#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_rejected.png) \[SUBMISSION\] Wolfschanze Textures

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- **ozymandias81**
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- Pain Elemental
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   9 years 10 months ago [\#4823](#4823) by ozymandias81  Replied by *ozymandias81* on topic *[\[SUBMISSION\] Wolfschanze Textures](https://www.realm667.com/forum/closed-submissions/553-submission-wolfschanze-textures?start=10#4823 "Information:

Source: Wolfschanze
Count: 334
Palette: Truecolor PNGs
Format: Textures Folder
Anims/Switches: No
Description: Wolfschanze textures

Credits:
Conversion: Ozymandias81
Author: City Interactive
Submitted: Ozymandias81

Description: Textures & relative Skyboxes from the weird Wolfschanze FPS game for PC.

Preview:

Download Link:")*

 Updated a bit the pk3, still need to work over PICS# textures. DECS# and WART# are done.

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- **ozymandias81**
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- Pain Elemental
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   9 years 10 months ago [\#4824](#4824) by ozymandias81  Replied by *ozymandias81* on topic *[\[SUBMISSION\] Wolfschanze Textures](https://www.realm667.com/forum/closed-submissions/553-submission-wolfschanze-textures?start=10#4824 "Information:

Source: Wolfschanze
Count: 334
Palette: Truecolor PNGs
Format: Textures Folder
Anims/Switches: No
Description: Wolfschanze textures

Credits:
Conversion: Ozymandias81
Author: City Interactive
Submitted: Ozymandias81

Description: Textures & relative Skyboxes from the weird Wolfschanze FPS game for PC.

Preview:

Download Link:")*

 Fixed also PICS# textures, now we have 334 textures total.

I tried to keep textures scaling with even values and, where possible, to set them as 8x multiples though.

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- **Dreadopp**
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   9 years 9 months ago [\#4922](#4922) by Dreadopp  Replied by *Dreadopp* on topic *[\[SUBMISSION\] Wolfschanze Textures](https://www.realm667.com/forum/closed-submissions/553-submission-wolfschanze-textures?start=10#4922 "Information:

Source: Wolfschanze
Count: 334
Palette: Truecolor PNGs
Format: Textures Folder
Anims/Switches: No
Description: Wolfschanze textures

Credits:
Conversion: Ozymandias81
Author: City Interactive
Submitted: Ozymandias81

Description: Textures & relative Skyboxes from the weird Wolfschanze FPS game for PC.

Preview:

Download Link:")*

 Do you still happen to have a download link for this and the other texture packs you submitted? I didn't see them on the first posts.

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- **ozymandias81**
- ![ozymandias81's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar933.gif) Topic Author
- Pain Elemental
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   9 years 9 months ago - 9 years 9 months ago [\#4926](#4926) by ozymandias81  Replied by *ozymandias81* on topic *[\[SUBMISSION\] Wolfschanze Textures](https://www.realm667.com/forum/closed-submissions/553-submission-wolfschanze-textures?start=10#4926 "Information:

Source: Wolfschanze
Count: 334
Palette: Truecolor PNGs
Format: Textures Folder
Anims/Switches: No
Description: Wolfschanze textures

Credits:
Conversion: Ozymandias81
Author: City Interactive
Submitted: Ozymandias81

Description: Textures & relative Skyboxes from the weird Wolfschanze FPS game for PC.

Preview:

Download Link:")*

 Sure thing.
I noticed that with the new Kunena the "hide" function didn't work correctly with my submissions even for registered users, so I just had to remove it and - tadaan - fixed.
Just check the main OP, I always update the main OP instead to post links comment by comment because it could be pretty confusing on my end.

 Last edit: 9 years 9 months ago by ozymandias81.

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   9 years 9 months ago [\#4933](#4933) by Dreadopp  Replied by *Dreadopp* on topic *[\[SUBMISSION\] Wolfschanze Textures](https://www.realm667.com/forum/closed-submissions/553-submission-wolfschanze-textures?start=10#4933 "Information:

Source: Wolfschanze
Count: 334
Palette: Truecolor PNGs
Format: Textures Folder
Anims/Switches: No
Description: Wolfschanze textures

Credits:
Conversion: Ozymandias81
Author: City Interactive
Submitted: Ozymandias81

Description: Textures & relative Skyboxes from the weird Wolfschanze FPS game for PC.

Preview:

Download Link:")*

 Okay, thanks. I'll take a look at these over the next few days.

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   9 years 9 months ago [\#4952](#4952) by Dreadopp  Replied by *Dreadopp* on topic *[\[SUBMISSION\] Wolfschanze Textures](https://www.realm667.com/forum/closed-submissions/553-submission-wolfschanze-textures?start=10#4952 "Information:

Source: Wolfschanze
Count: 334
Palette: Truecolor PNGs
Format: Textures Folder
Anims/Switches: No
Description: Wolfschanze textures

Credits:
Conversion: Ozymandias81
Author: City Interactive
Submitted: Ozymandias81

Description: Textures & relative Skyboxes from the weird Wolfschanze FPS game for PC.

Preview:

Download Link:")*

 Again, I'm on the fence here. The style is more distinct than some of the other packs. Any other thoughts?

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   8 years 10 months ago [\#6500](#6500) by Dreadopp  Replied by *Dreadopp* on topic *[\[SUBMISSION\] Wolfschanze Textures](https://www.realm667.com/forum/closed-submissions/553-submission-wolfschanze-textures?start=10#6500 "Information:

Source: Wolfschanze
Count: 334
Palette: Truecolor PNGs
Format: Textures Folder
Anims/Switches: No
Description: Wolfschanze textures

Credits:
Conversion: Ozymandias81
Author: City Interactive
Submitted: Ozymandias81

Description: Textures & relative Skyboxes from the weird Wolfschanze FPS game for PC.

Preview:

Download Link:")*

 I'm going to close this submission. There are a few textures in here that would be alright, but I feel that most of them are not in the art style that mappers would be able to easily use.

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