#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_rejected.png) \[SUBMISSION\] Highly Animated Fluids

##

- **dr. doctor**
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   10 years 4 months ago - 10 years 4 months ago [\#3344](#3344) by dr. doctor  *[\[SUBMISSION\] Highly Animated Fluids](https://www.realm667.com/forum/closed-submissions/632-submission-highly-animated-fluids#3344 "https://www.dropbox.com/s/vgy26uw0s4sefzw/hi-anim-fluids.pk3?dl=0

Source: Summoner: A Goddess Reborn + edits
Count: 5 (170 images)
Palette: Truecolor PNGs
Format: Textures Folder
Anims/Switches: ANIMDEFS
Description: Highly animated fluids based of a animated water texture from Summoner: A Goddess Reborn (Gamecube)
EDIT: Fixed the animation issue with Blue Shadow's suggestion, every runs at full frames now

Conversion: DrDoctor
Author: THQ
Submitted: DrDoctor")* was created by *dr. doctor*

 https://www.dropbox.com/s/vgy26uw0s4sefzw/hi-anim-fluids.pk3?dl=0

 [ ![koolaid.png](https://www.realm667.com/forum/attachment/328) ](https://www.realm667.com/forum/attachment/328 "koolaid.png")

Source: Summoner: A Goddess Reborn + edits
Count: 5 (170 images)
Palette: Truecolor PNGs
Format: Textures Folder
Anims/Switches: ANIMDEFS
Description: Highly animated fluids based of a animated water texture from Summoner: A Goddess Reborn (Gamecube)
EDIT: Fixed the animation issue with Blue Shadow's suggestion, every runs at full frames now

Conversion: DrDoctor
Author: THQ
Submitted: DrDoctor

- [ koolaid.png ![koolaid.png](https://www.realm667.com/forum/attachment/328?download=1) ](https://www.realm667.com/forum/attachment/328?download=1 "koolaid.png") [ ](https://www.realm667.com/forum/attachment/328?download=1 "koolaid.png")

 Last edit: 10 years 4 months ago by dr. doctor.

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   10 years 4 months ago [\#3347](#3347) by Blue Shadow  Replied by *Blue Shadow* on topic *[\[SUBMISSION\] Highly Animated Fluids](https://www.realm667.com/forum/closed-submissions/632-submission-highly-animated-fluids#3347 "https://www.dropbox.com/s/vgy26uw0s4sefzw/hi-anim-fluids.pk3?dl=0

Source: Summoner: A Goddess Reborn + edits
Count: 5 (170 images)
Palette: Truecolor PNGs
Format: Textures Folder
Anims/Switches: ANIMDEFS
Description: Highly animated fluids based of a animated water texture from Summoner: A Goddess Reborn (Gamecube)
EDIT: Fixed the animation issue with Blue Shadow's suggestion, every runs at full frames now

Conversion: DrDoctor
Author: THQ
Submitted: DrDoctor")*

> dr. doctor wrote: Note: Each fluid is supposed to have 34 frames of animation, but zdoom does not like textures with high frame counts so i had to cut them down by half.

Huh?

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- **dr. doctor**
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   10 years 4 months ago [\#3351](#3351) by dr. doctor  Replied by *dr. doctor* on topic *[\[SUBMISSION\] Highly Animated Fluids](https://www.realm667.com/forum/closed-submissions/632-submission-highly-animated-fluids#3351 "https://www.dropbox.com/s/vgy26uw0s4sefzw/hi-anim-fluids.pk3?dl=0

Source: Summoner: A Goddess Reborn + edits
Count: 5 (170 images)
Palette: Truecolor PNGs
Format: Textures Folder
Anims/Switches: ANIMDEFS
Description: Highly animated fluids based of a animated water texture from Summoner: A Goddess Reborn (Gamecube)
EDIT: Fixed the animation issue with Blue Shadow's suggestion, every runs at full frames now

Conversion: DrDoctor
Author: THQ
Submitted: DrDoctor")*

 Having them animate at the full 34 frames caused a weird shift when they looped back to the first image. Cutting them down to 17 frames fixed it.

