#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_approved.png) Heavy Carbine

##

- **Skelegant**
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   10 years 9 months ago - 9 years 11 months ago [\#2910](#2910) by Skelegant  *[Heavy Carbine](https://www.realm667.com/forum/closed-submissions/540-heavy-carbine#2910 "Name: Heavy Carbine

Class: 4
Type: Projectile
Palette: Doom
Summon: HeavyCarbine, BloodyCarbine, Bloodycarbineguy
Ammotype: Clip
AltFire: Yes
Requires zdoom 2.8.1 or later

Submitted: Skelegant
Decorate: Skelegant, ozymandias81
Gldefs: Skelegant
Sprites: Id Software, Uboa, Wildweasel (puff sprites), David G.
Sprites Edit: Skelegant
Sounds: Id Software, FatSoundEffects's (http://www.freesfx.co.uk/sfx/knife?p=2)

This bad girl's ready to whup some demon tush! Mow down foes with streams of hot lead, or skewer them with the twin bayonets.
Comes with an impaled corpse, complete with removable carbine (just press use to haul it out and start shootin')

Clean version:

Salvaged version:

Pickup:

Download: http://www.m*diafire.com/download/ulk80de3vkjcjaq/HeavyCarbine_updated.zip")* was created by *Skelegant*

 Name: Heavy Carbine
Class: 4
Type: Projectile
Palette: Doom
Summon: HeavyCarbine, BloodyCarbine, Bloodycarbineguy
Ammotype: Clip
AltFire: Yes
Requires zdoom 2.8.1 or later

Submitted: Skelegant
Decorate: Skelegant, ozymandias81
Gldefs: Skelegant
Sprites: Id Software, Uboa, Wildweasel (puff sprites), David G.
Sprites Edit: Skelegant
Sounds: Id Software, FatSoundEffects's (http://www.freesfx.co.uk/sfx/knife?p=2)

This bad girl's ready to whup some demon tush! Mow down foes with streams of hot lead, or skewer them with the twin bayonets.
Comes with an impaled corpse, complete with removable carbine (just press use to haul it out and start shootin')

Clean version:
[img]http://www.m*diafire.com/convkey/f380/g1ydir70ge8u003zg.jpg[/img]
Salvaged version:
 [ ![[img](http://orig08.deviantart.net/576c/f/2016/247/f/b/rfl2a0_by_mazoyah-dagemen.png) ](http://orig08.deviantart.net/576c/f/2016/247/f/b/rfl2a0_by_mazoyah-dagemen.png "[img")

Pickup:
[img]http://www.m*diafire.com/convkey/52a7/bkzq01dhufve8ubzg.jpg[/img]
 [ ![[img](http://orig00.deviantart.net/7263/f/2016/247/e/5/blcba0_by_mazoyah-dagemer.png) ](http://orig00.deviantart.net/7263/f/2016/247/e/5/blcba0_by_mazoyah-dagemer.png "[img")

Download: http://www.m*diafire.com/download/ulk80de3vkjcjaq/HeavyCarbine_updated.zip

 Last edit: 9 years 11 months ago by Skelegant.

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- **ozymandias81**
- ![ozymandias81's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar933.gif)
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   10 years 9 months ago [\#2921](#2921) by ozymandias81  Replied by *ozymandias81* on topic *[Heavy Carbine](https://www.realm667.com/forum/closed-submissions/540-heavy-carbine#2921 "Name: Heavy Carbine

Class: 4
Type: Projectile
Palette: Doom
Summon: HeavyCarbine, BloodyCarbine, Bloodycarbineguy
Ammotype: Clip
AltFire: Yes
Requires zdoom 2.8.1 or later

Submitted: Skelegant
Decorate: Skelegant, ozymandias81
Gldefs: Skelegant
Sprites: Id Software, Uboa, Wildweasel (puff sprites), David G.
Sprites Edit: Skelegant
Sounds: Id Software, FatSoundEffects's (http://www.freesfx.co.uk/sfx/knife?p=2)

This bad girl's ready to whup some demon tush! Mow down foes with streams of hot lead, or skewer them with the twin bayonets.
Comes with an impaled corpse, complete with removable carbine (just press use to haul it out and start shootin')

Clean version:

Salvaged version:

Pickup:

Download: http://www.m*diafire.com/download/ulk80de3vkjcjaq/HeavyCarbine_updated.zip")*

 I love this weapon! I'll surely use it somewhere *(maybe Gore)*, the only nitpick with it is its muzzleflash that needs a bit of shade, I guess. But it works really good imho.

