#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_approved.png) \[SUBMISSION\] Haedexebus

##

- **ozymandias81**
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   11 years 3 months ago [\#2059](#2059) by ozymandias81  Replied by *ozymandias81* on topic *[\[SUBMISSION\] UnMancubus](https://www.realm667.com/forum/closed-submissions/317-submission-haedexebus?start=30#2059 "[INFO]:

Name: Haedexebus
Difficulty: Medium
Connection: Fatso, Blood
Summon: Haedexebus
Melee: No
Distance: Projectile (2 types)
Type: Demon, Cybernetic
Brightmaps: Yes

[CREDITS]:
Submitted: Ozymandias81
Decorate: DeVloek, Ozymandias81
GLDefs: Ozymandias81
Sounds: 3DRealms, FreeRadical Design, Eriance
Sprites: yuraofthehairfan, zrrion the insect, Eriance
Sprite Edit: Ozymandias81
Idea Base: An hellish simple variant Volacubi-like monster for Doom

[DESCRIPTION]
After been jailed by a Cyberdemon for betrayal, a Mancubus lived so long in the depths of Mount Olympus on Mars, until a day encountered some Mindflyers that gnarled and morphed him into an horrible abomination: the Haedexebus.
Provided with Hellforge Cannons, it has 2 different types of projectile attacks: a new custom railgun attack with bloody tracers with limited range and a really dangerous maceball that spreads minimaces while exploding onto targets.
Not such a big threaten monster to fight alone, but when it fires maceballs or in packs it's really fearsome to deal with.

[PREVIEW]

[DOWNLOAD]")*

 With Haedexubus I had this idea to make a fusion with Hades and Mancubus words, with somethin' Hex in it! ![:-D](https://www.realm667.com/media/kunena/emoticons/cacchz.gif ":-D")

Ehi, I didn't know that the Daedabus was removed from repo, I have it on my HDD if you need. Anyway, I must figure it out now which attacks are best to keep or to left for this Outrworld creature... (those chains remember me a lot of Mortal Kombat, I had also a really hard but wondrous idea to have this fatso to throw spears ala Scorpion, also there's somethin' in it that remembers Baraka and the Pit or the DeadPool stages...).

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- **ozymandias81**
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   11 years 2 months ago [\#2202](#2202) by ozymandias81  Replied by *ozymandias81* on topic *[\[SUBMISSION\] UnMancubus](https://www.realm667.com/forum/closed-submissions/317-submission-haedexebus?start=30#2202 "[INFO]:

Name: Haedexebus
Difficulty: Medium
Connection: Fatso, Blood
Summon: Haedexebus
Melee: No
Distance: Projectile (2 types)
Type: Demon, Cybernetic
Brightmaps: Yes

[CREDITS]:
Submitted: Ozymandias81
Decorate: DeVloek, Ozymandias81
GLDefs: Ozymandias81
Sounds: 3DRealms, FreeRadical Design, Eriance
Sprites: yuraofthehairfan, zrrion the insect, Eriance
Sprite Edit: Ozymandias81
Idea Base: An hellish simple variant Volacubi-like monster for Doom

[DESCRIPTION]
After been jailed by a Cyberdemon for betrayal, a Mancubus lived so long in the depths of Mount Olympus on Mars, until a day encountered some Mindflyers that gnarled and morphed him into an horrible abomination: the Haedexebus.
Provided with Hellforge Cannons, it has 2 different types of projectile attacks: a new custom railgun attack with bloody tracers with limited range and a really dangerous maceball that spreads minimaces while exploding onto targets.
Not such a big threaten monster to fight alone, but when it fires maceballs or in packs it's really fearsome to deal with.

[PREVIEW]

[DOWNLOAD]")*

 Ok, done some small changes to UnMancubus (I guess it will remain its name, or if anybody wouldn't agree I'll go fo Haedexebus then):

- No more FatShot, now it fires railgun projectiles and minimaces, as BS suggested;
- Commented out DENums;
- Removed Info &amp; Credits files which were outside the wad;
- Replaced deprecated NULL defs with TNT1 ones;
- Decreased UnMancubus radius from 80 to 72, less chances to get stuck'd into something;
- Removed Species "Fatso" properties: it's up to users to choose which one is which (that's why the flag +DONTHURTSPECIES is still in there);

What more now?

