#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_rejected.png) Buried Soul

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- **zrrion the insect**
- ![zrrion the insect's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar254.png?1589347009) Topic Author
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   11 years 5 months ago - 10 years 11 months ago [\#1445](#1445) by zrrion the insect  *[Buried Soul](https://www.realm667.com/forum/closed-submissions/270-buried-soul#1445 "Information:

Name: Buried Soul
Difficulty: Easy
Connections: WraithBuried (hexen)
Summon: SoulBuried
Melee: No
Distance: A_SkullAttack
Type: Lost Soul
Brightmaps: No
Added States: No
ACS: No

Credits:
Submitted: zrrion the insect
Decorate: zrrion the insect
Sounds: Doom/Doom 2 (Not included)
Sprites: id Software (Not included), Raven
Sprite Edit: N/A
Idea Base: The buried Wraith from Hexen

Description:
A variation of the Lost Soul that rises out of the ground.

Sprite:
It is just the stock Lost Soul sprite.

Download Link:")* was created by *zrrion the insect*

 **Information:**
Name: Buried Soul
Difficulty: Easy
Connections: WraithBuried (hexen)
Summon: SoulBuried
Melee: No
Distance: A_SkullAttack
Type: Lost Soul
Brightmaps: No
Added States: No
ACS: No

**Credits:**
Submitted: zrrion the insect
Decorate: zrrion the insect
Sounds: Doom/Doom 2 (Not included)
Sprites: id Software (Not included), Raven
Sprite Edit: N/A
Idea Base: The buried Wraith from Hexen

**Description:**
A variation of the Lost Soul that rises out of the ground.

**Sprite:**
It is just the stock Lost Soul sprite.

**Download Link:**

####  File Attachment:

 File Name: [ BuriedSoul.zip](https://www.realm667.com/forum/attachment/116 "BuriedSoul.zip")
 File Size:2.56 KB

- [ BuriedSoul.zip ](https://www.realm667.com/forum/attachment/116?download=1 "BuriedSoul.zip") [ ](https://www.realm667.com/forum/attachment/116?download=1 "BuriedSoul.zip")

 Last edit: 10 years 11 months ago by Tormentor667.

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- **primeval**
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   11 years 5 months ago [\#1460](#1460) by primeval  Replied by *primeval* on topic *[Buried Soul](https://www.realm667.com/forum/closed-submissions/270-buried-soul#1460 "Information:

Name: Buried Soul
Difficulty: Easy
Connections: WraithBuried (hexen)
Summon: SoulBuried
Melee: No
Distance: A_SkullAttack
Type: Lost Soul
Brightmaps: No
Added States: No
ACS: No

Credits:
Submitted: zrrion the insect
Decorate: zrrion the insect
Sounds: Doom/Doom 2 (Not included)
Sprites: id Software (Not included), Raven
Sprite Edit: N/A
Idea Base: The buried Wraith from Hexen

Description:
A variation of the Lost Soul that rises out of the ground.

Sprite:
It is just the stock Lost Soul sprite.

Download Link:")*

 That's actually a really neat idea. Give it some GLDEFS and I think it's good to go. Unless it *needs* new sprites, Maybe some "rising" sprites? Perhaps igniting itself as it rises out of the ground.

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- **zrrion the insect**
- ![zrrion the insect's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar254.png?1589347009) Topic Author
- Dark Imp
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   11 years 4 months ago [\#1770](#1770) by zrrion the insect  Replied by *zrrion the insect* on topic *[Buried Soul](https://www.realm667.com/forum/closed-submissions/270-buried-soul#1770 "Information:

Name: Buried Soul
Difficulty: Easy
Connections: WraithBuried (hexen)
Summon: SoulBuried
Melee: No
Distance: A_SkullAttack
Type: Lost Soul
Brightmaps: No
Added States: No
ACS: No

Credits:
Submitted: zrrion the insect
Decorate: zrrion the insect
Sounds: Doom/Doom 2 (Not included)
Sprites: id Software (Not included), Raven
Sprite Edit: N/A
Idea Base: The buried Wraith from Hexen

Description:
A variation of the Lost Soul that rises out of the ground.

