.com/forum/closed-submissions/267-plasma-rocket-launcher?start=10#1458 "Information:

Name: Plasma Rocket Launcher
Class: 5th Class
Type: Projectile
Palette: Truecolor PNG
Summon: PlasmaRocketLauncher
Altfire: No
Powered Mode: No
Added States: No

Credits:
Submitted: NourPrince
Decorate: NourPrince (main code and alitlle bit modification to MagicWazard's decorate), MagicWazard (Upgrade)
Sounds: Quake's BFG 10K
Sprites: Doom by Id Software, Rise of the Triad by Apogee.
Sprite Edit: MagicWazard

Description:
The Rocket Launcher have been sucessfully popular and good weapon for people who doesn't have ammo cells, but because it's dmg took along time to kill monsters like Spider Mastermind and Cyberdemon, UAC decided to make a prototype project that is slower but 2x stronger than Rokcet Launcher, shoots plasma rockets and uses 15 cell power. The weapon is the Plasma Rocket Launcher, It's 2x stronger than Rocket Launcher. That could fix the problems when cells run out fast and when you need to destroy Cyberdemon as fast as you could.

Sprite:

Download Link:
https://drive.google.com/file/d/0B6KNGdGG49RUUVEzTHgtcmVOU0k/view?usp=sharing

Upgrade:
Mega Thanks to MagicWazard for this Upgrade of the sprites and the wad itself... i really apperciate it!, although as i learned about offsets which is really useful and compact way to animate, i modified it alittle bit.")*

> NeuralStunner wrote: Perhaps the gun should be blue-themed instead.

I agree; I just went with the red since that's what his original was. I can easily change it to blue, if NourPrince agrees as well. (I'm thinking about tweaking it a little bit anyways to have the LEDs on the front light up only when firing.)

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8yNjctcGxhc21hLXJvY2tldC1sYXVuY2hlcj9zdGFydD0xMA==&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

[Powered by](https://www.realm667.com/forum/credits) [Kunena Forum](https://www.kunena.org)
