#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_approved.png) Fountain of Rejuvenation

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- **Blue Shadow**
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   11 years 9 months ago - 11 years 9 months ago [\#355](#355) by Blue Shadow  *[Fountain of Rejuvenation](https://www.realm667.com/forum/closed-submissions/99-fountain-of-rejuvenation#355 "Note: a recent of either ZDoom or GZDoom is recommended.

Information:
Name: Fountain of Rejuvenation
Type: Various
Connections: None
Spawn Offsets: User variables
Documentation: Yes
Spawn Ceiling: No
Variants: None, though it is customizable
Summon: RejuvenationFountain_[Doom/Heretic/Hexen/Strife]
ACS: Yes

Credits:
Submitted: Blue Shadow
Decorate: Blue Shadow
ACS: Blue Shadow
Sprites: Tormentor667
Sprite Edit: Blue Shadow
Idea Base: Rejuvenation fountains from Medievil

Description:

A particle-based "fountain" that gives an assortment of beneficial effects to the player standing in it. The effects include health, armor, ammo and powerups. The fountain is limited by how much it can give, and it will eventually deplete after extensive use.

Preview:

Download Link:

https://dl.dropboxusercontent.com/s/np4nakivqap5wq7/RejuvenationFountain.zip?dl=0")* was created by *Blue Shadow*

 Note: a recent [ development build](http://devbuilds.drdteam.org/) of either ZDoom or GZDoom is recommended.

Information:
Name: Fountain of Rejuvenation
Type: Various
Connections: None
Spawn Offsets: User variables
Documentation: Yes
Spawn Ceiling: No
Variants: None, though it is customizable
Summon: RejuvenationFountain_[Doom/Heretic/Hexen/Strife]
ACS: Yes

Credits:
Submitted: Blue Shadow
Decorate: Blue Shadow
ACS: Blue Shadow
Sprites: Tormentor667
Sprite Edit: Blue Shadow
Idea Base: Rejuvenation fountains from Medievil

Description:

A particle-based "fountain" that gives an assortment of beneficial effects to the player standing in it. The effects include health, armor, ammo and powerups. The fountain is limited by how much it can give, and it will eventually deplete after extensive use.

Preview:

 [ ![[img](https://dl.dropboxusercontent.com/s/wl8jb5gnhnttlk1/forj_v3.png) ](https://dl.dropboxusercontent.com/s/wl8jb5gnhnttlk1/forj_v3.png "[img")

Download Link:

https://dl.dropboxusercontent.com/s/np4nakivqap5wq7/RejuvenationFountain.zip?dl=0

 Last edit: 11 years 9 months ago by Blue Shadow.

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- **Infirnex**
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   11 years 9 months ago [\#356](#356) by Infirnex  Replied by *Infirnex* on topic *[Fountain of Rejuvenation](https://www.realm667.com/forum/closed-submissions/99-fountain-of-rejuvenation#356 "Note: a recent of either ZDoom or GZDoom is recommended.

Information:
Name: Fountain of Rejuvenation
Type: Various
Connections: None
Spawn Offsets: User variables
Documentation: Yes
Spawn Ceiling: No
Variants: None, though it is customizable
Summon: RejuvenationFountain_[Doom/Heretic/Hexen/Strife]
ACS: Yes

Credits:
Submitted: Blue Shadow
Decorate: Blue Shadow
ACS: Blue Shadow
Sprites: Tormentor667
Sprite Edit: Blue Shadow
Idea Base: Rejuvenation fountains from Medievil

Description:

A particle-based "fountain" that gives an assortment of beneficial effects to the player standing in it. The effects include health, armor, ammo and powerups. The fountain is limited by how much it can give, and it will eventually deplete after extensive use.

Preview:

Download Link:

https://dl.dropboxusercontent.com/s/np4nakivqap5wq7/RejuvenationFountain.zip?dl=0")*

 As Medievil is one of my favorite games, I have no choice but to love this.

That, and mechanically it's perfect. As far as I know anyway.

I wonder about multi-player functionality. If it works as it should, it would be a very nice touch to multi-player themed maps, as you can "spread the health" with everyone.

Or you could be a dick and steal it all. And then laugh with your friends. Or get yelled at by not friends....

Oh, right, submission. It's mechanically sound, visually great, and is a fun item overall.

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- **Blue Shadow**
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   11 years 9 months ago [\#358](#358) by Blue Shadow  Replied by *Blue Shadow* on topic *[Fountain of Rejuvenation](https://www.realm667.com/forum/closed-submissions/99-fountain-of-rejuvenation#358 "Note: a recent of either ZDoom or GZDoom is recommended.

