#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_rejected.png) 3 Satyrs from Inquisitor 3

##

- **Blue Shadow**
- ![Blue Shadow's Avatar](https://www.realm667.com/media/kunena/core/svg/person.svg)
- Administrator
- ![Administrator](https://www.realm667.com/media/kunena/ranks/rank_20_barrel.png)

 Less More- Posts: 1131
-
-
-

   9 years 6 months ago [\#5466](#5466) by Blue Shadow  Replied by *Blue Shadow* on topic *[3 Satyrs from Inquisitor 3](https://www.realm667.com/forum/closed-submissions/872-3-satyrs-from-inquisitor-3?start=10#5466 "[INFO]

Name: Satyr Warrior
Difficulty: Medium
Connections: Satyr
Summon: SatyrWarrior
Melee: Yes
Distance: Projectile
Type: Demon, Magic

[CREDITS]
Submitted: Shadowman
Decorate: Shadowman, Guest
GLDefs: Shadowman
Sounds: Id software, Vader
Sprites: Id Software, Vader
Sprite Edit: Shadowman
Idea Base: Satyr

[DESCRIPTION]
The impact force of the legions of hell. They are very dangerous, because they are skilled warriors and attack enemies with their clubs in close quarters. Also their shields were forged in the depths of hell and can shoot magic projectiles at enemies.

[PREVIEW]

[INFO]
Name: Satyr Pikeman
Difficulty: Medium
Connections: Satyr
Summon: SatyrPikeman
Melee: Yes
Distance: Projectile
Type: Demon

[CREDITS]
Submitted: BigMemka
Decorate: Shadowman, BigMemka
GLDefs: Shadowman
Sounds: Id software, Vader
Sprites: Id Software, Vader
Sprite Edit: BigMemka
Idea Base: Satyr

[DESCRIPTION]
Some satyrs prefer to use a lance. Because of its long shafts, they can attack at long range and throw their enemies aside. Every satyr also takes with himself a supply of darts, which it can throw with great accuracy.

[PREVIEW]

[INFO]
Name: Satyr Berserk
Difficulty: Medium - Hard
Connections: Satyr
Summon: SatyrBerserk
Melee: Yes
Distance: No
Type: Demon

[CREDITS]
Submitted: BigMemka
Decorate: Shadowman
GLDefs: Shadowman
Sounds: Id software, Vader, Blizzard (Diablo), Raven Software
Sprites: Id Software, Vader
Sprite Edit: BigMemka
Idea Base: Satyr

[DESCRIPTION]
The strongest and most ferocious satyrs are becoming fierce warriors. They cut into the enemy groups and smash them, not noticing their own pain. Armed with two sharp swords, berserkers are deadly at close distance. In addition, they may fall into a rage and then their attack speed increases many times.

[PREVIEW]

[DOWNLOAD]
https://drive.google.com/file/d/0BzqytIXSGDtVS0pwbkJ3RWpZVnc/view?usp=sharing")*

 [strike]I currently have cold. I'll take a look at these once I get better.[/strike]

Edit: Feeling better, I took this for a spin. Personally, instead of Doom, this should be geared toward Heretic/Hexen. Based on that, I did my testing in Heretic, not in Doom. This meant that some sounds didn't play because they're Doom sounds. Here is my feedback: - Some sprites are not in PNG.
- Warrior's shield projectile's sprites are of low quality.
- Not too happy that the Warrior's shield resembles that of the [ Hell Warrior](http://www.realm667.com/index.php/en/beastiary-mainmenu-136-69621/doom-style-mainmenu-105-73113/411-hell-warrior), in both looks and behavior.
- The Warrior could reflect projectiles even if it's not in "defend mode" (having its shield up). Admittedly, it's kind of hard to pull off, but it could happen, so no harm in trying to fix it.
- Looking at the Pikeman's code, if it does a melee attack, you're guaranteed to suffer some damage from the attack no matter how hard you try to dodge it, which is unfair.
- Berserk: the range of damage values to pick from is too wide for the monster's charge attack; one time it does as little damage as 10, and another where it can potentially kill you in one hit from full health.
- Due to the noticeable increase in melee range for the Pikeman and Berserk, they start meleeing their target at a longer distance than normal instead of doing it at a very close range, which doesn't really look that good.
- Code related: when doing state jumping, please use state labels instead of relying on offsets; doing 'A\_Jump(128, "Blah")' is a lot better and less error-prone than 'A\_Jump(128, 12)', for instance.
- Code related: I see quite a few instances where there is a 0-tic long state like 'STR1 H 0' without any function attached to it, why?

