#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_approved.png) \[SUBMISSION\] Poltergeist

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- **davidraven**
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- Wraith
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   9 years 3 months ago [\#5925](#5925) by davidraven  Replied by *davidraven* on topic *[\[SUBMISSION\] Poltergeist](https://www.realm667.com/forum/closed-submissions/356-submission-poltergeist?start=20#5925 "I've had this monster sitting on my hard disk for some months, now I finally decided to finish it. Hope you'll find it useful. :cool:

Information:
Name: Poltergeist
Difficulty: easy
Connections: none
Summon: poltergeist1-10
Melee: none
Distance: Projectile
Type: Ghost
Brightmaps: None
Added States: None
ACS: None

Credits:
Submitted: David Raven
Decorate: David Raven
GLDefs: DavidRaven, the Skulltag Team
Sounds: freesounds.org, Doom64
Sprites: ID games
Sprite Edit: Captain Toenail
Idea Base: David Raven

Description:
Some kinds of "common" objects (explosive barrels, candlesticks and standard ammo) thrown at the player by a malicious ghost. You can't kill the ghost, but you can destroy an object before it's launched towards you!

Download link:
https://www.dropbox.com/s/s5nvjfxeckcl0n7/poltergeist.zip?dl=0")*

 I'm sorry if it took that much time, I've not been able to work on that for many months and then I forgot about it. Thanks for waiting for me ![:)](https://www.realm667.com/media/kunena/emoticons/cacsmi.gif ":)")
Anyway, I updated the file (download link in the first post), hopefully fixing all the issues. I also added some variants that throw esplosive ammo at the player.

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8zNTYtc3VibWlzc2lvbi1wb2x0ZXJnZWlzdD9zdGFydD0yMA==&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

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   9 years 3 months ago [\#5928](#5928) by Blue Shadow  Replied by *Blue Shadow* on topic *[\[SUBMISSION\] Poltergeist](https://www.realm667.com/forum/closed-submissions/356-submission-poltergeist?start=20#5928 "I've had this monster sitting on my hard disk for some months, now I finally decided to finish it. Hope you'll find it useful. :cool:

Information:
Name: Poltergeist
Difficulty: easy
Connections: none
Summon: poltergeist1-10
Melee: none
Distance: Projectile
Type: Ghost
Brightmaps: None
Added States: None
ACS: None

Credits:
Submitted: David Raven
Decorate: David Raven
GLDefs: DavidRaven, the Skulltag Team
Sounds: freesounds.org, Doom64
Sprites: ID games
Sprite Edit: Captain Toenail
Idea Base: David Raven

Description:
Some kinds of "common" objects (explosive barrels, candlesticks and standard ammo) thrown at the player by a malicious ghost. You can't kill the ghost, but you can destroy an object before it's launched towards you!

Download link:
https://www.dropbox.com/s/s5nvjfxeckcl0n7/poltergeist.zip?dl=0")*

 With the new variations, this needs reviewing. So I won't added it until I hear from the others.

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8zNTYtc3VibWlzc2lvbi1wb2x0ZXJnZWlzdD9zdGFydD0yMA==&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **MagicWazard**
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   9 years 2 months ago [\#5930](#5930) by MagicWazard  Replied by *MagicWazard* on topic *[\[SUBMISSION\] Poltergeist](https://www.realm667.com/forum/closed-submissions/356-submission-poltergeist?start=20#5930 "I've had this monster sitting on my hard disk for some months, now I finally decided to finish it. Hope you'll find it useful. :cool:

Information:
Name: Poltergeist
Difficulty: easy
Connections: none
Summon: poltergeist1-10
Melee: none
Distance: Projectile
Type: Ghost
Brightmaps: None
Added States: None
ACS: None

Credits:
Submitted: David Raven
Decorate: David Raven
GLDefs: DavidRaven, the Skulltag Team
Sounds: freesounds.org, Doom64
Sprites: ID games
Sprite Edit: Captain Toenail
Idea Base: David Raven

Description:
Some kinds of "common" objects (explosive barrels, candlesticks and standard ammo) thrown at the player by a malicious ghost. You can't kill the ghost, but you can destroy an object before it's launched towards you!

Download link:
https://www.dropbox.com/s/s5nvjfxeckcl0n7/poltergeist.zip?dl=0")*

 I think it's good. ![:)](https://www.realm667.com/media/kunena/emoticons/cacsmi.gif ":)") I got a bit of a surprise out of the high-end ammo poltergeists, too. I did notice the fake barrel is missing the green light that the real one has, though, so that could be a tip-off to a player, for better or worse.