Information:
Name: Fountain of Rejuvenation
Type: Various
Connections: None
Spawn Offsets: User variables
Documentation: Yes
Spawn Ceiling: No
Variants: None, though it is customizable
Summon: RejuvenationFountain_[Doom/Heretic/Hexen/Strife]
ACS: Yes

Credits:
Submitted: Blue Shadow
Decorate: Blue Shadow
ACS: Blue Shadow
Sprites: Tormentor667
Sprite Edit: Blue Shadow
Idea Base: Rejuvenation fountains from Medievil

Description:

A particle-based "fountain" that gives an assortment of beneficial effects to the player standing in it. The effects include health, armor, ammo and powerups. The fountain is limited by how much it can give, and it will eventually deplete after extensive use.

Preview:

Download Link:

https://dl.dropboxusercontent.com/s/np4nakivqap5wq7/RejuvenationFountain.zip?dl=0")*

> Infirnex wrote: I wonder about multi-player functionality.

Sorry, but this is only for single player mode. I've yet to figure out a way to make it multiplayer-friendly. ![:(](https://www.realm667.com/frown.gif ":(")

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- **Salahmander**
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   11 years 9 months ago [\#364](#364) by Salahmander  Replied by *Salahmander* on topic *[Fountain of Rejuvenation](https://www.realm667.com/forum/closed-submissions/99-fountain-of-rejuvenation#364 "Note: a recent of either ZDoom or GZDoom is recommended.

Information:
Name: Fountain of Rejuvenation
Type: Various
Connections: None
Spawn Offsets: User variables
Documentation: Yes
Spawn Ceiling: No
Variants: None, though it is customizable
Summon: RejuvenationFountain_[Doom/Heretic/Hexen/Strife]
ACS: Yes

Credits:
Submitted: Blue Shadow
Decorate: Blue Shadow
ACS: Blue Shadow
Sprites: Tormentor667
Sprite Edit: Blue Shadow
Idea Base: Rejuvenation fountains from Medievil

Description:

A particle-based "fountain" that gives an assortment of beneficial effects to the player standing in it. The effects include health, armor, ammo and powerups. The fountain is limited by how much it can give, and it will eventually deplete after extensive use.

Preview:

Download Link:

https://dl.dropboxusercontent.com/s/np4nakivqap5wq7/RejuvenationFountain.zip?dl=0")*

 Excellent! It's defintely a great concept that works very well, does seem very suited for multiplayer, but personally, I think it works great in single player, I do also love how the particle frequency drops as you use them. Just a question, if it was to get submitted, would the text on how much remaining on screen stay the same?

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- **Blue Shadow**
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   11 years 9 months ago [\#369](#369) by Blue Shadow  Replied by *Blue Shadow* on topic *[Fountain of Rejuvenation](https://www.realm667.com/forum/closed-submissions/99-fountain-of-rejuvenation#369 "Note: a recent of either ZDoom or GZDoom is recommended.

Information:
Name: Fountain of Rejuvenation
Type: Various
Connections: None
Spawn Offsets: User variables
Documentation: Yes
Spawn Ceiling: No
Variants: None, though it is customizable
Summon: RejuvenationFountain_[Doom/Heretic/Hexen/Strife]
ACS: Yes

Credits:
Submitted: Blue Shadow
Decorate: Blue Shadow
ACS: Blue Shadow
Sprites: Tormentor667
Sprite Edit: Blue Shadow
Idea Base: Rejuvenation fountains from Medievil

Description:

A particle-based "fountain" that gives an assortment of beneficial effects to the player standing in it. The effects include health, armor, ammo and powerups. The fountain is limited by how much it can give, and it will eventually deplete after extensive use.

Preview:

Download Link:

https://dl.dropboxusercontent.com/s/np4nakivqap5wq7/RejuvenationFountain.zip?dl=0")*

> Salahmander wrote: Just a question, if it was to get submitted, would the text on how much remaining on screen stay the same?

Could you clarify a little, as I'm not sure I follow? I mean, I don't get how the debug messages relate to the submission being accepted?

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- **Infirnex**
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   11 years 9 months ago [\#370](#370) by Infirnex  Replied by *Infirnex* on topic *[Fountain of Rejuvenation](https://www.realm667.com/forum/closed-submissions/99-fountain-of-rejuvenation#370 "Note: a recent of either ZDoom or GZDoom is recommended.

Information:
Name: Fountain of Rejuvenation
Type: Various
Connections: None
Spawn Offsets: User variables
Documentation: Yes
Spawn Ceiling: No
Variants: None, though it is customizable
Summon: RejuvenationFountain_[Doom/Heretic/Hexen/Strife]
ACS: Yes

Credits:
Submitted: Blue Shadow
Decorate: Blue Shadow
ACS: Blue Shadow
Sprites: Tormentor667
Sprite Edit: Blue Shadow
Idea Base: Rejuvenation fountains from Medievil

Description:

A particle-based "fountain" that gives an assortment of beneficial effects to the player standing in it. The effects include health, armor, ammo and powerups. The fountain is limited by how much it can give, and it will eventually deplete after extensive use.

