#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_approved.png) \[UPDATE\] Catharsi

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- **Blue Shadow**
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   10 years 9 months ago [\#2901](#2901) by Blue Shadow  *[\[UPDATE\] Catharsi](https://www.realm667.com/forum/closed-submissions/538-update-catharsi#2901 "Updated submission:

Changes:

* Used user variables to manage the monster's sweeping "motion" for its attack.
* Added an obituary message for the detonator.

* The detonator is no longer part of the monsters kill count.
* When it explodes, the detonator shows an explosion animation instead of just vanishing.

* General DECORATE code clean/tidying up.

Download:")* was created by *Blue Shadow*

 Updated submission: [ Catharsi](http://www.realm667.com/index.php/en/beastiary-mainmenu-136-69621/doom-style-mainmenu-105-73113/440-catharsi)

Changes: - Used user variables to manage the monster's sweeping "motion" for its attack.
- Added an obituary message for the detonator.
- The detonator is no longer part of the monsters kill count.
- When it explodes, the detonator shows an explosion animation instead of just vanishing.
- General DECORATE code clean/tidying up.

Download:

####  Attachment not found

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- **MagicWazard**
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   10 years 2 months ago - 10 years 2 months ago [\#3825](#3825) by MagicWazard  Replied by *MagicWazard* on topic *[\[UPDATE\] Catharsi](https://www.realm667.com/forum/closed-submissions/538-update-catharsi#3825 "Updated submission:

Changes:

* Used user variables to manage the monster's sweeping "motion" for its attack.
* Added an obituary message for the detonator.

* The detonator is no longer part of the monsters kill count.
* When it explodes, the detonator shows an explosion animation instead of just vanishing.

* General DECORATE code clean/tidying up.

Download:")*

 Approved. I'll get this up post-haste.

EDIT: It should be up now.

 Last edit: 10 years 2 months ago by MagicWazard.

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