#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_approved.png) \[SUBMISSION\] Poltergeist

##

- **davidraven**
- ![davidraven's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar275.png) Topic Author
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   11 years 2 months ago - 9 years 2 months ago [\#2165](#2165) by davidraven  *[\[SUBMISSION\] Poltergeist](https://www.realm667.com/forum/closed-submissions/356-submission-poltergeist#2165 "I've had this monster sitting on my hard disk for some months, now I finally decided to finish it. Hope you'll find it useful. :cool:

Information:
Name: Poltergeist
Difficulty: easy
Connections: none
Summon: poltergeist1-10
Melee: none
Distance: Projectile
Type: Ghost
Brightmaps: None
Added States: None
ACS: None

Credits:
Submitted: David Raven
Decorate: David Raven
GLDefs: DavidRaven, the Skulltag Team
Sounds: freesounds.org, Doom64
Sprites: ID games
Sprite Edit: Captain Toenail
Idea Base: David Raven

Description:
Some kinds of "common" objects (explosive barrels, candlesticks and standard ammo) thrown at the player by a malicious ghost. You can't kill the ghost, but you can destroy an object before it's launched towards you!

Download link:
https://www.dropbox.com/s/s5nvjfxeckcl0n7/poltergeist.zip?dl=0")* was created by *davidraven*

 I've had this monster sitting on my hard disk for some months, now I finally decided to finish it. Hope you'll find it useful. :cool:

Information:
Name: Poltergeist
Difficulty: easy
Connections: none
Summon: poltergeist1-10
Melee: none
Distance: Projectile
Type: Ghost
Brightmaps: None
Added States: None
ACS: None

Credits:
Submitted: David Raven
Decorate: David Raven
GLDefs: DavidRaven, the Skulltag Team
Sounds: freesounds.org, Doom64
Sprites: ID games
Sprite Edit: Captain Toenail
Idea Base: David Raven

Description:
Some kinds of "common" objects (explosive barrels, candlesticks and standard ammo) thrown at the player by a malicious ghost. You can't kill the ghost, but you can destroy an object before it's launched towards you!

Download link:
https://www.dropbox.com/s/s5nvjfxeckcl0n7/poltergeist.zip?dl=0

- [ preview.png ![preview.png](https://www.realm667.com/forum/attachment/686?download=1) ](https://www.realm667.com/forum/attachment/686?download=1 "preview.png") [ ](https://www.realm667.com/forum/attachment/686?download=1 "preview.png")

 Last edit: 9 years 2 months ago by davidraven.

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   11 years 2 months ago [\#2167](#2167) by Blue Shadow  Replied by *Blue Shadow* on topic *[\[SUBMISSION\] Poltergeist](https://www.realm667.com/forum/closed-submissions/356-submission-poltergeist#2167 "I've had this monster sitting on my hard disk for some months, now I finally decided to finish it. Hope you'll find it useful. :cool:

Information:
Name: Poltergeist
Difficulty: easy
Connections: none
Summon: poltergeist1-10
Melee: none
Distance: Projectile
Type: Ghost
Brightmaps: None
Added States: None
ACS: None

Credits:
Submitted: David Raven
Decorate: David Raven
GLDefs: DavidRaven, the Skulltag Team
Sounds: freesounds.org, Doom64
Sprites: ID games
Sprite Edit: Captain Toenail
Idea Base: David Raven

Description:
Some kinds of "common" objects (explosive barrels, candlesticks and standard ammo) thrown at the player by a malicious ghost. You can't kill the ghost, but you can destroy an object before it's launched towards you!

Download link:
https://www.dropbox.com/s/s5nvjfxeckcl0n7/poltergeist.zip?dl=0")*

 Download link?

