#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_rejected.png) Plasma Rocket Launcher

##

- **primeval**
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   11 years 5 months ago [\#1459](#1459) by primeval  Replied by *primeval* on topic *[Plasma Rocket Launcher](https://www.realm667.com/forum/closed-submissions/267-plasma-rocket-launcher?start=20#1459 "Information:

Name: Plasma Rocket Launcher
Class: 5th Class
Type: Projectile
Palette: Truecolor PNG
Summon: PlasmaRocketLauncher
Altfire: No
Powered Mode: No
Added States: No

Credits:
Submitted: NourPrince
Decorate: NourPrince (main code and alitlle bit modification to MagicWazard's decorate), MagicWazard (Upgrade)
Sounds: Quake's BFG 10K
Sprites: Doom by Id Software, Rise of the Triad by Apogee.
Sprite Edit: MagicWazard

Description:
The Rocket Launcher have been sucessfully popular and good weapon for people who doesn't have ammo cells, but because it's dmg took along time to kill monsters like Spider Mastermind and Cyberdemon, UAC decided to make a prototype project that is slower but 2x stronger than Rokcet Launcher, shoots plasma rockets and uses 15 cell power. The weapon is the Plasma Rocket Launcher, It's 2x stronger than Rocket Launcher. That could fix the problems when cells run out fast and when you need to destroy Cyberdemon as fast as you could.

Sprite:

Download Link:
https://drive.google.com/file/d/0B6KNGdGG49RUUVEzTHgtcmVOU0k/view?usp=sharing

Upgrade:
Mega Thanks to MagicWazard for this Upgrade of the sprites and the wad itself... i really apperciate it!, although as i learned about offsets which is really useful and compact way to animate, i modified it alittle bit.")*

 That firing animation is... awkward to me lol. Not a bad weapon. Seems odd to me that you fire a rocket that takes up cell ammo. I'm thinking it should probably be a more energy-based projectile rather than a physical materialistic one? And for the name... maybe Plasma Cannon?

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8yNjctcGxhc21hLXJvY2tldC1sYXVuY2hlcj9zdGFydD0yMA==&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **NourPrince**
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   11 years 5 months ago [\#1464](#1464) by NourPrince  Replied by *NourPrince* on topic *[Plasma Rocket Launcher](https://www.realm667.com/forum/closed-submissions/267-plasma-rocket-launcher?start=20#1464 "Information:

Name: Plasma Rocket Launcher
Class: 5th Class
Type: Projectile
Palette: Truecolor PNG
Summon: PlasmaRocketLauncher
Altfire: No
Powered Mode: No
Added States: No

Credits:
Submitted: NourPrince
Decorate: NourPrince (main code and alitlle bit modification to MagicWazard's decorate), MagicWazard (Upgrade)
Sounds: Quake's BFG 10K
Sprites: Doom by Id Software, Rise of the Triad by Apogee.
Sprite Edit: MagicWazard

Description:
The Rocket Launcher have been sucessfully popular and good weapon for people who doesn't have ammo cells, but because it's dmg took along time to kill monsters like Spider Mastermind and Cyberdemon, UAC decided to make a prototype project that is slower but 2x stronger than Rokcet Launcher, shoots plasma rockets and uses 15 cell power. The weapon is the Plasma Rocket Launcher, It's 2x stronger than Rocket Launcher. That could fix the problems when cells run out fast and when you need to destroy Cyberdemon as fast as you could.

Sprite:

Download Link:
https://drive.google.com/file/d/0B6KNGdGG49RUUVEzTHgtcmVOU0k/view?usp=sharing

Upgrade:
Mega Thanks to MagicWazard for this Upgrade of the sprites and the wad itself... i really apperciate it!, although as i learned about offsets which is really useful and compact way to animate, i modified it alittle bit.")*

 MagicWazard Answer:
Well, I can agree that you will change the color to blue but the wad that you were made was not good, because of the lack of animations that your wad have. But since i have got the sprites i can make it smooth ![:P](https://www.realm667.com/tongue.gif ":P")

Primeval's Answer:
What? Atleast its better than copying the particle itself, and I don't have a fucking good particle sprite ![:P](https://www.realm667.com/tongue.gif ":P")

And for the Plasma Cannon part..... AOW's Plasma Cannon -_- (AOW = All out war multiplayer war mod for doom)