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8zNTYtc3VibWlzc2lvbi1wb2x0ZXJnZWlzdD9zdGFydD0yMA==&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **davidraven**
- ![davidraven's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar275.png) Topic Author
- Wraith
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   9 years 2 months ago [\#5940](#5940) by davidraven  Replied by *davidraven* on topic *[\[SUBMISSION\] Poltergeist](https://www.realm667.com/forum/closed-submissions/356-submission-poltergeist?start=20#5940 "I've had this monster sitting on my hard disk for some months, now I finally decided to finish it. Hope you'll find it useful. :cool:

Information:
Name: Poltergeist
Difficulty: easy
Connections: none
Summon: poltergeist1-10
Melee: none
Distance: Projectile
Type: Ghost
Brightmaps: None
Added States: None
ACS: None

Credits:
Submitted: David Raven
Decorate: David Raven
GLDefs: DavidRaven, the Skulltag Team
Sounds: freesounds.org, Doom64
Sprites: ID games
Sprite Edit: Captain Toenail
Idea Base: David Raven

Description:
Some kinds of "common" objects (explosive barrels, candlesticks and standard ammo) thrown at the player by a malicious ghost. You can't kill the ghost, but you can destroy an object before it's launched towards you!

Download link:
https://www.dropbox.com/s/s5nvjfxeckcl0n7/poltergeist.zip?dl=0")*

 @BlueShadow: sure, no problem ![:)](https://www.realm667.com/media/kunena/emoticons/cacsmi.gif ":)")

@MagicWazard: thanks! Thanks for pointing out about the barrel light, I forgot that! I've added it (download link updated in the first post) ![:)](https://www.realm667.com/media/kunena/emoticons/cacsmi.gif ":)")

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- **MagicWazard**
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   9 years 2 months ago [\#5957](#5957) by MagicWazard  Replied by *MagicWazard* on topic *[\[SUBMISSION\] Poltergeist](https://www.realm667.com/forum/closed-submissions/356-submission-poltergeist?start=20#5957 "I've had this monster sitting on my hard disk for some months, now I finally decided to finish it. Hope you'll find it useful. :cool:

Information:
Name: Poltergeist
Difficulty: easy
Connections: none
Summon: poltergeist1-10
Melee: none
Distance: Projectile
Type: Ghost
Brightmaps: None
Added States: None
ACS: None

Credits:
Submitted: David Raven
Decorate: David Raven
GLDefs: DavidRaven, the Skulltag Team
Sounds: freesounds.org, Doom64
Sprites: ID games
Sprite Edit: Captain Toenail
Idea Base: David Raven

Description:
Some kinds of "common" objects (explosive barrels, candlesticks and standard ammo) thrown at the player by a malicious ghost. You can't kill the ghost, but you can destroy an object before it's launched towards you!

Download link:
https://www.dropbox.com/s/s5nvjfxeckcl0n7/poltergeist.zip?dl=0")*

 I'm going to say "OK" to this as long as nothing else comes up. ![:)](https://www.realm667.com/media/kunena/emoticons/cacsmi.gif ":)")

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy8zNTYtc3VibWlzc2lvbi1wb2x0ZXJnZWlzdD9zdGFydD0yMA==&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **Blue Shadow**
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   9 years 2 months ago [\#5961](#5961) by Blue Shadow  Replied by *Blue Shadow* on topic *[\[SUBMISSION\] Poltergeist](https://www.realm667.com/forum/closed-submissions/356-submission-poltergeist?start=20#5961 "I've had this monster sitting on my hard disk for some months, now I finally decided to finish it. Hope you'll find it useful. :cool:

Information:
Name: Poltergeist
Difficulty: easy
Connections: none
Summon: poltergeist1-10
Melee: none
Distance: Projectile
Type: Ghost
Brightmaps: None
Added States: None
ACS: None

Credits:
Submitted: David Raven
Decorate: David Raven
GLDefs: DavidRaven, the Skulltag Team
Sounds: freesounds.org, Doom64
Sprites: ID games
Sprite Edit: Captain Toenail
Idea Base: David Raven

Description:
Some kinds of "common" objects (explosive barrels, candlesticks and standard ammo) thrown at the player by a malicious ghost. You can't kill the ghost, but you can destroy an object before it's launched towards you!

Download link:
https://www.dropbox.com/s/s5nvjfxeckcl0n7/poltergeist.zip?dl=0")*

 What should the preview image of this be, considering it's an invisible creature?