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   10 years 4 months ago [\#3356](#3356) by Blue Shadow  Replied by *Blue Shadow* on topic *[\[SUBMISSION\] Highly Animated Fluids](https://www.realm667.com/forum/closed-submissions/632-submission-highly-animated-fluids#3356 "https://www.dropbox.com/s/vgy26uw0s4sefzw/hi-anim-fluids.pk3?dl=0

Source: Summoner: A Goddess Reborn + edits
Count: 5 (170 images)
Palette: Truecolor PNGs
Format: Textures Folder
Anims/Switches: ANIMDEFS
Description: Highly animated fluids based of a animated water texture from Summoner: A Goddess Reborn (Gamecube)
EDIT: Fixed the animation issue with Blue Shadow's suggestion, every runs at full frames now

Conversion: DrDoctor
Author: THQ
Submitted: DrDoctor")*

 Now that I've tested this, I see what you mean. Unfortunately, I don't know what causes it, since I've never used the index option to reference frames. However, using [ *range*](http://zdoom.org/wiki/ANIMDEFS#Animated_graphics), instead, works:

Code:

texture HISLME01 range HISLME34 rand 3 5

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- **MagicWazard**
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   10 years 2 months ago [\#3970](#3970) by MagicWazard  Replied by *MagicWazard* on topic *[\[SUBMISSION\] Highly Animated Fluids](https://www.realm667.com/forum/closed-submissions/632-submission-highly-animated-fluids#3970 "https://www.dropbox.com/s/vgy26uw0s4sefzw/hi-anim-fluids.pk3?dl=0

Source: Summoner: A Goddess Reborn + edits
Count: 5 (170 images)
Palette: Truecolor PNGs
Format: Textures Folder
Anims/Switches: ANIMDEFS
Description: Highly animated fluids based of a animated water texture from Summoner: A Goddess Reborn (Gamecube)
EDIT: Fixed the animation issue with Blue Shadow's suggestion, every runs at full frames now

Conversion: DrDoctor
Author: THQ
Submitted: DrDoctor")*

 Overall these are pretty nice. Did you do all the recolors yourself? I think the only one I'm not crazy about is the lava--it's OK, but the yellows are a bit blown out, and the overall range of color isn't as strong. I tried making my own recolor of the 1st frame; this is how it turned out.

 [ ![hilava01.png](https://www.realm667.com/forum/attachment/486) ](https://www.realm667.com/forum/attachment/486 "hilava01.png")

What do you think? If you feel this is an improvement, I can fairly easily redo the entire set.

Otherwise, I feel like these are probably worth adding.

- [ hilava01.png ![hilava01.png](https://www.realm667.com/forum/attachment/486?download=1) ](https://www.realm667.com/forum/attachment/486?download=1 "hilava01.png") [ ](https://www.realm667.com/forum/attachment/486?download=1 "hilava01.png")

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- **Tormentor667**
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   10 years 2 months ago [\#4046](#4046) by Tormentor667  Replied by *Tormentor667* on topic *[\[SUBMISSION\] Highly Animated Fluids](https://www.realm667.com/forum/closed-submissions/632-submission-highly-animated-fluids#4046 "https://www.dropbox.com/s/vgy26uw0s4sefzw/hi-anim-fluids.pk3?dl=0

Source: Summoner: A Goddess Reborn + edits
Count: 5 (170 images)
Palette: Truecolor PNGs
Format: Textures Folder
Anims/Switches: ANIMDEFS
Description: Highly animated fluids based of a animated water texture from Summoner: A Goddess Reborn (Gamecube)
EDIT: Fixed the animation issue with Blue Shadow's suggestion, every runs at full frames now

Conversion: DrDoctor
Author: THQ
Submitted: DrDoctor")*

 Would you mind sharing a demo video? I really would like to see them in action

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- **dr. doctor**
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   10 years 2 months ago - 10 years 2 months ago [\#4057](#4057) by dr. doctor  Replied by *dr. doctor* on topic *[\[SUBMISSION\] Highly Animated Fluids](https://www.realm667.com/forum/closed-submissions/632-submission-highly-animated-fluids#4057 "https://www.dropbox.com/s/vgy26uw0s4sefzw/hi-anim-fluids.pk3?dl=0

Source: Summoner: A Goddess Reborn + edits
Count: 5 (170 images)
Palette: Truecolor PNGs
Format: Textures Folder
Anims/Switches: ANIMDEFS
Description: Highly animated fluids based of a animated water texture from Summoner: A Goddess Reborn (Gamecube)
EDIT: Fixed the animation issue with Blue Shadow's suggestion, every runs at full frames now

Conversion: DrDoctor
Author: THQ
Submitted: DrDoctor")*

 Yeah I did the recolors, and I had quite the fun time trying to get the frames in proper order since Dolphin doesn't like to dump animations in proper sequence. That lava looks pretty good, I could use the full set.