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   11 years 5 months ago [\#1467](#1467) by MagicWazard  Replied by *MagicWazard* on topic *[Plasma Rocket Launcher](https://www.realm667.com/forum/closed-submissions/267-plasma-rocket-launcher?start=20#1467 "Information:

Name: Plasma Rocket Launcher
Class: 5th Class
Type: Projectile
Palette: Truecolor PNG
Summon: PlasmaRocketLauncher
Altfire: No
Powered Mode: No
Added States: No

Credits:
Submitted: NourPrince
Decorate: NourPrince (main code and alitlle bit modification to MagicWazard's decorate), MagicWazard (Upgrade)
Sounds: Quake's BFG 10K
Sprites: Doom by Id Software, Rise of the Triad by Apogee.
Sprite Edit: MagicWazard

Description:
The Rocket Launcher have been sucessfully popular and good weapon for people who doesn't have ammo cells, but because it's dmg took along time to kill monsters like Spider Mastermind and Cyberdemon, UAC decided to make a prototype project that is slower but 2x stronger than Rokcet Launcher, shoots plasma rockets and uses 15 cell power. The weapon is the Plasma Rocket Launcher, It's 2x stronger than Rocket Launcher. That could fix the problems when cells run out fast and when you need to destroy Cyberdemon as fast as you could.

Sprite:

Download Link:
https://drive.google.com/file/d/0B6KNGdGG49RUUVEzTHgtcmVOU0k/view?usp=sharing

Upgrade:
Mega Thanks to MagicWazard for this Upgrade of the sprites and the wad itself... i really apperciate it!, although as i learned about offsets which is really useful and compact way to animate, i modified it alittle bit.")*

> NourPrince wrote: MagicWazard Answer:
> ...but the wad that you were made was not good, because of the lack of animations that your wad have. But since i have got the sprites i can make it smooth...

Well, it's the exact same animation as the official rocket launcher, so if you don't think that's "good", then one of the most popular games of all time would disagree. ![:P](https://www.realm667.com/tongue.gif ":P") But it's just an example; you can do whatever you feel is best with it. However, if by "smooth" you simply mean duplicating sprites, then I don't think that's going to be the best way to go. Instead, if you want to try that type of effect, then I suggest you try out the [ **offset**](http://zdoom.org/wiki/Offset) state property in DECORATE rather than just copying the same sprite over and over with different offsets. It'll get the same type of result, but with a much smaller WAD.

If you do want the body in blue, let me know, and I can produce one for you. It will be a pretty quick modification.

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8yNjctcGxhc21hLXJvY2tldC1sYXVuY2hlcj9zdGFydD0yMA==&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **NourPrince**
- ![NourPrince's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar1675.jpg) Topic Author
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   11 years 5 months ago [\#1468](#1468) by NourPrince  Replied by *NourPrince* on topic *[Plasma Rocket Launcher](https://www.realm667.com/forum/closed-submissions/267-plasma-rocket-launcher?start=20#1468 "Information:

Name: Plasma Rocket Launcher
Class: 5th Class
Type: Projectile
Palette: Truecolor PNG
Summon: PlasmaRocketLauncher
Altfire: No
Powered Mode: No
Added States: No

Credits:
Submitted: NourPrince
Decorate: NourPrince (main code and alitlle bit modification to MagicWazard's decorate), MagicWazard (Upgrade)
Sounds: Quake's BFG 10K
Sprites: Doom by Id Software, Rise of the Triad by Apogee.
Sprite Edit: MagicWazard

Description:
The Rocket Launcher have been sucessfully popular and good weapon for people who doesn't have ammo cells, but because it's dmg took along time to kill monsters like Spider Mastermind and Cyberdemon, UAC decided to make a prototype project that is slower but 2x stronger than Rokcet Launcher, shoots plasma rockets and uses 15 cell power. The weapon is the Plasma Rocket Launcher, It's 2x stronger than Rocket Launcher. That could fix the problems when cells run out fast and when you need to destroy Cyberdemon as fast as you could.