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   11 years 4 weeks ago [\#2707](#2707) by Warchild  Replied by *Warchild* on topic *[\[SUBMISSION\] UnMancubus](https://www.realm667.com/forum/closed-submissions/317-submission-haedexebus?start=30#2707 "[INFO]:

Name: Haedexebus
Difficulty: Medium
Connection: Fatso, Blood
Summon: Haedexebus
Melee: No
Distance: Projectile (2 types)
Type: Demon, Cybernetic
Brightmaps: Yes

[CREDITS]:
Submitted: Ozymandias81
Decorate: DeVloek, Ozymandias81
GLDefs: Ozymandias81
Sounds: 3DRealms, FreeRadical Design, Eriance
Sprites: yuraofthehairfan, zrrion the insect, Eriance
Sprite Edit: Ozymandias81
Idea Base: An hellish simple variant Volacubi-like monster for Doom

[DESCRIPTION]
After been jailed by a Cyberdemon for betrayal, a Mancubus lived so long in the depths of Mount Olympus on Mars, until a day encountered some Mindflyers that gnarled and morphed him into an horrible abomination: the Haedexebus.
Provided with Hellforge Cannons, it has 2 different types of projectile attacks: a new custom railgun attack with bloody tracers with limited range and a really dangerous maceball that spreads minimaces while exploding onto targets.
Not such a big threaten monster to fight alone, but when it fires maceballs or in packs it's really fearsome to deal with.

[PREVIEW]

[DOWNLOAD]")*

 nice work on this one ! Greetings from Warchild :grin:

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- **ozymandias81**
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   11 years 2 weeks ago [\#2734](#2734) by ozymandias81  Replied by *ozymandias81* on topic *[\[SUBMISSION\] UnMancubus](https://www.realm667.com/forum/closed-submissions/317-submission-haedexebus?start=30#2734 "[INFO]:

Name: Haedexebus
Difficulty: Medium
Connection: Fatso, Blood
Summon: Haedexebus
Melee: No
Distance: Projectile (2 types)
Type: Demon, Cybernetic
Brightmaps: Yes

[CREDITS]:
Submitted: Ozymandias81
Decorate: DeVloek, Ozymandias81
GLDefs: Ozymandias81
Sounds: 3DRealms, FreeRadical Design, Eriance
Sprites: yuraofthehairfan, zrrion the insect, Eriance
Sprite Edit: Ozymandias81
Idea Base: An hellish simple variant Volacubi-like monster for Doom

[DESCRIPTION]
After been jailed by a Cyberdemon for betrayal, a Mancubus lived so long in the depths of Mount Olympus on Mars, until a day encountered some Mindflyers that gnarled and morphed him into an horrible abomination: the Haedexebus.
Provided with Hellforge Cannons, it has 2 different types of projectile attacks: a new custom railgun attack with bloody tracers with limited range and a really dangerous maceball that spreads minimaces while exploding onto targets.
Not such a big threaten monster to fight alone, but when it fires maceballs or in packs it's really fearsome to deal with.

[PREVIEW]

[DOWNLOAD]")*

 Welcome aboard Warchild! Sorry for the late reply, I am very busy with real life.
And thankx for feedbacks with it!

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- **ozymandias81**
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   11 years 20 hours ago [\#2754](#2754) by ozymandias81  Replied by *ozymandias81* on topic *[\[SUBMISSION\] UnMancubus](https://www.realm667.com/forum/closed-submissions/317-submission-haedexebus?start=30#2754 "[INFO]:

Name: Haedexebus
Difficulty: Medium
Connection: Fatso, Blood
Summon: Haedexebus
Melee: No
Distance: Projectile (2 types)
Type: Demon, Cybernetic
Brightmaps: Yes

[CREDITS]:
Submitted: Ozymandias81
Decorate: DeVloek, Ozymandias81
GLDefs: Ozymandias81
Sounds: 3DRealms, FreeRadical Design, Eriance
Sprites: yuraofthehairfan, zrrion the insect, Eriance
Sprite Edit: Ozymandias81
Idea Base: An hellish simple variant Volacubi-like monster for Doom

[DESCRIPTION]
After been jailed by a Cyberdemon for betrayal, a Mancubus lived so long in the depths of Mount Olympus on Mars, until a day encountered some Mindflyers that gnarled and morphed him into an horrible abomination: the Haedexebus.
Provided with Hellforge Cannons, it has 2 different types of projectile attacks: a new custom railgun attack with bloody tracers with limited range and a really dangerous maceball that spreads minimaces while exploding onto targets.
Not such a big threaten monster to fight alone, but when it fires maceballs or in packs it's really fearsome to deal with.

