#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_approved.png) Single Barrel Shotgun

##

- **Quantum\_Dranger**
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   9 years 4 months ago [\#5687](#5687) by Quantum\_Dranger  Replied by *Quantum\_Dranger* on topic *[\[SUBMISSION\] Single Barrel Shotgun](https://www.realm667.com/forum/closed-submissions/914-single-barrel-shotgun?start=10#5687 "Info:

Name: Single Barrel Shotgun
Class: 3
Type: Hitscan
Palette: Custom
Summon: SingleShot
Ammo Type: Shell
Altfire: No
Powered Mode: No
Added States: No

Credits:

Submitted: Quantum_Dranger
Decorate: Quantum_Dranger, BadMojo
GLDefs: None
Sounds: Id Software
Sprites: Id Software, BadMojo
Sprite Edit: Quantum_Dranger
Idea Base: Quantum_Dranger
ACS: None

Description:

A single barrel hunting shotgun the fires 10 pellets but at a worse accuracy than the regular shotgun.

Images:

http://realm667.com/index.php/en/forum-board/attachment/678

Link:

http://www.m*diafire.com/file/4ts8waups9ur9ti/SingleShot.zip/file")*

 Added a version with a hand. I really didn't think it was necessary since the original super shotgun didn't have one: http://www.m*diafire.com/file/vgu7fhgo6axyxk4/SingleBarrel.zip

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- **Blue Shadow**
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   9 years 4 months ago [\#5691](#5691) by Blue Shadow  Replied by *Blue Shadow* on topic *[\[SUBMISSION\] Single Barrel Shotgun](https://www.realm667.com/forum/closed-submissions/914-single-barrel-shotgun?start=10#5691 "Info:

Name: Single Barrel Shotgun
Class: 3
Type: Hitscan
Palette: Custom
Summon: SingleShot
Ammo Type: Shell
Altfire: No
Powered Mode: No
Added States: No

Credits:

Submitted: Quantum_Dranger
Decorate: Quantum_Dranger, BadMojo
GLDefs: None
Sounds: Id Software
Sprites: Id Software, BadMojo
Sprite Edit: Quantum_Dranger
Idea Base: Quantum_Dranger
ACS: None

Description:

A single barrel hunting shotgun the fires 10 pellets but at a worse accuracy than the regular shotgun.

Images:

http://realm667.com/index.php/en/forum-board/attachment/678

Link:

http://www.m*diafire.com/file/4ts8waups9ur9ti/SingleShot.zip/file")*

 It's pretty hard for me to stomach shotguns, not with the sea of shotguns we already have on the repository. This weapon seems very generic, it doesn't use new sounds, nor new sprites (I know, they're edits of the super shotgun, but they're not all-new). If this weapon made me go like "Wow! this shotgun is awesome to use, I love it!" or something, I'd have considered it...

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- **Dreadopp**
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   9 years 4 months ago [\#5694](#5694) by Dreadopp  Replied by *Dreadopp* on topic *[\[SUBMISSION\] Single Barrel Shotgun](https://www.realm667.com/forum/closed-submissions/914-single-barrel-shotgun?start=10#5694 "Info:

Name: Single Barrel Shotgun
Class: 3
Type: Hitscan
Palette: Custom
Summon: SingleShot
Ammo Type: Shell
Altfire: No
Powered Mode: No
Added States: No

Credits:

Submitted: Quantum_Dranger
Decorate: Quantum_Dranger, BadMojo
GLDefs: None
Sounds: Id Software
Sprites: Id Software, BadMojo
Sprite Edit: Quantum_Dranger
Idea Base: Quantum_Dranger
ACS: None

Description:

A single barrel hunting shotgun the fires 10 pellets but at a worse accuracy than the regular shotgun.

Images:

http://realm667.com/index.php/en/forum-board/attachment/678

Link:

http://www.m*diafire.com/file/4ts8waups9ur9ti/SingleShot.zip/file")*

 I think it's an interesting edit of the super shotgun and could potentially work as an alternative, but I think some new sounds would be good for it. Perhaps something that doesn't sound as powerful as the super shotgun since it's only one barrel?

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- **Quantum\_Dranger**
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   9 years 4 months ago [\#5699](#5699) by Quantum\_Dranger  Replied by *Quantum\_Dranger* on topic *[\[SUBMISSION\] Single Barrel Shotgun](https://www.realm667.com/forum/closed-submissions/914-single-barrel-shotgun?start=10#5699 "Info:

Name: Single Barrel Shotgun
Class: 3
Type: Hitscan
Palette: Custom
Summon: SingleShot
Ammo Type: Shell
Altfire: No
Powered Mode: No
Added States: No

Credits:

Submitted: Quantum_Dranger
Decorate: Quantum_Dranger, BadMojo
GLDefs: None
Sounds: Id Software
Sprites: Id Software, BadMojo
Sprite Edit: Quantum_Dranger
Idea Base: Quantum_Dranger
ACS: None

Description:

A single barrel hunting shotgun the fires 10 pellets but at a worse accuracy than the regular shotgun.

