#  ![](https://www.realm667.com/media/kunena/topic_icons/realm667_repo/user/rep_approved.png) Sheep

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- **doomedarchviledemon**
- ![doomedarchviledemon's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar209.png) Topic Author
- Pain Elemental
- ![Pain Elemental](https://www.realm667.com/media/kunena/ranks/rank_9_pain.png)

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   8 years 11 months ago [\#6306](#6306) by doomedarchviledemon  Replied by *doomedarchviledemon* on topic *[Sheep](https://www.realm667.com/forum/closed-submissions/993-sheep?start=10#6306 "Name: Sheep

Connection: None
Palette: PNG
Summon: Sheep
Destroyable: Yes
Special Effects: None

Decorate: Ghastly_dragon, Doomedarchviledemon
Sprites: Raven Software, Neoworm
Sounds: FreeSounds
Idea Base: Population animal

A soft and fluffy sheepy!")*

 Yay! Well just to let you know I do plan to make a few more actors like these, including a few more morph-able items. I am not sure how many exactly but so far it would be around... three or four at the moment. After I get this other project I am working on out of the way I'll start back up on these again. :3c

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- **MagicWazard**
- ![MagicWazard's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar517.png)
- Moderator
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   8 years 11 months ago [\#6310](#6310) by MagicWazard  Replied by *MagicWazard* on topic *[Sheep](https://www.realm667.com/forum/closed-submissions/993-sheep?start=10#6310 "Name: Sheep

Connection: None
Palette: PNG
Summon: Sheep
Destroyable: Yes
Special Effects: None

Decorate: Ghastly_dragon, Doomedarchviledemon
Sprites: Raven Software, Neoworm
Sounds: FreeSounds
Idea Base: Population animal

A soft and fluffy sheepy!")*

 Well, I've officially raised the subject of noncombatants on the staff forum. Who knows how soon there will be a response. I think stuff like this is worth having regardless of how it's categorized, though, so if you have more in the pipeline, please do share it!

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- **doomedarchviledemon**
- ![doomedarchviledemon's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar209.png) Topic Author
- Pain Elemental
- ![Pain Elemental](https://www.realm667.com/media/kunena/ranks/rank_9_pain.png)

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   8 years 8 months ago [\#6660](#6660) by doomedarchviledemon  Replied by *doomedarchviledemon* on topic *[Sheep](https://www.realm667.com/forum/closed-submissions/993-sheep?start=10#6660 "Name: Sheep

Connection: None
Palette: PNG
Summon: Sheep
Destroyable: Yes
Special Effects: None

Decorate: Ghastly_dragon, Doomedarchviledemon
Sprites: Raven Software, Neoworm
Sounds: FreeSounds
Idea Base: Population animal

A soft and fluffy sheepy!")*

 Updated the info on the sheep.

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- **MagicWazard**
- ![MagicWazard's Avatar](https://www.realm667.com/media/kunena/avatars/resized/size144/users/avatar517.png)
- Moderator
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   8 years 8 months ago [\#6687](#6687) by MagicWazard  Replied by *MagicWazard* on topic *[Sheep](https://www.realm667.com/forum/closed-submissions/993-sheep?start=10#6687 "Name: Sheep

Connection: None
Palette: PNG
Summon: Sheep
Destroyable: Yes
Special Effects: None

Decorate: Ghastly_dragon, Doomedarchviledemon
Sprites: Raven Software, Neoworm
Sounds: FreeSounds
Idea Base: Population animal

A soft and fluffy sheepy!")*

 [ Uploaded!](http://www.realm667.com/index.php/en/prop-stop-mainmenu-163-64831/146-friendlies-fauna/1993-sheep) It isn't showing up on the [ Repository home page](http://www.realm667.com/index.php/en/repository-18489) yet, though. (Might be a backend thing.)

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