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8zNTYtc3VibWlzc2lvbi1wb2x0ZXJnZWlzdD9zdGFydD0w&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **davidraven**
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   11 years 2 months ago - 11 years 2 months ago [\#2168](#2168) by davidraven  Replied by *davidraven* on topic *[\[SUBMISSION\] Poltergeist](https://www.realm667.com/forum/closed-submissions/356-submission-poltergeist#2168 "I've had this monster sitting on my hard disk for some months, now I finally decided to finish it. Hope you'll find it useful. :cool:

Information:
Name: Poltergeist
Difficulty: easy
Connections: none
Summon: poltergeist1-10
Melee: none
Distance: Projectile
Type: Ghost
Brightmaps: None
Added States: None
ACS: None

Credits:
Submitted: David Raven
Decorate: David Raven
GLDefs: DavidRaven, the Skulltag Team
Sounds: freesounds.org, Doom64
Sprites: ID games
Sprite Edit: Captain Toenail
Idea Base: David Raven

Description:
Some kinds of "common" objects (explosive barrels, candlesticks and standard ammo) thrown at the player by a malicious ghost. You can't kill the ghost, but you can destroy an object before it's launched towards you!

Download link:
https://www.dropbox.com/s/s5nvjfxeckcl0n7/poltergeist.zip?dl=0")*

 That's weird, I was sure I had put it as attachment. I'll put it on dropbox. ![;)](https://www.realm667.com/wink.gif ";)")

 Last edit: 11 years 2 months ago by davidraven.

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- **ozymandias81**
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   11 years 2 months ago - 11 years 2 months ago [\#2169](#2169) by ozymandias81  Replied by *ozymandias81* on topic *[\[SUBMISSION\] Poltergeist](https://www.realm667.com/forum/closed-submissions/356-submission-poltergeist#2169 "I've had this monster sitting on my hard disk for some months, now I finally decided to finish it. Hope you'll find it useful. :cool:

Information:
Name: Poltergeist
Difficulty: easy
Connections: none
Summon: poltergeist1-10
Melee: none
Distance: Projectile
Type: Ghost
Brightmaps: None
Added States: None
ACS: None

Credits:
Submitted: David Raven
Decorate: David Raven
GLDefs: DavidRaven, the Skulltag Team
Sounds: freesounds.org, Doom64
Sprites: ID games
Sprite Edit: Captain Toenail
Idea Base: David Raven

Description:
Some kinds of "common" objects (explosive barrels, candlesticks and standard ammo) thrown at the player by a malicious ghost. You can't kill the ghost, but you can destroy an object before it's launched towards you!

Download link:
https://www.dropbox.com/s/s5nvjfxeckcl0n7/poltergeist.zip?dl=0")*

 I have the same problem if I plan to add zip files on threads. If I want to have a somewhat downloadable file, I need to add them inside my dropbox and copy-paste the link somewhere. What's going on?

*PS: I speak of files no larger than 256kb*

 Last edit: 11 years 2 months ago by ozymandias81.

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- **davidraven**
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   11 years 2 months ago [\#2170](#2170) by davidraven  Replied by *davidraven* on topic *[\[SUBMISSION\] Poltergeist](https://www.realm667.com/forum/closed-submissions/356-submission-poltergeist#2170 "I've had this monster sitting on my hard disk for some months, now I finally decided to finish it. Hope you'll find it useful. :cool:

Information:
Name: Poltergeist
Difficulty: easy
Connections: none
Summon: poltergeist1-10
Melee: none
Distance: Projectile
Type: Ghost
Brightmaps: None
Added States: None
ACS: None

Credits:
Submitted: David Raven
Decorate: David Raven
GLDefs: DavidRaven, the Skulltag Team
Sounds: freesounds.org, Doom64
Sprites: ID games
Sprite Edit: Captain Toenail
Idea Base: David Raven

Description:
Some kinds of "common" objects (explosive barrels, candlesticks and standard ammo) thrown at the player by a malicious ghost. You can't kill the ghost, but you can destroy an object before it's launched towards you!

Download link:
https://www.dropbox.com/s/s5nvjfxeckcl0n7/poltergeist.zip?dl=0")*

 I put it on dropbox, download link in the first message.