Sprite:
It is just the stock Lost Soul sprite.

Download Link:")*

 Any news on this? Are there issues I should address?

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- **Gez**
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   11 years 4 months ago [\#1797](#1797) by Gez  Replied by *Gez* on topic *[Buried Soul](https://www.realm667.com/forum/closed-submissions/270-buried-soul#1797 "Information:

Name: Buried Soul
Difficulty: Easy
Connections: WraithBuried (hexen)
Summon: SoulBuried
Melee: No
Distance: A_SkullAttack
Type: Lost Soul
Brightmaps: No
Added States: No
ACS: No

Credits:
Submitted: zrrion the insect
Decorate: zrrion the insect
Sounds: Doom/Doom 2 (Not included)
Sprites: id Software (Not included), Raven
Sprite Edit: N/A
Idea Base: The buried Wraith from Hexen

Description:
A variation of the Lost Soul that rises out of the ground.

Sprite:
It is just the stock Lost Soul sprite.

Download Link:")*

 It'd still need to have a vignette picture for the repository. Something that shows it emerging from the ground I guess.

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- **zrrion the insect**
- ![zrrion the insect's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar254.png?1589347009) Topic Author
- Dark Imp
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   11 years 2 months ago [\#2157](#2157) by zrrion the insect  Replied by *zrrion the insect* on topic *[Buried Soul](https://www.realm667.com/forum/closed-submissions/270-buried-soul#2157 "Information:

Name: Buried Soul
Difficulty: Easy
Connections: WraithBuried (hexen)
Summon: SoulBuried
Melee: No
Distance: A_SkullAttack
Type: Lost Soul
Brightmaps: No
Added States: No
ACS: No

Credits:
Submitted: zrrion the insect
Decorate: zrrion the insect
Sounds: Doom/Doom 2 (Not included)
Sprites: id Software (Not included), Raven
Sprite Edit: N/A
Idea Base: The buried Wraith from Hexen

Description:
A variation of the Lost Soul that rises out of the ground.

Sprite:
It is just the stock Lost Soul sprite.

Download Link:")*

 How about something like this?
 [ ![BSKL_PREV.png](https://www.realm667.com/forum/attachment/174) ](https://www.realm667.com/forum/attachment/174 "BSKL_PREV.png")

- [ BSKL\_PREV.png ![BSKL_PREV.png](https://www.realm667.com/forum/attachment/174?download=1) ](https://www.realm667.com/forum/attachment/174?download=1 "BSKL_PREV.png") [ ](https://www.realm667.com/forum/attachment/174?download=1 "BSKL_PREV.png")

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   11 years 2 months ago [\#2160](#2160) by Gez  Replied by *Gez* on topic *[Buried Soul](https://www.realm667.com/forum/closed-submissions/270-buried-soul#2160 "Information:

Name: Buried Soul
Difficulty: Easy
Connections: WraithBuried (hexen)
Summon: SoulBuried
Melee: No
Distance: A_SkullAttack
Type: Lost Soul
Brightmaps: No
Added States: No
ACS: No

Credits:
Submitted: zrrion the insect
Decorate: zrrion the insect
Sounds: Doom/Doom 2 (Not included)
Sprites: id Software (Not included), Raven
Sprite Edit: N/A
Idea Base: The buried Wraith from Hexen

Description:
A variation of the Lost Soul that rises out of the ground.

Sprite:
It is just the stock Lost Soul sprite.

Download Link:")*

 I guess it'd work.

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- **ark**
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   11 years 1 month ago [\#2637](#2637) by ark  Replied by *ark* on topic *[Buried Soul](https://www.realm667.com/forum/closed-submissions/270-buried-soul#2637 "Information:

Name: Buried Soul
Difficulty: Easy
Connections: WraithBuried (hexen)
Summon: SoulBuried
Melee: No
Distance: A_SkullAttack
Type: Lost Soul
Brightmaps: No
Added States: No
ACS: No

Credits:
Submitted: zrrion the insect
Decorate: zrrion the insect
Sounds: Doom/Doom 2 (Not included)
Sprites: id Software (Not included), Raven
Sprite Edit: N/A
Idea Base: The buried Wraith from Hexen

Description:
A variation of the Lost Soul that rises out of the ground.