Images:

http://realm667.com/index.php/en/forum-board/attachment/678

Link:

http://www.m*diafire.com/file/4ts8waups9ur9ti/SingleShot.zip/file")*

 Good idea! Here's a version with the shotgun sound from quake: http://www.m*diafire.com/file/vgu7fhgo6axyxk4/SingleBarrel.zip. I think it fits very nicely.

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- **AngryCat**
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   9 years 4 months ago [\#5708](#5708) by AngryCat  Replied by *AngryCat* on topic *[\[SUBMISSION\] Single Barrel Shotgun](https://www.realm667.com/forum/closed-submissions/914-single-barrel-shotgun?start=10#5708 "Info:

Name: Single Barrel Shotgun
Class: 3
Type: Hitscan
Palette: Custom
Summon: SingleShot
Ammo Type: Shell
Altfire: No
Powered Mode: No
Added States: No

Credits:

Submitted: Quantum_Dranger
Decorate: Quantum_Dranger, BadMojo
GLDefs: None
Sounds: Id Software
Sprites: Id Software, BadMojo
Sprite Edit: Quantum_Dranger
Idea Base: Quantum_Dranger
ACS: None

Description:

A single barrel hunting shotgun the fires 10 pellets but at a worse accuracy than the regular shotgun.

Images:

http://realm667.com/index.php/en/forum-board/attachment/678

Link:

http://www.m*diafire.com/file/4ts8waups9ur9ti/SingleShot.zip/file")*

 you'll need to sync the sound with the barrel loading.

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- **Quantum\_Dranger**
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   9 years 4 months ago [\#5710](#5710) by Quantum\_Dranger  Replied by *Quantum\_Dranger* on topic *[\[SUBMISSION\] Single Barrel Shotgun](https://www.realm667.com/forum/closed-submissions/914-single-barrel-shotgun?start=10#5710 "Info:

Name: Single Barrel Shotgun
Class: 3
Type: Hitscan
Palette: Custom
Summon: SingleShot
Ammo Type: Shell
Altfire: No
Powered Mode: No
Added States: No

Credits:

Submitted: Quantum_Dranger
Decorate: Quantum_Dranger, BadMojo
GLDefs: None
Sounds: Id Software
Sprites: Id Software, BadMojo
Sprite Edit: Quantum_Dranger
Idea Base: Quantum_Dranger
ACS: None

Description:

A single barrel hunting shotgun the fires 10 pellets but at a worse accuracy than the regular shotgun.

Images:

http://realm667.com/index.php/en/forum-board/attachment/678

Link:

http://www.m*diafire.com/file/4ts8waups9ur9ti/SingleShot.zip/file")*

 It's synced with the shell entering the chamber.

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- **Quantum\_Dranger**
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   9 years 4 months ago [\#5777](#5777) by Quantum\_Dranger  Replied by *Quantum\_Dranger* on topic *[\[SUBMISSION\] Single Barrel Shotgun](https://www.realm667.com/forum/closed-submissions/914-single-barrel-shotgun?start=10#5777 "Info:

Name: Single Barrel Shotgun
Class: 3
Type: Hitscan
Palette: Custom
Summon: SingleShot
Ammo Type: Shell
Altfire: No
Powered Mode: No
Added States: No

Credits:

Submitted: Quantum_Dranger
Decorate: Quantum_Dranger, BadMojo
GLDefs: None
Sounds: Id Software
Sprites: Id Software, BadMojo
Sprite Edit: Quantum_Dranger
Idea Base: Quantum_Dranger
ACS: None

Description:

A single barrel hunting shotgun the fires 10 pellets but at a worse accuracy than the regular shotgun.

Images:

http://realm667.com/index.php/en/forum-board/attachment/678

Link:

http://www.m*diafire.com/file/4ts8waups9ur9ti/SingleShot.zip/file")*

 Here's an updated "ready sprite" link: http://imgur.com/bp0wMbq

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- **MagicWazard**
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   9 years 4 months ago [\#5793](#5793) by MagicWazard  Replied by *MagicWazard* on topic *[\[SUBMISSION\] Single Barrel Shotgun](https://www.realm667.com/forum/closed-submissions/914-single-barrel-shotgun?start=10#5793 "Info:

Name: Single Barrel Shotgun
Class: 3
Type: Hitscan
Palette: Custom
Summon: SingleShot
Ammo Type: Shell
Altfire: No
Powered Mode: No
Added States: No

Credits:

Submitted: Quantum_Dranger
Decorate: Quantum_Dranger, BadMojo
GLDefs: None
Sounds: Id Software
Sprites: Id Software, BadMojo
Sprite Edit: Quantum_Dranger
Idea Base: Quantum_Dranger
ACS: None

Description:

A single barrel hunting shotgun the fires 10 pellets but at a worse accuracy than the regular shotgun.

