#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_approved.png) \[SUBMISSION\] Headless Zombie Scientist

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   9 years 4 months ago [\#5639](#5639) by AngryCat  Replied by *AngryCat* on topic *[\[SUBMISSION\] Headless Zombie Scientist](https://www.realm667.com/forum/closed-submissions/906-submission-headless-zombie-scientist?start=10#5639 "Information:

Name: Headless Zombie Scientist
Difficulty: Very Easy
Connections: Based on scalliano's great Zombie Scientist suite
Summon: ZombieScientistHeadless
Melee: Kind of - special projectile attack when within melee range
Distance: Hitscan, multiple shots dealing 3-9 damage
Type: Human, Scientist
Brightmaps: No
Added States: No
ACS: No

Credits:
Submitted: DavidN
Decorate: DavidN
GLDefs: DavidN
Sounds: Monolith Productions, Id software
Sprites: scalliano (base for zombie scientist)
Sprite Edit: DavidN
Idea Base: The need for an inaccurate, chaotic grunt enemy

Description:
This former scientist doesn't have very good aim, for reasons that are understandable in the circumstances. When he detects your presence he'll be quick to fire some shots off with his uzi, but will usually miss. However, if you touch him he'll fire a devastating point-blank attack.

Sprite:

Download Link:
http://www.teamouse.net/games/doom/ZombieScientistHeadless.wad")*

 oh, yeah.
i was thinking that was a recent gzdoom feature afer the post of the comment.

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   9 years 4 months ago [\#5661](#5661) by Raccoon  Replied by *Raccoon* on topic *[\[SUBMISSION\] Headless Zombie Scientist](https://www.realm667.com/forum/closed-submissions/906-submission-headless-zombie-scientist?start=10#5661 "Information:

Name: Headless Zombie Scientist
Difficulty: Very Easy
Connections: Based on scalliano's great Zombie Scientist suite
Summon: ZombieScientistHeadless
Melee: Kind of - special projectile attack when within melee range
Distance: Hitscan, multiple shots dealing 3-9 damage
Type: Human, Scientist
Brightmaps: No
Added States: No
ACS: No

Credits:
Submitted: DavidN
Decorate: DavidN
GLDefs: DavidN
Sounds: Monolith Productions, Id software
Sprites: scalliano (base for zombie scientist)
Sprite Edit: DavidN
Idea Base: The need for an inaccurate, chaotic grunt enemy

Description:
This former scientist doesn't have very good aim, for reasons that are understandable in the circumstances. When he detects your presence he'll be quick to fire some shots off with his uzi, but will usually miss. However, if you touch him he'll fire a devastating point-blank attack.

Sprite:

Download Link:
http://www.teamouse.net/games/doom/ZombieScientistHeadless.wad")*

 Huh, this looks like something I'd use. ![:3](https://www.realm667.com/smile3.gif ":3")

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   9 years 4 months ago [\#5675](#5675) by MagicWazard  Replied by *MagicWazard* on topic *[\[SUBMISSION\] Headless Zombie Scientist](https://www.realm667.com/forum/closed-submissions/906-submission-headless-zombie-scientist?start=10#5675 "Information:

Name: Headless Zombie Scientist
Difficulty: Very Easy
Connections: Based on scalliano's great Zombie Scientist suite
Summon: ZombieScientistHeadless
Melee: Kind of - special projectile attack when within melee range
Distance: Hitscan, multiple shots dealing 3-9 damage
Type: Human, Scientist
Brightmaps: No
Added States: No
ACS: No

Credits:
Submitted: DavidN
Decorate: DavidN
GLDefs: DavidN
Sounds: Monolith Productions, Id software
Sprites: scalliano (base for zombie scientist)
Sprite Edit: DavidN
Idea Base: The need for an inaccurate, chaotic grunt enemy

Description:
This former scientist doesn't have very good aim, for reasons that are understandable in the circumstances. When he detects your presence he'll be quick to fire some shots off with his uzi, but will usually miss. However, if you touch him he'll fire a devastating point-blank attack.

Sprite:

Download Link:
http://www.teamouse.net/games/doom/ZombieScientistHeadless.wad")*

 I don't have any suggestions for improvement. I think it's pretty much spot-on.

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   9 years 4 months ago [\#5677](#5677) by Blue Shadow  Replied by *Blue Shadow* on topic *[\[SUBMISSION\] Headless Zombie Scientist](https://www.realm667.com/forum/closed-submissions/906-submission-headless-zombie-scientist?start=10#5677 "Information:

Name: Headless Zombie Scientist
Difficulty: Very Easy
Connections: Based on scalliano's great Zombie Scientist suite
Summon: ZombieScientistHeadless
Melee: Kind of - special projectile attack when within melee range
Distance: Hitscan, multiple shots dealing 3-9 damage
Type: Human, Scientist
Brightmaps: No
Added States: No
ACS: No

Credits:
Submitted: DavidN
Decorate: DavidN
GLDefs: DavidN
Sounds: Monolith Productions, Id software
Sprites: scalliano (base for zombie scientist)
Sprite Edit: DavidN
Idea Base: The need for an inaccurate, chaotic grunt enemy

Description:
This former scientist doesn't have very good aim, for reasons that are understandable in the circumstances. When he detects your presence he'll be quick to fire some shots off with his uzi, but will usually miss. However, if you touch him he'll fire a devastating point-blank attack.

Sprite:

Download Link:
http://www.teamouse.net/games/doom/ZombieScientistHeadless.wad")*

 Approved, then.

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   9 years 4 months ago - 9 years 4 months ago [\#5700](#5700) by Blue Shadow  Replied by *Blue Shadow* on topic *[\[SUBMISSION\] Headless Zombie Scientist](https://www.realm667.com/forum/closed-submissions/906-submission-headless-zombie-scientist?start=10#5700 "Information:

Name: Headless Zombie Scientist
Difficulty: Very Easy
Connections: Based on scalliano's great Zombie Scientist suite
Summon: ZombieScientistHeadless
Melee: Kind of - special projectile attack when within melee range
Distance: Hitscan, multiple shots dealing 3-9 damage
Type: Human, Scientist
Brightmaps: No
Added States: No
ACS: No

Credits:
Submitted: DavidN
Decorate: DavidN
GLDefs: DavidN
Sounds: Monolith Productions, Id software
Sprites: scalliano (base for zombie scientist)
Sprite Edit: DavidN
Idea Base: The need for an inaccurate, chaotic grunt enemy

Description:
This former scientist doesn't have very good aim, for reasons that are understandable in the circumstances. When he detects your presence he'll be quick to fire some shots off with his uzi, but will usually miss. However, if you touch him he'll fire a devastating point-blank attack.

Sprite:

Download Link:
http://www.teamouse.net/games/doom/ZombieScientistHeadless.wad")*

 [ Added](http://www.realm667.com/index.php/en/beastiary-mainmenu-136-69621/doom-style-mainmenu-105-73113/1901-headless-zombie-scientist)

 Last edit: 9 years 4 months ago by Blue Shadow.

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