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy84NzItMy1zYXR5cnMtZnJvbS1pbnF1aXNpdG9yLTM/c3RhcnQ9MTA=&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **Tormentor667**
- ![Tormentor667's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar10.jpg)
- Founder
- ![Founder](https://www.realm667.com/media/kunena/ranks/rank_20c_barrel.png)

 Less More- Posts: 440
-
-
-
- [](http://www.dg-media.com)
-

   9 years 5 months ago [\#5584](#5584) by Tormentor667  Replied by *Tormentor667* on topic *[3 Satyrs from Inquisitor 3](https://www.realm667.com/forum/closed-submissions/872-3-satyrs-from-inquisitor-3?start=10#5584 "[INFO]

Name: Satyr Warrior
Difficulty: Medium
Connections: Satyr
Summon: SatyrWarrior
Melee: Yes
Distance: Projectile
Type: Demon, Magic

[CREDITS]
Submitted: Shadowman
Decorate: Shadowman, Guest
GLDefs: Shadowman
Sounds: Id software, Vader
Sprites: Id Software, Vader
Sprite Edit: Shadowman
Idea Base: Satyr

[DESCRIPTION]
The impact force of the legions of hell. They are very dangerous, because they are skilled warriors and attack enemies with their clubs in close quarters. Also their shields were forged in the depths of hell and can shoot magic projectiles at enemies.

[PREVIEW]

[INFO]
Name: Satyr Pikeman
Difficulty: Medium
Connections: Satyr
Summon: SatyrPikeman
Melee: Yes
Distance: Projectile
Type: Demon

[CREDITS]
Submitted: BigMemka
Decorate: Shadowman, BigMemka
GLDefs: Shadowman
Sounds: Id software, Vader
Sprites: Id Software, Vader
Sprite Edit: BigMemka
Idea Base: Satyr

[DESCRIPTION]
Some satyrs prefer to use a lance. Because of its long shafts, they can attack at long range and throw their enemies aside. Every satyr also takes with himself a supply of darts, which it can throw with great accuracy.

[PREVIEW]

[INFO]
Name: Satyr Berserk
Difficulty: Medium - Hard
Connections: Satyr
Summon: SatyrBerserk
Melee: Yes
Distance: No
Type: Demon

[CREDITS]
Submitted: BigMemka
Decorate: Shadowman
GLDefs: Shadowman
Sounds: Id software, Vader, Blizzard (Diablo), Raven Software
Sprites: Id Software, Vader
Sprite Edit: BigMemka
Idea Base: Satyr

[DESCRIPTION]
The strongest and most ferocious satyrs are becoming fierce warriors. They cut into the enemy groups and smash them, not noticing their own pain. Armed with two sharp swords, berserkers are deadly at close distance. In addition, they may fall into a rage and then their attack speed increases many times.

[PREVIEW]

[DOWNLOAD]
https://drive.google.com/file/d/0BzqytIXSGDtVS0pwbkJ3RWpZVnc/view?usp=sharing")*

> Blue Shadow wrote: \[strike\]Not too happy that the Warrior's shield resembles that of the [ Hell Warrior](http://www.realm667.com/index.php/en/beastiary-mainmenu-136-69621/doom-style-mainmenu-105-73113/411-hell-warrior), in both looks and behavior.

I agree on everything except that. If this is going to be adjusted to be a Heretic/Hexen monster (which makes sense) I don't see a problem to have it the same shield as the Hell Warrior.

Other than that if the rest of Blue Shadows suggestions are added, I am okay with the submission.

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy84NzItMy1zYXR5cnMtZnJvbS1pbnF1aXNpdG9yLTM/c3RhcnQ9MTA=&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **Blue Shadow**
- ![Blue Shadow's Avatar](https://www.realm667.com/media/kunena/core/svg/person.svg)
- Administrator
- ![Administrator](https://www.realm667.com/media/kunena/ranks/rank_20_barrel.png)

 Less More- Posts: 1131
-
-
-

   9 years 4 months ago [\#5789](#5789) by Blue Shadow  Replied by *Blue Shadow* on topic *[3 Satyrs from Inquisitor 3](https://www.realm667.com/forum/closed-submissions/872-3-satyrs-from-inquisitor-3?start=10#5789 "[INFO]

Name: Satyr Warrior
Difficulty: Medium
Connections: Satyr
Summon: SatyrWarrior
Melee: Yes
Distance: Projectile
Type: Demon, Magic

[CREDITS]
Submitted: Shadowman
Decorate: Shadowman, Guest
GLDefs: Shadowman
Sounds: Id software, Vader
Sprites: Id Software, Vader
Sprite Edit: Shadowman
Idea Base: Satyr

[DESCRIPTION]
The impact force of the legions of hell. They are very dangerous, because they are skilled warriors and attack enemies with their clubs in close quarters. Also their shields were forged in the depths of hell and can shoot magic projectiles at enemies.

[PREVIEW]

[INFO]
Name: Satyr Pikeman
Difficulty: Medium
Connections: Satyr
Summon: SatyrPikeman
Melee: Yes
Distance: Projectile
Type: Demon

[CREDITS]
Submitted: BigMemka
Decorate: Shadowman, BigMemka
GLDefs: Shadowman
Sounds: Id software, Vader
Sprites: Id Software, Vader
Sprite Edit: BigMemka
Idea Base: Satyr

[DESCRIPTION]
Some satyrs prefer to use a lance. Because of its long shafts, they can attack at long range and throw their enemies aside. Every satyr also takes with himself a supply of darts, which it can throw with great accuracy.