Well, I have optimized the wad, as far as you can see from there:

[ Changes, like Bowie sang ![:)](https://www.realm667.com/media/kunena/emoticons/cacsmi.gif ":)")](http://imgur.com/a/VhYHw)

####  File Attachment:

 File Name: [ HeavyCarbine.zip](https://www.realm667.com/forum/attachment/197 "HeavyCarbine.zip")
 File Size:46.29 KB

- [ HeavyCarbine.zip ](https://www.realm667.com/forum/attachment/197?download=1 "HeavyCarbine.zip") [ ](https://www.realm667.com/forum/attachment/197?download=1 "HeavyCarbine.zip")

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- **Skelegant**
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   10 years 9 months ago - 10 years 9 months ago [\#2922](#2922) by Skelegant  Replied by *Skelegant* on topic *[Heavy Carbine](https://www.realm667.com/forum/closed-submissions/540-heavy-carbine#2922 "Name: Heavy Carbine

Class: 4
Type: Projectile
Palette: Doom
Summon: HeavyCarbine, BloodyCarbine, Bloodycarbineguy
Ammotype: Clip
AltFire: Yes
Requires zdoom 2.8.1 or later

Submitted: Skelegant
Decorate: Skelegant, ozymandias81
Gldefs: Skelegant
Sprites: Id Software, Uboa, Wildweasel (puff sprites), David G.
Sprites Edit: Skelegant
Sounds: Id Software, FatSoundEffects's (http://www.freesfx.co.uk/sfx/knife?p=2)

This bad girl's ready to whup some demon tush! Mow down foes with streams of hot lead, or skewer them with the twin bayonets.
Comes with an impaled corpse, complete with removable carbine (just press use to haul it out and start shootin')

Clean version:

Salvaged version:

Pickup:

Download: http://www.m*diafire.com/download/ulk80de3vkjcjaq/HeavyCarbine_updated.zip")*

 Ah, forgot to use ogg sounds ![:D](https://www.realm667.com/bigsmile.gif ":D") Thanks for that.
I've added a better pickup sprite and updated the op.
Also how did you make everything smaller?

 Last edit: 10 years 9 months ago by Skelegant.

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- **ozymandias81**
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   10 years 9 months ago - 10 years 9 months ago [\#2924](#2924) by ozymandias81  Replied by *ozymandias81* on topic *[Heavy Carbine](https://www.realm667.com/forum/closed-submissions/540-heavy-carbine#2924 "Name: Heavy Carbine

Class: 4
Type: Projectile
Palette: Doom
Summon: HeavyCarbine, BloodyCarbine, Bloodycarbineguy
Ammotype: Clip
AltFire: Yes
Requires zdoom 2.8.1 or later

Submitted: Skelegant
Decorate: Skelegant, ozymandias81
Gldefs: Skelegant
Sprites: Id Software, Uboa, Wildweasel (puff sprites), David G.
Sprites Edit: Skelegant
Sounds: Id Software, FatSoundEffects's (http://www.freesfx.co.uk/sfx/knife?p=2)

This bad girl's ready to whup some demon tush! Mow down foes with streams of hot lead, or skewer them with the twin bayonets.
Comes with an impaled corpse, complete with removable carbine (just press use to haul it out and start shootin')

Clean version:

Salvaged version:

Pickup:

Download: http://www.m*diafire.com/download/ulk80de3vkjcjaq/HeavyCarbine_updated.zip")*

 Through PNGOUT, PNGCRUSH and DEFLOPT via Slade3.

[ Check this](http://imgur.com/zHs2fQh)

Now I'll take a look to the new pickup.

[EDIT]: The pickup looks much better now.