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   11 years 2 months ago [\#2171](#2171) by Blue Shadow  Replied by *Blue Shadow* on topic *[\[SUBMISSION\] Poltergeist](https://www.realm667.com/forum/closed-submissions/356-submission-poltergeist#2171 "I've had this monster sitting on my hard disk for some months, now I finally decided to finish it. Hope you'll find it useful. :cool:

Information:
Name: Poltergeist
Difficulty: easy
Connections: none
Summon: poltergeist1-10
Melee: none
Distance: Projectile
Type: Ghost
Brightmaps: None
Added States: None
ACS: None

Credits:
Submitted: David Raven
Decorate: David Raven
GLDefs: DavidRaven, the Skulltag Team
Sounds: freesounds.org, Doom64
Sprites: ID games
Sprite Edit: Captain Toenail
Idea Base: David Raven

Description:
Some kinds of "common" objects (explosive barrels, candlesticks and standard ammo) thrown at the player by a malicious ghost. You can't kill the ghost, but you can destroy an object before it's launched towards you!

Download link:
https://www.dropbox.com/s/s5nvjfxeckcl0n7/poltergeist.zip?dl=0")*

 Creepy but I like it! Very useful for "supernatural" setups.

A couple of bugs I found, though, through my quick test:
- When you get killed by the barrel, the player is credited for the kill, not the ghost.
- The ghost messes up the monster kill count when it removes itself from the game after the object is thrown at the player.

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8zNTYtc3VibWlzc2lvbi1wb2x0ZXJnZWlzdD9zdGFydD0w&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **davidraven**
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   11 years 2 months ago - 11 years 2 months ago [\#2173](#2173) by davidraven  Replied by *davidraven* on topic *[\[SUBMISSION\] Poltergeist](https://www.realm667.com/forum/closed-submissions/356-submission-poltergeist#2173 "I've had this monster sitting on my hard disk for some months, now I finally decided to finish it. Hope you'll find it useful. :cool:

Information:
Name: Poltergeist
Difficulty: easy
Connections: none
Summon: poltergeist1-10
Melee: none
Distance: Projectile
Type: Ghost
Brightmaps: None
Added States: None
ACS: None

Credits:
Submitted: David Raven
Decorate: David Raven
GLDefs: DavidRaven, the Skulltag Team
Sounds: freesounds.org, Doom64
Sprites: ID games
Sprite Edit: Captain Toenail
Idea Base: David Raven

Description:
Some kinds of "common" objects (explosive barrels, candlesticks and standard ammo) thrown at the player by a malicious ghost. You can't kill the ghost, but you can destroy an object before it's launched towards you!

Download link:
https://www.dropbox.com/s/s5nvjfxeckcl0n7/poltergeist.zip?dl=0")*

 Thanks for the feedback ![:D](https://www.realm667.com/bigsmile.gif ":D") I fixed the monster count bug.
The obityary only works if the player is near the barrel, but it just gives "player is dead" if it's far from it, I don't know how to fix that ![:(](https://www.realm667.com/frown.gif ":(")
However, the download link of the fixed version is in the first post.

 Last edit: 11 years 2 months ago by davidraven.

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   11 years 2 months ago - 11 years 2 months ago [\#2174](#2174) by Blue Shadow  Replied by *Blue Shadow* on topic *[\[SUBMISSION\] Poltergeist](https://www.realm667.com/forum/closed-submissions/356-submission-poltergeist#2174 "I've had this monster sitting on my hard disk for some months, now I finally decided to finish it. Hope you'll find it useful. :cool:

Information:
Name: Poltergeist
Difficulty: easy
Connections: none
Summon: poltergeist1-10
Melee: none
Distance: Projectile
Type: Ghost
Brightmaps: None
Added States: None
ACS: None

Credits:
Submitted: David Raven
Decorate: David Raven
GLDefs: DavidRaven, the Skulltag Team
Sounds: freesounds.org, Doom64
Sprites: ID games
Sprite Edit: Captain Toenail
Idea Base: David Raven

Description:
Some kinds of "common" objects (explosive barrels, candlesticks and standard ammo) thrown at the player by a malicious ghost. You can't kill the ghost, but you can destroy an object before it's launched towards you!