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- **davidraven**
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- Wraith
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   9 years 2 months ago [\#5975](#5975) by davidraven  Replied by *davidraven* on topic *[\[SUBMISSION\] Poltergeist](https://www.realm667.com/forum/closed-submissions/356-submission-poltergeist?start=20#5975 "I've had this monster sitting on my hard disk for some months, now I finally decided to finish it. Hope you'll find it useful. :cool:

Information:
Name: Poltergeist
Difficulty: easy
Connections: none
Summon: poltergeist1-10
Melee: none
Distance: Projectile
Type: Ghost
Brightmaps: None
Added States: None
ACS: None

Credits:
Submitted: David Raven
Decorate: David Raven
GLDefs: DavidRaven, the Skulltag Team
Sounds: freesounds.org, Doom64
Sprites: ID games
Sprite Edit: Captain Toenail
Idea Base: David Raven

Description:
Some kinds of "common" objects (explosive barrels, candlesticks and standard ammo) thrown at the player by a malicious ghost. You can't kill the ghost, but you can destroy an object before it's launched towards you!

Download link:
https://www.dropbox.com/s/s5nvjfxeckcl0n7/poltergeist.zip?dl=0")*

 wouldn't the items it throws be okay for that?

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   9 years 2 months ago [\#5988](#5988) by Blue Shadow  Replied by *Blue Shadow* on topic *[\[SUBMISSION\] Poltergeist](https://www.realm667.com/forum/closed-submissions/356-submission-poltergeist?start=20#5988 "I've had this monster sitting on my hard disk for some months, now I finally decided to finish it. Hope you'll find it useful. :cool:

Information:
Name: Poltergeist
Difficulty: easy
Connections: none
Summon: poltergeist1-10
Melee: none
Distance: Projectile
Type: Ghost
Brightmaps: None
Added States: None
ACS: None

Credits:
Submitted: David Raven
Decorate: David Raven
GLDefs: DavidRaven, the Skulltag Team
Sounds: freesounds.org, Doom64
Sprites: ID games
Sprite Edit: Captain Toenail
Idea Base: David Raven

Description:
Some kinds of "common" objects (explosive barrels, candlesticks and standard ammo) thrown at the player by a malicious ghost. You can't kill the ghost, but you can destroy an object before it's launched towards you!

Download link:
https://www.dropbox.com/s/s5nvjfxeckcl0n7/poltergeist.zip?dl=0")*

 I don't know. To me, it'll just look like an assortment of Doom sprites put together.

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- **MagicWazard**
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   9 years 2 months ago [\#5996](#5996) by MagicWazard  Replied by *MagicWazard* on topic *[\[SUBMISSION\] Poltergeist](https://www.realm667.com/forum/closed-submissions/356-submission-poltergeist?start=20#5996 "I've had this monster sitting on my hard disk for some months, now I finally decided to finish it. Hope you'll find it useful. :cool:

Information:
Name: Poltergeist
Difficulty: easy
Connections: none
Summon: poltergeist1-10
Melee: none
Distance: Projectile
Type: Ghost
Brightmaps: None
Added States: None
ACS: None

Credits:
Submitted: David Raven
Decorate: David Raven
GLDefs: DavidRaven, the Skulltag Team
Sounds: freesounds.org, Doom64
Sprites: ID games
Sprite Edit: Captain Toenail
Idea Base: David Raven

Description:
Some kinds of "common" objects (explosive barrels, candlesticks and standard ammo) thrown at the player by a malicious ghost. You can't kill the ghost, but you can destroy an object before it's launched towards you!

Download link:
https://www.dropbox.com/s/s5nvjfxeckcl0n7/poltergeist.zip?dl=0")*

 An image of an item being thrown at an unsuspecting player?

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- **DBJ87**
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   9 years 2 months ago [\#5998](#5998) by DBJ87  Replied by *DBJ87* on topic *[\[SUBMISSION\] Poltergeist](https://www.realm667.com/forum/closed-submissions/356-submission-poltergeist?start=20#5998 "I've had this monster sitting on my hard disk for some months, now I finally decided to finish it. Hope you'll find it useful. :cool:

Information:
Name: Poltergeist
Difficulty: easy
Connections: none
Summon: poltergeist1-10
Melee: none
Distance: Projectile
Type: Ghost
Brightmaps: None
Added States: None
ACS: None

Credits:
Submitted: David Raven
Decorate: David Raven
GLDefs: DavidRaven, the Skulltag Team
Sounds: freesounds.org, Doom64
Sprites: ID games
Sprite Edit: Captain Toenail
Idea Base: David Raven

Description:
Some kinds of "common" objects (explosive barrels, candlesticks and standard ammo) thrown at the player by a malicious ghost. You can't kill the ghost, but you can destroy an object before it's launched towards you!

Download link:
https://www.dropbox.com/s/s5nvjfxeckcl0n7/poltergeist.zip?dl=0")*

> MagicWazard wrote: An image of an item being thrown at an unsuspecting player?

I was thinking the same thing. Don't want to intrude on other people's work (sorry if anyone feels I am), but I'd pictured an image of the Player in Pain with a couple of the objects on him &amp; some looking like they are bouncing off or flying toward him.

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