Images:

http://realm667.com/index.php/en/forum-board/attachment/678

Link:

http://www.m*diafire.com/file/4ts8waups9ur9ti/SingleShot.zip/file")*

 I personally think the Quake shotgun firing sound is a bit wimpy. It does sync up a bit better than I'd expect, though. If it was my decision...and feel free to take this with a grain of salt...I'd keep the SSG reload sounds, but use a new firing sound, perhaps even from another shotgun. I like the ones from the Smasher (which is from Quake II) and the Duke Shotgun (which has multiple sounds for variation).

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- **BadMojo**
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   9 years 4 months ago - 9 years 4 months ago [\#5805](#5805) by BadMojo  Replied by *BadMojo* on topic *[\[SUBMISSION\] Single Barrel Shotgun](https://www.realm667.com/forum/closed-submissions/914-single-barrel-shotgun?start=10#5805 "Info:

Name: Single Barrel Shotgun
Class: 3
Type: Hitscan
Palette: Custom
Summon: SingleShot
Ammo Type: Shell
Altfire: No
Powered Mode: No
Added States: No

Credits:

Submitted: Quantum_Dranger
Decorate: Quantum_Dranger, BadMojo
GLDefs: None
Sounds: Id Software
Sprites: Id Software, BadMojo
Sprite Edit: Quantum_Dranger
Idea Base: Quantum_Dranger
ACS: None

Description:

A single barrel hunting shotgun the fires 10 pellets but at a worse accuracy than the regular shotgun.

Images:

http://realm667.com/index.php/en/forum-board/attachment/678

Link:

http://www.m*diafire.com/file/4ts8waups9ur9ti/SingleShot.zip/file")*

 You could do with a better sprite for your shotgun.. That one just doesn't compare with the quality of the other weapons in the repo.. That said however, your free to use this thing I whipped up 5 minutes ago if you want:  [ ![SingleShot.png](https://www.realm667.com/forum/attachment/678) ](https://www.realm667.com/forum/attachment/678 "SingleShot.png")

Its not much, but its at least something to work with, perspective wise.

Also, if your gonna use any sound related to quake for a shotgun, consider getting painkeep (mod for quake), and grabbing the exploding shells shotgun sound, and add a little bit of bass to it using audacity to beef it up a little.... Infact, theres an idea for you to spice things up a bit, exploding shells ![;)](https://www.realm667.com/wink.gif ";)")

Edit2: Aaaand, I couldn't help myself.. I modified the sound from painkeep, and replaced the idle sprite with my one: https://www.dropbox.com/s/3lmkr7td8ukuxey/SingleBarrel.wad?dl=0 Its up to you if you want to use it or not.

- [ SingleShot.png ![SingleShot.png](https://www.realm667.com/forum/attachment/678?download=1) ](https://www.realm667.com/forum/attachment/678?download=1 "SingleShot.png") [ ](https://www.realm667.com/forum/attachment/678?download=1 "SingleShot.png")

 Last edit: 9 years 4 months ago by BadMojo.

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- **Quantum\_Dranger**
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- Chaingunner
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   9 years 4 months ago [\#5806](#5806) by Quantum\_Dranger  Replied by *Quantum\_Dranger* on topic *[\[SUBMISSION\] Single Barrel Shotgun](https://www.realm667.com/forum/closed-submissions/914-single-barrel-shotgun?start=10#5806 "Info:

Name: Single Barrel Shotgun
Class: 3
Type: Hitscan
Palette: Custom
Summon: SingleShot
Ammo Type: Shell
Altfire: No
Powered Mode: No
Added States: No

Credits:

Submitted: Quantum_Dranger
Decorate: Quantum_Dranger, BadMojo
GLDefs: None
Sounds: Id Software
Sprites: Id Software, BadMojo
Sprite Edit: Quantum_Dranger
Idea Base: Quantum_Dranger
ACS: None

Description:

A single barrel hunting shotgun the fires 10 pellets but at a worse accuracy than the regular shotgun.

Images:

http://realm667.com/index.php/en/forum-board/attachment/678

Link:

http://www.m*diafire.com/file/4ts8waups9ur9ti/SingleShot.zip/file")*

 Thanks for the sprite, I'll whip up a version with it after lunch.

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