Sprite:

Download Link:
https://drive.google.com/file/d/0B6KNGdGG49RUUVEzTHgtcmVOU0k/view?usp=sharing

Upgrade:
Mega Thanks to MagicWazard for this Upgrade of the sprites and the wad itself... i really apperciate it!, although as i learned about offsets which is really useful and compact way to animate, i modified it alittle bit.")*

 Well... I was about facepalm about the duplicating things that you have said, How would you make some weapons smooth without duplicating it? -_- I know the muzzle flash trick where you make it look like its smoothed, but really? ![XD](https://www.realm667.com/laugh.gif "XD")

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8yNjctcGxhc21hLXJvY2tldC1sYXVuY2hlcj9zdGFydD0yMA==&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **primeval**
- ![primeval's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar145.jpg)
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   11 years 5 months ago [\#1472](#1472) by primeval  Replied by *primeval* on topic *[Plasma Rocket Launcher](https://www.realm667.com/forum/closed-submissions/267-plasma-rocket-launcher?start=20#1472 "Information:

Name: Plasma Rocket Launcher
Class: 5th Class
Type: Projectile
Palette: Truecolor PNG
Summon: PlasmaRocketLauncher
Altfire: No
Powered Mode: No
Added States: No

Credits:
Submitted: NourPrince
Decorate: NourPrince (main code and alitlle bit modification to MagicWazard's decorate), MagicWazard (Upgrade)
Sounds: Quake's BFG 10K
Sprites: Doom by Id Software, Rise of the Triad by Apogee.
Sprite Edit: MagicWazard

Description:
The Rocket Launcher have been sucessfully popular and good weapon for people who doesn't have ammo cells, but because it's dmg took along time to kill monsters like Spider Mastermind and Cyberdemon, UAC decided to make a prototype project that is slower but 2x stronger than Rokcet Launcher, shoots plasma rockets and uses 15 cell power. The weapon is the Plasma Rocket Launcher, It's 2x stronger than Rocket Launcher. That could fix the problems when cells run out fast and when you need to destroy Cyberdemon as fast as you could.

Sprite:

Download Link:
https://drive.google.com/file/d/0B6KNGdGG49RUUVEzTHgtcmVOU0k/view?usp=sharing

Upgrade:
Mega Thanks to MagicWazard for this Upgrade of the sprites and the wad itself... i really apperciate it!, although as i learned about offsets which is really useful and compact way to animate, i modified it alittle bit.")*

 Never even heard of AOW lol. Ion Cannon? Mazer Cannon? Hyper Plasma Launcher... Plasmatic Missile Launcher? ;P Dunno, I'm out of ideas there hehe.

Also, you could just "borrow" the BFG projectile and color change it to blue.

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8yNjctcGxhc21hLXJvY2tldC1sYXVuY2hlcj9zdGFydD0yMA==&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

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   11 years 4 months ago - 11 years 4 months ago [\#1603](#1603) by MagicWazard  Replied by *MagicWazard* on topic *[Plasma Rocket Launcher](https://www.realm667.com/forum/closed-submissions/267-plasma-rocket-launcher?start=20#1603 "Information:

Name: Plasma Rocket Launcher
Class: 5th Class
Type: Projectile
Palette: Truecolor PNG
Summon: PlasmaRocketLauncher
Altfire: No
Powered Mode: No
Added States: No

Credits:
Submitted: NourPrince
Decorate: NourPrince (main code and alitlle bit modification to MagicWazard's decorate), MagicWazard (Upgrade)
Sounds: Quake's BFG 10K
Sprites: Doom by Id Software, Rise of the Triad by Apogee.
Sprite Edit: MagicWazard

Description:
The Rocket Launcher have been sucessfully popular and good weapon for people who doesn't have ammo cells, but because it's dmg took along time to kill monsters like Spider Mastermind and Cyberdemon, UAC decided to make a prototype project that is slower but 2x stronger than Rokcet Launcher, shoots plasma rockets and uses 15 cell power. The weapon is the Plasma Rocket Launcher, It's 2x stronger than Rocket Launcher. That could fix the problems when cells run out fast and when you need to destroy Cyberdemon as fast as you could.