Sprite:
It is just the stock Lost Soul sprite.

Download Link:")*

 I already have many ideas on how to use this. good job.

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- **MagicWazard**
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   11 years 1 month ago [\#2641](#2641) by MagicWazard  Replied by *MagicWazard* on topic *[Buried Soul](https://www.realm667.com/forum/closed-submissions/270-buried-soul#2641 "Information:

Name: Buried Soul
Difficulty: Easy
Connections: WraithBuried (hexen)
Summon: SoulBuried
Melee: No
Distance: A_SkullAttack
Type: Lost Soul
Brightmaps: No
Added States: No
ACS: No

Credits:
Submitted: zrrion the insect
Decorate: zrrion the insect
Sounds: Doom/Doom 2 (Not included)
Sprites: id Software (Not included), Raven
Sprite Edit: N/A
Idea Base: The buried Wraith from Hexen

Description:
A variation of the Lost Soul that rises out of the ground.

Sprite:
It is just the stock Lost Soul sprite.

Download Link:")*

> primeval wrote: Perhaps igniting itself as it rises out of the ground.

I like this idea. Having the flames extinguished while it's buried, and then igniting after it unearths itself fully. Maybe with a "poof" sound effect and a puff of smoke or something.

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   10 years 2 months ago - 10 years 2 months ago [\#3872](#3872) by MagicWazard  Replied by *MagicWazard* on topic *[Buried Soul](https://www.realm667.com/forum/closed-submissions/270-buried-soul#3872 "Information:

Name: Buried Soul
Difficulty: Easy
Connections: WraithBuried (hexen)
Summon: SoulBuried
Melee: No
Distance: A_SkullAttack
Type: Lost Soul
Brightmaps: No
Added States: No
ACS: No

Credits:
Submitted: zrrion the insect
Decorate: zrrion the insect
Sounds: Doom/Doom 2 (Not included)
Sprites: id Software (Not included), Raven
Sprite Edit: N/A
Idea Base: The buried Wraith from Hexen

Description:
A variation of the Lost Soul that rises out of the ground.

Sprite:
It is just the stock Lost Soul sprite.

Download Link:")*

 Any news on getting the GLDefs from the stock Lost Soul copied over? IMO, that's the only thing holding this back (igniting itself as it comes out of the ground would be cool, but is non-essential).

 Last edit: 10 years 2 months ago by MagicWazard.

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   9 years 9 months ago [\#5071](#5071) by Dreadopp  Replied by *Dreadopp* on topic *[Buried Soul](https://www.realm667.com/forum/closed-submissions/270-buried-soul#5071 "Information:

Name: Buried Soul
Difficulty: Easy
Connections: WraithBuried (hexen)
Summon: SoulBuried
Melee: No
Distance: A_SkullAttack
Type: Lost Soul
Brightmaps: No
Added States: No
ACS: No

Credits:
Submitted: zrrion the insect
Decorate: zrrion the insect
Sounds: Doom/Doom 2 (Not included)
Sprites: id Software (Not included), Raven
Sprite Edit: N/A
Idea Base: The buried Wraith from Hexen

Description:
A variation of the Lost Soul that rises out of the ground.

Sprite:
It is just the stock Lost Soul sprite.

Download Link:")*

 I like it. ![:)](https://www.realm667.com/media/kunena/emoticons/cacsmi.gif ":)")

I copied over the Lost Soul's GLDefs, just to test it out, and it works alright. I did have to change the Spawn state sprites (in the Decorate file) to TNT1 in order to prevent the lighting from showing up while it's in the ground. Not 100% sure if there is a way do that that within GLDefs itself.

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