 Last edit: 10 years 2 months ago by dr. doctor.

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   10 years 2 months ago - 10 years 2 months ago [\#4058](#4058) by dr. doctor  Replied by *dr. doctor* on topic *[\[SUBMISSION\] Highly Animated Fluids](https://www.realm667.com/forum/closed-submissions/632-submission-highly-animated-fluids#4058 "https://www.dropbox.com/s/vgy26uw0s4sefzw/hi-anim-fluids.pk3?dl=0

Source: Summoner: A Goddess Reborn + edits
Count: 5 (170 images)
Palette: Truecolor PNGs
Format: Textures Folder
Anims/Switches: ANIMDEFS
Description: Highly animated fluids based of a animated water texture from Summoner: A Goddess Reborn (Gamecube)
EDIT: Fixed the animation issue with Blue Shadow's suggestion, every runs at full frames now

Conversion: DrDoctor
Author: THQ
Submitted: DrDoctor")*

> Tormentor667 wrote: Would you mind sharing a demo video? I really would like to see them in action

No, unfortunately I can't record videos at this time. What I can say is that the fluids animate at different rates based on how dense the fluid is (with some random variance to make them a little more dynamic)
From fastest to slowest
water/acid
slime/blood
lava

The original animation was used in a stormy sea scene so this set is really meant to convey turbulence on large liquid bodies or rivers, I don't recommend them for small puddles.

 Last edit: 10 years 2 months ago by dr. doctor.

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- **Tormentor667**
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   10 years 2 months ago [\#4065](#4065) by Tormentor667  Replied by *Tormentor667* on topic *[\[SUBMISSION\] Highly Animated Fluids](https://www.realm667.com/forum/closed-submissions/632-submission-highly-animated-fluids#4065 "https://www.dropbox.com/s/vgy26uw0s4sefzw/hi-anim-fluids.pk3?dl=0

Source: Summoner: A Goddess Reborn + edits
Count: 5 (170 images)
Palette: Truecolor PNGs
Format: Textures Folder
Anims/Switches: ANIMDEFS
Description: Highly animated fluids based of a animated water texture from Summoner: A Goddess Reborn (Gamecube)
EDIT: Fixed the animation issue with Blue Shadow's suggestion, every runs at full frames now

Conversion: DrDoctor
Author: THQ
Submitted: DrDoctor")*

 Already tried them ingame, looking awesome ![:)](https://www.realm667.com/media/kunena/emoticons/cacsmi.gif ":)")

Concerning the small puddles, do you also have textures in such a manor for calmer waters?

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- **dr. doctor**
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   10 years 2 months ago [\#4067](#4067) by dr. doctor  Replied by *dr. doctor* on topic *[\[SUBMISSION\] Highly Animated Fluids](https://www.realm667.com/forum/closed-submissions/632-submission-highly-animated-fluids#4067 "https://www.dropbox.com/s/vgy26uw0s4sefzw/hi-anim-fluids.pk3?dl=0

Source: Summoner: A Goddess Reborn + edits
Count: 5 (170 images)
Palette: Truecolor PNGs
Format: Textures Folder
Anims/Switches: ANIMDEFS
Description: Highly animated fluids based of a animated water texture from Summoner: A Goddess Reborn (Gamecube)
EDIT: Fixed the animation issue with Blue Shadow's suggestion, every runs at full frames now

Conversion: DrDoctor
Author: THQ
Submitted: DrDoctor")*

 I actually do, they're just not properly sorted.

https://www.dropbox.com/sh/6pioyu1ve2huszg/AABoaxwVTLdKejbxi6e1RY4Ma?dl=0

This is everything that I could get out of Summoner. The game always crashes as soon as the second map loads so don't expect any more resources from this game.

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