Sprite:

Download Link:
https://drive.google.com/file/d/0B6KNGdGG49RUUVEzTHgtcmVOU0k/view?usp=sharing

Upgrade:
Mega Thanks to MagicWazard for this Upgrade of the sprites and the wad itself... i really apperciate it!, although as i learned about offsets which is really useful and compact way to animate, i modified it alittle bit.")*

> NourPrince wrote: Well... I was about facepalm about the duplicating things that you have said, How would you make some weapons smooth without duplicating it? -\_- I know the muzzle flash trick where you make it look like its smoothed, but really? ![XD](https://www.realm667.com/laugh.gif "XD")

Since you don't seem to believe me, here's an example of how to do it. ![:P](https://www.realm667.com/tongue.gif ":P") This uses the exact same number of sprites as before, but it uses the "Offset" property every couple of frames in DECORATE to "shift" the sprite to add a bit more recoil. Try it out! And feel free to play around with the exact values to get an effect you like. (And make sure you also copy any changes to the Offset values to the Flash frames too, or else they'll go out-of-sync.)
https://www.dropbox.com/s/ccwb4snv1f5joya/plasmarocket%20blue%20with%20offsets.wad?dl=0
Also, I recolored the barrel on the sprites and pickup to blue. (I can also recolor the lights if you want me to!)

 Last edit: 11 years 4 months ago by MagicWazard. Reason: typo, dammit

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   11 years 3 months ago [\#1986](#1986) by NourPrince  Replied by *NourPrince* on topic *[Alert](https://www.realm667.com/forum/closed-submissions/267-plasma-rocket-launcher?start=20#1986 "Information:

Name: Plasma Rocket Launcher
Class: 5th Class
Type: Projectile
Palette: Truecolor PNG
Summon: PlasmaRocketLauncher
Altfire: No
Powered Mode: No
Added States: No

Credits:
Submitted: NourPrince
Decorate: NourPrince (main code and alitlle bit modification to MagicWazard's decorate), MagicWazard (Upgrade)
Sounds: Quake's BFG 10K
Sprites: Doom by Id Software, Rise of the Triad by Apogee.
Sprite Edit: MagicWazard

Description:
The Rocket Launcher have been sucessfully popular and good weapon for people who doesn't have ammo cells, but because it's dmg took along time to kill monsters like Spider Mastermind and Cyberdemon, UAC decided to make a prototype project that is slower but 2x stronger than Rokcet Launcher, shoots plasma rockets and uses 15 cell power. The weapon is the Plasma Rocket Launcher, It's 2x stronger than Rocket Launcher. That could fix the problems when cells run out fast and when you need to destroy Cyberdemon as fast as you could.

Sprite:

Download Link:
https://drive.google.com/file/d/0B6KNGdGG49RUUVEzTHgtcmVOU0k/view?usp=sharing

Upgrade:
Mega Thanks to MagicWazard for this Upgrade of the sprites and the wad itself... i really apperciate it!, although as i learned about offsets which is really useful and compact way to animate, i modified it alittle bit.")*

 I know you will think this alert is pointless, but I'm just saying it cause i recently updated the Plasma Rocket Launcher, after one week you can move this to close submissions

P.S I want this in armory, not in elsewhere, and i think because its an alert from armory, I think its useless to argue

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8yNjctcGxhc21hLXJvY2tldC1sYXVuY2hlcj9zdGFydD0yMA==&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

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   11 years 3 months ago [\#1992](#1992) by Blue Shadow  Replied by *Blue Shadow* on topic *[Alert](https://www.realm667.com/forum/closed-submissions/267-plasma-rocket-launcher?start=20#1992 "Information:

Name: Plasma Rocket Launcher
Class: 5th Class
Type: Projectile
Palette: Truecolor PNG
Summon: PlasmaRocketLauncher
Altfire: No
Powered Mode: No
Added States: No

Credits:
Submitted: NourPrince
Decorate: NourPrince (main code and alitlle bit modification to MagicWazard's decorate), MagicWazard (Upgrade)
Sounds: Quake's BFG 10K
Sprites: Doom by Id Software, Rise of the Triad by Apogee.
Sprite Edit: MagicWazard

Description:
The Rocket Launcher have been sucessfully popular and good weapon for people who doesn't have ammo cells, but because it's dmg took along time to kill monsters like Spider Mastermind and Cyberdemon, UAC decided to make a prototype project that is slower but 2x stronger than Rokcet Launcher, shoots plasma rockets and uses 15 cell power. The weapon is the Plasma Rocket Launcher, It's 2x stronger than Rocket Launcher. That could fix the problems when cells run out fast and when you need to destroy Cyberdemon as fast as you could.