Download link:
https://www.dropbox.com/s/s5nvjfxeckcl0n7/poltergeist.zip?dl=0")*

 Well, the changes you did to fix the monster count bug also fixed the kill crediting one. ![:)](https://www.realm667.com/media/kunena/emoticons/cacsmi.gif ":)")

**Edit:**

> ozymandias81 wrote: I have the same problem if I plan to add zip files on threads. If I want to have a somewhat downloadable file, I need to add them inside my dropbox and copy-paste the link somewhere. What's going on?
>
> *PS: I speak of files no larger than 256kb*

For non-image files, the size limit appears to be 120 KB. For images, it is 150 KB.

 Last edit: 11 years 2 months ago by Blue Shadow.

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- **Salahmander**
- ![Salahmander's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar1650.png?1601326422)
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   11 years 2 months ago [\#2176](#2176) by Salahmander  Replied by *Salahmander* on topic *[\[SUBMISSION\] Poltergeist](https://www.realm667.com/forum/closed-submissions/356-submission-poltergeist#2176 "I've had this monster sitting on my hard disk for some months, now I finally decided to finish it. Hope you'll find it useful. :cool:

Information:
Name: Poltergeist
Difficulty: easy
Connections: none
Summon: poltergeist1-10
Melee: none
Distance: Projectile
Type: Ghost
Brightmaps: None
Added States: None
ACS: None

Credits:
Submitted: David Raven
Decorate: David Raven
GLDefs: DavidRaven, the Skulltag Team
Sounds: freesounds.org, Doom64
Sprites: ID games
Sprite Edit: Captain Toenail
Idea Base: David Raven

Description:
Some kinds of "common" objects (explosive barrels, candlesticks and standard ammo) thrown at the player by a malicious ghost. You can't kill the ghost, but you can destroy an object before it's launched towards you!

Download link:
https://www.dropbox.com/s/s5nvjfxeckcl0n7/poltergeist.zip?dl=0")*

 I just tried this, I couldn't help but laugh at first, it was interesting to see. This is really good though, I defintely want to use this in my mod.

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8zNTYtc3VibWlzc2lvbi1wb2x0ZXJnZWlzdD9zdGFydD0w&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **davidraven**
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   11 years 2 months ago - 11 years 2 months ago [\#2178](#2178) by davidraven  Replied by *davidraven* on topic *[\[SUBMISSION\] Poltergeist](https://www.realm667.com/forum/closed-submissions/356-submission-poltergeist#2178 "I've had this monster sitting on my hard disk for some months, now I finally decided to finish it. Hope you'll find it useful. :cool:

Information:
Name: Poltergeist
Difficulty: easy
Connections: none
Summon: poltergeist1-10
Melee: none
Distance: Projectile
Type: Ghost
Brightmaps: None
Added States: None
ACS: None

Credits:
Submitted: David Raven
Decorate: David Raven
GLDefs: DavidRaven, the Skulltag Team
Sounds: freesounds.org, Doom64
Sprites: ID games
Sprite Edit: Captain Toenail
Idea Base: David Raven

Description:
Some kinds of "common" objects (explosive barrels, candlesticks and standard ammo) thrown at the player by a malicious ghost. You can't kill the ghost, but you can destroy an object before it's launched towards you!

Download link:
https://www.dropbox.com/s/s5nvjfxeckcl0n7/poltergeist.zip?dl=0")*

 @Blue Shadow: oh, good :grin:

@Salahmander: thanks ![:)](https://www.realm667.com/media/kunena/emoticons/cacsmi.gif ":)")

 Last edit: 11 years 2 months ago by davidraven.

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