#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_approved.png) \[SUBMISSION\] Poltergeist

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- **Blue Shadow**
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   9 years 2 months ago - 9 years 2 months ago [\#6000](#6000) by Blue Shadow  Replied by *Blue Shadow* on topic *[\[SUBMISSION\] Poltergeist](https://www.realm667.com/forum/closed-submissions/356-submission-poltergeist?start=30#6000 "I've had this monster sitting on my hard disk for some months, now I finally decided to finish it. Hope you'll find it useful. :cool:

Information:
Name: Poltergeist
Difficulty: easy
Connections: none
Summon: poltergeist1-10
Melee: none
Distance: Projectile
Type: Ghost
Brightmaps: None
Added States: None
ACS: None

Credits:
Submitted: David Raven
Decorate: David Raven
GLDefs: DavidRaven, the Skulltag Team
Sounds: freesounds.org, Doom64
Sprites: ID games
Sprite Edit: Captain Toenail
Idea Base: David Raven

Description:
Some kinds of "common" objects (explosive barrels, candlesticks and standard ammo) thrown at the player by a malicious ghost. You can't kill the ghost, but you can destroy an object before it's launched towards you!

Download link:
https://www.dropbox.com/s/s5nvjfxeckcl0n7/poltergeist.zip?dl=0")*

 What do you think of this?

 [ ![[img](http://i.imgur.com/SndcRoR.png) ](http://i.imgur.com/SndcRoR.png "[img")

My intention with the barrels is to have a blur effect with translucency, but I currently only have MS Paint installed. ![:P](https://www.realm667.com/tongue.gif ":P")

 Last edit: 9 years 2 months ago by Blue Shadow.

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- **MagicWazard**
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   8 years 11 months ago [\#6315](#6315) by MagicWazard  Replied by *MagicWazard* on topic *[\[SUBMISSION\] Poltergeist](https://www.realm667.com/forum/closed-submissions/356-submission-poltergeist?start=30#6315 "I've had this monster sitting on my hard disk for some months, now I finally decided to finish it. Hope you'll find it useful. :cool:

Information:
Name: Poltergeist
Difficulty: easy
Connections: none
Summon: poltergeist1-10
Melee: none
Distance: Projectile
Type: Ghost
Brightmaps: None
Added States: None
ACS: None

Credits:
Submitted: David Raven
Decorate: David Raven
GLDefs: DavidRaven, the Skulltag Team
Sounds: freesounds.org, Doom64
Sprites: ID games
Sprite Edit: Captain Toenail
Idea Base: David Raven

Description:
Some kinds of "common" objects (explosive barrels, candlesticks and standard ammo) thrown at the player by a malicious ghost. You can't kill the ghost, but you can destroy an object before it's launched towards you!

Download link:
https://www.dropbox.com/s/s5nvjfxeckcl0n7/poltergeist.zip?dl=0")*

 So, was there any further word on the preview sprite? If davidraven is OK with the idea above, then here's a variation on that...

[ ![[img](https://farm5.staticflickr.com/4388/36027563284_11fdf6488b_o.png) ](https://flic.kr/p/WTCFod)

I can exaggerate the transparency a bit more if desired.

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- **Blue Shadow**
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   8 years 11 months ago [\#6355](#6355) by Blue Shadow  Replied by *Blue Shadow* on topic *[\[SUBMISSION\] Poltergeist](https://www.realm667.com/forum/closed-submissions/356-submission-poltergeist?start=30#6355 "I've had this monster sitting on my hard disk for some months, now I finally decided to finish it. Hope you'll find it useful. :cool:

Information:
Name: Poltergeist
Difficulty: easy
Connections: none
Summon: poltergeist1-10
Melee: none
Distance: Projectile
Type: Ghost
Brightmaps: None
Added States: None
ACS: None

Credits:
Submitted: David Raven
Decorate: David Raven
GLDefs: DavidRaven, the Skulltag Team
Sounds: freesounds.org, Doom64
Sprites: ID games
Sprite Edit: Captain Toenail
Idea Base: David Raven

Description:
Some kinds of "common" objects (explosive barrels, candlesticks and standard ammo) thrown at the player by a malicious ghost. You can't kill the ghost, but you can destroy an object before it's launched towards you!