Preview:

Download Link:

https://dl.dropboxusercontent.com/s/np4nakivqap5wq7/RejuvenationFountain.zip?dl=0")*

> Blue Shadow wrote:
>
> > Salahmander wrote: Just a question, if it was to get submitted, would the text on how much remaining on screen stay the same?
>
> Could you clarify a little, as I'm not sure I follow? I mean, I don't get how the debug messages relate to the submission being accepted?

I think he means is that message showing how much..."juice" is left is tied to the submission or the custom map.

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- **Salahmander**
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   11 years 9 months ago [\#372](#372) by Salahmander  Replied by *Salahmander* on topic *[Fountain of Rejuvenation](https://www.realm667.com/forum/closed-submissions/99-fountain-of-rejuvenation#372 "Note: a recent of either ZDoom or GZDoom is recommended.

Information:
Name: Fountain of Rejuvenation
Type: Various
Connections: None
Spawn Offsets: User variables
Documentation: Yes
Spawn Ceiling: No
Variants: None, though it is customizable
Summon: RejuvenationFountain_[Doom/Heretic/Hexen/Strife]
ACS: Yes

Credits:
Submitted: Blue Shadow
Decorate: Blue Shadow
ACS: Blue Shadow
Sprites: Tormentor667
Sprite Edit: Blue Shadow
Idea Base: Rejuvenation fountains from Medievil

Description:

A particle-based "fountain" that gives an assortment of beneficial effects to the player standing in it. The effects include health, armor, ammo and powerups. The fountain is limited by how much it can give, and it will eventually deplete after extensive use.

Preview:

Download Link:

https://dl.dropboxusercontent.com/s/np4nakivqap5wq7/RejuvenationFountain.zip?dl=0")*

 Oh it's a debug thing, my bad.

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- **Blue Shadow**
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   11 years 9 months ago [\#375](#375) by Blue Shadow  Replied by *Blue Shadow* on topic *[Fountain of Rejuvenation](https://www.realm667.com/forum/closed-submissions/99-fountain-of-rejuvenation#375 "Note: a recent of either ZDoom or GZDoom is recommended.

Information:
Name: Fountain of Rejuvenation
Type: Various
Connections: None
Spawn Offsets: User variables
Documentation: Yes
Spawn Ceiling: No
Variants: None, though it is customizable
Summon: RejuvenationFountain_[Doom/Heretic/Hexen/Strife]
ACS: Yes

Credits:
Submitted: Blue Shadow
Decorate: Blue Shadow
ACS: Blue Shadow
Sprites: Tormentor667
Sprite Edit: Blue Shadow
Idea Base: Rejuvenation fountains from Medievil

Description:

A particle-based "fountain" that gives an assortment of beneficial effects to the player standing in it. The effects include health, armor, ammo and powerups. The fountain is limited by how much it can give, and it will eventually deplete after extensive use.

Preview:

Download Link:

https://dl.dropboxusercontent.com/s/np4nakivqap5wq7/RejuvenationFountain.zip?dl=0")*

 Yes, they're just debug messages pertaining to the demo map only.

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- **Tormentor667**
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   11 years 7 months ago [\#986](#986) by Tormentor667  Replied by *Tormentor667* on topic *[Fountain of Rejuvenation](https://www.realm667.com/forum/closed-submissions/99-fountain-of-rejuvenation#986 "Note: a recent of either ZDoom or GZDoom is recommended.

Information:
Name: Fountain of Rejuvenation
Type: Various
Connections: None
Spawn Offsets: User variables
Documentation: Yes
Spawn Ceiling: No
Variants: None, though it is customizable
Summon: RejuvenationFountain_[Doom/Heretic/Hexen/Strife]
ACS: Yes

Credits:
Submitted: Blue Shadow
Decorate: Blue Shadow
ACS: Blue Shadow
Sprites: Tormentor667
Sprite Edit: Blue Shadow
Idea Base: Rejuvenation fountains from Medievil

Description:

A particle-based "fountain" that gives an assortment of beneficial effects to the player standing in it. The effects include health, armor, ammo and powerups. The fountain is limited by how much it can give, and it will eventually deplete after extensive use.

Preview:

Download Link:

https://dl.dropboxusercontent.com/s/np4nakivqap5wq7/RejuvenationFountain.zip?dl=0")*

 Approved ![:)](https://www.realm667.com/media/kunena/emoticons/cacsmi.gif ":)")

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