[PREVIEW]

[INFO]
Name: Satyr Berserk
Difficulty: Medium - Hard
Connections: Satyr
Summon: SatyrBerserk
Melee: Yes
Distance: No
Type: Demon

[CREDITS]
Submitted: BigMemka
Decorate: Shadowman
GLDefs: Shadowman
Sounds: Id software, Vader, Blizzard (Diablo), Raven Software
Sprites: Id Software, Vader
Sprite Edit: BigMemka
Idea Base: Satyr

[DESCRIPTION]
The strongest and most ferocious satyrs are becoming fierce warriors. They cut into the enemy groups and smash them, not noticing their own pain. Armed with two sharp swords, berserkers are deadly at close distance. In addition, they may fall into a rage and then their attack speed increases many times.

[PREVIEW]

[DOWNLOAD]
https://drive.google.com/file/d/0BzqytIXSGDtVS0pwbkJ3RWpZVnc/view?usp=sharing")*

 Are there any updates?

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy84NzItMy1zYXR5cnMtZnJvbS1pbnF1aXNpdG9yLTM/c3RhcnQ9MTA=&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

- **Blue Shadow**
- ![Blue Shadow's Avatar](https://www.realm667.com/media/kunena/core/svg/person.svg)
- Administrator
- ![Administrator](https://www.realm667.com/media/kunena/ranks/rank_20_barrel.png)

 Less More- Posts: 1131
-
-
-

   9 years 3 months ago [\#5902](#5902) by Blue Shadow  Replied by *Blue Shadow* on topic *[3 Satyrs from Inquisitor 3](https://www.realm667.com/forum/closed-submissions/872-3-satyrs-from-inquisitor-3?start=10#5902 "[INFO]

Name: Satyr Warrior
Difficulty: Medium
Connections: Satyr
Summon: SatyrWarrior
Melee: Yes
Distance: Projectile
Type: Demon, Magic

[CREDITS]
Submitted: Shadowman
Decorate: Shadowman, Guest
GLDefs: Shadowman
Sounds: Id software, Vader
Sprites: Id Software, Vader
Sprite Edit: Shadowman
Idea Base: Satyr

[DESCRIPTION]
The impact force of the legions of hell. They are very dangerous, because they are skilled warriors and attack enemies with their clubs in close quarters. Also their shields were forged in the depths of hell and can shoot magic projectiles at enemies.

[PREVIEW]

[INFO]
Name: Satyr Pikeman
Difficulty: Medium
Connections: Satyr
Summon: SatyrPikeman
Melee: Yes
Distance: Projectile
Type: Demon

[CREDITS]
Submitted: BigMemka
Decorate: Shadowman, BigMemka
GLDefs: Shadowman
Sounds: Id software, Vader
Sprites: Id Software, Vader
Sprite Edit: BigMemka
Idea Base: Satyr

[DESCRIPTION]
Some satyrs prefer to use a lance. Because of its long shafts, they can attack at long range and throw their enemies aside. Every satyr also takes with himself a supply of darts, which it can throw with great accuracy.

[PREVIEW]

[INFO]
Name: Satyr Berserk
Difficulty: Medium - Hard
Connections: Satyr
Summon: SatyrBerserk
Melee: Yes
Distance: No
Type: Demon

[CREDITS]
Submitted: BigMemka
Decorate: Shadowman
GLDefs: Shadowman
Sounds: Id software, Vader, Blizzard (Diablo), Raven Software
Sprites: Id Software, Vader
Sprite Edit: BigMemka
Idea Base: Satyr

[DESCRIPTION]
The strongest and most ferocious satyrs are becoming fierce warriors. They cut into the enemy groups and smash them, not noticing their own pain. Armed with two sharp swords, berserkers are deadly at close distance. In addition, they may fall into a rage and then their attack speed increases many times.

[PREVIEW]

[DOWNLOAD]
https://drive.google.com/file/d/0BzqytIXSGDtVS0pwbkJ3RWpZVnc/view?usp=sharing")*

 Closed due to lack of feedback from the author.

Please [Log in](https://www.realm667.com/component/users/login?return=aHR0cHM6Ly93d3cucmVhbG02NjcuY29tL2ZvcnVtL2Nsb3NlZC1zdWJtaXNzaW9ucy84NzItMy1zYXR5cnMtZnJvbS1pbnF1aXNpdG9yLTM/c3RhcnQ9MTA=&Itemid=2662) or [Create an account](https://www.realm667.com/component/users/registration?Itemid=2662) to join the conversation.

[Powered by](https://www.realm667.com/forum/credits) [Kunena Forum](https://www.kunena.org)