 Last edit: 10 years 9 months ago by ozymandias81. Reason: new pickup? good

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- **Infirnex**
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   10 years 8 months ago [\#2986](#2986) by Infirnex  Replied by *Infirnex* on topic *[Heavy Carbine](https://www.realm667.com/forum/closed-submissions/540-heavy-carbine#2986 "Name: Heavy Carbine

Class: 4
Type: Projectile
Palette: Doom
Summon: HeavyCarbine, BloodyCarbine, Bloodycarbineguy
Ammotype: Clip
AltFire: Yes
Requires zdoom 2.8.1 or later

Submitted: Skelegant
Decorate: Skelegant, ozymandias81
Gldefs: Skelegant
Sprites: Id Software, Uboa, Wildweasel (puff sprites), David G.
Sprites Edit: Skelegant
Sounds: Id Software, FatSoundEffects's (http://www.freesfx.co.uk/sfx/knife?p=2)

This bad girl's ready to whup some demon tush! Mow down foes with streams of hot lead, or skewer them with the twin bayonets.
Comes with an impaled corpse, complete with removable carbine (just press use to haul it out and start shootin')

Clean version:

Salvaged version:

Pickup:

Download: http://www.m*diafire.com/download/ulk80de3vkjcjaq/HeavyCarbine_updated.zip")*

 Odd thing: The scratch sound works when you hit a wall (which is odd, maybe a clang?). Against enemies, the sound either doesn't apply or is overshadowed by the pain sound.

Dunno if this is just on my end.

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- **Skelegant**
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   10 years 7 months ago [\#2994](#2994) by Skelegant  Replied by *Skelegant* on topic *[Heavy Carbine](https://www.realm667.com/forum/closed-submissions/540-heavy-carbine#2994 "Name: Heavy Carbine

Class: 4
Type: Projectile
Palette: Doom
Summon: HeavyCarbine, BloodyCarbine, Bloodycarbineguy
Ammotype: Clip
AltFire: Yes
Requires zdoom 2.8.1 or later

Submitted: Skelegant
Decorate: Skelegant, ozymandias81
Gldefs: Skelegant
Sprites: Id Software, Uboa, Wildweasel (puff sprites), David G.
Sprites Edit: Skelegant
Sounds: Id Software, FatSoundEffects's (http://www.freesfx.co.uk/sfx/knife?p=2)

This bad girl's ready to whup some demon tush! Mow down foes with streams of hot lead, or skewer them with the twin bayonets.
Comes with an impaled corpse, complete with removable carbine (just press use to haul it out and start shootin')

Clean version:

Salvaged version:

Pickup:

Download: http://www.m*diafire.com/download/ulk80de3vkjcjaq/HeavyCarbine_updated.zip")*

 That's just a bug I wasn't able to fix

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- **ozymandias81**
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   10 years 7 months ago [\#2995](#2995) by ozymandias81  Replied by *ozymandias81* on topic *[Heavy Carbine](https://www.realm667.com/forum/closed-submissions/540-heavy-carbine#2995 "Name: Heavy Carbine

Class: 4
Type: Projectile
Palette: Doom
Summon: HeavyCarbine, BloodyCarbine, Bloodycarbineguy
Ammotype: Clip
AltFire: Yes
Requires zdoom 2.8.1 or later

Submitted: Skelegant
Decorate: Skelegant, ozymandias81
Gldefs: Skelegant
Sprites: Id Software, Uboa, Wildweasel (puff sprites), David G.
Sprites Edit: Skelegant
Sounds: Id Software, FatSoundEffects's (http://www.freesfx.co.uk/sfx/knife?p=2)

This bad girl's ready to whup some demon tush! Mow down foes with streams of hot lead, or skewer them with the twin bayonets.
Comes with an impaled corpse, complete with removable carbine (just press use to haul it out and start shootin')

Clean version:

Salvaged version:

Pickup:

Download: http://www.m*diafire.com/download/ulk80de3vkjcjaq/HeavyCarbine_updated.zip")*

 I did. :cool:

####  File Attachment:

 File Name: [ HeavyCarbine-2.zip](https://www.realm667.com/forum/attachment/199 "HeavyCarbine-2.zip")
 File Size:60.44 KB

- [ HeavyCarbine-2.zip ](https://www.realm667.com/forum/attachment/199?download=1 "HeavyCarbine-2.zip") [ ](https://www.realm667.com/forum/attachment/199?download=1 "...yCarbine-2.zip")

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   10 years 2 months ago [\#3789](#3789) by MagicWazard  Replied by *MagicWazard* on topic *[Heavy Carbine](https://www.realm667.com/forum/closed-submissions/540-heavy-carbine#3789 "Name: Heavy Carbine