[PREVIEW]

[DOWNLOAD]")*

 Any news with this Fatso of mine? Or I guess it is done.

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- **ozymandias81**
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   10 years 11 months ago [\#2799](#2799) by ozymandias81  Replied by *ozymandias81* on topic *[\[SUBMISSION\] UnMancubus](https://www.realm667.com/forum/closed-submissions/317-submission-haedexebus?start=30#2799 "[INFO]:

Name: Haedexebus
Difficulty: Medium
Connection: Fatso, Blood
Summon: Haedexebus
Melee: No
Distance: Projectile (2 types)
Type: Demon, Cybernetic
Brightmaps: Yes

[CREDITS]:
Submitted: Ozymandias81
Decorate: DeVloek, Ozymandias81
GLDefs: Ozymandias81
Sounds: 3DRealms, FreeRadical Design, Eriance
Sprites: yuraofthehairfan, zrrion the insect, Eriance
Sprite Edit: Ozymandias81
Idea Base: An hellish simple variant Volacubi-like monster for Doom

[DESCRIPTION]
After been jailed by a Cyberdemon for betrayal, a Mancubus lived so long in the depths of Mount Olympus on Mars, until a day encountered some Mindflyers that gnarled and morphed him into an horrible abomination: the Haedexebus.
Provided with Hellforge Cannons, it has 2 different types of projectile attacks: a new custom railgun attack with bloody tracers with limited range and a really dangerous maceball that spreads minimaces while exploding onto targets.
Not such a big threaten monster to fight alone, but when it fires maceballs or in packs it's really fearsome to deal with.

[PREVIEW]

[DOWNLOAD]")*

 Done with it. I go for UnMancubus.

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   10 years 10 months ago [\#2833](#2833) by yuraofthehairfan  Replied by *yuraofthehairfan* on topic *[\[SUBMISSION\] UnMancubus](https://www.realm667.com/forum/closed-submissions/317-submission-haedexebus?start=30#2833 "[INFO]:

Name: Haedexebus
Difficulty: Medium
Connection: Fatso, Blood
Summon: Haedexebus
Melee: No
Distance: Projectile (2 types)
Type: Demon, Cybernetic
Brightmaps: Yes

[CREDITS]:
Submitted: Ozymandias81
Decorate: DeVloek, Ozymandias81
GLDefs: Ozymandias81
Sounds: 3DRealms, FreeRadical Design, Eriance
Sprites: yuraofthehairfan, zrrion the insect, Eriance
Sprite Edit: Ozymandias81
Idea Base: An hellish simple variant Volacubi-like monster for Doom

[DESCRIPTION]
After been jailed by a Cyberdemon for betrayal, a Mancubus lived so long in the depths of Mount Olympus on Mars, until a day encountered some Mindflyers that gnarled and morphed him into an horrible abomination: the Haedexebus.
Provided with Hellforge Cannons, it has 2 different types of projectile attacks: a new custom railgun attack with bloody tracers with limited range and a really dangerous maceball that spreads minimaces while exploding onto targets.
Not such a big threaten monster to fight alone, but when it fires maceballs or in packs it's really fearsome to deal with.

[PREVIEW]

[DOWNLOAD]")*

 pretty cool
I think the legs are from my old aracnorbqueen set up of the octobrain legs mainly the old death set http://yuraofthehairfan.deviantart.com/art/Aracnorb-queen-323823301 I updated latter on fyi

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- **ozymandias81**
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   10 years 10 months ago [\#2834](#2834) by ozymandias81  Replied by *ozymandias81* on topic *[\[SUBMISSION\] UnMancubus](https://www.realm667.com/forum/closed-submissions/317-submission-haedexebus?start=30#2834 "[INFO]:

Name: Haedexebus
Difficulty: Medium
Connection: Fatso, Blood
Summon: Haedexebus
Melee: No
Distance: Projectile (2 types)
Type: Demon, Cybernetic
Brightmaps: Yes

[CREDITS]:
Submitted: Ozymandias81
Decorate: DeVloek, Ozymandias81
GLDefs: Ozymandias81
Sounds: 3DRealms, FreeRadical Design, Eriance
Sprites: yuraofthehairfan, zrrion the insect, Eriance
Sprite Edit: Ozymandias81
Idea Base: An hellish simple variant Volacubi-like monster for Doom