Download link:
https://www.dropbox.com/s/s5nvjfxeckcl0n7/poltergeist.zip?dl=0")*

 No, I didn't do any further work on it. What you have there is what I wanted to go for.

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   8 years 11 months ago [\#6391](#6391) by MagicWazard  Replied by *MagicWazard* on topic *[\[SUBMISSION\] Poltergeist](https://www.realm667.com/forum/closed-submissions/356-submission-poltergeist?start=30#6391 "I've had this monster sitting on my hard disk for some months, now I finally decided to finish it. Hope you'll find it useful. :cool:

Information:
Name: Poltergeist
Difficulty: easy
Connections: none
Summon: poltergeist1-10
Melee: none
Distance: Projectile
Type: Ghost
Brightmaps: None
Added States: None
ACS: None

Credits:
Submitted: David Raven
Decorate: David Raven
GLDefs: DavidRaven, the Skulltag Team
Sounds: freesounds.org, Doom64
Sprites: ID games
Sprite Edit: Captain Toenail
Idea Base: David Raven

Description:
Some kinds of "common" objects (explosive barrels, candlesticks and standard ammo) thrown at the player by a malicious ghost. You can't kill the ghost, but you can destroy an object before it's launched towards you!

Download link:
https://www.dropbox.com/s/s5nvjfxeckcl0n7/poltergeist.zip?dl=0")*

 You're welcome to use that then if you like. I'd hate to keep holding this up over a preview sprite. ![:)](https://www.realm667.com/media/kunena/emoticons/cacsmi.gif ":)") I'll upload myself in the next couple days if you haven't beaten me to it.

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- **Blue Shadow**
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   8 years 10 months ago [\#6397](#6397) by Blue Shadow  Replied by *Blue Shadow* on topic *[\[SUBMISSION\] Poltergeist](https://www.realm667.com/forum/closed-submissions/356-submission-poltergeist?start=30#6397 "I've had this monster sitting on my hard disk for some months, now I finally decided to finish it. Hope you'll find it useful. :cool:

Information:
Name: Poltergeist
Difficulty: easy
Connections: none
Summon: poltergeist1-10
Melee: none
Distance: Projectile
Type: Ghost
Brightmaps: None
Added States: None
ACS: None

Credits:
Submitted: David Raven
Decorate: David Raven
GLDefs: DavidRaven, the Skulltag Team
Sounds: freesounds.org, Doom64
Sprites: ID games
Sprite Edit: Captain Toenail
Idea Base: David Raven

Description:
Some kinds of "common" objects (explosive barrels, candlesticks and standard ammo) thrown at the player by a malicious ghost. You can't kill the ghost, but you can destroy an object before it's launched towards you!

Download link:
https://www.dropbox.com/s/s5nvjfxeckcl0n7/poltergeist.zip?dl=0")*

 I'll take care of it myself, later or maybe tomorrow.

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- **Blue Shadow**
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   8 years 10 months ago [\#6403](#6403) by Blue Shadow  Replied by *Blue Shadow* on topic *[\[SUBMISSION\] Poltergeist](https://www.realm667.com/forum/closed-submissions/356-submission-poltergeist?start=30#6403 "I've had this monster sitting on my hard disk for some months, now I finally decided to finish it. Hope you'll find it useful. :cool:

Information:
Name: Poltergeist
Difficulty: easy
Connections: none
Summon: poltergeist1-10
Melee: none
Distance: Projectile
Type: Ghost
Brightmaps: None
Added States: None
ACS: None

Credits:
Submitted: David Raven
Decorate: David Raven
GLDefs: DavidRaven, the Skulltag Team
Sounds: freesounds.org, Doom64
Sprites: ID games
Sprite Edit: Captain Toenail
Idea Base: David Raven

Description:
Some kinds of "common" objects (explosive barrels, candlesticks and standard ammo) thrown at the player by a malicious ghost. You can't kill the ghost, but you can destroy an object before it's launched towards you!

Download link:
https://www.dropbox.com/s/s5nvjfxeckcl0n7/poltergeist.zip?dl=0")*

 [ Added](http://www.realm667.com/index.php/en/beastiary-mainmenu-136-69621/doom-style-mainmenu-105-73113/1964-poltergeist)

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