Class: 4
Type: Projectile
Palette: Doom
Summon: HeavyCarbine, BloodyCarbine, Bloodycarbineguy
Ammotype: Clip
AltFire: Yes
Requires zdoom 2.8.1 or later

Submitted: Skelegant
Decorate: Skelegant, ozymandias81
Gldefs: Skelegant
Sprites: Id Software, Uboa, Wildweasel (puff sprites), David G.
Sprites Edit: Skelegant
Sounds: Id Software, FatSoundEffects's (http://www.freesfx.co.uk/sfx/knife?p=2)

This bad girl's ready to whup some demon tush! Mow down foes with streams of hot lead, or skewer them with the twin bayonets.
Comes with an impaled corpse, complete with removable carbine (just press use to haul it out and start shootin')

Clean version:

Salvaged version:

Pickup:

Download: http://www.m*diafire.com/download/ulk80de3vkjcjaq/HeavyCarbine_updated.zip")*

 So, is the fully-fixed version the one currently linked in the OP? Or is Ozy's link the most up-to-date one? I'd like to take this for a test-drive, but I want to make sure I'm downloading the right version.

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   10 years 2 months ago [\#4096](#4096) by Skelegant  Replied by *Skelegant* on topic *[Heavy Carbine](https://www.realm667.com/forum/closed-submissions/540-heavy-carbine#4096 "Name: Heavy Carbine

Class: 4
Type: Projectile
Palette: Doom
Summon: HeavyCarbine, BloodyCarbine, Bloodycarbineguy
Ammotype: Clip
AltFire: Yes
Requires zdoom 2.8.1 or later

Submitted: Skelegant
Decorate: Skelegant, ozymandias81
Gldefs: Skelegant
Sprites: Id Software, Uboa, Wildweasel (puff sprites), David G.
Sprites Edit: Skelegant
Sounds: Id Software, FatSoundEffects's (http://www.freesfx.co.uk/sfx/knife?p=2)

This bad girl's ready to whup some demon tush! Mow down foes with streams of hot lead, or skewer them with the twin bayonets.
Comes with an impaled corpse, complete with removable carbine (just press use to haul it out and start shootin')

Clean version:

Salvaged version:

Pickup:

Download: http://www.m*diafire.com/download/ulk80de3vkjcjaq/HeavyCarbine_updated.zip")*

 I can't remember if I updated the original file, so downloading Ozy's one would be the best idea.

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   10 years 2 months ago - 10 years 2 months ago [\#4101](#4101) by MagicWazard  Replied by *MagicWazard* on topic *[Heavy Carbine](https://www.realm667.com/forum/closed-submissions/540-heavy-carbine#4101 "Name: Heavy Carbine

Class: 4
Type: Projectile
Palette: Doom
Summon: HeavyCarbine, BloodyCarbine, Bloodycarbineguy
Ammotype: Clip
AltFire: Yes
Requires zdoom 2.8.1 or later

Submitted: Skelegant
Decorate: Skelegant, ozymandias81
Gldefs: Skelegant
Sprites: Id Software, Uboa, Wildweasel (puff sprites), David G.
Sprites Edit: Skelegant
Sounds: Id Software, FatSoundEffects's (http://www.freesfx.co.uk/sfx/knife?p=2)

This bad girl's ready to whup some demon tush! Mow down foes with streams of hot lead, or skewer them with the twin bayonets.
Comes with an impaled corpse, complete with removable carbine (just press use to haul it out and start shootin')

Clean version:

Salvaged version:

Pickup:

Download: http://www.m*diafire.com/download/ulk80de3vkjcjaq/HeavyCarbine_updated.zip")*

 Ok. I did try out the link in the OP, and Ozy's version, and Ozy's seems more up-to-date (the bayonet sound works better). Do you want to update the OP with his new version?

I did try out both versions, and I have two points of feedback:
*The bayonet feels a little weak. I think it needs a damage boost. A range boost could be useful, too.
*If the projectiles are bullets, they shouldn't be perfectly accurate. There should be some randomness in the trajectory of the projectiles (to simulate "recoil).

Otherwise, this is pretty cool. It's surprisingly satisfying to use a projectile-based machinegun.

 Last edit: 10 years 2 months ago by MagicWazard.

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