[DESCRIPTION]
After been jailed by a Cyberdemon for betrayal, a Mancubus lived so long in the depths of Mount Olympus on Mars, until a day encountered some Mindflyers that gnarled and morphed him into an horrible abomination: the Haedexebus.
Provided with Hellforge Cannons, it has 2 different types of projectile attacks: a new custom railgun attack with bloody tracers with limited range and a really dangerous maceball that spreads minimaces while exploding onto targets.
Not such a big threaten monster to fight alone, but when it fires maceballs or in packs it's really fearsome to deal with.

[PREVIEW]

[DOWNLOAD]")*

 Uhm... I am not completely sure, I got those sprites on ZDForums from some abandoned resources done by Eriance and zzrion the insect, but I didn't know of you in it... anyway main OP and file got updated.
Thanks.

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   10 years 6 months ago [\#3133](#3133) by DBJ87  Replied by *DBJ87* on topic *[\[SUBMISSION\] UnMancubus](https://www.realm667.com/forum/closed-submissions/317-submission-haedexebus?start=30#3133 "[INFO]:

Name: Haedexebus
Difficulty: Medium
Connection: Fatso, Blood
Summon: Haedexebus
Melee: No
Distance: Projectile (2 types)
Type: Demon, Cybernetic
Brightmaps: Yes

[CREDITS]:
Submitted: Ozymandias81
Decorate: DeVloek, Ozymandias81
GLDefs: Ozymandias81
Sounds: 3DRealms, FreeRadical Design, Eriance
Sprites: yuraofthehairfan, zrrion the insect, Eriance
Sprite Edit: Ozymandias81
Idea Base: An hellish simple variant Volacubi-like monster for Doom

[DESCRIPTION]
After been jailed by a Cyberdemon for betrayal, a Mancubus lived so long in the depths of Mount Olympus on Mars, until a day encountered some Mindflyers that gnarled and morphed him into an horrible abomination: the Haedexebus.
Provided with Hellforge Cannons, it has 2 different types of projectile attacks: a new custom railgun attack with bloody tracers with limited range and a really dangerous maceball that spreads minimaces while exploding onto targets.
Not such a big threaten monster to fight alone, but when it fires maceballs or in packs it's really fearsome to deal with.

[PREVIEW]

[DOWNLOAD]")*

 Just tested it out and think it's brilliant! Really like the Mace Shots as it forces you to keep a safer distance where as with other Mancubi/Volcubi, you could just run up to them with a Super Shotgun &amp; kill them pretty quickly, it's not too over powering- perfect balance to keep players frosty. Especially if there's more then one in the area. Great job! ![:D](https://www.realm667.com/bigsmile.gif ":D")

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- **ozymandias81**
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   10 years 6 months ago [\#3144](#3144) by ozymandias81  Replied by *ozymandias81* on topic *[\[SUBMISSION\] UnMancubus](https://www.realm667.com/forum/closed-submissions/317-submission-haedexebus?start=30#3144 "[INFO]:

Name: Haedexebus
Difficulty: Medium
Connection: Fatso, Blood
Summon: Haedexebus
Melee: No
Distance: Projectile (2 types)
Type: Demon, Cybernetic
Brightmaps: Yes

[CREDITS]:
Submitted: Ozymandias81
Decorate: DeVloek, Ozymandias81
GLDefs: Ozymandias81
Sounds: 3DRealms, FreeRadical Design, Eriance
Sprites: yuraofthehairfan, zrrion the insect, Eriance
Sprite Edit: Ozymandias81
Idea Base: An hellish simple variant Volacubi-like monster for Doom

[DESCRIPTION]
After been jailed by a Cyberdemon for betrayal, a Mancubus lived so long in the depths of Mount Olympus on Mars, until a day encountered some Mindflyers that gnarled and morphed him into an horrible abomination: the Haedexebus.
Provided with Hellforge Cannons, it has 2 different types of projectile attacks: a new custom railgun attack with bloody tracers with limited range and a really dangerous maceball that spreads minimaces while exploding onto targets.
Not such a big threaten monster to fight alone, but when it fires maceballs or in packs it's really fearsome to deal with.

[PREVIEW]

[DOWNLOAD]")*

 Thanks DBJ87!

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