Sprite:

Download Link:
https://drive.google.com/file/d/0B6KNGdGG49RUUVEzTHgtcmVOU0k/view?usp=sharing

Upgrade:
Mega Thanks to MagicWazard for this Upgrade of the sprites and the wad itself... i really apperciate it!, although as i learned about offsets which is really useful and compact way to animate, i modified it alittle bit.")*

> NourPrince wrote: P.S I want this in armory, not in elsewhere, and i think because its an alert from armory, I think its useless to argue

You didn't need to make an entirely new topic. If you have an update on the state of your submission, then it's okay to bump the relevant topic with the update information.

It's the useless bumps, like "when my submission is going to be added to the repository?", that should be stayed away from.

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8yNjctcGxhc21hLXJvY2tldC1sYXVuY2hlcj9zdGFydD0yMA==&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

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   11 years 3 months ago [\#2007](#2007) by NourPrince  Replied by *NourPrince* on topic *[Alert](https://www.realm667.com/forum/closed-submissions/267-plasma-rocket-launcher?start=20#2007 "Information:

Name: Plasma Rocket Launcher
Class: 5th Class
Type: Projectile
Palette: Truecolor PNG
Summon: PlasmaRocketLauncher
Altfire: No
Powered Mode: No
Added States: No

Credits:
Submitted: NourPrince
Decorate: NourPrince (main code and alitlle bit modification to MagicWazard's decorate), MagicWazard (Upgrade)
Sounds: Quake's BFG 10K
Sprites: Doom by Id Software, Rise of the Triad by Apogee.
Sprite Edit: MagicWazard

Description:
The Rocket Launcher have been sucessfully popular and good weapon for people who doesn't have ammo cells, but because it's dmg took along time to kill monsters like Spider Mastermind and Cyberdemon, UAC decided to make a prototype project that is slower but 2x stronger than Rokcet Launcher, shoots plasma rockets and uses 15 cell power. The weapon is the Plasma Rocket Launcher, It's 2x stronger than Rocket Launcher. That could fix the problems when cells run out fast and when you need to destroy Cyberdemon as fast as you could.

Sprite:

Download Link:
https://drive.google.com/file/d/0B6KNGdGG49RUUVEzTHgtcmVOU0k/view?usp=sharing

Upgrade:
Mega Thanks to MagicWazard for this Upgrade of the sprites and the wad itself... i really apperciate it!, although as i learned about offsets which is really useful and compact way to animate, i modified it alittle bit.")*

 Well, is there any way to alert people? excluding your way?

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   11 years 3 months ago [\#2008](#2008) by Blue Shadow  Replied by *Blue Shadow* on topic *[Plasma Rocket Launcher](https://www.realm667.com/forum/closed-submissions/267-plasma-rocket-launcher?start=20#2008 "Information:

Name: Plasma Rocket Launcher
Class: 5th Class
Type: Projectile
Palette: Truecolor PNG
Summon: PlasmaRocketLauncher
Altfire: No
Powered Mode: No
Added States: No

Credits:
Submitted: NourPrince
Decorate: NourPrince (main code and alitlle bit modification to MagicWazard's decorate), MagicWazard (Upgrade)
Sounds: Quake's BFG 10K
Sprites: Doom by Id Software, Rise of the Triad by Apogee.
Sprite Edit: MagicWazard

Description:
The Rocket Launcher have been sucessfully popular and good weapon for people who doesn't have ammo cells, but because it's dmg took along time to kill monsters like Spider Mastermind and Cyberdemon, UAC decided to make a prototype project that is slower but 2x stronger than Rokcet Launcher, shoots plasma rockets and uses 15 cell power. The weapon is the Plasma Rocket Launcher, It's 2x stronger than Rocket Launcher. That could fix the problems when cells run out fast and when you need to destroy Cyberdemon as fast as you could.

Sprite:

Download Link:
https://drive.google.com/file/d/0B6KNGdGG49RUUVEzTHgtcmVOU0k/view?usp=sharing

Upgrade:
Mega Thanks to MagicWazard for this Upgrade of the sprites and the wad itself... i really apperciate it!, although as i learned about offsets which is really useful and compact way to animate, i modified it alittle bit.")*

 What's wrong with the way I mentioned?

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